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* Copyright 2014 Red Hat, Inc., and individual contributors
* as indicated by the @author tags.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.undertow.websockets.core;
import io.undertow.server.protocol.framed.FramePriority;
import java.util.Deque;
import java.util.List;
import java.util.Queue;
import java.util.concurrent.ConcurrentLinkedDeque;
Web socket frame priority
Author: Stuart Douglas
/**
* Web socket frame priority
*
* @author Stuart Douglas
*/
public class WebSocketFramePriority implements FramePriority<WebSocketChannel, StreamSourceFrameChannel, StreamSinkFrameChannel> {
Strict ordering queue. Makes sure that the initial frame for a stream is sent in the order that send() is called.
Required to pass the autobahn test suite with no non-strict performance.
TODO: provide a way to disable this.
/**
* Strict ordering queue. Makes sure that the initial frame for a stream is sent in the order that send() is called.
* <p/>
* Required to pass the autobahn test suite with no non-strict performance.
* <p/>
* TODO: provide a way to disable this.
*/
private final Queue<StreamSinkFrameChannel> strictOrderQueue = new ConcurrentLinkedDeque<>();
private StreamSinkFrameChannel currentFragmentedSender;
boolean closed = false;
boolean immediateCloseFrame = false;
@Override
public boolean insertFrame(StreamSinkFrameChannel newFrame, List<StreamSinkFrameChannel> pendingFrames) {
if (newFrame.getType() != WebSocketFrameType.PONG &&
newFrame.getType() != WebSocketFrameType.PING) {
StreamSinkFrameChannel order = strictOrderQueue.peek();
if (order != null) {
if (order != newFrame && order.isOpen()) {
//generally we want to queue close frames immediately
//however if the close frame is initiated from this side we respect the ordering
//if the close frame is from the other side we have to echo it back immediately
if (newFrame.getType() != WebSocketFrameType.CLOSE) {
return false;
} else if (!newFrame.getWebSocketChannel().isCloseFrameReceived() && !immediateCloseFrame) {
return false;
}
}
if(order == newFrame && newFrame.isFinalFragment()) {
strictOrderQueue.poll();
}
}
}
if (closed) {
//drop the frame
newFrame.markBroken();
return true;
}
if (currentFragmentedSender == null) {
//we are not sending fragmented
if (!newFrame.isWritesShutdown()) {
//start of a fragmented message
currentFragmentedSender = newFrame;
}
if (pendingFrames.isEmpty()) {
pendingFrames.add(newFrame);
} else if (newFrame.getType() == WebSocketFrameType.PING ||
newFrame.getType() == WebSocketFrameType.PONG) {
//add at the start of the queue
int index = 1; //index = 1 because the very first frame may be half written out already
boolean done = false;
//insert before the first frame that is not a ping or pong
while (index < pendingFrames.size()) {
WebSocketFrameType type = pendingFrames.get(index).getType();
if(type != WebSocketFrameType.PING && type != WebSocketFrameType.PONG) {
pendingFrames.add(index, newFrame);
done = true;
break;
}
index++;
}
if(!done) {
pendingFrames.add(newFrame);
}
} else {
pendingFrames.add(newFrame);
}
} else if (newFrame.getType() == WebSocketFrameType.PING ||
newFrame.getType() == WebSocketFrameType.PONG) {
//we stick ping and pong in the middle of fragmentation
if (pendingFrames.isEmpty()) {
pendingFrames.add(newFrame);
} else {
pendingFrames.add(1, newFrame);
}
} else {
//we are currently sending fragmented, we can't queue and non control messages
if (currentFragmentedSender != newFrame) {
return false;
} else {
if (newFrame.isFinalFragment()) {
currentFragmentedSender = null;
}
pendingFrames.add(newFrame);
}
}
if (newFrame.getType() == WebSocketFrameType.CLOSE) {
closed = true;
}
return true;
}
@Override
public void frameAdded(StreamSinkFrameChannel addedFrame, List<StreamSinkFrameChannel> pendingFrames, Deque<StreamSinkFrameChannel> holdFrames) {
if (addedFrame.isFinalFragment()) {
while (true) {
StreamSinkFrameChannel frame = strictOrderQueue.peek();
if(frame == null) {
break;
}
if(holdFrames.contains(frame)) {
if(insertFrame(frame, pendingFrames)) {
holdFrames.remove(frame);
} else {
break;
}
} else {
break;
}
}
while (!holdFrames.isEmpty()) {
StreamSinkFrameChannel frame = holdFrames.peek();
if (insertFrame(frame, pendingFrames)) {
holdFrames.poll();
} else {
return;
}
}
}
}
void addToOrderQueue(final StreamSinkFrameChannel channel) {
if (channel.getType() != WebSocketFrameType.PING && channel.getType() != WebSocketFrameType.PONG) {
strictOrderQueue.add(channel);
}
}
void immediateCloseFrame() {
this.immediateCloseFrame = true;
}
}