/*
 * Copyright 2012 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package io.netty.buffer;

Implementations are responsible to allocate buffers. Implementations of this interface are expected to be thread-safe.
/** * Implementations are responsible to allocate buffers. Implementations of this interface are expected to be * thread-safe. */
public interface ByteBufAllocator { ByteBufAllocator DEFAULT = ByteBufUtil.DEFAULT_ALLOCATOR;
Allocate a ByteBuf. If it is a direct or heap buffer depends on the actual implementation.
/** * Allocate a {@link ByteBuf}. If it is a direct or heap buffer * depends on the actual implementation. */
ByteBuf buffer();
Allocate a ByteBuf with the given initial capacity. If it is a direct or heap buffer depends on the actual implementation.
/** * Allocate a {@link ByteBuf} with the given initial capacity. * If it is a direct or heap buffer depends on the actual implementation. */
ByteBuf buffer(int initialCapacity);
Allocate a ByteBuf with the given initial capacity and the given maximal capacity. If it is a direct or heap buffer depends on the actual implementation.
/** * Allocate a {@link ByteBuf} with the given initial capacity and the given * maximal capacity. If it is a direct or heap buffer depends on the actual * implementation. */
ByteBuf buffer(int initialCapacity, int maxCapacity);
Allocate a ByteBuf, preferably a direct buffer which is suitable for I/O.
/** * Allocate a {@link ByteBuf}, preferably a direct buffer which is suitable for I/O. */
ByteBuf ioBuffer();
Allocate a ByteBuf, preferably a direct buffer which is suitable for I/O.
/** * Allocate a {@link ByteBuf}, preferably a direct buffer which is suitable for I/O. */
ByteBuf ioBuffer(int initialCapacity);
Allocate a ByteBuf, preferably a direct buffer which is suitable for I/O.
/** * Allocate a {@link ByteBuf}, preferably a direct buffer which is suitable for I/O. */
ByteBuf ioBuffer(int initialCapacity, int maxCapacity);
Allocate a heap ByteBuf.
/** * Allocate a heap {@link ByteBuf}. */
ByteBuf heapBuffer();
Allocate a heap ByteBuf with the given initial capacity.
/** * Allocate a heap {@link ByteBuf} with the given initial capacity. */
ByteBuf heapBuffer(int initialCapacity);
Allocate a heap ByteBuf with the given initial capacity and the given maximal capacity.
/** * Allocate a heap {@link ByteBuf} with the given initial capacity and the given * maximal capacity. */
ByteBuf heapBuffer(int initialCapacity, int maxCapacity);
Allocate a direct ByteBuf.
/** * Allocate a direct {@link ByteBuf}. */
ByteBuf directBuffer();
Allocate a direct ByteBuf with the given initial capacity.
/** * Allocate a direct {@link ByteBuf} with the given initial capacity. */
ByteBuf directBuffer(int initialCapacity);
Allocate a direct ByteBuf with the given initial capacity and the given maximal capacity.
/** * Allocate a direct {@link ByteBuf} with the given initial capacity and the given * maximal capacity. */
ByteBuf directBuffer(int initialCapacity, int maxCapacity);
Allocate a CompositeByteBuf. If it is a direct or heap buffer depends on the actual implementation.
/** * Allocate a {@link CompositeByteBuf}. * If it is a direct or heap buffer depends on the actual implementation. */
CompositeByteBuf compositeBuffer();
Allocate a CompositeByteBuf with the given maximum number of components that can be stored in it. If it is a direct or heap buffer depends on the actual implementation.
/** * Allocate a {@link CompositeByteBuf} with the given maximum number of components that can be stored in it. * If it is a direct or heap buffer depends on the actual implementation. */
CompositeByteBuf compositeBuffer(int maxNumComponents);
Allocate a heap CompositeByteBuf.
/** * Allocate a heap {@link CompositeByteBuf}. */
CompositeByteBuf compositeHeapBuffer();
Allocate a heap CompositeByteBuf with the given maximum number of components that can be stored in it.
/** * Allocate a heap {@link CompositeByteBuf} with the given maximum number of components that can be stored in it. */
CompositeByteBuf compositeHeapBuffer(int maxNumComponents);
Allocate a direct CompositeByteBuf.
/** * Allocate a direct {@link CompositeByteBuf}. */
CompositeByteBuf compositeDirectBuffer();
Allocate a direct CompositeByteBuf with the given maximum number of components that can be stored in it.
/** * Allocate a direct {@link CompositeByteBuf} with the given maximum number of components that can be stored in it. */
CompositeByteBuf compositeDirectBuffer(int maxNumComponents);
Returns true if direct ByteBuf's are pooled
/** * Returns {@code true} if direct {@link ByteBuf}'s are pooled */
boolean isDirectBufferPooled();
Calculate the new capacity of a ByteBuf that is used when a ByteBuf needs to expand by the minNewCapacity with maxCapacity as upper-bound.
/** * Calculate the new capacity of a {@link ByteBuf} that is used when a {@link ByteBuf} needs to expand by the * {@code minNewCapacity} with {@code maxCapacity} as upper-bound. */
int calculateNewCapacity(int minNewCapacity, int maxCapacity); }