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* accompanied this code).
*
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package javax.swing;
A collection of constants generally used for positioning and orienting
components on the screen.
Author: Jeff Dinkins, Ralph Kar (orientation support) Since: 1.2
/**
* A collection of constants generally used for positioning and orienting
* components on the screen.
*
* @author Jeff Dinkins
* @author Ralph Kar (orientation support)
* @since 1.2
*/
public interface SwingConstants {
The central position in an area. Used for
both compass-direction constants (NORTH, etc.)
and box-orientation constants (TOP, etc.).
/**
* The central position in an area. Used for
* both compass-direction constants (NORTH, etc.)
* and box-orientation constants (TOP, etc.).
*/
public static final int CENTER = 0;
//
// Box-orientation constant used to specify locations in a box.
//
Box-orientation constant used to specify the top of a box.
/**
* Box-orientation constant used to specify the top of a box.
*/
public static final int TOP = 1;
Box-orientation constant used to specify the left side of a box.
/**
* Box-orientation constant used to specify the left side of a box.
*/
public static final int LEFT = 2;
Box-orientation constant used to specify the bottom of a box.
/**
* Box-orientation constant used to specify the bottom of a box.
*/
public static final int BOTTOM = 3;
Box-orientation constant used to specify the right side of a box.
/**
* Box-orientation constant used to specify the right side of a box.
*/
public static final int RIGHT = 4;
//
// Compass-direction constants used to specify a position.
//
Compass-direction North (up).
/**
* Compass-direction North (up).
*/
public static final int NORTH = 1;
Compass-direction north-east (upper right).
/**
* Compass-direction north-east (upper right).
*/
public static final int NORTH_EAST = 2;
Compass-direction east (right).
/**
* Compass-direction east (right).
*/
public static final int EAST = 3;
Compass-direction south-east (lower right).
/**
* Compass-direction south-east (lower right).
*/
public static final int SOUTH_EAST = 4;
Compass-direction south (down).
/**
* Compass-direction south (down).
*/
public static final int SOUTH = 5;
Compass-direction south-west (lower left).
/**
* Compass-direction south-west (lower left).
*/
public static final int SOUTH_WEST = 6;
Compass-direction west (left).
/**
* Compass-direction west (left).
*/
public static final int WEST = 7;
Compass-direction north west (upper left).
/**
* Compass-direction north west (upper left).
*/
public static final int NORTH_WEST = 8;
//
// These constants specify a horizontal or
// vertical orientation. For example, they are
// used by scrollbars and sliders.
//
Horizontal orientation. Used for scrollbars and sliders. /** Horizontal orientation. Used for scrollbars and sliders. */
public static final int HORIZONTAL = 0;
Vertical orientation. Used for scrollbars and sliders. /** Vertical orientation. Used for scrollbars and sliders. */
public static final int VERTICAL = 1;
//
// Constants for orientation support, since some languages are
// left-to-right oriented and some are right-to-left oriented.
// This orientation is currently used by buttons and labels.
//
Identifies the leading edge of text for use with left-to-right
and right-to-left languages. Used by buttons and labels.
/**
* Identifies the leading edge of text for use with left-to-right
* and right-to-left languages. Used by buttons and labels.
*/
public static final int LEADING = 10;
Identifies the trailing edge of text for use with left-to-right
and right-to-left languages. Used by buttons and labels.
/**
* Identifies the trailing edge of text for use with left-to-right
* and right-to-left languages. Used by buttons and labels.
*/
public static final int TRAILING = 11;
Identifies the next direction in a sequence.
Since: 1.4
/**
* Identifies the next direction in a sequence.
*
* @since 1.4
*/
public static final int NEXT = 12;
Identifies the previous direction in a sequence.
Since: 1.4
/**
* Identifies the previous direction in a sequence.
*
* @since 1.4
*/
public static final int PREVIOUS = 13;
}