final class sun.java2d.marlin.Stroker implements sun.awt.geom.PathConsumer2D, sun.java2d.marlin.MarlinConst
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: sun.java2d.marlin.Stroker
  super_class: java.lang.Object
{
  private static final int MOVE_TO;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 0

  private static final int DRAWING_OP_TO;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 1

  private static final int CLOSE;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 2

  private static final float ROUND_JOIN_THRESHOLD;
    descriptor: F
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 0.015258789

  private static final float C;
    descriptor: F
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  private static final float SQRT_2;
    descriptor: F
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL

  private static final int MAX_N_CURVES;
    descriptor: I
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: 11

  private sun.awt.geom.PathConsumer2D out;
    descriptor: Lsun/awt/geom/PathConsumer2D;
    flags: (0x0002) ACC_PRIVATE

  private int capStyle;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int joinStyle;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private float lineWidth2;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float invHalfLineWidth2Sq;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private final float[] offset0;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] offset1;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] offset2;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] miter;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private float miterLimitSq;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private int prev;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private float sx0;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float sy0;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float sdx;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float sdy;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cx0;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cy0;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cdx;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cdy;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float smx;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float smy;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cmx;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private float cmy;
    descriptor: F
    flags: (0x0002) ACC_PRIVATE

  private final sun.java2d.marlin.Helpers$PolyStack reverse;
    descriptor: Lsun/java2d/marlin/Helpers$PolyStack;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] middle;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] lp;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] rp;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final float[] subdivTs;
    descriptor: [F
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  final sun.java2d.marlin.RendererContext rdrCtx;
    descriptor: Lsun/java2d/marlin/RendererContext;
    flags: (0x0010) ACC_FINAL

  final sun.java2d.marlin.Curve curve;
    descriptor: Lsun/java2d/marlin/Curve;
    flags: (0x0010) ACC_FINAL

  private float[] clipRect;
    descriptor: [F
    flags: (0x0002) ACC_PRIVATE

  private int cOutCode;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private int sOutCode;
    descriptor: I
    flags: (0x0002) ACC_PRIVATE

  private boolean opened;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  private boolean capStart;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  static final boolean $assertionsDisabled;
    descriptor: Z
    flags: (0x1018) ACC_STATIC, ACC_FINAL, ACC_SYNTHETIC

  static void <clinit>();
    descriptor: ()V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=6, locals=0, args_size=0
         0: .line 36
            ldc Lsun/java2d/marlin/Stroker;
            invokevirtual java.lang.Class.desiredAssertionStatus:()Z
            ifne 1
            iconst_1
            goto 2
      StackMap locals:
      StackMap stack:
         1: iconst_0
      StackMap locals:
      StackMap stack: int
         2: putstatic sun.java2d.marlin.Stroker.$assertionsDisabled:Z
         3: .line 48
            ldc 4.0
            ldc 2.0
            invokestatic java.lang.Math.sqrt:(D)D
            dconst_1
            dsub
            dmul
            ldc 3.0
            ddiv
            d2f
            putstatic sun.java2d.marlin.Stroker.C:F
         4: .line 51
            ldc 2.0
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            putstatic sun.java2d.marlin.Stroker.SQRT_2:F
         5: .line 53
            return
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  void <init>(sun.java2d.marlin.RendererContext);
    descriptor: (Lsun/java2d/marlin/RendererContext;)V
    flags: (0x0000) 
    Code:
      stack=9, locals=2, args_size=2
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // sun.java2d.marlin.RendererContext rdrCtx
         0: .line 116
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 63
            aload 0 /* this */
            iconst_2
            newarray 6
            putfield sun.java2d.marlin.Stroker.offset0:[F
         2: .line 64
            aload 0 /* this */
            iconst_2
            newarray 6
            putfield sun.java2d.marlin.Stroker.offset1:[F
         3: .line 65
            aload 0 /* this */
            iconst_2
            newarray 6
            putfield sun.java2d.marlin.Stroker.offset2:[F
         4: .line 66
            aload 0 /* this */
            iconst_2
            newarray 6
            putfield sun.java2d.marlin.Stroker.miter:[F
         5: .line 87
            aload 0 /* this */
            bipush 68
            newarray 6
            putfield sun.java2d.marlin.Stroker.middle:[F
         6: .line 88
            aload 0 /* this */
            bipush 8
            newarray 6
            putfield sun.java2d.marlin.Stroker.lp:[F
         7: .line 89
            aload 0 /* this */
            bipush 8
            newarray 6
            putfield sun.java2d.marlin.Stroker.rp:[F
         8: .line 90
            aload 0 /* this */
            bipush 10
            newarray 6
            putfield sun.java2d.marlin.Stroker.subdivTs:[F
         9: .line 102
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.cOutCode:I
        10: .line 105
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.sOutCode:I
        11: .line 108
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.opened:Z
        12: .line 110
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.capStart:Z
        13: .line 117
            aload 0 /* this */
            aload 1 /* rdrCtx */
            putfield sun.java2d.marlin.Stroker.rdrCtx:Lsun/java2d/marlin/RendererContext;
        14: .line 119
            aload 0 /* this */
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            ifnull 23
        15: .line 120
            new sun.java2d.marlin.Helpers$PolyStack
            dup
            aload 1 /* rdrCtx */
        16: .line 121
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            getfield sun.java2d.marlin.RendererStats.stat_str_polystack_types:Lsun/java2d/marlin/stats/StatLong;
        17: .line 122
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            getfield sun.java2d.marlin.RendererStats.stat_str_polystack_curves:Lsun/java2d/marlin/stats/StatLong;
        18: .line 123
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            getfield sun.java2d.marlin.RendererStats.hist_str_polystack_curves:Lsun/java2d/marlin/stats/Histogram;
        19: .line 124
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            getfield sun.java2d.marlin.RendererStats.stat_array_str_polystack_curves:Lsun/java2d/marlin/stats/StatLong;
        20: .line 125
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.stats:Lsun/java2d/marlin/RendererStats;
            getfield sun.java2d.marlin.RendererStats.stat_array_str_polystack_types:Lsun/java2d/marlin/stats/StatLong;
        21: .line 120
            invokespecial sun.java2d.marlin.Helpers$PolyStack.<init>:(Lsun/java2d/marlin/RendererContext;Lsun/java2d/marlin/stats/StatLong;Lsun/java2d/marlin/stats/StatLong;Lsun/java2d/marlin/stats/Histogram;Lsun/java2d/marlin/stats/StatLong;Lsun/java2d/marlin/stats/StatLong;)V
        22: .line 125
            goto 24
        23: .line 126
      StackMap locals: sun.java2d.marlin.Stroker sun.java2d.marlin.RendererContext
      StackMap stack: sun.java2d.marlin.Stroker
            new sun.java2d.marlin.Helpers$PolyStack
            dup
            aload 1 /* rdrCtx */
            invokespecial sun.java2d.marlin.Helpers$PolyStack.<init>:(Lsun/java2d/marlin/RendererContext;)V
        24: .line 119
      StackMap locals: sun.java2d.marlin.Stroker sun.java2d.marlin.RendererContext
      StackMap stack: sun.java2d.marlin.Stroker sun.java2d.marlin.Helpers$PolyStack
            putfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
        25: .line 128
            aload 0 /* this */
            aload 1 /* rdrCtx */
            getfield sun.java2d.marlin.RendererContext.curve:Lsun/java2d/marlin/Curve;
            putfield sun.java2d.marlin.Stroker.curve:Lsun/java2d/marlin/Curve;
        26: .line 129
            return
        end local 1 // sun.java2d.marlin.RendererContext rdrCtx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   27     0    this  Lsun/java2d/marlin/Stroker;
            0   27     1  rdrCtx  Lsun/java2d/marlin/RendererContext;
    MethodParameters:
        Name  Flags
      rdrCtx  final

  sun.java2d.marlin.Stroker init(sun.awt.geom.PathConsumer2D, float, int, int, float, float);
    descriptor: (Lsun/awt/geom/PathConsumer2D;FIIFF)Lsun/java2d/marlin/Stroker;
    flags: (0x0000) 
    Code:
      stack=5, locals=12, args_size=7
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // sun.awt.geom.PathConsumer2D pc2d
        start local 2 // float lineWidth
        start local 3 // int capStyle
        start local 4 // int joinStyle
        start local 5 // float miterLimit
        start local 6 // float scale
         0: .line 153
            aload 0 /* this */
            aload 1 /* pc2d */
            putfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
         1: .line 155
            aload 0 /* this */
            fload 2 /* lineWidth */
            fconst_2
            fdiv
            putfield sun.java2d.marlin.Stroker.lineWidth2:F
         2: .line 156
            aload 0 /* this */
            fconst_1
            fconst_2
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fmul
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fmul
            fdiv
            putfield sun.java2d.marlin.Stroker.invHalfLineWidth2Sq:F
         3: .line 157
            aload 0 /* this */
            iload 3 /* capStyle */
            putfield sun.java2d.marlin.Stroker.capStyle:I
         4: .line 158
            aload 0 /* this */
            iload 4 /* joinStyle */
            putfield sun.java2d.marlin.Stroker.joinStyle:I
         5: .line 160
            fload 5 /* miterLimit */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fmul
            fstore 7 /* limit */
        start local 7 // float limit
         6: .line 161
            aload 0 /* this */
            fload 7 /* limit */
            fload 7 /* limit */
            fmul
            putfield sun.java2d.marlin.Stroker.miterLimitSq:F
         7: .line 163
            aload 0 /* this */
            iconst_2
            putfield sun.java2d.marlin.Stroker.prev:I
         8: .line 165
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rdrCtx:Lsun/java2d/marlin/RendererContext;
            iconst_1
            putfield sun.java2d.marlin.RendererContext.stroking:I
         9: .line 167
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rdrCtx:Lsun/java2d/marlin/RendererContext;
            getfield sun.java2d.marlin.RendererContext.doClip:Z
            ifeq 29
        10: .line 169
            fconst_0
            fstore 8 /* rdrOffX */
        start local 8 // float rdrOffX
        11: fconst_0
            fstore 9 /* rdrOffY */
        start local 9 // float rdrOffY
        12: .line 170
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fstore 10 /* margin */
        start local 10 // float margin
        13: .line 172
            iload 3 /* capStyle */
            iconst_2
            if_icmpne 15
        14: .line 173
            fload 10 /* margin */
            getstatic sun.java2d.marlin.Stroker.SQRT_2:F
            fmul
            fstore 10 /* margin */
        15: .line 175
      StackMap locals: sun.java2d.marlin.Stroker sun.awt.geom.PathConsumer2D float int int float float float float float float
      StackMap stack:
            iload 4 /* joinStyle */
            ifne 17
            fload 10 /* margin */
            fload 7 /* limit */
            fcmpg
            ifge 17
        16: .line 176
            fload 7 /* limit */
            fstore 10 /* margin */
        17: .line 178
      StackMap locals:
      StackMap stack:
            fload 6 /* scale */
            fconst_1
            fcmpl
            ifeq 21
        18: .line 179
            fload 10 /* margin */
            fload 6 /* scale */
            fmul
            fstore 10 /* margin */
        19: .line 180
            fload 6 /* scale */
            getstatic sun.java2d.marlin.Renderer.RDR_OFFSET_X:F
            fmul
            fstore 8 /* rdrOffX */
        20: .line 181
            fload 6 /* scale */
            getstatic sun.java2d.marlin.Renderer.RDR_OFFSET_Y:F
            fmul
            fstore 9 /* rdrOffY */
        21: .line 184
      StackMap locals:
      StackMap stack:
            fload 10 /* margin */
            ldc 0.001
            fadd
            fstore 10 /* margin */
        22: .line 188
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rdrCtx:Lsun/java2d/marlin/RendererContext;
            getfield sun.java2d.marlin.RendererContext.clipRect:[F
            astore 11 /* _clipRect */
        start local 11 // float[] _clipRect
        23: .line 189
            aload 11 /* _clipRect */
            iconst_0
            dup2
            faload
            fload 10 /* margin */
            fload 9 /* rdrOffY */
            fsub
            fsub
            fastore
        24: .line 190
            aload 11 /* _clipRect */
            iconst_1
            dup2
            faload
            fload 10 /* margin */
            fload 9 /* rdrOffY */
            fadd
            fadd
            fastore
        25: .line 191
            aload 11 /* _clipRect */
            iconst_2
            dup2
            faload
            fload 10 /* margin */
            fload 8 /* rdrOffX */
            fsub
            fsub
            fastore
        26: .line 192
            aload 11 /* _clipRect */
            iconst_3
            dup2
            faload
            fload 10 /* margin */
            fload 8 /* rdrOffX */
            fadd
            fadd
            fastore
        27: .line 193
            aload 0 /* this */
            aload 11 /* _clipRect */
            putfield sun.java2d.marlin.Stroker.clipRect:[F
        end local 11 // float[] _clipRect
        end local 10 // float margin
        end local 9 // float rdrOffY
        end local 8 // float rdrOffX
        28: .line 194
            goto 32
        29: .line 195
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aconst_null
            putfield sun.java2d.marlin.Stroker.clipRect:[F
        30: .line 196
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.cOutCode:I
        31: .line 197
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.sOutCode:I
        32: .line 199
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            areturn
        end local 7 // float limit
        end local 6 // float scale
        end local 5 // float miterLimit
        end local 4 // int joinStyle
        end local 3 // int capStyle
        end local 2 // float lineWidth
        end local 1 // sun.awt.geom.PathConsumer2D pc2d
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0   33     0        this  Lsun/java2d/marlin/Stroker;
            0   33     1        pc2d  Lsun/awt/geom/PathConsumer2D;
            0   33     2   lineWidth  F
            0   33     3    capStyle  I
            0   33     4   joinStyle  I
            0   33     5  miterLimit  F
            0   33     6       scale  F
            6   33     7       limit  F
           11   28     8     rdrOffX  F
           12   28     9     rdrOffY  F
           13   28    10      margin  F
           23   28    11   _clipRect  [F
    MethodParameters:
            Name  Flags
      pc2d        final
      lineWidth   final
      capStyle    final
      joinStyle   final
      miterLimit  final
      scale       final

  void dispose();
    descriptor: ()V
    flags: (0x0000) 
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 207
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.dispose:()V
         1: .line 209
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.opened:Z
         2: .line 210
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.capStart:Z
         3: .line 223
            return
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lsun/java2d/marlin/Stroker;

  private static void computeOffset(float, float, float, float[]);
    descriptor: (FFF[F)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=4, locals=5, args_size=4
        start local 0 // float lx
        start local 1 // float ly
        start local 2 // float w
        start local 3 // float[] m
         0: .line 228
            fload 0 /* lx */
            fload 0 /* lx */
            fmul
            fload 1 /* ly */
            fload 1 /* ly */
            fmul
            fadd
            fstore 4 /* len */
        start local 4 // float len
         1: .line 229
            fload 4 /* len */
            fconst_0
            fcmpl
            ifne 5
         2: .line 230
            aload 3 /* m */
            iconst_0
            fconst_0
            fastore
         3: .line 231
            aload 3 /* m */
            iconst_1
            fconst_0
            fastore
         4: .line 232
            goto 8
         5: .line 233
      StackMap locals: float
      StackMap stack:
            fload 4 /* len */
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 4 /* len */
         6: .line 234
            aload 3 /* m */
            iconst_0
            fload 1 /* ly */
            fload 2 /* w */
            fmul
            fload 4 /* len */
            fdiv
            fastore
         7: .line 235
            aload 3 /* m */
            iconst_1
            fload 0 /* lx */
            fload 2 /* w */
            fmul
            fneg
            fload 4 /* len */
            fdiv
            fastore
         8: .line 237
      StackMap locals:
      StackMap stack:
            return
        end local 4 // float len
        end local 3 // float[] m
        end local 2 // float w
        end local 1 // float ly
        end local 0 // float lx
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    9     0    lx  F
            0    9     1    ly  F
            0    9     2     w  F
            0    9     3     m  [F
            1    9     4   len  F
    MethodParameters:
      Name  Flags
      lx    final
      ly    final
      w     final
      m     final

  private static boolean isCW(float, float, float, float);
    descriptor: (FFFF)Z
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // float dx1
        start local 1 // float dy1
        start local 2 // float dx2
        start local 3 // float dy2
         0: .line 250
            fload 0 /* dx1 */
            fload 3 /* dy2 */
            fmul
            fload 1 /* dy1 */
            fload 2 /* dx2 */
            fmul
            fcmpg
            ifgt 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 3 // float dy2
        end local 2 // float dx2
        end local 1 // float dy1
        end local 0 // float dx1
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0   dx1  F
            0    2     1   dy1  F
            0    2     2   dx2  F
            0    2     3   dy2  F
    MethodParameters:
      Name  Flags
      dx1   final
      dy1   final
      dx2   final
      dy2   final

  private void drawRoundJoin(float, float, float, float, float, float, boolean, float);
    descriptor: (FFFFFFZF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=8, locals=12, args_size=9
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x
        start local 2 // float y
        start local 3 // float omx
        start local 4 // float omy
        start local 5 // float mx
        start local 6 // float my
        start local 7 // boolean rev
        start local 8 // float threshold
         0: .line 258
            fload 3 /* omx */
            fconst_0
            fcmpl
            ifne 1
            fload 4 /* omy */
            fconst_0
            fcmpl
            ifeq 2
      StackMap locals:
      StackMap stack:
         1: fload 5 /* mx */
            fconst_0
            fcmpl
            ifne 3
            fload 6 /* my */
            fconst_0
            fcmpl
            ifne 3
         2: .line 259
      StackMap locals:
      StackMap stack:
            return
         3: .line 262
      StackMap locals:
      StackMap stack:
            fload 3 /* omx */
            fload 5 /* mx */
            fsub
            fstore 9 /* domx */
        start local 9 // float domx
         4: .line 263
            fload 4 /* omy */
            fload 6 /* my */
            fsub
            fstore 10 /* domy */
        start local 10 // float domy
         5: .line 264
            fload 9 /* domx */
            fload 9 /* domx */
            fmul
            fload 10 /* domy */
            fload 10 /* domy */
            fmul
            fadd
            fstore 11 /* len */
        start local 11 // float len
         6: .line 265
            fload 11 /* len */
            fload 8 /* threshold */
            fcmpg
            ifge 8
         7: .line 266
            return
         8: .line 269
      StackMap locals: float float float
      StackMap stack:
            iload 7 /* rev */
            ifeq 13
         9: .line 270
            fload 3 /* omx */
            fneg
            fstore 3 /* omx */
        10: .line 271
            fload 4 /* omy */
            fneg
            fstore 4 /* omy */
        11: .line 272
            fload 5 /* mx */
            fneg
            fstore 5 /* mx */
        12: .line 273
            fload 6 /* my */
            fneg
            fstore 6 /* my */
        13: .line 275
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 1 /* x */
            fload 2 /* y */
            fload 3 /* omx */
            fload 4 /* omy */
            fload 5 /* mx */
            fload 6 /* my */
            iload 7 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.drawRoundJoin:(FFFFFFZ)V
        14: .line 276
            return
        end local 11 // float len
        end local 10 // float domy
        end local 9 // float domx
        end local 8 // float threshold
        end local 7 // boolean rev
        end local 6 // float my
        end local 5 // float mx
        end local 4 // float omy
        end local 3 // float omx
        end local 2 // float y
        end local 1 // float x
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   15     0       this  Lsun/java2d/marlin/Stroker;
            0   15     1          x  F
            0   15     2          y  F
            0   15     3        omx  F
            0   15     4        omy  F
            0   15     5         mx  F
            0   15     6         my  F
            0   15     7        rev  Z
            0   15     8  threshold  F
            4   15     9       domx  F
            5   15    10       domy  F
            6   15    11        len  F
    MethodParameters:
           Name  Flags
      x          
      y          
      omx        
      omy        
      mx         
      my         
      rev        
      threshold  

  private void drawRoundJoin(float, float, float, float, float, float, boolean);
    descriptor: (FFFFFFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=8, locals=16, args_size=8
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float cx
        start local 2 // float cy
        start local 3 // float omx
        start local 4 // float omy
        start local 5 // float mx
        start local 6 // float my
        start local 7 // boolean rev
         0: .line 286
            fload 3 /* omx */
            fload 5 /* mx */
            fmul
            fload 4 /* omy */
            fload 6 /* my */
            fmul
            fadd
            fstore 8 /* cosext */
        start local 8 // float cosext
         1: .line 290
            fload 8 /* cosext */
            fconst_0
            fcmpl
            iflt 2
            iconst_1
            goto 3
      StackMap locals: float
      StackMap stack:
         2: iconst_2
      StackMap locals:
      StackMap stack: int
         3: istore 9 /* numCurves */
        start local 9 // int numCurves
         4: .line 292
            iload 9 /* numCurves */
            tableswitch { // 1 - 2
                    1: 5
                    2: 7
              default: 18
          }
         5: .line 294
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            fload 1 /* cx */
            fload 2 /* cy */
            fload 3 /* omx */
            fload 4 /* omy */
            fload 5 /* mx */
            fload 6 /* my */
            iload 7 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
         6: .line 295
            goto 18
         7: .line 311
      StackMap locals:
      StackMap stack:
            fload 6 /* my */
            fload 4 /* omy */
            fsub
            fstore 10 /* nx */
        start local 10 // float nx
         8: fload 3 /* omx */
            fload 5 /* mx */
            fsub
            fstore 11 /* ny */
        start local 11 // float ny
         9: .line 312
            fload 10 /* nx */
            fload 10 /* nx */
            fmul
            fload 11 /* ny */
            fload 11 /* ny */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 12 /* nlen */
        start local 12 // float nlen
        10: .line 313
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fload 12 /* nlen */
            fdiv
            fstore 13 /* scale */
        start local 13 // float scale
        11: .line 314
            fload 10 /* nx */
            fload 13 /* scale */
            fmul
            fstore 14 /* mmx */
        start local 14 // float mmx
        12: fload 11 /* ny */
            fload 13 /* scale */
            fmul
            fstore 15 /* mmy */
        start local 15 // float mmy
        13: .line 319
            iload 7 /* rev */
            ifeq 16
        14: .line 320
            fload 14 /* mmx */
            fneg
            fstore 14 /* mmx */
        15: .line 321
            fload 15 /* mmy */
            fneg
            fstore 15 /* mmy */
        16: .line 323
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float int float int float float float float float float
      StackMap stack:
            aload 0 /* this */
            fload 1 /* cx */
            fload 2 /* cy */
            fload 3 /* omx */
            fload 4 /* omy */
            fload 14 /* mmx */
            fload 15 /* mmy */
            iload 7 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
        17: .line 324
            aload 0 /* this */
            fload 1 /* cx */
            fload 2 /* cy */
            fload 14 /* mmx */
            fload 15 /* mmy */
            fload 5 /* mx */
            fload 6 /* my */
            iload 7 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.drawBezApproxForArc:(FFFFFFZ)V
        end local 15 // float mmy
        end local 14 // float mmx
        end local 13 // float scale
        end local 12 // float nlen
        end local 11 // float ny
        end local 10 // float nx
        18: .line 328
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float int float int
      StackMap stack:
            return
        end local 9 // int numCurves
        end local 8 // float cosext
        end local 7 // boolean rev
        end local 6 // float my
        end local 5 // float mx
        end local 4 // float omy
        end local 3 // float omx
        end local 2 // float cy
        end local 1 // float cx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0   19     0       this  Lsun/java2d/marlin/Stroker;
            0   19     1         cx  F
            0   19     2         cy  F
            0   19     3        omx  F
            0   19     4        omy  F
            0   19     5         mx  F
            0   19     6         my  F
            0   19     7        rev  Z
            1   19     8     cosext  F
            4   19     9  numCurves  I
            8   18    10         nx  F
            9   18    11         ny  F
           10   18    12       nlen  F
           11   18    13      scale  F
           12   18    14        mmx  F
           13   18    15        mmy  F
    MethodParameters:
      Name  Flags
      cx    
      cy    
      omx   
      omy   
      mx    
      my    
      rev   

  private void drawBezApproxForArc(float, float, float, float, float, float, boolean);
    descriptor: (FFFFFFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=10, locals=18, args_size=8
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float cx
        start local 2 // float cy
        start local 3 // float omx
        start local 4 // float omy
        start local 5 // float mx
        start local 6 // float my
        start local 7 // boolean rev
         0: .line 336
            fload 3 /* omx */
            fload 5 /* mx */
            fmul
            fload 4 /* omy */
            fload 6 /* my */
            fmul
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.invHalfLineWidth2Sq:F
            fmul
            fstore 8 /* cosext2 */
        start local 8 // float cosext2
         1: .line 340
            fload 8 /* cosext2 */
            ldc 0.5
            fcmpl
            iflt 3
         2: .line 342
            return
         3: .line 350
      StackMap locals: float
      StackMap stack:
            ldc 1.3333333333333333
            ldc 0.5
            fload 8 /* cosext2 */
            f2d
            dsub
            invokestatic java.lang.Math.sqrt:(D)D
            dmul
         4: .line 351
            dconst_1
            fload 8 /* cosext2 */
            f2d
            ldc 0.5
            dadd
            invokestatic java.lang.Math.sqrt:(D)D
            dadd
         5: .line 350
            ddiv
            d2f
            fstore 9 /* cv */
        start local 9 // float cv
         6: .line 353
            iload 7 /* rev */
            ifeq 8
         7: .line 354
            fload 9 /* cv */
            fneg
            fstore 9 /* cv */
         8: .line 356
      StackMap locals: float
      StackMap stack:
            fload 1 /* cx */
            fload 3 /* omx */
            fadd
            fstore 10 /* x1 */
        start local 10 // float x1
         9: .line 357
            fload 2 /* cy */
            fload 4 /* omy */
            fadd
            fstore 11 /* y1 */
        start local 11 // float y1
        10: .line 358
            fload 10 /* x1 */
            fload 9 /* cv */
            fload 4 /* omy */
            fmul
            fsub
            fstore 12 /* x2 */
        start local 12 // float x2
        11: .line 359
            fload 11 /* y1 */
            fload 9 /* cv */
            fload 3 /* omx */
            fmul
            fadd
            fstore 13 /* y2 */
        start local 13 // float y2
        12: .line 361
            fload 1 /* cx */
            fload 5 /* mx */
            fadd
            fstore 14 /* x4 */
        start local 14 // float x4
        13: .line 362
            fload 2 /* cy */
            fload 6 /* my */
            fadd
            fstore 15 /* y4 */
        start local 15 // float y4
        14: .line 363
            fload 14 /* x4 */
            fload 9 /* cv */
            fload 6 /* my */
            fmul
            fadd
            fstore 16 /* x3 */
        start local 16 // float x3
        15: .line 364
            fload 15 /* y4 */
            fload 9 /* cv */
            fload 5 /* mx */
            fmul
            fsub
            fstore 17 /* y3 */
        start local 17 // float y3
        16: .line 366
            aload 0 /* this */
            fload 10 /* x1 */
            fload 11 /* y1 */
            fload 12 /* x2 */
            fload 13 /* y2 */
            fload 16 /* x3 */
            fload 17 /* y3 */
            fload 14 /* x4 */
            fload 15 /* y4 */
            iload 7 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.emitCurveTo:(FFFFFFFFZ)V
        17: .line 367
            return
        end local 17 // float y3
        end local 16 // float x3
        end local 15 // float y4
        end local 14 // float x4
        end local 13 // float y2
        end local 12 // float x2
        end local 11 // float y1
        end local 10 // float x1
        end local 9 // float cv
        end local 8 // float cosext2
        end local 7 // boolean rev
        end local 6 // float my
        end local 5 // float mx
        end local 4 // float omy
        end local 3 // float omx
        end local 2 // float cy
        end local 1 // float cx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   18     0     this  Lsun/java2d/marlin/Stroker;
            0   18     1       cx  F
            0   18     2       cy  F
            0   18     3      omx  F
            0   18     4      omy  F
            0   18     5       mx  F
            0   18     6       my  F
            0   18     7      rev  Z
            1   18     8  cosext2  F
            6   18     9       cv  F
            9   18    10       x1  F
           10   18    11       y1  F
           11   18    12       x2  F
           12   18    13       y2  F
           13   18    14       x4  F
           14   18    15       y4  F
           15   18    16       x3  F
           16   18    17       y3  F
    MethodParameters:
      Name  Flags
      cx    final
      cy    final
      omx   final
      omy   final
      mx    final
      my    final
      rev   

  private void drawRoundCap(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=8, locals=7, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float cx
        start local 2 // float cy
        start local 3 // float mx
        start local 4 // float my
         0: .line 370
            getstatic sun.java2d.marlin.Stroker.C:F
            fload 3 /* mx */
            fmul
            fstore 5 /* Cmx */
        start local 5 // float Cmx
         1: .line 371
            getstatic sun.java2d.marlin.Stroker.C:F
            fload 4 /* my */
            fmul
            fstore 6 /* Cmy */
        start local 6 // float Cmy
         2: .line 372
            aload 0 /* this */
            fload 1 /* cx */
            fload 3 /* mx */
            fadd
            fload 6 /* Cmy */
            fsub
            fload 2 /* cy */
            fload 4 /* my */
            fadd
            fload 5 /* Cmx */
            fadd
         3: .line 373
            fload 1 /* cx */
            fload 4 /* my */
            fsub
            fload 5 /* Cmx */
            fadd
            fload 2 /* cy */
            fload 3 /* mx */
            fadd
            fload 6 /* Cmy */
            fadd
         4: .line 374
            fload 1 /* cx */
            fload 4 /* my */
            fsub
            fload 2 /* cy */
            fload 3 /* mx */
            fadd
         5: .line 372
            invokevirtual sun.java2d.marlin.Stroker.emitCurveTo:(FFFFFF)V
         6: .line 375
            aload 0 /* this */
            fload 1 /* cx */
            fload 4 /* my */
            fsub
            fload 5 /* Cmx */
            fsub
            fload 2 /* cy */
            fload 3 /* mx */
            fadd
            fload 6 /* Cmy */
            fsub
         7: .line 376
            fload 1 /* cx */
            fload 3 /* mx */
            fsub
            fload 6 /* Cmy */
            fsub
            fload 2 /* cy */
            fload 4 /* my */
            fsub
            fload 5 /* Cmx */
            fadd
         8: .line 377
            fload 1 /* cx */
            fload 3 /* mx */
            fsub
            fload 2 /* cy */
            fload 4 /* my */
            fsub
         9: .line 375
            invokevirtual sun.java2d.marlin.Stroker.emitCurveTo:(FFFFFF)V
        10: .line 378
            return
        end local 6 // float Cmy
        end local 5 // float Cmx
        end local 4 // float my
        end local 3 // float mx
        end local 2 // float cy
        end local 1 // float cx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   11     0  this  Lsun/java2d/marlin/Stroker;
            0   11     1    cx  F
            0   11     2    cy  F
            0   11     3    mx  F
            0   11     4    my  F
            1   11     5   Cmx  F
            2   11     6   Cmy  F
    MethodParameters:
      Name  Flags
      cx    
      cy    
      mx    
      my    

  private static void computeMiter(float, float, float, float, float, float, float, float, float[], int);
    descriptor: (FFFFFFFF[FI)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=5, locals=16, args_size=10
        start local 0 // float x0
        start local 1 // float y0
        start local 2 // float x1
        start local 3 // float y1
        start local 4 // float x0p
        start local 5 // float y0p
        start local 6 // float x1p
        start local 7 // float y1p
        start local 8 // float[] m
        start local 9 // int off
         0: .line 388
            fload 2 /* x1 */
            fload 0 /* x0 */
            fsub
            fstore 10 /* x10 */
        start local 10 // float x10
         1: .line 389
            fload 3 /* y1 */
            fload 1 /* y0 */
            fsub
            fstore 11 /* y10 */
        start local 11 // float y10
         2: .line 390
            fload 6 /* x1p */
            fload 4 /* x0p */
            fsub
            fstore 12 /* x10p */
        start local 12 // float x10p
         3: .line 391
            fload 7 /* y1p */
            fload 5 /* y0p */
            fsub
            fstore 13 /* y10p */
        start local 13 // float y10p
         4: .line 402
            fload 10 /* x10 */
            fload 13 /* y10p */
            fmul
            fload 12 /* x10p */
            fload 11 /* y10 */
            fmul
            fsub
            fstore 14 /* den */
        start local 14 // float den
         5: .line 403
            fload 12 /* x10p */
            fload 1 /* y0 */
            fload 5 /* y0p */
            fsub
            fmul
            fload 13 /* y10p */
            fload 0 /* x0 */
            fload 4 /* x0p */
            fsub
            fmul
            fsub
            fstore 15 /* t */
        start local 15 // float t
         6: .line 404
            fload 15 /* t */
            fload 14 /* den */
            fdiv
            fstore 15 /* t */
         7: .line 405
            aload 8 /* m */
            iload 9 /* off */
            iinc 9 /* off */ 1
            fload 0 /* x0 */
            fload 15 /* t */
            fload 10 /* x10 */
            fmul
            fadd
            fastore
         8: .line 406
            aload 8 /* m */
            iload 9 /* off */
            fload 1 /* y0 */
            fload 15 /* t */
            fload 11 /* y10 */
            fmul
            fadd
            fastore
         9: .line 407
            return
        end local 15 // float t
        end local 14 // float den
        end local 13 // float y10p
        end local 12 // float x10p
        end local 11 // float y10
        end local 10 // float x10
        end local 9 // int off
        end local 8 // float[] m
        end local 7 // float y1p
        end local 6 // float x1p
        end local 5 // float y0p
        end local 4 // float x0p
        end local 3 // float y1
        end local 2 // float x1
        end local 1 // float y0
        end local 0 // float x0
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   10     0    x0  F
            0   10     1    y0  F
            0   10     2    x1  F
            0   10     3    y1  F
            0   10     4   x0p  F
            0   10     5   y0p  F
            0   10     6   x1p  F
            0   10     7   y1p  F
            0   10     8     m  [F
            0   10     9   off  I
            1   10    10   x10  F
            2   10    11   y10  F
            3   10    12  x10p  F
            4   10    13  y10p  F
            5   10    14   den  F
            6   10    15     t  F
    MethodParameters:
      Name  Flags
      x0    final
      y0    final
      x1    final
      y1    final
      x0p   final
      y0p   final
      x1p   final
      y1p   final
      m     final
      off   

  private static void safeComputeMiter(float, float, float, float, float, float, float, float, float[], int);
    descriptor: (FFFFFFFF[FI)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=5, locals=16, args_size=10
        start local 0 // float x0
        start local 1 // float y0
        start local 2 // float x1
        start local 3 // float y1
        start local 4 // float x0p
        start local 5 // float y0p
        start local 6 // float x1p
        start local 7 // float y1p
        start local 8 // float[] m
        start local 9 // int off
         0: .line 417
            fload 2 /* x1 */
            fload 0 /* x0 */
            fsub
            fstore 10 /* x10 */
        start local 10 // float x10
         1: .line 418
            fload 3 /* y1 */
            fload 1 /* y0 */
            fsub
            fstore 11 /* y10 */
        start local 11 // float y10
         2: .line 419
            fload 6 /* x1p */
            fload 4 /* x0p */
            fsub
            fstore 12 /* x10p */
        start local 12 // float x10p
         3: .line 420
            fload 7 /* y1p */
            fload 5 /* y0p */
            fsub
            fstore 13 /* y10p */
        start local 13 // float y10p
         4: .line 431
            fload 10 /* x10 */
            fload 13 /* y10p */
            fmul
            fload 12 /* x10p */
            fload 11 /* y10 */
            fmul
            fsub
            fstore 14 /* den */
        start local 14 // float den
         5: .line 432
            fload 14 /* den */
            fconst_0
            fcmpl
            ifne 9
         6: .line 433
            aload 8 /* m */
            iload 9 /* off */
            iinc 9 /* off */ 1
            fload 0 /* x0 */
            fload 4 /* x0p */
            fadd
            fconst_2
            fdiv
            fastore
         7: .line 434
            aload 8 /* m */
            iload 9 /* off */
            fload 1 /* y0 */
            fload 5 /* y0p */
            fadd
            fconst_2
            fdiv
            fastore
         8: .line 435
            return
         9: .line 437
      StackMap locals: float float float float float float float float float[] int float float float float float
      StackMap stack:
            fload 12 /* x10p */
            fload 1 /* y0 */
            fload 5 /* y0p */
            fsub
            fmul
            fload 13 /* y10p */
            fload 0 /* x0 */
            fload 4 /* x0p */
            fsub
            fmul
            fsub
            fstore 15 /* t */
        start local 15 // float t
        10: .line 438
            fload 15 /* t */
            fload 14 /* den */
            fdiv
            fstore 15 /* t */
        11: .line 439
            aload 8 /* m */
            iload 9 /* off */
            iinc 9 /* off */ 1
            fload 0 /* x0 */
            fload 15 /* t */
            fload 10 /* x10 */
            fmul
            fadd
            fastore
        12: .line 440
            aload 8 /* m */
            iload 9 /* off */
            fload 1 /* y0 */
            fload 15 /* t */
            fload 11 /* y10 */
            fmul
            fadd
            fastore
        13: .line 441
            return
        end local 15 // float t
        end local 14 // float den
        end local 13 // float y10p
        end local 12 // float x10p
        end local 11 // float y10
        end local 10 // float x10
        end local 9 // int off
        end local 8 // float[] m
        end local 7 // float y1p
        end local 6 // float x1p
        end local 5 // float y0p
        end local 4 // float x0p
        end local 3 // float y1
        end local 2 // float x1
        end local 1 // float y0
        end local 0 // float x0
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   14     0    x0  F
            0   14     1    y0  F
            0   14     2    x1  F
            0   14     3    y1  F
            0   14     4   x0p  F
            0   14     5   y0p  F
            0   14     6   x1p  F
            0   14     7   y1p  F
            0   14     8     m  [F
            0   14     9   off  I
            1   14    10   x10  F
            2   14    11   y10  F
            3   14    12  x10p  F
            4   14    13  y10p  F
            5   14    14   den  F
           10   14    15     t  F
    MethodParameters:
      Name  Flags
      x0    final
      y0    final
      x1    final
      y1    final
      x0p   final
      y0p   final
      x1p   final
      y1p   final
      m     final
      off   

  private void drawMiter(float, float, float, float, float, float, float, float, float, float, boolean);
    descriptor: (FFFFFFFFFFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=10, locals=15, args_size=12
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float pdx
        start local 2 // float pdy
        start local 3 // float x0
        start local 4 // float y0
        start local 5 // float dx
        start local 6 // float dy
        start local 7 // float omx
        start local 8 // float omy
        start local 9 // float mx
        start local 10 // float my
        start local 11 // boolean rev
         0: .line 449
            fload 9 /* mx */
            fload 7 /* omx */
            fcmpl
            ifne 1
            fload 10 /* my */
            fload 8 /* omy */
            fcmpl
            ifeq 3
         1: .line 450
      StackMap locals:
      StackMap stack:
            fload 1 /* pdx */
            fconst_0
            fcmpl
            ifne 2
            fload 2 /* pdy */
            fconst_0
            fcmpl
            ifeq 3
         2: .line 451
      StackMap locals:
      StackMap stack:
            fload 5 /* dx */
            fconst_0
            fcmpl
            ifne 4
            fload 6 /* dy */
            fconst_0
            fcmpl
            ifne 4
         3: .line 453
      StackMap locals:
      StackMap stack:
            return
         4: .line 456
      StackMap locals:
      StackMap stack:
            iload 11 /* rev */
            ifeq 9
         5: .line 457
            fload 7 /* omx */
            fneg
            fstore 7 /* omx */
         6: .line 458
            fload 8 /* omy */
            fneg
            fstore 8 /* omy */
         7: .line 459
            fload 9 /* mx */
            fneg
            fstore 9 /* mx */
         8: .line 460
            fload 10 /* my */
            fneg
            fstore 10 /* my */
         9: .line 463
      StackMap locals:
      StackMap stack:
            fload 3 /* x0 */
            fload 1 /* pdx */
            fsub
            fload 7 /* omx */
            fadd
            fload 4 /* y0 */
            fload 2 /* pdy */
            fsub
            fload 8 /* omy */
            fadd
            fload 3 /* x0 */
            fload 7 /* omx */
            fadd
            fload 4 /* y0 */
            fload 8 /* omy */
            fadd
        10: .line 464
            fload 5 /* dx */
            fload 3 /* x0 */
            fadd
            fload 9 /* mx */
            fadd
            fload 6 /* dy */
            fload 4 /* y0 */
            fadd
            fload 10 /* my */
            fadd
            fload 3 /* x0 */
            fload 9 /* mx */
            fadd
            fload 4 /* y0 */
            fload 10 /* my */
            fadd
        11: .line 465
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.miter:[F
            iconst_0
        12: .line 463
            invokestatic sun.java2d.marlin.Stroker.computeMiter:(FFFFFFFF[FI)V
        13: .line 467
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.miter:[F
            iconst_0
            faload
            fstore 12 /* miterX */
        start local 12 // float miterX
        14: .line 468
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.miter:[F
            iconst_1
            faload
            fstore 13 /* miterY */
        start local 13 // float miterY
        15: .line 469
            fload 12 /* miterX */
            fload 3 /* x0 */
            fsub
            fload 12 /* miterX */
            fload 3 /* x0 */
            fsub
            fmul
            fload 13 /* miterY */
            fload 4 /* y0 */
            fsub
            fload 13 /* miterY */
            fload 4 /* y0 */
            fsub
            fmul
            fadd
            fstore 14 /* lenSq */
        start local 14 // float lenSq
        16: .line 476
            fload 14 /* lenSq */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.miterLimitSq:F
            fcmpg
            ifge 18
        17: .line 477
            aload 0 /* this */
            fload 12 /* miterX */
            fload 13 /* miterY */
            iload 11 /* rev */
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FFZ)V
        18: .line 479
      StackMap locals: float float float
      StackMap stack:
            return
        end local 14 // float lenSq
        end local 13 // float miterY
        end local 12 // float miterX
        end local 11 // boolean rev
        end local 10 // float my
        end local 9 // float mx
        end local 8 // float omy
        end local 7 // float omx
        end local 6 // float dy
        end local 5 // float dx
        end local 4 // float y0
        end local 3 // float x0
        end local 2 // float pdy
        end local 1 // float pdx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   19     0    this  Lsun/java2d/marlin/Stroker;
            0   19     1     pdx  F
            0   19     2     pdy  F
            0   19     3      x0  F
            0   19     4      y0  F
            0   19     5      dx  F
            0   19     6      dy  F
            0   19     7     omx  F
            0   19     8     omy  F
            0   19     9      mx  F
            0   19    10      my  F
            0   19    11     rev  Z
           14   19    12  miterX  F
           15   19    13  miterY  F
           16   19    14   lenSq  F
    MethodParameters:
      Name  Flags
      pdx   final
      pdy   final
      x0    final
      y0    final
      dx    final
      dy    final
      omx   
      omy   
      mx    
      my    
      rev   

  public void moveTo(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=4, args_size=3
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
         0: .line 483
            aload 0 /* this */
            fload 1 /* x0 */
            fload 2 /* y0 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            invokevirtual sun.java2d.marlin.Stroker.moveTo:(FFI)V
         1: .line 485
            aload 0 /* this */
            fload 1 /* x0 */
            putfield sun.java2d.marlin.Stroker.sx0:F
         2: .line 486
            aload 0 /* this */
            fload 2 /* y0 */
            putfield sun.java2d.marlin.Stroker.sy0:F
         3: .line 487
            aload 0 /* this */
            fconst_1
            putfield sun.java2d.marlin.Stroker.sdx:F
         4: .line 488
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.sdy:F
         5: .line 489
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.opened:Z
         6: .line 490
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.capStart:Z
         7: .line 492
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 11
         8: .line 493
            fload 1 /* x0 */
            fload 2 /* y0 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 3 /* outcode */
        start local 3 // int outcode
         9: .line 494
            aload 0 /* this */
            iload 3 /* outcode */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
        10: .line 495
            aload 0 /* this */
            iload 3 /* outcode */
            putfield sun.java2d.marlin.Stroker.sOutCode:I
        end local 3 // int outcode
        11: .line 497
      StackMap locals:
      StackMap stack:
            return
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   12     0     this  Lsun/java2d/marlin/Stroker;
            0   12     1       x0  F
            0   12     2       y0  F
            9   11     3  outcode  I
    MethodParameters:
      Name  Flags
      x0    final
      y0    final

  private void moveTo(float, float, int);
    descriptor: (FFI)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=4, args_size=4
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
        start local 3 // int outcode
         0: .line 502
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            ifne 4
         1: .line 503
            aload 0 /* this */
            fload 1 /* x0 */
            putfield sun.java2d.marlin.Stroker.cx0:F
         2: .line 504
            aload 0 /* this */
            fload 2 /* y0 */
            putfield sun.java2d.marlin.Stroker.cy0:F
         3: .line 505
            goto 11
         4: .line 506
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            iconst_1
            if_icmpne 6
         5: .line 507
            aload 0 /* this */
            iload 3 /* outcode */
            invokevirtual sun.java2d.marlin.Stroker.finish:(I)V
         6: .line 509
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.prev:I
         7: .line 510
            aload 0 /* this */
            fload 1 /* x0 */
            putfield sun.java2d.marlin.Stroker.cx0:F
         8: .line 511
            aload 0 /* this */
            fload 2 /* y0 */
            putfield sun.java2d.marlin.Stroker.cy0:F
         9: .line 512
            aload 0 /* this */
            fconst_1
            putfield sun.java2d.marlin.Stroker.cdx:F
        10: .line 513
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.cdy:F
        11: .line 515
      StackMap locals:
      StackMap stack:
            return
        end local 3 // int outcode
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   12     0     this  Lsun/java2d/marlin/Stroker;
            0   12     1       x0  F
            0   12     2       y0  F
            0   12     3  outcode  I
    MethodParameters:
         Name  Flags
      x0       final
      y0       final
      outcode  final

  public void lineTo(float, float);
    descriptor: (FF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=3
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
         0: .line 519
            aload 0 /* this */
            fload 1 /* x1 */
            fload 2 /* y1 */
            iconst_0
            invokevirtual sun.java2d.marlin.Stroker.lineTo:(FFZ)V
         1: .line 520
            return
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x1  F
            0    2     2    y1  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final

  private void lineTo(float, float, boolean);
    descriptor: (FFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=12, locals=9, args_size=4
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // boolean force
         0: .line 525
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            istore 4 /* outcode0 */
        start local 4 // int outcode0
         1: .line 526
            iload 3 /* force */
            ifne 8
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 8
         2: .line 527
            fload 1 /* x1 */
            fload 2 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 5 /* outcode1 */
        start local 5 // int outcode1
         3: .line 528
            aload 0 /* this */
            iload 5 /* outcode1 */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
         4: .line 531
            iload 4 /* outcode0 */
            iload 5 /* outcode1 */
            iand
            ifeq 8
         5: .line 532
            aload 0 /* this */
            fload 1 /* x1 */
            fload 2 /* y1 */
            iload 4 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.moveTo:(FFI)V
         6: .line 533
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.opened:Z
         7: .line 534
            return
        end local 5 // int outcode1
         8: .line 538
      StackMap locals: int
      StackMap stack:
            fload 1 /* x1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            fsub
            fstore 5 /* dx */
        start local 5 // float dx
         9: .line 539
            fload 2 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fsub
            fstore 6 /* dy */
        start local 6 // float dy
        10: .line 540
            fload 5 /* dx */
            fconst_0
            fcmpl
            ifne 12
            fload 6 /* dy */
            fconst_0
            fcmpl
            ifne 12
        11: .line 541
            fconst_1
            fstore 5 /* dx */
        12: .line 543
      StackMap locals: float float
      StackMap stack:
            fload 5 /* dx */
            fload 6 /* dy */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        13: .line 544
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fstore 7 /* mx */
        start local 7 // float mx
        14: .line 545
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fstore 8 /* my */
        start local 8 // float my
        15: .line 547
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fload 5 /* dx */
            fload 6 /* dy */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            fload 7 /* mx */
            fload 8 /* my */
            iload 4 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
        16: .line 549
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            fload 7 /* mx */
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fload 8 /* my */
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        17: .line 550
            aload 0 /* this */
            fload 1 /* x1 */
            fload 7 /* mx */
            fadd
            fload 2 /* y1 */
            fload 8 /* my */
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        18: .line 552
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            fload 7 /* mx */
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fload 8 /* my */
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        19: .line 553
            aload 0 /* this */
            fload 1 /* x1 */
            fload 7 /* mx */
            fsub
            fload 2 /* y1 */
            fload 8 /* my */
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        20: .line 555
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.prev:I
        21: .line 556
            aload 0 /* this */
            fload 1 /* x1 */
            putfield sun.java2d.marlin.Stroker.cx0:F
        22: .line 557
            aload 0 /* this */
            fload 2 /* y1 */
            putfield sun.java2d.marlin.Stroker.cy0:F
        23: .line 558
            aload 0 /* this */
            fload 5 /* dx */
            putfield sun.java2d.marlin.Stroker.cdx:F
        24: .line 559
            aload 0 /* this */
            fload 6 /* dy */
            putfield sun.java2d.marlin.Stroker.cdy:F
        25: .line 560
            aload 0 /* this */
            fload 7 /* mx */
            putfield sun.java2d.marlin.Stroker.cmx:F
        26: .line 561
            aload 0 /* this */
            fload 8 /* my */
            putfield sun.java2d.marlin.Stroker.cmy:F
        27: .line 562
            return
        end local 8 // float my
        end local 7 // float mx
        end local 6 // float dy
        end local 5 // float dx
        end local 4 // int outcode0
        end local 3 // boolean force
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   28     0      this  Lsun/java2d/marlin/Stroker;
            0   28     1        x1  F
            0   28     2        y1  F
            0   28     3     force  Z
            1   28     4  outcode0  I
            3    8     5  outcode1  I
            9   28     5        dx  F
           10   28     6        dy  F
           14   28     7        mx  F
           15   28     8        my  F
    MethodParameters:
       Name  Flags
      x1     final
      y1     final
      force  final

  public void closePath();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=12, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 567
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            iconst_1
            if_icmpeq 14
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.opened:Z
            ifne 14
         1: .line 568
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            iconst_2
            if_icmpne 3
         2: .line 569
            return
         3: .line 571
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitMoveTo:(FF)V
         4: .line 573
            aload 0 /* this */
            fconst_1
            putfield sun.java2d.marlin.Stroker.sdx:F
         5: .line 574
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.sdy:F
         6: .line 575
            aload 0 /* this */
            fconst_1
            putfield sun.java2d.marlin.Stroker.cdx:F
         7: .line 576
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.cdy:F
         8: .line 578
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.smx:F
         9: .line 579
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fneg
            putfield sun.java2d.marlin.Stroker.smy:F
        10: .line 580
            aload 0 /* this */
            fconst_0
            putfield sun.java2d.marlin.Stroker.cmx:F
        11: .line 581
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            fneg
            putfield sun.java2d.marlin.Stroker.cmy:F
        12: .line 583
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            invokevirtual sun.java2d.marlin.Stroker.finish:(I)V
        13: .line 584
            return
        14: .line 588
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sOutCode:I
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            iand
            ifne 23
        15: .line 589
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            fcmpl
            ifne 16
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            fcmpl
            ifeq 17
        16: .line 590
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            iconst_1
            invokevirtual sun.java2d.marlin.Stroker.lineTo:(FFZ)V
        17: .line 593
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sdx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sdy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sOutCode:I
            invokevirtual sun.java2d.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
        18: .line 595
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        19: .line 597
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.opened:Z
            ifeq 22
        20: .line 598
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        21: .line 599
            goto 23
        22: .line 600
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitMoveTo:(FF)V
        23: .line 604
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.emitReverse:()V
        24: .line 606
            aload 0 /* this */
            iconst_2
            putfield sun.java2d.marlin.Stroker.prev:I
        25: .line 608
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.opened:Z
            ifeq 28
        26: .line 610
            aload 0 /* this */
            iconst_0
            putfield sun.java2d.marlin.Stroker.opened:Z
        27: .line 611
            goto 29
        28: .line 612
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.emitClose:()V
        29: .line 614
      StackMap locals:
      StackMap stack:
            return
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0   30     0  this  Lsun/java2d/marlin/Stroker;

  private void emitReverse();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 617
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.popAll:(Lsun/awt/geom/PathConsumer2D;)V
         1: .line 618
            return
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;

  public void pathDone();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 622
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            iconst_1
            if_icmpne 2
         1: .line 623
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            invokevirtual sun.java2d.marlin.Stroker.finish:(I)V
         2: .line 626
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            invokeinterface sun.awt.geom.PathConsumer2D.pathDone:()V
         3: .line 630
            aload 0 /* this */
            iconst_2
            putfield sun.java2d.marlin.Stroker.prev:I
         4: .line 633
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.dispose:()V
         5: .line 634
            return
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    6     0  this  Lsun/java2d/marlin/Stroker;

  private void finish(int);
    descriptor: (I)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=2, args_size=2
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // int outcode
         0: .line 641
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rdrCtx:Lsun/java2d/marlin/RendererContext;
            getfield sun.java2d.marlin.RendererContext.closedPath:Z
            ifne 19
         1: .line 642
            iload 1 /* outcode */
            ifne 8
         2: .line 644
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.capStyle:I
            iconst_1
            if_icmpne 5
         3: .line 645
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            invokevirtual sun.java2d.marlin.Stroker.drawRoundCap:(FFFF)V
         4: .line 646
            goto 8
      StackMap locals:
      StackMap stack:
         5: aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.capStyle:I
            iconst_2
            if_icmpne 8
         6: .line 647
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
         7: .line 648
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
         8: .line 651
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.emitReverse:()V
         9: .line 653
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.capStart:Z
            ifne 20
        10: .line 654
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.capStart:Z
        11: .line 656
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sOutCode:I
            ifne 20
        12: .line 658
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.capStyle:I
            iconst_1
            if_icmpne 15
        13: .line 659
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fneg
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fneg
            invokevirtual sun.java2d.marlin.Stroker.drawRoundCap:(FFFF)V
        14: .line 660
            goto 20
      StackMap locals:
      StackMap stack:
        15: aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.capStyle:I
            iconst_2
            if_icmpne 20
        16: .line 661
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fsub
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        17: .line 662
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fadd
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.sy0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smx:F
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.smy:F
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        18: .line 666
            goto 20
        19: .line 667
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.emitReverse:()V
        20: .line 669
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            invokevirtual sun.java2d.marlin.Stroker.emitClose:()V
        21: .line 670
            return
        end local 1 // int outcode
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   22     0     this  Lsun/java2d/marlin/Stroker;
            0   22     1  outcode  I
    MethodParameters:
         Name  Flags
      outcode  final

  private void emitMoveTo(float, float);
    descriptor: (FF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
         0: .line 673
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            fload 1 /* x0 */
            fload 2 /* y0 */
            invokeinterface sun.awt.geom.PathConsumer2D.moveTo:(FF)V
         1: .line 674
            return
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x0  F
            0    2     2    y0  F
    MethodParameters:
      Name  Flags
      x0    final
      y0    final

  private void emitLineTo(float, float);
    descriptor: (FF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
         0: .line 677
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            fload 1 /* x1 */
            fload 2 /* y1 */
            invokeinterface sun.awt.geom.PathConsumer2D.lineTo:(FF)V
         1: .line 678
            return
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x1  F
            0    2     2    y1  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final

  private void emitLineToRev(float, float);
    descriptor: (FF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
         0: .line 681
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            fload 1 /* x1 */
            fload 2 /* y1 */
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.pushLine:(FF)V
         1: .line 682
            return
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x1  F
            0    2     2    y1  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final

  private void emitLineTo(float, float, boolean);
    descriptor: (FFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // boolean rev
         0: .line 687
            iload 3 /* rev */
            ifeq 3
         1: .line 688
            aload 0 /* this */
            fload 1 /* x1 */
            fload 2 /* y1 */
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
         2: .line 689
            goto 4
         3: .line 690
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 1 /* x1 */
            fload 2 /* y1 */
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
         4: .line 692
      StackMap locals:
      StackMap stack:
            return
        end local 3 // boolean rev
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lsun/java2d/marlin/Stroker;
            0    5     1    x1  F
            0    5     2    y1  F
            0    5     3   rev  Z
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      rev   final

  private void emitQuadTo(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=5, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
         0: .line 697
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            fload 1 /* x1 */
            fload 2 /* y1 */
            fload 3 /* x2 */
            fload 4 /* y2 */
            invokeinterface sun.awt.geom.PathConsumer2D.quadTo:(FFFF)V
         1: .line 698
            return
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x1  F
            0    2     2    y1  F
            0    2     3    x2  F
            0    2     4    y2  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      x2    final
      y2    final

  private void emitQuadToRev(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=5, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
        start local 3 // float x1
        start local 4 // float y1
         0: .line 703
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            fload 1 /* x0 */
            fload 2 /* y0 */
            fload 3 /* x1 */
            fload 4 /* y1 */
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.pushQuad:(FFFF)V
         1: .line 704
            return
        end local 4 // float y1
        end local 3 // float x1
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x0  F
            0    2     2    y0  F
            0    2     3    x1  F
            0    2     4    y1  F
    MethodParameters:
      Name  Flags
      x0    final
      y0    final
      x1    final
      y1    final

  private void emitCurveTo(float, float, float, float, float, float);
    descriptor: (FFFFFF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=7, locals=7, args_size=7
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
        start local 5 // float x3
        start local 6 // float y3
         0: .line 710
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            fload 1 /* x1 */
            fload 2 /* y1 */
            fload 3 /* x2 */
            fload 4 /* y2 */
            fload 5 /* x3 */
            fload 6 /* y3 */
            invokeinterface sun.awt.geom.PathConsumer2D.curveTo:(FFFFFF)V
         1: .line 711
            return
        end local 6 // float y3
        end local 5 // float x3
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x1  F
            0    2     2    y1  F
            0    2     3    x2  F
            0    2     4    y2  F
            0    2     5    x3  F
            0    2     6    y3  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      x2    final
      y2    final
      x3    final
      y3    final

  private void emitCurveToRev(float, float, float, float, float, float);
    descriptor: (FFFFFF)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=7, locals=7, args_size=7
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
        start local 3 // float x1
        start local 4 // float y1
        start local 5 // float x2
        start local 6 // float y2
         0: .line 717
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            fload 1 /* x0 */
            fload 2 /* y0 */
            fload 3 /* x1 */
            fload 4 /* y1 */
            fload 5 /* x2 */
            fload 6 /* y2 */
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.pushCubic:(FFFFFF)V
         1: .line 718
            return
        end local 6 // float y2
        end local 5 // float x2
        end local 4 // float y1
        end local 3 // float x1
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;
            0    2     1    x0  F
            0    2     2    y0  F
            0    2     3    x1  F
            0    2     4    y1  F
            0    2     5    x2  F
            0    2     6    y2  F
    MethodParameters:
      Name  Flags
      x0    final
      y0    final
      x1    final
      y1    final
      x2    final
      y2    final

  private void emitCurveTo(float, float, float, float, float, float, float, float, boolean);
    descriptor: (FFFFFFFFZ)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=7, locals=10, args_size=10
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x0
        start local 2 // float y0
        start local 3 // float x1
        start local 4 // float y1
        start local 5 // float x2
        start local 6 // float y2
        start local 7 // float x3
        start local 8 // float y3
        start local 9 // boolean rev
         0: .line 725
            iload 9 /* rev */
            ifeq 3
         1: .line 726
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.reverse:Lsun/java2d/marlin/Helpers$PolyStack;
            fload 1 /* x0 */
            fload 2 /* y0 */
            fload 3 /* x1 */
            fload 4 /* y1 */
            fload 5 /* x2 */
            fload 6 /* y2 */
            invokevirtual sun.java2d.marlin.Helpers$PolyStack.pushCubic:(FFFFFF)V
         2: .line 727
            goto 4
         3: .line 728
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            fload 3 /* x1 */
            fload 4 /* y1 */
            fload 5 /* x2 */
            fload 6 /* y2 */
            fload 7 /* x3 */
            fload 8 /* y3 */
            invokeinterface sun.awt.geom.PathConsumer2D.curveTo:(FFFFFF)V
         4: .line 730
      StackMap locals:
      StackMap stack:
            return
        end local 9 // boolean rev
        end local 8 // float y3
        end local 7 // float x3
        end local 6 // float y2
        end local 5 // float x2
        end local 4 // float y1
        end local 3 // float x1
        end local 2 // float y0
        end local 1 // float x0
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lsun/java2d/marlin/Stroker;
            0    5     1    x0  F
            0    5     2    y0  F
            0    5     3    x1  F
            0    5     4    y1  F
            0    5     5    x2  F
            0    5     6    y2  F
            0    5     7    x3  F
            0    5     8    y3  F
            0    5     9   rev  Z
    MethodParameters:
      Name  Flags
      x0    final
      y0    final
      x1    final
      y1    final
      x2    final
      y2    final
      x3    final
      y3    final
      rev   final

  private void emitClose();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 733
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.out:Lsun/awt/geom/PathConsumer2D;
            invokeinterface sun.awt.geom.PathConsumer2D.closePath:()V
         1: .line 734
            return
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lsun/java2d/marlin/Stroker;

  private void drawJoin(float, float, float, float, float, float, float, float, float, float, int);
    descriptor: (FFFFFFFFFFI)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=12, locals=13, args_size=12
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float pdx
        start local 2 // float pdy
        start local 3 // float x0
        start local 4 // float y0
        start local 5 // float dx
        start local 6 // float dy
        start local 7 // float omx
        start local 8 // float omy
        start local 9 // float mx
        start local 10 // float my
        start local 11 // int outcode
         0: .line 743
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.prev:I
            iconst_1
            if_icmpeq 8
         1: .line 744
            aload 0 /* this */
            fload 3 /* x0 */
            fload 9 /* mx */
            fadd
            fload 4 /* y0 */
            fload 10 /* my */
            fadd
            invokevirtual sun.java2d.marlin.Stroker.emitMoveTo:(FF)V
         2: .line 745
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.opened:Z
            ifne 22
         3: .line 746
            aload 0 /* this */
            fload 5 /* dx */
            putfield sun.java2d.marlin.Stroker.sdx:F
         4: .line 747
            aload 0 /* this */
            fload 6 /* dy */
            putfield sun.java2d.marlin.Stroker.sdy:F
         5: .line 748
            aload 0 /* this */
            fload 9 /* mx */
            putfield sun.java2d.marlin.Stroker.smx:F
         6: .line 749
            aload 0 /* this */
            fload 10 /* my */
            putfield sun.java2d.marlin.Stroker.smy:F
         7: .line 751
            goto 22
         8: .line 752
      StackMap locals:
      StackMap stack:
            fload 1 /* pdx */
            fload 2 /* pdy */
            fload 5 /* dx */
            fload 6 /* dy */
            invokestatic sun.java2d.marlin.Stroker.isCW:(FFFF)Z
            istore 12 /* cw */
        start local 12 // boolean cw
         9: .line 753
            iload 11 /* outcode */
            ifne 19
        10: .line 754
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.joinStyle:I
            ifne 13
        11: .line 755
            aload 0 /* this */
            fload 1 /* pdx */
            fload 2 /* pdy */
            fload 3 /* x0 */
            fload 4 /* y0 */
            fload 5 /* dx */
            fload 6 /* dy */
            fload 7 /* omx */
            fload 8 /* omy */
            fload 9 /* mx */
            fload 10 /* my */
            iload 12 /* cw */
            invokevirtual sun.java2d.marlin.Stroker.drawMiter:(FFFFFFFFFFZ)V
        12: .line 756
            goto 19
      StackMap locals: int
      StackMap stack:
        13: aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.joinStyle:I
            iconst_1
            if_icmpne 19
        14: .line 757
            aload 0 /* this */
            fload 3 /* x0 */
            fload 4 /* y0 */
        15: .line 758
            fload 7 /* omx */
            fload 8 /* omy */
        16: .line 759
            fload 9 /* mx */
            fload 10 /* my */
            iload 12 /* cw */
        17: .line 760
            ldc 0.015258789
        18: .line 757
            invokevirtual sun.java2d.marlin.Stroker.drawRoundJoin:(FFFFFFZF)V
        19: .line 763
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 3 /* x0 */
            fload 4 /* y0 */
            iload 12 /* cw */
            ifeq 20
            iconst_0
            goto 21
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float float float float float int int
      StackMap stack: sun.java2d.marlin.Stroker float float
        20: iconst_1
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float float float float float int int
      StackMap stack: sun.java2d.marlin.Stroker float float int
        21: invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FFZ)V
        end local 12 // boolean cw
        22: .line 765
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.prev:I
        23: .line 766
            return
        end local 11 // int outcode
        end local 10 // float my
        end local 9 // float mx
        end local 8 // float omy
        end local 7 // float omx
        end local 6 // float dy
        end local 5 // float dx
        end local 4 // float y0
        end local 3 // float x0
        end local 2 // float pdy
        end local 1 // float pdx
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   24     0     this  Lsun/java2d/marlin/Stroker;
            0   24     1      pdx  F
            0   24     2      pdy  F
            0   24     3       x0  F
            0   24     4       y0  F
            0   24     5       dx  F
            0   24     6       dy  F
            0   24     7      omx  F
            0   24     8      omy  F
            0   24     9       mx  F
            0   24    10       my  F
            0   24    11  outcode  I
            9   22    12       cw  Z
    MethodParameters:
         Name  Flags
      pdx      
      pdy      
      x0       
      y0       
      dx       
      dy       
      omx      
      omy      
      mx       
      my       
      outcode  final

  private static boolean within(float, float, float, float, float);
    descriptor: (FFFFF)Z
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=3, locals=5, args_size=5
        start local 0 // float x1
        start local 1 // float y1
        start local 2 // float x2
        start local 3 // float y2
        start local 4 // float ERR
         0: .line 772
            getstatic sun.java2d.marlin.Stroker.$assertionsDisabled:Z
            ifne 1
            fload 4 /* ERR */
            fconst_0
            fcmpl
            ifgt 1
            new java.lang.AssertionError
            dup
            ldc ""
            invokespecial java.lang.AssertionError.<init>:(Ljava/lang/Object;)V
            athrow
         1: .line 775
      StackMap locals:
      StackMap stack:
            fload 0 /* x1 */
            fload 2 /* x2 */
            fload 4 /* ERR */
            invokestatic sun.java2d.marlin.Helpers.within:(FFF)Z
            ifeq 4
         2: .line 776
            fload 1 /* y1 */
            fload 3 /* y2 */
            fload 4 /* ERR */
            invokestatic sun.java2d.marlin.Helpers.within:(FFF)Z
            ifeq 4
         3: .line 775
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         4: iconst_0
            ireturn
        end local 4 // float ERR
        end local 3 // float y2
        end local 2 // float x2
        end local 1 // float y1
        end local 0 // float x1
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0    x1  F
            0    5     1    y1  F
            0    5     2    x2  F
            0    5     3    y2  F
            0    5     4   ERR  F
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      x2    final
      y2    final
      ERR   final

  private void getLineOffsets(float, float, float, float, float[], float[]);
    descriptor: (FFFF[F[F)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=4, locals=9, args_size=7
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
        start local 5 // float[] left
        start local 6 // float[] right
         0: .line 782
            fload 3 /* x2 */
            fload 1 /* x1 */
            fsub
            fload 4 /* y2 */
            fload 2 /* y1 */
            fsub
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
         1: .line 783
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fstore 7 /* mx */
        start local 7 // float mx
         2: .line 784
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fstore 8 /* my */
        start local 8 // float my
         3: .line 785
            aload 5 /* left */
            iconst_0
            fload 1 /* x1 */
            fload 7 /* mx */
            fadd
            fastore
         4: .line 786
            aload 5 /* left */
            iconst_1
            fload 2 /* y1 */
            fload 8 /* my */
            fadd
            fastore
         5: .line 787
            aload 5 /* left */
            iconst_2
            fload 3 /* x2 */
            fload 7 /* mx */
            fadd
            fastore
         6: .line 788
            aload 5 /* left */
            iconst_3
            fload 4 /* y2 */
            fload 8 /* my */
            fadd
            fastore
         7: .line 789
            aload 6 /* right */
            iconst_0
            fload 1 /* x1 */
            fload 7 /* mx */
            fsub
            fastore
         8: .line 790
            aload 6 /* right */
            iconst_1
            fload 2 /* y1 */
            fload 8 /* my */
            fsub
            fastore
         9: .line 791
            aload 6 /* right */
            iconst_2
            fload 3 /* x2 */
            fload 7 /* mx */
            fsub
            fastore
        10: .line 792
            aload 6 /* right */
            iconst_3
            fload 4 /* y2 */
            fload 8 /* my */
            fsub
            fastore
        11: .line 793
            return
        end local 8 // float my
        end local 7 // float mx
        end local 6 // float[] right
        end local 5 // float[] left
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   12     0   this  Lsun/java2d/marlin/Stroker;
            0   12     1     x1  F
            0   12     2     y1  F
            0   12     3     x2  F
            0   12     4     y2  F
            0   12     5   left  [F
            0   12     6  right  [F
            2   12     7     mx  F
            3   12     8     my  F
    MethodParameters:
       Name  Flags
      x1     
      y1     
      x2     
      y2     
      left   
      right  

  private int computeOffsetCubic(float[], int, float[], float[]);
    descriptor: ([FI[F[F)I
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=7, locals=41, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float[] pts
        start local 2 // int off
        start local 3 // float[] leftOff
        start local 4 // float[] rightOff
         0: .line 805
            aload 1 /* pts */
            iload 2 /* off */
            iconst_0
            iadd
            faload
            fstore 5 /* x1 */
        start local 5 // float x1
         1: aload 1 /* pts */
            iload 2 /* off */
            iconst_1
            iadd
            faload
            fstore 6 /* y1 */
        start local 6 // float y1
         2: .line 806
            aload 1 /* pts */
            iload 2 /* off */
            iconst_2
            iadd
            faload
            fstore 7 /* x2 */
        start local 7 // float x2
         3: aload 1 /* pts */
            iload 2 /* off */
            iconst_3
            iadd
            faload
            fstore 8 /* y2 */
        start local 8 // float y2
         4: .line 807
            aload 1 /* pts */
            iload 2 /* off */
            iconst_4
            iadd
            faload
            fstore 9 /* x3 */
        start local 9 // float x3
         5: aload 1 /* pts */
            iload 2 /* off */
            iconst_5
            iadd
            faload
            fstore 10 /* y3 */
        start local 10 // float y3
         6: .line 808
            aload 1 /* pts */
            iload 2 /* off */
            bipush 6
            iadd
            faload
            fstore 11 /* x4 */
        start local 11 // float x4
         7: aload 1 /* pts */
            iload 2 /* off */
            bipush 7
            iadd
            faload
            fstore 12 /* y4 */
        start local 12 // float y4
         8: .line 810
            fload 11 /* x4 */
            fload 9 /* x3 */
            fsub
            fstore 13 /* dx4 */
        start local 13 // float dx4
         9: .line 811
            fload 12 /* y4 */
            fload 10 /* y3 */
            fsub
            fstore 14 /* dy4 */
        start local 14 // float dy4
        10: .line 812
            fload 7 /* x2 */
            fload 5 /* x1 */
            fsub
            fstore 15 /* dx1 */
        start local 15 // float dx1
        11: .line 813
            fload 8 /* y2 */
            fload 6 /* y1 */
            fsub
            fstore 16 /* dy1 */
        start local 16 // float dy1
        12: .line 817
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 7 /* x2 */
            fload 8 /* y2 */
            ldc 6.0
            fload 8 /* y2 */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Stroker.within:(FFFFF)Z
            istore 17 /* p1eqp2 */
        start local 17 // boolean p1eqp2
        13: .line 818
            fload 9 /* x3 */
            fload 10 /* y3 */
            fload 11 /* x4 */
            fload 12 /* y4 */
            ldc 6.0
            fload 12 /* y4 */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Stroker.within:(FFFFF)Z
            istore 18 /* p3eqp4 */
        start local 18 // boolean p3eqp4
        14: .line 819
            iload 17 /* p1eqp2 */
            ifeq 17
            iload 18 /* p3eqp4 */
            ifeq 17
        15: .line 820
            aload 0 /* this */
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 11 /* x4 */
            fload 12 /* y4 */
            aload 3 /* leftOff */
            aload 4 /* rightOff */
            invokevirtual sun.java2d.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
        16: .line 821
            iconst_4
            ireturn
        17: .line 822
      StackMap locals: sun.java2d.marlin.Stroker float[] int float[] float[] float float float float float float float float float float float float int int
      StackMap stack:
            iload 17 /* p1eqp2 */
            ifeq 21
        18: .line 823
            fload 9 /* x3 */
            fload 5 /* x1 */
            fsub
            fstore 15 /* dx1 */
        19: .line 824
            fload 10 /* y3 */
            fload 6 /* y1 */
            fsub
            fstore 16 /* dy1 */
        20: .line 825
            goto 24
      StackMap locals:
      StackMap stack:
        21: iload 18 /* p3eqp4 */
            ifeq 24
        22: .line 826
            fload 11 /* x4 */
            fload 7 /* x2 */
            fsub
            fstore 13 /* dx4 */
        23: .line 827
            fload 12 /* y4 */
            fload 8 /* y2 */
            fsub
            fstore 14 /* dy4 */
        24: .line 831
      StackMap locals:
      StackMap stack:
            fload 15 /* dx1 */
            fload 13 /* dx4 */
            fmul
            fload 16 /* dy1 */
            fload 14 /* dy4 */
            fmul
            fadd
            fstore 19 /* dotsq */
        start local 19 // float dotsq
        25: .line 832
            fload 19 /* dotsq */
            fload 19 /* dotsq */
            fmul
            fstore 19 /* dotsq */
        26: .line 833
            fload 15 /* dx1 */
            fload 15 /* dx1 */
            fmul
            fload 16 /* dy1 */
            fload 16 /* dy1 */
            fmul
            fadd
            fstore 20 /* l1sq */
        start local 20 // float l1sq
        27: fload 13 /* dx4 */
            fload 13 /* dx4 */
            fmul
            fload 14 /* dy4 */
            fload 14 /* dy4 */
            fmul
            fadd
            fstore 21 /* l4sq */
        start local 21 // float l4sq
        28: .line 834
            fload 19 /* dotsq */
            fload 20 /* l1sq */
            fload 21 /* l4sq */
            fmul
            ldc 4.0
            fload 19 /* dotsq */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Helpers.within:(FFF)Z
            ifeq 31
        29: .line 835
            aload 0 /* this */
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 11 /* x4 */
            fload 12 /* y4 */
            aload 3 /* leftOff */
            aload 4 /* rightOff */
            invokevirtual sun.java2d.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
        30: .line 836
            iconst_4
            ireturn
        31: .line 886
      StackMap locals: float float float
      StackMap stack:
            fload 5 /* x1 */
            ldc 3.0
            fload 7 /* x2 */
            fload 9 /* x3 */
            fadd
            fmul
            fadd
            fload 11 /* x4 */
            fadd
            ldc 8.0
            fdiv
            fstore 22 /* x */
        start local 22 // float x
        32: .line 887
            fload 6 /* y1 */
            ldc 3.0
            fload 8 /* y2 */
            fload 10 /* y3 */
            fadd
            fmul
            fadd
            fload 12 /* y4 */
            fadd
            ldc 8.0
            fdiv
            fstore 23 /* y */
        start local 23 // float y
        33: .line 890
            fload 9 /* x3 */
            fload 11 /* x4 */
            fadd
            fload 5 /* x1 */
            fsub
            fload 7 /* x2 */
            fsub
            fstore 24 /* dxm */
        start local 24 // float dxm
        34: fload 10 /* y3 */
            fload 12 /* y4 */
            fadd
            fload 6 /* y1 */
            fsub
            fload 8 /* y2 */
            fsub
            fstore 25 /* dym */
        start local 25 // float dym
        35: .line 895
            fload 15 /* dx1 */
            fload 16 /* dy1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        36: .line 896
            fload 24 /* dxm */
            fload 25 /* dym */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        37: .line 897
            fload 13 /* dx4 */
            fload 14 /* dy4 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset2:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        38: .line 898
            fload 5 /* x1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fadd
            fstore 26 /* x1p */
        start local 26 // float x1p
        39: .line 899
            fload 6 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fadd
            fstore 27 /* y1p */
        start local 27 // float y1p
        40: .line 900
            fload 22 /* x */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_0
            faload
            fadd
            fstore 28 /* xi */
        start local 28 // float xi
        41: .line 901
            fload 23 /* y */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_1
            faload
            fadd
            fstore 29 /* yi */
        start local 29 // float yi
        42: .line 902
            fload 11 /* x4 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset2:[F
            iconst_0
            faload
            fadd
            fstore 30 /* x4p */
        start local 30 // float x4p
        43: .line 903
            fload 12 /* y4 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset2:[F
            iconst_1
            faload
            fadd
            fstore 31 /* y4p */
        start local 31 // float y4p
        44: .line 905
            ldc 4.0
            ldc 3.0
            fload 15 /* dx1 */
            fload 14 /* dy4 */
            fmul
            fload 16 /* dy1 */
            fload 13 /* dx4 */
            fmul
            fsub
            fmul
            fdiv
            fstore 32 /* invdet43 */
        start local 32 // float invdet43
        45: .line 907
            fconst_2
            fload 28 /* xi */
            fmul
            fload 26 /* x1p */
            fsub
            fload 30 /* x4p */
            fsub
            fstore 33 /* two_pi_m_p1_m_p4x */
        start local 33 // float two_pi_m_p1_m_p4x
        46: .line 908
            fconst_2
            fload 29 /* yi */
            fmul
            fload 27 /* y1p */
            fsub
            fload 31 /* y4p */
            fsub
            fstore 34 /* two_pi_m_p1_m_p4y */
        start local 34 // float two_pi_m_p1_m_p4y
        47: .line 909
            fload 32 /* invdet43 */
            fload 14 /* dy4 */
            fload 33 /* two_pi_m_p1_m_p4x */
            fmul
            fload 13 /* dx4 */
            fload 34 /* two_pi_m_p1_m_p4y */
            fmul
            fsub
            fmul
            fstore 35 /* c1 */
        start local 35 // float c1
        48: .line 910
            fload 32 /* invdet43 */
            fload 15 /* dx1 */
            fload 34 /* two_pi_m_p1_m_p4y */
            fmul
            fload 16 /* dy1 */
            fload 33 /* two_pi_m_p1_m_p4x */
            fmul
            fsub
            fmul
            fstore 36 /* c2 */
        start local 36 // float c2
        49: .line 913
            fload 26 /* x1p */
            fload 35 /* c1 */
            fload 15 /* dx1 */
            fmul
            fadd
            fstore 37 /* x2p */
        start local 37 // float x2p
        50: .line 914
            fload 27 /* y1p */
            fload 35 /* c1 */
            fload 16 /* dy1 */
            fmul
            fadd
            fstore 38 /* y2p */
        start local 38 // float y2p
        51: .line 915
            fload 30 /* x4p */
            fload 36 /* c2 */
            fload 13 /* dx4 */
            fmul
            fadd
            fstore 39 /* x3p */
        start local 39 // float x3p
        52: .line 916
            fload 31 /* y4p */
            fload 36 /* c2 */
            fload 14 /* dy4 */
            fmul
            fadd
            fstore 40 /* y3p */
        start local 40 // float y3p
        53: .line 918
            aload 3 /* leftOff */
            iconst_0
            fload 26 /* x1p */
            fastore
            aload 3 /* leftOff */
            iconst_1
            fload 27 /* y1p */
            fastore
        54: .line 919
            aload 3 /* leftOff */
            iconst_2
            fload 37 /* x2p */
            fastore
            aload 3 /* leftOff */
            iconst_3
            fload 38 /* y2p */
            fastore
        55: .line 920
            aload 3 /* leftOff */
            iconst_4
            fload 39 /* x3p */
            fastore
            aload 3 /* leftOff */
            iconst_5
            fload 40 /* y3p */
            fastore
        56: .line 921
            aload 3 /* leftOff */
            bipush 6
            fload 30 /* x4p */
            fastore
            aload 3 /* leftOff */
            bipush 7
            fload 31 /* y4p */
            fastore
        57: .line 923
            fload 5 /* x1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fsub
            fstore 26 /* x1p */
            fload 6 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fsub
            fstore 27 /* y1p */
        58: .line 924
            fload 28 /* xi */
            fconst_2
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_0
            faload
            fmul
            fsub
            fstore 28 /* xi */
            fload 29 /* yi */
            fconst_2
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_1
            faload
            fmul
            fsub
            fstore 29 /* yi */
        59: .line 925
            fload 11 /* x4 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset2:[F
            iconst_0
            faload
            fsub
            fstore 30 /* x4p */
            fload 12 /* y4 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset2:[F
            iconst_1
            faload
            fsub
            fstore 31 /* y4p */
        60: .line 927
            fconst_2
            fload 28 /* xi */
            fmul
            fload 26 /* x1p */
            fsub
            fload 30 /* x4p */
            fsub
            fstore 33 /* two_pi_m_p1_m_p4x */
        61: .line 928
            fconst_2
            fload 29 /* yi */
            fmul
            fload 27 /* y1p */
            fsub
            fload 31 /* y4p */
            fsub
            fstore 34 /* two_pi_m_p1_m_p4y */
        62: .line 929
            fload 32 /* invdet43 */
            fload 14 /* dy4 */
            fload 33 /* two_pi_m_p1_m_p4x */
            fmul
            fload 13 /* dx4 */
            fload 34 /* two_pi_m_p1_m_p4y */
            fmul
            fsub
            fmul
            fstore 35 /* c1 */
        63: .line 930
            fload 32 /* invdet43 */
            fload 15 /* dx1 */
            fload 34 /* two_pi_m_p1_m_p4y */
            fmul
            fload 16 /* dy1 */
            fload 33 /* two_pi_m_p1_m_p4x */
            fmul
            fsub
            fmul
            fstore 36 /* c2 */
        64: .line 932
            fload 26 /* x1p */
            fload 35 /* c1 */
            fload 15 /* dx1 */
            fmul
            fadd
            fstore 37 /* x2p */
        65: .line 933
            fload 27 /* y1p */
            fload 35 /* c1 */
            fload 16 /* dy1 */
            fmul
            fadd
            fstore 38 /* y2p */
        66: .line 934
            fload 30 /* x4p */
            fload 36 /* c2 */
            fload 13 /* dx4 */
            fmul
            fadd
            fstore 39 /* x3p */
        67: .line 935
            fload 31 /* y4p */
            fload 36 /* c2 */
            fload 14 /* dy4 */
            fmul
            fadd
            fstore 40 /* y3p */
        68: .line 937
            aload 4 /* rightOff */
            iconst_0
            fload 26 /* x1p */
            fastore
            aload 4 /* rightOff */
            iconst_1
            fload 27 /* y1p */
            fastore
        69: .line 938
            aload 4 /* rightOff */
            iconst_2
            fload 37 /* x2p */
            fastore
            aload 4 /* rightOff */
            iconst_3
            fload 38 /* y2p */
            fastore
        70: .line 939
            aload 4 /* rightOff */
            iconst_4
            fload 39 /* x3p */
            fastore
            aload 4 /* rightOff */
            iconst_5
            fload 40 /* y3p */
            fastore
        71: .line 940
            aload 4 /* rightOff */
            bipush 6
            fload 30 /* x4p */
            fastore
            aload 4 /* rightOff */
            bipush 7
            fload 31 /* y4p */
            fastore
        72: .line 941
            bipush 8
            ireturn
        end local 40 // float y3p
        end local 39 // float x3p
        end local 38 // float y2p
        end local 37 // float x2p
        end local 36 // float c2
        end local 35 // float c1
        end local 34 // float two_pi_m_p1_m_p4y
        end local 33 // float two_pi_m_p1_m_p4x
        end local 32 // float invdet43
        end local 31 // float y4p
        end local 30 // float x4p
        end local 29 // float yi
        end local 28 // float xi
        end local 27 // float y1p
        end local 26 // float x1p
        end local 25 // float dym
        end local 24 // float dxm
        end local 23 // float y
        end local 22 // float x
        end local 21 // float l4sq
        end local 20 // float l1sq
        end local 19 // float dotsq
        end local 18 // boolean p3eqp4
        end local 17 // boolean p1eqp2
        end local 16 // float dy1
        end local 15 // float dx1
        end local 14 // float dy4
        end local 13 // float dx4
        end local 12 // float y4
        end local 11 // float x4
        end local 10 // float y3
        end local 9 // float x3
        end local 8 // float y2
        end local 7 // float x2
        end local 6 // float y1
        end local 5 // float x1
        end local 4 // float[] rightOff
        end local 3 // float[] leftOff
        end local 2 // int off
        end local 1 // float[] pts
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot               Name  Signature
            0   73     0               this  Lsun/java2d/marlin/Stroker;
            0   73     1                pts  [F
            0   73     2                off  I
            0   73     3            leftOff  [F
            0   73     4           rightOff  [F
            1   73     5                 x1  F
            2   73     6                 y1  F
            3   73     7                 x2  F
            4   73     8                 y2  F
            5   73     9                 x3  F
            6   73    10                 y3  F
            7   73    11                 x4  F
            8   73    12                 y4  F
            9   73    13                dx4  F
           10   73    14                dy4  F
           11   73    15                dx1  F
           12   73    16                dy1  F
           13   73    17             p1eqp2  Z
           14   73    18             p3eqp4  Z
           25   73    19              dotsq  F
           27   73    20               l1sq  F
           28   73    21               l4sq  F
           32   73    22                  x  F
           33   73    23                  y  F
           34   73    24                dxm  F
           35   73    25                dym  F
           39   73    26                x1p  F
           40   73    27                y1p  F
           41   73    28                 xi  F
           42   73    29                 yi  F
           43   73    30                x4p  F
           44   73    31                y4p  F
           45   73    32           invdet43  F
           46   73    33  two_pi_m_p1_m_p4x  F
           47   73    34  two_pi_m_p1_m_p4y  F
           48   73    35                 c1  F
           49   73    36                 c2  F
           50   73    37                x2p  F
           51   73    38                y2p  F
           52   73    39                x3p  F
           53   73    40                y3p  F
    MethodParameters:
          Name  Flags
      pts       
      off       final
      leftOff   
      rightOff  

  private int computeOffsetQuad(float[], int, float[], float[]);
    descriptor: ([FI[F[F)I
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=10, locals=24, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float[] pts
        start local 2 // int off
        start local 3 // float[] leftOff
        start local 4 // float[] rightOff
         0: .line 950
            aload 1 /* pts */
            iload 2 /* off */
            iconst_0
            iadd
            faload
            fstore 5 /* x1 */
        start local 5 // float x1
         1: aload 1 /* pts */
            iload 2 /* off */
            iconst_1
            iadd
            faload
            fstore 6 /* y1 */
        start local 6 // float y1
         2: .line 951
            aload 1 /* pts */
            iload 2 /* off */
            iconst_2
            iadd
            faload
            fstore 7 /* x2 */
        start local 7 // float x2
         3: aload 1 /* pts */
            iload 2 /* off */
            iconst_3
            iadd
            faload
            fstore 8 /* y2 */
        start local 8 // float y2
         4: .line 952
            aload 1 /* pts */
            iload 2 /* off */
            iconst_4
            iadd
            faload
            fstore 9 /* x3 */
        start local 9 // float x3
         5: aload 1 /* pts */
            iload 2 /* off */
            iconst_5
            iadd
            faload
            fstore 10 /* y3 */
        start local 10 // float y3
         6: .line 954
            fload 9 /* x3 */
            fload 7 /* x2 */
            fsub
            fstore 11 /* dx3 */
        start local 11 // float dx3
         7: .line 955
            fload 10 /* y3 */
            fload 8 /* y2 */
            fsub
            fstore 12 /* dy3 */
        start local 12 // float dy3
         8: .line 956
            fload 7 /* x2 */
            fload 5 /* x1 */
            fsub
            fstore 13 /* dx1 */
        start local 13 // float dx1
         9: .line 957
            fload 8 /* y2 */
            fload 6 /* y1 */
            fsub
            fstore 14 /* dy1 */
        start local 14 // float dy1
        10: .line 969
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 7 /* x2 */
            fload 8 /* y2 */
            ldc 6.0
            fload 8 /* y2 */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Stroker.within:(FFFFF)Z
            istore 15 /* p1eqp2 */
        start local 15 // boolean p1eqp2
        11: .line 970
            fload 7 /* x2 */
            fload 8 /* y2 */
            fload 9 /* x3 */
            fload 10 /* y3 */
            ldc 6.0
            fload 10 /* y3 */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Stroker.within:(FFFFF)Z
            istore 16 /* p2eqp3 */
        start local 16 // boolean p2eqp3
        12: .line 971
            iload 15 /* p1eqp2 */
            ifne 13
            iload 16 /* p2eqp3 */
            ifeq 15
        13: .line 972
      StackMap locals: sun.java2d.marlin.Stroker float[] int float[] float[] float float float float float float float float float float int int
      StackMap stack:
            aload 0 /* this */
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 9 /* x3 */
            fload 10 /* y3 */
            aload 3 /* leftOff */
            aload 4 /* rightOff */
            invokevirtual sun.java2d.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
        14: .line 973
            iconst_4
            ireturn
        15: .line 977
      StackMap locals:
      StackMap stack:
            fload 13 /* dx1 */
            fload 11 /* dx3 */
            fmul
            fload 14 /* dy1 */
            fload 12 /* dy3 */
            fmul
            fadd
            fstore 17 /* dotsq */
        start local 17 // float dotsq
        16: .line 978
            fload 17 /* dotsq */
            fload 17 /* dotsq */
            fmul
            fstore 17 /* dotsq */
        17: .line 979
            fload 13 /* dx1 */
            fload 13 /* dx1 */
            fmul
            fload 14 /* dy1 */
            fload 14 /* dy1 */
            fmul
            fadd
            fstore 18 /* l1sq */
        start local 18 // float l1sq
        18: fload 11 /* dx3 */
            fload 11 /* dx3 */
            fmul
            fload 12 /* dy3 */
            fload 12 /* dy3 */
            fmul
            fadd
            fstore 19 /* l3sq */
        start local 19 // float l3sq
        19: .line 980
            fload 17 /* dotsq */
            fload 18 /* l1sq */
            fload 19 /* l3sq */
            fmul
            ldc 4.0
            fload 17 /* dotsq */
            invokestatic java.lang.Math.ulp:(F)F
            fmul
            invokestatic sun.java2d.marlin.Helpers.within:(FFF)Z
            ifeq 22
        20: .line 981
            aload 0 /* this */
            fload 5 /* x1 */
            fload 6 /* y1 */
            fload 9 /* x3 */
            fload 10 /* y3 */
            aload 3 /* leftOff */
            aload 4 /* rightOff */
            invokevirtual sun.java2d.marlin.Stroker.getLineOffsets:(FFFF[F[F)V
        21: .line 982
            iconst_4
            ireturn
        22: .line 988
      StackMap locals: float float float
      StackMap stack:
            fload 13 /* dx1 */
            fload 14 /* dy1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        23: .line 989
            fload 11 /* dx3 */
            fload 12 /* dy3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        24: .line 991
            fload 5 /* x1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fadd
            fstore 20 /* x1p */
        start local 20 // float x1p
        25: .line 992
            fload 6 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fadd
            fstore 21 /* y1p */
        start local 21 // float y1p
        26: .line 993
            fload 9 /* x3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_0
            faload
            fadd
            fstore 22 /* x3p */
        start local 22 // float x3p
        27: .line 994
            fload 10 /* y3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_1
            faload
            fadd
            fstore 23 /* y3p */
        start local 23 // float y3p
        28: .line 995
            fload 20 /* x1p */
            fload 21 /* y1p */
            fload 20 /* x1p */
            fload 13 /* dx1 */
            fadd
            fload 21 /* y1p */
            fload 14 /* dy1 */
            fadd
            fload 22 /* x3p */
            fload 23 /* y3p */
            fload 22 /* x3p */
            fload 11 /* dx3 */
            fsub
            fload 23 /* y3p */
            fload 12 /* dy3 */
            fsub
            aload 3 /* leftOff */
            iconst_2
            invokestatic sun.java2d.marlin.Stroker.safeComputeMiter:(FFFFFFFF[FI)V
        29: .line 996
            aload 3 /* leftOff */
            iconst_0
            fload 20 /* x1p */
            fastore
            aload 3 /* leftOff */
            iconst_1
            fload 21 /* y1p */
            fastore
        30: .line 997
            aload 3 /* leftOff */
            iconst_4
            fload 22 /* x3p */
            fastore
            aload 3 /* leftOff */
            iconst_5
            fload 23 /* y3p */
            fastore
        31: .line 999
            fload 5 /* x1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            fsub
            fstore 20 /* x1p */
            fload 6 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            fsub
            fstore 21 /* y1p */
        32: .line 1000
            fload 9 /* x3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_0
            faload
            fsub
            fstore 22 /* x3p */
            fload 10 /* y3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset1:[F
            iconst_1
            faload
            fsub
            fstore 23 /* y3p */
        33: .line 1001
            fload 20 /* x1p */
            fload 21 /* y1p */
            fload 20 /* x1p */
            fload 13 /* dx1 */
            fadd
            fload 21 /* y1p */
            fload 14 /* dy1 */
            fadd
            fload 22 /* x3p */
            fload 23 /* y3p */
            fload 22 /* x3p */
            fload 11 /* dx3 */
            fsub
            fload 23 /* y3p */
            fload 12 /* dy3 */
            fsub
            aload 4 /* rightOff */
            iconst_2
            invokestatic sun.java2d.marlin.Stroker.safeComputeMiter:(FFFFFFFF[FI)V
        34: .line 1002
            aload 4 /* rightOff */
            iconst_0
            fload 20 /* x1p */
            fastore
            aload 4 /* rightOff */
            iconst_1
            fload 21 /* y1p */
            fastore
        35: .line 1003
            aload 4 /* rightOff */
            iconst_4
            fload 22 /* x3p */
            fastore
            aload 4 /* rightOff */
            iconst_5
            fload 23 /* y3p */
            fastore
        36: .line 1004
            bipush 6
            ireturn
        end local 23 // float y3p
        end local 22 // float x3p
        end local 21 // float y1p
        end local 20 // float x1p
        end local 19 // float l3sq
        end local 18 // float l1sq
        end local 17 // float dotsq
        end local 16 // boolean p2eqp3
        end local 15 // boolean p1eqp2
        end local 14 // float dy1
        end local 13 // float dx1
        end local 12 // float dy3
        end local 11 // float dx3
        end local 10 // float y3
        end local 9 // float x3
        end local 8 // float y2
        end local 7 // float x2
        end local 6 // float y1
        end local 5 // float x1
        end local 4 // float[] rightOff
        end local 3 // float[] leftOff
        end local 2 // int off
        end local 1 // float[] pts
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   37     0      this  Lsun/java2d/marlin/Stroker;
            0   37     1       pts  [F
            0   37     2       off  I
            0   37     3   leftOff  [F
            0   37     4  rightOff  [F
            1   37     5        x1  F
            2   37     6        y1  F
            3   37     7        x2  F
            4   37     8        y2  F
            5   37     9        x3  F
            6   37    10        y3  F
            7   37    11       dx3  F
            8   37    12       dy3  F
            9   37    13       dx1  F
           10   37    14       dy1  F
           11   37    15    p1eqp2  Z
           12   37    16    p2eqp3  Z
           16   37    17     dotsq  F
           18   37    18      l1sq  F
           19   37    19      l3sq  F
           25   37    20       x1p  F
           26   37    21       y1p  F
           27   37    22       x3p  F
           28   37    23       y3p  F
    MethodParameters:
          Name  Flags
      pts       
      off       final
      leftOff   
      rightOff  

  private static int findSubdivPoints(sun.java2d.marlin.Curve, float[], float[], int, float);
    descriptor: (Lsun/java2d/marlin/Curve;[F[FIF)I
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=9, locals=18, args_size=5
        start local 0 // sun.java2d.marlin.Curve c
        start local 1 // float[] pts
        start local 2 // float[] ts
        start local 3 // int type
        start local 4 // float w
         0: .line 1013
            aload 1 /* pts */
            iconst_2
            faload
            aload 1 /* pts */
            iconst_0
            faload
            fsub
            fstore 5 /* x12 */
        start local 5 // float x12
         1: .line 1014
            aload 1 /* pts */
            iconst_3
            faload
            aload 1 /* pts */
            iconst_1
            faload
            fsub
            fstore 6 /* y12 */
        start local 6 // float y12
         2: .line 1017
            fload 6 /* y12 */
            fconst_0
            fcmpl
            ifeq 19
            fload 5 /* x12 */
            fconst_0
            fcmpl
            ifeq 19
         3: .line 1021
            fload 5 /* x12 */
            fload 5 /* x12 */
            fmul
            fload 6 /* y12 */
            fload 6 /* y12 */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 7 /* hypot */
        start local 7 // float hypot
         4: .line 1022
            fload 5 /* x12 */
            fload 7 /* hypot */
            fdiv
            fstore 8 /* cos */
        start local 8 // float cos
         5: .line 1023
            fload 6 /* y12 */
            fload 7 /* hypot */
            fdiv
            fstore 9 /* sin */
        start local 9 // float sin
         6: .line 1024
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_0
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_1
            faload
            fmul
            fadd
            fstore 10 /* x1 */
        start local 10 // float x1
         7: .line 1025
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_1
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_0
            faload
            fmul
            fsub
            fstore 11 /* y1 */
        start local 11 // float y1
         8: .line 1026
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_2
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_3
            faload
            fmul
            fadd
            fstore 12 /* x2 */
        start local 12 // float x2
         9: .line 1027
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_3
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_2
            faload
            fmul
            fsub
            fstore 13 /* y2 */
        start local 13 // float y2
        10: .line 1028
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_4
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_5
            faload
            fmul
            fadd
            fstore 14 /* x3 */
        start local 14 // float x3
        11: .line 1029
            fload 8 /* cos */
            aload 1 /* pts */
            iconst_5
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            iconst_4
            faload
            fmul
            fsub
            fstore 15 /* y3 */
        start local 15 // float y3
        12: .line 1031
            iload 3 /* type */
            tableswitch { // 6 - 8
                    6: 17
                    7: 18
                    8: 13
              default: 18
          }
        13: .line 1033
      StackMap locals: sun.java2d.marlin.Curve float[] float[] int float float float float float float float float float float float float
      StackMap stack:
            fload 8 /* cos */
            aload 1 /* pts */
            bipush 6
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            bipush 7
            faload
            fmul
            fadd
            fstore 16 /* x4 */
        start local 16 // float x4
        14: .line 1034
            fload 8 /* cos */
            aload 1 /* pts */
            bipush 7
            faload
            fmul
            fload 9 /* sin */
            aload 1 /* pts */
            bipush 6
            faload
            fmul
            fsub
            fstore 17 /* y4 */
        start local 17 // float y4
        15: .line 1035
            aload 0 /* c */
            fload 10 /* x1 */
            fload 11 /* y1 */
            fload 12 /* x2 */
            fload 13 /* y2 */
            fload 14 /* x3 */
            fload 15 /* y3 */
            fload 16 /* x4 */
            fload 17 /* y4 */
            invokevirtual sun.java2d.marlin.Curve.set:(FFFFFFFF)V
        16: .line 1036
            goto 20
        end local 17 // float y4
        end local 16 // float x4
        17: .line 1038
      StackMap locals:
      StackMap stack:
            aload 0 /* c */
            fload 10 /* x1 */
            fload 11 /* y1 */
            fload 12 /* x2 */
            fload 13 /* y2 */
            fload 14 /* x3 */
            fload 15 /* y3 */
            invokevirtual sun.java2d.marlin.Curve.set:(FFFFFF)V
        end local 15 // float y3
        end local 14 // float x3
        end local 13 // float y2
        end local 12 // float x2
        end local 11 // float y1
        end local 10 // float x1
        end local 9 // float sin
        end local 8 // float cos
        end local 7 // float hypot
        18: .line 1042
      StackMap locals: sun.java2d.marlin.Curve float[] float[] int float float float
      StackMap stack:
            goto 20
        19: .line 1043
      StackMap locals:
      StackMap stack:
            aload 0 /* c */
            aload 1 /* pts */
            iload 3 /* type */
            invokevirtual sun.java2d.marlin.Curve.set:([FI)V
        20: .line 1046
      StackMap locals:
      StackMap stack:
            iconst_0
            istore 7 /* ret */
        start local 7 // int ret
        21: .line 1049
            iload 7 /* ret */
            aload 0 /* c */
            aload 2 /* ts */
            iload 7 /* ret */
            invokevirtual sun.java2d.marlin.Curve.dxRoots:([FI)I
            iadd
            istore 7 /* ret */
        22: .line 1050
            iload 7 /* ret */
            aload 0 /* c */
            aload 2 /* ts */
            iload 7 /* ret */
            invokevirtual sun.java2d.marlin.Curve.dyRoots:([FI)I
            iadd
            istore 7 /* ret */
        23: .line 1052
            iload 3 /* type */
            bipush 8
            if_icmpne 25
        24: .line 1054
            iload 7 /* ret */
            aload 0 /* c */
            aload 2 /* ts */
            iload 7 /* ret */
            invokevirtual sun.java2d.marlin.Curve.infPoints:([FI)I
            iadd
            istore 7 /* ret */
        25: .line 1059
      StackMap locals: int
      StackMap stack:
            iload 7 /* ret */
            aload 0 /* c */
            aload 2 /* ts */
            iload 7 /* ret */
            fload 4 /* w */
            ldc 1.0E-4
            invokevirtual sun.java2d.marlin.Curve.rootsOfROCMinusW:([FIFF)I
            iadd
            istore 7 /* ret */
        26: .line 1061
            aload 2 /* ts */
            iconst_0
            iload 7 /* ret */
            ldc 1.0E-4
            ldc 0.9999
            invokestatic sun.java2d.marlin.Helpers.filterOutNotInAB:([FIIFF)I
            istore 7 /* ret */
        27: .line 1062
            aload 2 /* ts */
            iconst_0
            iload 7 /* ret */
            invokestatic sun.java2d.marlin.Helpers.isort:([FII)V
        28: .line 1063
            iload 7 /* ret */
            ireturn
        end local 7 // int ret
        end local 6 // float y12
        end local 5 // float x12
        end local 4 // float w
        end local 3 // int type
        end local 2 // float[] ts
        end local 1 // float[] pts
        end local 0 // sun.java2d.marlin.Curve c
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   29     0      c  Lsun/java2d/marlin/Curve;
            0   29     1    pts  [F
            0   29     2     ts  [F
            0   29     3   type  I
            0   29     4      w  F
            1   29     5    x12  F
            2   29     6    y12  F
            4   18     7  hypot  F
            5   18     8    cos  F
            6   18     9    sin  F
            7   18    10     x1  F
            8   18    11     y1  F
            9   18    12     x2  F
           10   18    13     y2  F
           11   18    14     x3  F
           12   18    15     y3  F
           14   17    16     x4  F
           15   17    17     y4  F
           21   29     7    ret  I
    MethodParameters:
      Name  Flags
      c     final
      pts   
      ts    
      type  final
      w     final

  public void curveTo(float, float, float, float, float, float);
    descriptor: (FFFFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=12, locals=24, args_size=7
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
        start local 5 // float x3
        start local 6 // float y3
         0: .line 1071
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            istore 7 /* outcode0 */
        start local 7 // int outcode0
         1: .line 1072
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 11
         2: .line 1073
            fload 5 /* x3 */
            fload 6 /* y3 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 8 /* outcode3 */
        start local 8 // int outcode3
         3: .line 1074
            aload 0 /* this */
            iload 8 /* outcode3 */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
         4: .line 1076
            iload 7 /* outcode0 */
            iload 8 /* outcode3 */
            iand
            ifeq 11
         5: .line 1077
            fload 1 /* x1 */
            fload 2 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 9 /* outcode1 */
        start local 9 // int outcode1
         6: .line 1078
            fload 3 /* x2 */
            fload 4 /* y2 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 10 /* outcode2 */
        start local 10 // int outcode2
         7: .line 1081
            iload 7 /* outcode0 */
            iload 9 /* outcode1 */
            iand
            iload 10 /* outcode2 */
            iand
            iload 8 /* outcode3 */
            iand
            ifeq 11
         8: .line 1082
            aload 0 /* this */
            fload 5 /* x3 */
            fload 6 /* y3 */
            iload 7 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.moveTo:(FFI)V
         9: .line 1083
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.opened:Z
        10: .line 1084
            return
        end local 10 // int outcode2
        end local 9 // int outcode1
        end local 8 // int outcode3
        11: .line 1089
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.middle:[F
            astore 8 /* mid */
        start local 8 // float[] mid
        12: .line 1091
            aload 8 /* mid */
            iconst_0
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            fastore
            aload 8 /* mid */
            iconst_1
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fastore
        13: .line 1092
            aload 8 /* mid */
            iconst_2
            fload 1 /* x1 */
            fastore
            aload 8 /* mid */
            iconst_3
            fload 2 /* y1 */
            fastore
        14: .line 1093
            aload 8 /* mid */
            iconst_4
            fload 3 /* x2 */
            fastore
            aload 8 /* mid */
            iconst_5
            fload 4 /* y2 */
            fastore
        15: .line 1094
            aload 8 /* mid */
            bipush 6
            fload 5 /* x3 */
            fastore
            aload 8 /* mid */
            bipush 7
            fload 6 /* y3 */
            fastore
        16: .line 1097
            fload 5 /* x3 */
            fstore 9 /* xf */
        start local 9 // float xf
        17: fload 6 /* y3 */
            fstore 10 /* yf */
        start local 10 // float yf
        18: .line 1098
            aload 8 /* mid */
            iconst_2
            faload
            aload 8 /* mid */
            iconst_0
            faload
            fsub
            fstore 11 /* dxs */
        start local 11 // float dxs
        19: .line 1099
            aload 8 /* mid */
            iconst_3
            faload
            aload 8 /* mid */
            iconst_1
            faload
            fsub
            fstore 12 /* dys */
        start local 12 // float dys
        20: .line 1100
            aload 8 /* mid */
            bipush 6
            faload
            aload 8 /* mid */
            iconst_4
            faload
            fsub
            fstore 13 /* dxf */
        start local 13 // float dxf
        21: .line 1101
            aload 8 /* mid */
            bipush 7
            faload
            aload 8 /* mid */
            iconst_5
            faload
            fsub
            fstore 14 /* dyf */
        start local 14 // float dyf
        22: .line 1103
            fload 11 /* dxs */
            fconst_0
            fcmpl
            ifne 23
            fload 12 /* dys */
            fconst_0
            fcmpl
            ifne 23
            iconst_1
            goto 24
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float int float[] float float float float float float
      StackMap stack:
        23: iconst_0
      StackMap locals:
      StackMap stack: int
        24: istore 15 /* p1eqp2 */
        start local 15 // boolean p1eqp2
        25: .line 1104
            fload 13 /* dxf */
            fconst_0
            fcmpl
            ifne 26
            fload 14 /* dyf */
            fconst_0
            fcmpl
            ifne 26
            iconst_1
            goto 27
      StackMap locals: int
      StackMap stack:
        26: iconst_0
      StackMap locals:
      StackMap stack: int
        27: istore 16 /* p3eqp4 */
        start local 16 // boolean p3eqp4
        28: .line 1105
            iload 15 /* p1eqp2 */
            ifeq 34
        29: .line 1106
            aload 8 /* mid */
            iconst_4
            faload
            aload 8 /* mid */
            iconst_0
            faload
            fsub
            fstore 11 /* dxs */
        30: .line 1107
            aload 8 /* mid */
            iconst_5
            faload
            aload 8 /* mid */
            iconst_1
            faload
            fsub
            fstore 12 /* dys */
        31: .line 1108
            fload 11 /* dxs */
            fconst_0
            fcmpl
            ifne 34
            fload 12 /* dys */
            fconst_0
            fcmpl
            ifne 34
        32: .line 1109
            aload 8 /* mid */
            bipush 6
            faload
            aload 8 /* mid */
            iconst_0
            faload
            fsub
            fstore 11 /* dxs */
        33: .line 1110
            aload 8 /* mid */
            bipush 7
            faload
            aload 8 /* mid */
            iconst_1
            faload
            fsub
            fstore 12 /* dys */
        34: .line 1113
      StackMap locals: int
      StackMap stack:
            iload 16 /* p3eqp4 */
            ifeq 40
        35: .line 1114
            aload 8 /* mid */
            bipush 6
            faload
            aload 8 /* mid */
            iconst_2
            faload
            fsub
            fstore 13 /* dxf */
        36: .line 1115
            aload 8 /* mid */
            bipush 7
            faload
            aload 8 /* mid */
            iconst_3
            faload
            fsub
            fstore 14 /* dyf */
        37: .line 1116
            fload 13 /* dxf */
            fconst_0
            fcmpl
            ifne 40
            fload 14 /* dyf */
            fconst_0
            fcmpl
            ifne 40
        38: .line 1117
            aload 8 /* mid */
            bipush 6
            faload
            aload 8 /* mid */
            iconst_0
            faload
            fsub
            fstore 13 /* dxf */
        39: .line 1118
            aload 8 /* mid */
            bipush 7
            faload
            aload 8 /* mid */
            iconst_1
            faload
            fsub
            fstore 14 /* dyf */
        40: .line 1121
      StackMap locals:
      StackMap stack:
            fload 11 /* dxs */
            fconst_0
            fcmpl
            ifne 45
            fload 12 /* dys */
            fconst_0
            fcmpl
            ifne 45
        41: .line 1124
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 43
        42: .line 1125
            aload 0 /* this */
            iload 7 /* outcode0 */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
        43: .line 1127
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 8 /* mid */
            iconst_0
            faload
            aload 8 /* mid */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.lineTo:(FF)V
        44: .line 1128
            return
        45: .line 1133
      StackMap locals:
      StackMap stack:
            fload 11 /* dxs */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 49
            fload 12 /* dys */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 49
        46: .line 1134
            fload 11 /* dxs */
            fload 11 /* dxs */
            fmul
            fload 12 /* dys */
            fload 12 /* dys */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 17 /* len */
        start local 17 // float len
        47: .line 1135
            fload 11 /* dxs */
            fload 17 /* len */
            fdiv
            fstore 11 /* dxs */
        48: .line 1136
            fload 12 /* dys */
            fload 17 /* len */
            fdiv
            fstore 12 /* dys */
        end local 17 // float len
        49: .line 1138
      StackMap locals:
      StackMap stack:
            fload 13 /* dxf */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 53
            fload 14 /* dyf */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 53
        50: .line 1139
            fload 13 /* dxf */
            fload 13 /* dxf */
            fmul
            fload 14 /* dyf */
            fload 14 /* dyf */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 17 /* len */
        start local 17 // float len
        51: .line 1140
            fload 13 /* dxf */
            fload 17 /* len */
            fdiv
            fstore 13 /* dxf */
        52: .line 1141
            fload 14 /* dyf */
            fload 17 /* len */
            fdiv
            fstore 14 /* dyf */
        end local 17 // float len
        53: .line 1144
      StackMap locals:
      StackMap stack:
            fload 11 /* dxs */
            fload 12 /* dys */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        54: .line 1145
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fload 11 /* dxs */
            fload 12 /* dys */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            iload 7 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
        55: .line 1147
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.curve:Lsun/java2d/marlin/Curve;
            aload 8 /* mid */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.subdivTs:[F
            bipush 8
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            invokestatic sun.java2d.marlin.Stroker.findSubdivPoints:(Lsun/java2d/marlin/Curve;[F[FIF)I
            istore 17 /* nSplits */
        start local 17 // int nSplits
        56: .line 1149
            fconst_0
            fstore 18 /* prevT */
        start local 18 // float prevT
        57: .line 1150
            iconst_0
            istore 19 /* i */
        start local 19 // int i
        58: iconst_0
            istore 20 /* off */
        start local 20 // int off
        59: goto 66
        60: .line 1151
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float int float[] float float float float float float int int int float int int
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.subdivTs:[F
            iload 19 /* i */
            faload
            fstore 21 /* t */
        start local 21 // float t
        61: .line 1152
            fload 21 /* t */
            fload 18 /* prevT */
            fsub
            fconst_1
            fload 18 /* prevT */
            fsub
            fdiv
        62: .line 1153
            aload 8 /* mid */
            iload 20 /* off */
            aload 8 /* mid */
            iload 20 /* off */
            aload 8 /* mid */
            iload 20 /* off */
            bipush 6
            iadd
        63: .line 1152
            invokestatic sun.java2d.marlin.Helpers.subdivideCubicAt:(F[FI[FI[FI)V
        64: .line 1154
            fload 21 /* t */
            fstore 18 /* prevT */
        end local 21 // float t
        65: .line 1150
            iinc 19 /* i */ 1
            iinc 20 /* off */ 6
      StackMap locals:
      StackMap stack:
        66: iload 19 /* i */
            iload 17 /* nSplits */
            if_icmplt 60
        end local 20 // int off
        end local 19 // int i
        67: .line 1157
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lp:[F
            astore 19 /* l */
        start local 19 // float[] l
        68: .line 1158
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rp:[F
            astore 20 /* r */
        start local 20 // float[] r
        69: .line 1160
            iconst_0
            istore 21 /* kind */
        start local 21 // int kind
        70: .line 1161
            iconst_0
            istore 22 /* i */
        start local 22 // int i
        71: iconst_0
            istore 23 /* off */
        start local 23 // int off
        72: goto 83
        73: .line 1162
      StackMap locals: sun.java2d.marlin.Stroker float float float float float float int float[] float float float float float float int int int float float[] float[] int int int
      StackMap stack:
            aload 0 /* this */
            aload 8 /* mid */
            iload 23 /* off */
            aload 19 /* l */
            aload 20 /* r */
            invokevirtual sun.java2d.marlin.Stroker.computeOffsetCubic:([FI[F[F)I
            istore 21 /* kind */
        74: .line 1164
            aload 0 /* this */
            aload 19 /* l */
            iconst_0
            faload
            aload 19 /* l */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        75: .line 1166
            iload 21 /* kind */
            tableswitch { // 4 - 8
                    4: 79
                    5: 81
                    6: 81
                    7: 81
                    8: 76
              default: 81
          }
        76: .line 1168
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 19 /* l */
            iconst_2
            faload
            aload 19 /* l */
            iconst_3
            faload
            aload 19 /* l */
            iconst_4
            faload
            aload 19 /* l */
            iconst_5
            faload
            aload 19 /* l */
            bipush 6
            faload
            aload 19 /* l */
            bipush 7
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitCurveTo:(FFFFFF)V
        77: .line 1169
            aload 0 /* this */
            aload 20 /* r */
            iconst_0
            faload
            aload 20 /* r */
            iconst_1
            faload
            aload 20 /* r */
            iconst_2
            faload
            aload 20 /* r */
            iconst_3
            faload
            aload 20 /* r */
            iconst_4
            faload
            aload 20 /* r */
            iconst_5
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitCurveToRev:(FFFFFF)V
        78: .line 1170
            goto 81
        79: .line 1172
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 19 /* l */
            iconst_2
            faload
            aload 19 /* l */
            iconst_3
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        80: .line 1173
            aload 0 /* this */
            aload 20 /* r */
            iconst_0
            faload
            aload 20 /* r */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        81: .line 1177
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 20 /* r */
            iload 21 /* kind */
            iconst_2
            isub
            faload
            aload 20 /* r */
            iload 21 /* kind */
            iconst_1
            isub
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        82: .line 1161
            iinc 22 /* i */ 1
            iinc 23 /* off */ 6
      StackMap locals:
      StackMap stack:
        83: iload 22 /* i */
            iload 17 /* nSplits */
            if_icmple 73
        end local 23 // int off
        end local 22 // int i
        84: .line 1180
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.prev:I
        85: .line 1181
            aload 0 /* this */
            fload 9 /* xf */
            putfield sun.java2d.marlin.Stroker.cx0:F
        86: .line 1182
            aload 0 /* this */
            fload 10 /* yf */
            putfield sun.java2d.marlin.Stroker.cy0:F
        87: .line 1183
            aload 0 /* this */
            fload 13 /* dxf */
            putfield sun.java2d.marlin.Stroker.cdx:F
        88: .line 1184
            aload 0 /* this */
            fload 14 /* dyf */
            putfield sun.java2d.marlin.Stroker.cdy:F
        89: .line 1185
            aload 0 /* this */
            aload 19 /* l */
            iload 21 /* kind */
            iconst_2
            isub
            faload
            aload 20 /* r */
            iload 21 /* kind */
            iconst_2
            isub
            faload
            fsub
            fconst_2
            fdiv
            putfield sun.java2d.marlin.Stroker.cmx:F
        90: .line 1186
            aload 0 /* this */
            aload 19 /* l */
            iload 21 /* kind */
            iconst_1
            isub
            faload
            aload 20 /* r */
            iload 21 /* kind */
            iconst_1
            isub
            faload
            fsub
            fconst_2
            fdiv
            putfield sun.java2d.marlin.Stroker.cmy:F
        91: .line 1187
            return
        end local 21 // int kind
        end local 20 // float[] r
        end local 19 // float[] l
        end local 18 // float prevT
        end local 17 // int nSplits
        end local 16 // boolean p3eqp4
        end local 15 // boolean p1eqp2
        end local 14 // float dyf
        end local 13 // float dxf
        end local 12 // float dys
        end local 11 // float dxs
        end local 10 // float yf
        end local 9 // float xf
        end local 8 // float[] mid
        end local 7 // int outcode0
        end local 6 // float y3
        end local 5 // float x3
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   92     0      this  Lsun/java2d/marlin/Stroker;
            0   92     1        x1  F
            0   92     2        y1  F
            0   92     3        x2  F
            0   92     4        y2  F
            0   92     5        x3  F
            0   92     6        y3  F
            1   92     7  outcode0  I
            3   11     8  outcode3  I
            6   11     9  outcode1  I
            7   11    10  outcode2  I
           12   92     8       mid  [F
           17   92     9        xf  F
           18   92    10        yf  F
           19   92    11       dxs  F
           20   92    12       dys  F
           21   92    13       dxf  F
           22   92    14       dyf  F
           25   92    15    p1eqp2  Z
           28   92    16    p3eqp4  Z
           47   49    17       len  F
           51   53    17       len  F
           56   92    17   nSplits  I
           57   92    18     prevT  F
           58   67    19         i  I
           59   67    20       off  I
           61   65    21         t  F
           68   92    19         l  [F
           69   92    20         r  [F
           70   92    21      kind  I
           71   84    22         i  I
           72   84    23       off  I
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      x2    final
      y2    final
      x3    final
      y3    final

  public void quadTo(float, float, float, float);
    descriptor: (FFFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=12, locals=20, args_size=5
        start local 0 // sun.java2d.marlin.Stroker this
        start local 1 // float x1
        start local 2 // float y1
        start local 3 // float x2
        start local 4 // float y2
         0: .line 1193
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cOutCode:I
            istore 5 /* outcode0 */
        start local 5 // int outcode0
         1: .line 1194
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 10
         2: .line 1195
            fload 3 /* x2 */
            fload 4 /* y2 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 6 /* outcode2 */
        start local 6 // int outcode2
         3: .line 1196
            aload 0 /* this */
            iload 6 /* outcode2 */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
         4: .line 1198
            iload 5 /* outcode0 */
            iload 6 /* outcode2 */
            iand
            ifeq 10
         5: .line 1199
            fload 1 /* x1 */
            fload 2 /* y1 */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            invokestatic sun.java2d.marlin.Helpers.outcode:(FF[F)I
            istore 7 /* outcode1 */
        start local 7 // int outcode1
         6: .line 1202
            iload 5 /* outcode0 */
            iload 7 /* outcode1 */
            iand
            iload 6 /* outcode2 */
            iand
            ifeq 10
         7: .line 1203
            aload 0 /* this */
            fload 3 /* x2 */
            fload 4 /* y2 */
            iload 5 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.moveTo:(FFI)V
         8: .line 1204
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.opened:Z
         9: .line 1205
            return
        end local 7 // int outcode1
        end local 6 // int outcode2
        10: .line 1210
      StackMap locals: int
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.middle:[F
            astore 6 /* mid */
        start local 6 // float[] mid
        11: .line 1212
            aload 6 /* mid */
            iconst_0
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            fastore
            aload 6 /* mid */
            iconst_1
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fastore
        12: .line 1213
            aload 6 /* mid */
            iconst_2
            fload 1 /* x1 */
            fastore
            aload 6 /* mid */
            iconst_3
            fload 2 /* y1 */
            fastore
        13: .line 1214
            aload 6 /* mid */
            iconst_4
            fload 3 /* x2 */
            fastore
            aload 6 /* mid */
            iconst_5
            fload 4 /* y2 */
            fastore
        14: .line 1217
            fload 3 /* x2 */
            fstore 7 /* xf */
        start local 7 // float xf
        15: fload 4 /* y2 */
            fstore 8 /* yf */
        start local 8 // float yf
        16: .line 1218
            aload 6 /* mid */
            iconst_2
            faload
            aload 6 /* mid */
            iconst_0
            faload
            fsub
            fstore 9 /* dxs */
        start local 9 // float dxs
        17: .line 1219
            aload 6 /* mid */
            iconst_3
            faload
            aload 6 /* mid */
            iconst_1
            faload
            fsub
            fstore 10 /* dys */
        start local 10 // float dys
        18: .line 1220
            aload 6 /* mid */
            iconst_4
            faload
            aload 6 /* mid */
            iconst_2
            faload
            fsub
            fstore 11 /* dxf */
        start local 11 // float dxf
        19: .line 1221
            aload 6 /* mid */
            iconst_5
            faload
            aload 6 /* mid */
            iconst_3
            faload
            fsub
            fstore 12 /* dyf */
        start local 12 // float dyf
        20: .line 1222
            fload 9 /* dxs */
            fconst_0
            fcmpl
            ifne 21
            fload 10 /* dys */
            fconst_0
            fcmpl
            ifeq 22
      StackMap locals: sun.java2d.marlin.Stroker float float float float int float[] float float float float float float
      StackMap stack:
        21: fload 11 /* dxf */
            fconst_0
            fcmpl
            ifne 24
            fload 12 /* dyf */
            fconst_0
            fcmpl
            ifne 24
        22: .line 1223
      StackMap locals:
      StackMap stack:
            aload 6 /* mid */
            iconst_4
            faload
            aload 6 /* mid */
            iconst_0
            faload
            fsub
            dup
            fstore 11 /* dxf */
            fstore 9 /* dxs */
        23: .line 1224
            aload 6 /* mid */
            iconst_5
            faload
            aload 6 /* mid */
            iconst_1
            faload
            fsub
            dup
            fstore 12 /* dyf */
            fstore 10 /* dys */
        24: .line 1226
      StackMap locals:
      StackMap stack:
            fload 9 /* dxs */
            fconst_0
            fcmpl
            ifne 29
            fload 10 /* dys */
            fconst_0
            fcmpl
            ifne 29
        25: .line 1229
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.clipRect:[F
            ifnull 27
        26: .line 1230
            aload 0 /* this */
            iload 5 /* outcode0 */
            putfield sun.java2d.marlin.Stroker.cOutCode:I
        27: .line 1232
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 6 /* mid */
            iconst_0
            faload
            aload 6 /* mid */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.lineTo:(FF)V
        28: .line 1233
            return
        29: .line 1237
      StackMap locals:
      StackMap stack:
            fload 9 /* dxs */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 33
            fload 10 /* dys */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 33
        30: .line 1238
            fload 9 /* dxs */
            fload 9 /* dxs */
            fmul
            fload 10 /* dys */
            fload 10 /* dys */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 13 /* len */
        start local 13 // float len
        31: .line 1239
            fload 9 /* dxs */
            fload 13 /* len */
            fdiv
            fstore 9 /* dxs */
        32: .line 1240
            fload 10 /* dys */
            fload 13 /* len */
            fdiv
            fstore 10 /* dys */
        end local 13 // float len
        33: .line 1242
      StackMap locals:
      StackMap stack:
            fload 11 /* dxf */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 37
            fload 12 /* dyf */
            invokestatic java.lang.Math.abs:(F)F
            ldc 0.1
            fcmpg
            ifge 37
        34: .line 1243
            fload 11 /* dxf */
            fload 11 /* dxf */
            fmul
            fload 12 /* dyf */
            fload 12 /* dyf */
            fmul
            fadd
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            fstore 13 /* len */
        start local 13 // float len
        35: .line 1244
            fload 11 /* dxf */
            fload 13 /* len */
            fdiv
            fstore 11 /* dxf */
        36: .line 1245
            fload 12 /* dyf */
            fload 13 /* len */
            fdiv
            fstore 12 /* dyf */
        end local 13 // float len
        37: .line 1248
      StackMap locals:
      StackMap stack:
            fload 9 /* dxs */
            fload 10 /* dys */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            invokestatic sun.java2d.marlin.Stroker.computeOffset:(FFF[F)V
        38: .line 1249
            aload 0 /* this */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cdy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cx0:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cy0:F
            fload 9 /* dxs */
            fload 10 /* dys */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmx:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.cmy:F
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_0
            faload
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.offset0:[F
            iconst_1
            faload
            iload 5 /* outcode0 */
            invokevirtual sun.java2d.marlin.Stroker.drawJoin:(FFFFFFFFFFI)V
        39: .line 1251
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.curve:Lsun/java2d/marlin/Curve;
            aload 6 /* mid */
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.subdivTs:[F
            bipush 6
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lineWidth2:F
            invokestatic sun.java2d.marlin.Stroker.findSubdivPoints:(Lsun/java2d/marlin/Curve;[F[FIF)I
            istore 13 /* nSplits */
        start local 13 // int nSplits
        40: .line 1253
            fconst_0
            fstore 14 /* prevt */
        start local 14 // float prevt
        41: .line 1254
            iconst_0
            istore 15 /* i */
        start local 15 // int i
        42: iconst_0
            istore 16 /* off */
        start local 16 // int off
        43: goto 50
        44: .line 1255
      StackMap locals: sun.java2d.marlin.Stroker float float float float int float[] float float float float float float int float int int
      StackMap stack:
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.subdivTs:[F
            iload 15 /* i */
            faload
            fstore 17 /* t */
        start local 17 // float t
        45: .line 1256
            fload 17 /* t */
            fload 14 /* prevt */
            fsub
            fconst_1
            fload 14 /* prevt */
            fsub
            fdiv
        46: .line 1257
            aload 6 /* mid */
            iload 16 /* off */
            aload 6 /* mid */
            iload 16 /* off */
            aload 6 /* mid */
            iload 16 /* off */
            iconst_4
            iadd
        47: .line 1256
            invokestatic sun.java2d.marlin.Helpers.subdivideQuadAt:(F[FI[FI[FI)V
        48: .line 1258
            fload 17 /* t */
            fstore 14 /* prevt */
        end local 17 // float t
        49: .line 1254
            iinc 15 /* i */ 1
            iinc 16 /* off */ 4
      StackMap locals:
      StackMap stack:
        50: iload 15 /* i */
            iload 13 /* nSplits */
            if_icmplt 44
        end local 16 // int off
        end local 15 // int i
        51: .line 1261
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.lp:[F
            astore 15 /* l */
        start local 15 // float[] l
        52: .line 1262
            aload 0 /* this */
            getfield sun.java2d.marlin.Stroker.rp:[F
            astore 16 /* r */
        start local 16 // float[] r
        53: .line 1264
            iconst_0
            istore 17 /* kind */
        start local 17 // int kind
        54: .line 1265
            iconst_0
            istore 18 /* i */
        start local 18 // int i
        55: iconst_0
            istore 19 /* off */
        start local 19 // int off
        56: goto 67
        57: .line 1266
      StackMap locals: sun.java2d.marlin.Stroker float float float float int float[] float float float float float float int float float[] float[] int int int
      StackMap stack:
            aload 0 /* this */
            aload 6 /* mid */
            iload 19 /* off */
            aload 15 /* l */
            aload 16 /* r */
            invokevirtual sun.java2d.marlin.Stroker.computeOffsetQuad:([FI[F[F)I
            istore 17 /* kind */
        58: .line 1268
            aload 0 /* this */
            aload 15 /* l */
            iconst_0
            faload
            aload 15 /* l */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        59: .line 1270
            iload 17 /* kind */
            tableswitch { // 4 - 6
                    4: 63
                    5: 65
                    6: 60
              default: 65
          }
        60: .line 1272
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 15 /* l */
            iconst_2
            faload
            aload 15 /* l */
            iconst_3
            faload
            aload 15 /* l */
            iconst_4
            faload
            aload 15 /* l */
            iconst_5
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitQuadTo:(FFFF)V
        61: .line 1273
            aload 0 /* this */
            aload 16 /* r */
            iconst_0
            faload
            aload 16 /* r */
            iconst_1
            faload
            aload 16 /* r */
            iconst_2
            faload
            aload 16 /* r */
            iconst_3
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitQuadToRev:(FFFF)V
        62: .line 1274
            goto 65
        63: .line 1276
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 15 /* l */
            iconst_2
            faload
            aload 15 /* l */
            iconst_3
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineTo:(FF)V
        64: .line 1277
            aload 0 /* this */
            aload 16 /* r */
            iconst_0
            faload
            aload 16 /* r */
            iconst_1
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        65: .line 1281
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 16 /* r */
            iload 17 /* kind */
            iconst_2
            isub
            faload
            aload 16 /* r */
            iload 17 /* kind */
            iconst_1
            isub
            faload
            invokevirtual sun.java2d.marlin.Stroker.emitLineToRev:(FF)V
        66: .line 1265
            iinc 18 /* i */ 1
            iinc 19 /* off */ 4
      StackMap locals:
      StackMap stack:
        67: iload 18 /* i */
            iload 13 /* nSplits */
            if_icmple 57
        end local 19 // int off
        end local 18 // int i
        68: .line 1284
            aload 0 /* this */
            iconst_1
            putfield sun.java2d.marlin.Stroker.prev:I
        69: .line 1285
            aload 0 /* this */
            fload 7 /* xf */
            putfield sun.java2d.marlin.Stroker.cx0:F
        70: .line 1286
            aload 0 /* this */
            fload 8 /* yf */
            putfield sun.java2d.marlin.Stroker.cy0:F
        71: .line 1287
            aload 0 /* this */
            fload 11 /* dxf */
            putfield sun.java2d.marlin.Stroker.cdx:F
        72: .line 1288
            aload 0 /* this */
            fload 12 /* dyf */
            putfield sun.java2d.marlin.Stroker.cdy:F
        73: .line 1289
            aload 0 /* this */
            aload 15 /* l */
            iload 17 /* kind */
            iconst_2
            isub
            faload
            aload 16 /* r */
            iload 17 /* kind */
            iconst_2
            isub
            faload
            fsub
            fconst_2
            fdiv
            putfield sun.java2d.marlin.Stroker.cmx:F
        74: .line 1290
            aload 0 /* this */
            aload 15 /* l */
            iload 17 /* kind */
            iconst_1
            isub
            faload
            aload 16 /* r */
            iload 17 /* kind */
            iconst_1
            isub
            faload
            fsub
            fconst_2
            fdiv
            putfield sun.java2d.marlin.Stroker.cmy:F
        75: .line 1291
            return
        end local 17 // int kind
        end local 16 // float[] r
        end local 15 // float[] l
        end local 14 // float prevt
        end local 13 // int nSplits
        end local 12 // float dyf
        end local 11 // float dxf
        end local 10 // float dys
        end local 9 // float dxs
        end local 8 // float yf
        end local 7 // float xf
        end local 6 // float[] mid
        end local 5 // int outcode0
        end local 4 // float y2
        end local 3 // float x2
        end local 2 // float y1
        end local 1 // float x1
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   76     0      this  Lsun/java2d/marlin/Stroker;
            0   76     1        x1  F
            0   76     2        y1  F
            0   76     3        x2  F
            0   76     4        y2  F
            1   76     5  outcode0  I
            3   10     6  outcode2  I
            6   10     7  outcode1  I
           11   76     6       mid  [F
           15   76     7        xf  F
           16   76     8        yf  F
           17   76     9       dxs  F
           18   76    10       dys  F
           19   76    11       dxf  F
           20   76    12       dyf  F
           31   33    13       len  F
           35   37    13       len  F
           40   76    13   nSplits  I
           41   76    14     prevt  F
           42   51    15         i  I
           43   51    16       off  I
           45   49    17         t  F
           52   76    15         l  [F
           53   76    16         r  [F
           54   76    17      kind  I
           55   68    18         i  I
           56   68    19       off  I
    MethodParameters:
      Name  Flags
      x1    final
      y1    final
      x2    final
      y2    final

  public long getNativeConsumer();
    descriptor: ()J
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // sun.java2d.marlin.Stroker this
         0: .line 1294
            new java.lang.InternalError
            dup
            ldc "Stroker doesn't use a native consumer"
            invokespecial java.lang.InternalError.<init>:(Ljava/lang/String;)V
            athrow
        end local 0 // sun.java2d.marlin.Stroker this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lsun/java2d/marlin/Stroker;
}
SourceFile: "Stroker.java"
InnerClasses:
  final PolyStack = sun.java2d.marlin.Helpers$PolyStack of sun.java2d.marlin.Helpers