/*
 * Copyright 2017-2020 original authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * https://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package io.micronaut.runtime.server;

import io.micronaut.runtime.EmbeddedApplication;

import java.net.URI;
import java.net.URL;

An EmbeddedServer is a general abstraction to manage the lifecycle of any server implementation within a running Micronaut application.

Author:Graeme Rocher
Since:1.0
/** * <p>An EmbeddedServer is a general abstraction to manage the lifecycle of any server implementation within * a running Micronaut application.</p> * * @author Graeme Rocher * @since 1.0 */
public interface EmbeddedServer extends EmbeddedApplication<EmbeddedServer> {
Returns:The port exposed by the server
/** * @return The port exposed by the server */
int getPort();
Returns:The host of the server
/** * @return The host of the server */
String getHost();
Returns:The scheme of the server (http/https)
/** * @return The scheme of the server (http/https) */
String getScheme();
Returns:The full URL to the server
/** * @return The full URL to the server */
URL getURL();
Returns:The full URI to the server
/** * @return The full URI to the server */
URI getURI(); @Override default boolean isServer() { return true; }
Most servers provide a way to block such that the server doesn't exit, however some require the creation of a keep alive thread.
Returns:True if the server should be kept alive.
/** * Most servers provide a way to block such that the server doesn't exit, however some require the creation of a keep alive thread. * * @return True if the server should be kept alive. */
default boolean isKeepAlive() { return true; } }