final class io.netty.handler.codec.compression.Bzip2HuffmanAllocator
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: io.netty.handler.codec.compression.Bzip2HuffmanAllocator
  super_class: java.lang.Object
{
  private static int first(int[], int, int);
    descriptor: ([III)I
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=3, locals=7, args_size=3
        start local 0 // int[] array
        start local 1 // int i
        start local 2 // int nodesToMove
         0: .line 34
            aload 0 /* array */
            arraylength
            istore 3 /* length */
        start local 3 // int length
         1: .line 35
            iload 1 /* i */
            istore 4 /* limit */
        start local 4 // int limit
         2: .line 36
            aload 0 /* array */
            arraylength
            iconst_2
            isub
            istore 5 /* k */
        start local 5 // int k
         3: .line 38
            goto 6
         4: .line 39
      StackMap locals: int int int
      StackMap stack:
            iload 1 /* i */
            istore 5 /* k */
         5: .line 40
            iload 1 /* i */
            iload 4 /* limit */
            iload 1 /* i */
            isub
            iconst_1
            iadd
            isub
            istore 1 /* i */
         6: .line 38
      StackMap locals:
      StackMap stack:
            iload 1 /* i */
            iload 2 /* nodesToMove */
            if_icmplt 7
            aload 0 /* array */
            iload 1 /* i */
            iaload
            iload 3 /* length */
            irem
            iload 4 /* limit */
            if_icmpgt 4
         7: .line 42
      StackMap locals:
      StackMap stack:
            iload 2 /* nodesToMove */
            iconst_1
            isub
            iload 1 /* i */
            invokestatic java.lang.Math.max:(II)I
            istore 1 /* i */
         8: .line 44
            goto 14
         9: .line 45
      StackMap locals:
      StackMap stack:
            iload 1 /* i */
            iload 5 /* k */
            iadd
            iconst_1
            iushr
            istore 6 /* temp */
        start local 6 // int temp
        10: .line 46
            aload 0 /* array */
            iload 6 /* temp */
            iaload
            iload 3 /* length */
            irem
            iload 4 /* limit */
            if_icmple 13
        11: .line 47
            iload 6 /* temp */
            istore 5 /* k */
        12: .line 48
            goto 14
        13: .line 49
      StackMap locals: int
      StackMap stack:
            iload 6 /* temp */
            istore 1 /* i */
        end local 6 // int temp
        14: .line 44
      StackMap locals:
      StackMap stack:
            iload 5 /* k */
            iload 1 /* i */
            iconst_1
            iadd
            if_icmpgt 9
        15: .line 52
            iload 5 /* k */
            ireturn
        end local 5 // int k
        end local 4 // int limit
        end local 3 // int length
        end local 2 // int nodesToMove
        end local 1 // int i
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   16     0        array  [I
            0   16     1            i  I
            0   16     2  nodesToMove  I
            1   16     3       length  I
            2   16     4        limit  I
            3   16     5            k  I
           10   14     6         temp  I
    MethodParameters:
             Name  Flags
      array        final
      i            
      nodesToMove  final

  private static void setExtendedParentPointers(int[]);
    descriptor: ([I)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=5, locals=6, args_size=1
        start local 0 // int[] array
         0: .line 60
            aload 0 /* array */
            arraylength
            istore 1 /* length */
        start local 1 // int length
         1: .line 61
            aload 0 /* array */
            iconst_0
            dup2
            iaload
            aload 0 /* array */
            iconst_1
            iaload
            iadd
            iastore
         2: .line 63
            iconst_0
            istore 2 /* headNode */
        start local 2 // int headNode
         3: iconst_1
            istore 3 /* tailNode */
        start local 3 // int tailNode
         4: iconst_2
            istore 4 /* topNode */
        start local 4 // int topNode
         5: goto 18
         6: .line 65
      StackMap locals: int[] int int int int
      StackMap stack:
            iload 4 /* topNode */
            iload 1 /* length */
            if_icmpge 7
            aload 0 /* array */
            iload 2 /* headNode */
            iaload
            aload 0 /* array */
            iload 4 /* topNode */
            iaload
            if_icmpge 10
         7: .line 66
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            iload 2 /* headNode */
            iaload
            istore 5 /* temp */
        start local 5 // int temp
         8: .line 67
            aload 0 /* array */
            iload 2 /* headNode */
            iinc 2 /* headNode */ 1
            iload 3 /* tailNode */
            iastore
         9: .line 68
            goto 11
        end local 5 // int temp
        10: .line 69
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            iload 4 /* topNode */
            iinc 4 /* topNode */ 1
            iaload
            istore 5 /* temp */
        start local 5 // int temp
        11: .line 72
      StackMap locals: int
      StackMap stack:
            iload 4 /* topNode */
            iload 1 /* length */
            if_icmpge 12
            iload 2 /* headNode */
            iload 3 /* tailNode */
            if_icmpge 15
            aload 0 /* array */
            iload 2 /* headNode */
            iaload
            aload 0 /* array */
            iload 4 /* topNode */
            iaload
            if_icmpge 15
        12: .line 73
      StackMap locals:
      StackMap stack:
            iload 5 /* temp */
            aload 0 /* array */
            iload 2 /* headNode */
            iaload
            iadd
            istore 5 /* temp */
        13: .line 74
            aload 0 /* array */
            iload 2 /* headNode */
            iinc 2 /* headNode */ 1
            iload 3 /* tailNode */
            iload 1 /* length */
            iadd
            iastore
        14: .line 75
            goto 16
        15: .line 76
      StackMap locals:
      StackMap stack:
            iload 5 /* temp */
            aload 0 /* array */
            iload 4 /* topNode */
            iinc 4 /* topNode */ 1
            iaload
            iadd
            istore 5 /* temp */
        16: .line 78
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            iload 3 /* tailNode */
            iload 5 /* temp */
            iastore
        end local 5 // int temp
        17: .line 63
            iinc 3 /* tailNode */ 1
      StackMap locals:
      StackMap stack:
        18: iload 3 /* tailNode */
            iload 1 /* length */
            iconst_1
            isub
            if_icmplt 6
        end local 4 // int topNode
        end local 3 // int tailNode
        end local 2 // int headNode
        19: .line 80
            return
        end local 1 // int length
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   20     0     array  [I
            1   20     1    length  I
            3   19     2  headNode  I
            4   19     3  tailNode  I
            5   19     4   topNode  I
            8   10     5      temp  I
           11   17     5      temp  I
    MethodParameters:
       Name  Flags
      array  final

  private static int findNodesToRelocate(int[], int);
    descriptor: ([II)I
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=3, locals=4, args_size=2
        start local 0 // int[] array
        start local 1 // int maximumLength
         0: .line 89
            aload 0 /* array */
            arraylength
            iconst_2
            isub
            istore 2 /* currentNode */
        start local 2 // int currentNode
         1: .line 90
            iconst_1
            istore 3 /* currentDepth */
        start local 3 // int currentDepth
         2: goto 5
         3: .line 91
      StackMap locals: int int
      StackMap stack:
            aload 0 /* array */
            iload 2 /* currentNode */
            iconst_1
            isub
            iconst_0
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.first:([III)I
            istore 2 /* currentNode */
         4: .line 90
            iinc 3 /* currentDepth */ 1
      StackMap locals:
      StackMap stack:
         5: iload 3 /* currentDepth */
            iload 1 /* maximumLength */
            iconst_1
            isub
            if_icmpge 6
            iload 2 /* currentNode */
            iconst_1
            if_icmpgt 3
        end local 3 // int currentDepth
         6: .line 93
      StackMap locals:
      StackMap stack:
            iload 2 /* currentNode */
            ireturn
        end local 2 // int currentNode
        end local 1 // int maximumLength
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot           Name  Signature
            0    7     0          array  [I
            0    7     1  maximumLength  I
            1    7     2    currentNode  I
            2    6     3   currentDepth  I
    MethodParameters:
               Name  Flags
      array          final
      maximumLength  final

  private static void allocateNodeLengths(int[]);
    descriptor: ([I)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=3, locals=7, args_size=1
        start local 0 // int[] array
         0: .line 101
            aload 0 /* array */
            arraylength
            iconst_2
            isub
            istore 1 /* firstNode */
        start local 1 // int firstNode
         1: .line 102
            aload 0 /* array */
            arraylength
            iconst_1
            isub
            istore 2 /* nextNode */
        start local 2 // int nextNode
         2: .line 104
            iconst_1
            istore 3 /* currentDepth */
        start local 3 // int currentDepth
         3: iconst_2
            istore 4 /* availableNodes */
        start local 4 // int availableNodes
         4: goto 14
         5: .line 105
      StackMap locals: int[] int int int int
      StackMap stack:
            iload 1 /* firstNode */
            istore 5 /* lastNode */
        start local 5 // int lastNode
         6: .line 106
            aload 0 /* array */
            iload 5 /* lastNode */
            iconst_1
            isub
            iconst_0
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.first:([III)I
            istore 1 /* firstNode */
         7: .line 108
            iload 4 /* availableNodes */
            iload 5 /* lastNode */
            iload 1 /* firstNode */
            isub
            isub
            istore 6 /* i */
        start local 6 // int i
         8: goto 11
         9: .line 109
      StackMap locals: int int
      StackMap stack:
            aload 0 /* array */
            iload 2 /* nextNode */
            iinc 2 /* nextNode */ -1
            iload 3 /* currentDepth */
            iastore
        10: .line 108
            iinc 6 /* i */ -1
      StackMap locals:
      StackMap stack:
        11: iload 6 /* i */
            ifgt 9
        end local 6 // int i
        12: .line 112
            iload 5 /* lastNode */
            iload 1 /* firstNode */
            isub
            iconst_1
            ishl
            istore 4 /* availableNodes */
        end local 5 // int lastNode
        13: .line 104
            iinc 3 /* currentDepth */ 1
      StackMap locals:
      StackMap stack:
        14: iload 4 /* availableNodes */
            ifgt 5
        end local 4 // int availableNodes
        end local 3 // int currentDepth
        15: .line 114
            return
        end local 2 // int nextNode
        end local 1 // int firstNode
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot            Name  Signature
            0   16     0           array  [I
            1   16     1       firstNode  I
            2   16     2        nextNode  I
            3   15     3    currentDepth  I
            4   15     4  availableNodes  I
            6   13     5        lastNode  I
            8   12     6               i  I
    MethodParameters:
       Name  Flags
      array  final

  private static void allocateNodeLengthsWithRelocation(int[], int, int);
    descriptor: ([III)V
    flags: (0x000a) ACC_PRIVATE, ACC_STATIC
    Code:
      stack=4, locals=11, args_size=3
        start local 0 // int[] array
        start local 1 // int nodesToMove
        start local 2 // int insertDepth
         0: .line 124
            aload 0 /* array */
            arraylength
            iconst_2
            isub
            istore 3 /* firstNode */
        start local 3 // int firstNode
         1: .line 125
            aload 0 /* array */
            arraylength
            iconst_1
            isub
            istore 4 /* nextNode */
        start local 4 // int nextNode
         2: .line 126
            iload 2 /* insertDepth */
            iconst_1
            if_icmpne 3
            iconst_2
            goto 4
      StackMap locals: int int
      StackMap stack:
         3: iconst_1
      StackMap locals:
      StackMap stack: int
         4: istore 5 /* currentDepth */
        start local 5 // int currentDepth
         5: .line 127
            iload 2 /* insertDepth */
            iconst_1
            if_icmpne 6
            iload 1 /* nodesToMove */
            iconst_2
            isub
            goto 7
      StackMap locals: int
      StackMap stack:
         6: iload 1 /* nodesToMove */
      StackMap locals:
      StackMap stack: int
         7: istore 6 /* nodesLeftToMove */
        start local 6 // int nodesLeftToMove
         8: .line 129
            iload 5 /* currentDepth */
            iconst_1
            ishl
            istore 7 /* availableNodes */
        start local 7 // int availableNodes
         9: goto 30
        10: .line 130
      StackMap locals: int int
      StackMap stack:
            iload 3 /* firstNode */
            istore 8 /* lastNode */
        start local 8 // int lastNode
        11: .line 131
            iload 3 /* firstNode */
            iload 1 /* nodesToMove */
            if_icmpgt 12
            iload 3 /* firstNode */
            goto 13
      StackMap locals: int
      StackMap stack:
        12: aload 0 /* array */
            iload 8 /* lastNode */
            iconst_1
            isub
            iload 1 /* nodesToMove */
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.first:([III)I
      StackMap locals:
      StackMap stack: int
        13: istore 3 /* firstNode */
        14: .line 133
            iconst_0
            istore 9 /* offset */
        start local 9 // int offset
        15: .line 134
            iload 5 /* currentDepth */
            iload 2 /* insertDepth */
            if_icmplt 18
        16: .line 135
            iload 6 /* nodesLeftToMove */
            iconst_1
            iload 5 /* currentDepth */
            iload 2 /* insertDepth */
            isub
            ishl
            invokestatic java.lang.Math.min:(II)I
            istore 9 /* offset */
        17: .line 136
            goto 22
      StackMap locals: int
      StackMap stack:
        18: iload 5 /* currentDepth */
            iload 2 /* insertDepth */
            iconst_1
            isub
            if_icmpne 22
        19: .line 137
            iconst_1
            istore 9 /* offset */
        20: .line 138
            aload 0 /* array */
            iload 3 /* firstNode */
            iaload
            iload 8 /* lastNode */
            if_icmpne 22
        21: .line 139
            iinc 3 /* firstNode */ 1
        22: .line 143
      StackMap locals:
      StackMap stack:
            iload 7 /* availableNodes */
            iload 8 /* lastNode */
            iload 3 /* firstNode */
            isub
            iload 9 /* offset */
            iadd
            isub
            istore 10 /* i */
        start local 10 // int i
        23: goto 26
        24: .line 144
      StackMap locals: int
      StackMap stack:
            aload 0 /* array */
            iload 4 /* nextNode */
            iinc 4 /* nextNode */ -1
            iload 5 /* currentDepth */
            iastore
        25: .line 143
            iinc 10 /* i */ -1
      StackMap locals:
      StackMap stack:
        26: iload 10 /* i */
            ifgt 24
        end local 10 // int i
        27: .line 147
            iload 6 /* nodesLeftToMove */
            iload 9 /* offset */
            isub
            istore 6 /* nodesLeftToMove */
        28: .line 148
            iload 8 /* lastNode */
            iload 3 /* firstNode */
            isub
            iload 9 /* offset */
            iadd
            iconst_1
            ishl
            istore 7 /* availableNodes */
        end local 9 // int offset
        end local 8 // int lastNode
        29: .line 129
            iinc 5 /* currentDepth */ 1
      StackMap locals:
      StackMap stack:
        30: iload 7 /* availableNodes */
            ifgt 10
        end local 7 // int availableNodes
        31: .line 150
            return
        end local 6 // int nodesLeftToMove
        end local 5 // int currentDepth
        end local 4 // int nextNode
        end local 3 // int firstNode
        end local 2 // int insertDepth
        end local 1 // int nodesToMove
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0   32     0            array  [I
            0   32     1      nodesToMove  I
            0   32     2      insertDepth  I
            1   32     3        firstNode  I
            2   32     4         nextNode  I
            5   32     5     currentDepth  I
            8   32     6  nodesLeftToMove  I
            9   31     7   availableNodes  I
           11   29     8         lastNode  I
           15   29     9           offset  I
           23   27    10                i  I
    MethodParameters:
             Name  Flags
      array        final
      nodesToMove  final
      insertDepth  final

  static void allocateHuffmanCodeLengths(int[], int);
    descriptor: ([II)V
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=4, args_size=2
        start local 0 // int[] array
        start local 1 // int maximumLength
         0: .line 159
            aload 0 /* array */
            arraylength
            tableswitch { // 1 - 2
                    1: 2
                    2: 1
              default: 4
          }
         1: .line 161
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            iconst_1
            iconst_1
            iastore
         2: .line 164
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            iconst_0
            iconst_1
            iastore
         3: .line 165
            return
         4: .line 169
      StackMap locals:
      StackMap stack:
            aload 0 /* array */
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.setExtendedParentPointers:([I)V
         5: .line 172
            aload 0 /* array */
            iload 1 /* maximumLength */
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.findNodesToRelocate:([II)I
            istore 2 /* nodesToRelocate */
        start local 2 // int nodesToRelocate
         6: .line 175
            aload 0 /* array */
            iconst_0
            iaload
            aload 0 /* array */
            arraylength
            irem
            iload 2 /* nodesToRelocate */
            if_icmplt 9
         7: .line 176
            aload 0 /* array */
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.allocateNodeLengths:([I)V
         8: .line 177
            goto 11
         9: .line 178
      StackMap locals: int
      StackMap stack:
            iload 1 /* maximumLength */
            bipush 32
            iload 2 /* nodesToRelocate */
            iconst_1
            isub
            invokestatic java.lang.Integer.numberOfLeadingZeros:(I)I
            isub
            isub
            istore 3 /* insertDepth */
        start local 3 // int insertDepth
        10: .line 179
            aload 0 /* array */
            iload 2 /* nodesToRelocate */
            iload 3 /* insertDepth */
            invokestatic io.netty.handler.codec.compression.Bzip2HuffmanAllocator.allocateNodeLengthsWithRelocation:([III)V
        end local 3 // int insertDepth
        11: .line 181
      StackMap locals:
      StackMap stack:
            return
        end local 2 // int nodesToRelocate
        end local 1 // int maximumLength
        end local 0 // int[] array
      LocalVariableTable:
        Start  End  Slot             Name  Signature
            0   12     0            array  [I
            0   12     1    maximumLength  I
            6   12     2  nodesToRelocate  I
           10   11     3      insertDepth  I
    MethodParameters:
               Name  Flags
      array          final
      maximumLength  final

  private void <init>();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // io.netty.handler.codec.compression.Bzip2HuffmanAllocator this
         0: .line 183
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
            return
        end local 0 // io.netty.handler.codec.compression.Bzip2HuffmanAllocator this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lio/netty/handler/codec/compression/Bzip2HuffmanAllocator;
}
SourceFile: "Bzip2HuffmanAllocator.java"