Copyright (C) 2009-2013 Barchart, Inc. All rights reserved. Licensed under the OSI BSD License. http://www.opensource.org/licenses/bsd-license.php
/** * Copyright (C) 2009-2013 Barchart, Inc. <http://www.barchart.com/> * * All rights reserved. Licensed under the OSI BSD License. * * http://www.opensource.org/licenses/bsd-license.php */
package com.barchart.udt.net; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.net.InetAddress; import java.net.ServerSocket; import java.net.SocketAddress; import java.net.SocketException; import java.net.SocketTimeoutException; import java.nio.channels.SocketChannel;
compatibility verification interface
/** * compatibility verification interface */
public interface IceSocket {
Connects this socket to the server.
Params:
  • endpoint – the SocketAddress
Throws:
Since:1.4 spec JSR-51
/** * Connects this socket to the server. * * @param endpoint * the <code>SocketAddress</code> * @throws IOException * if an error occurs during the connection * @throws java.nio.channels.IllegalBlockingModeException * if this socket has an associated channel, and the channel is * in non-blocking mode * @throws IllegalArgumentException * if endpoint is null or is a SocketAddress subclass not * supported by this socket * @since 1.4 spec JSR-51 */
void connect(SocketAddress endpoint) throws IOException;
Connects this socket to the server with a specified timeout value. A timeout of zero is interpreted as an infinite timeout. The connection will then block until established or an error occurs.
Params:
  • endpoint – the SocketAddress
  • timeout – the timeout value to be used in milliseconds.
Throws:
Since:1.4 spec JSR-51
/** * Connects this socket to the server with a specified timeout value. A * timeout of zero is interpreted as an infinite timeout. The connection * will then block until established or an error occurs. * * @param endpoint * the <code>SocketAddress</code> * @param timeout * the timeout value to be used in milliseconds. * @throws IOException * if an error occurs during the connection * @throws SocketTimeoutException * if timeout expires before connecting * @throws java.nio.channels.IllegalBlockingModeException * if this socket has an associated channel, and the channel is * in non-blocking mode * @throws IllegalArgumentException * if endpoint is null or is a SocketAddress subclass not * supported by this socket * @since 1.4 spec JSR-51 */
void connect(SocketAddress endpoint, int timeout) throws IOException;
Binds the socket to a local address.

If the address is null, then the system will pick up an ephemeral port and a valid local address to bind the socket.

Params:
  • bindpoint – the SocketAddress to bind to
Throws:
  • IOException – if the bind operation fails, or if the socket is already bound.
  • IllegalArgumentException – if bindpoint is a SocketAddress subclass not supported by this socket
See Also:
Since:1.4
/** * Binds the socket to a local address. * <P> * If the address is <code>null</code>, then the system will pick up an * ephemeral port and a valid local address to bind the socket. * * @param bindpoint * the <code>SocketAddress</code> to bind to * @throws IOException * if the bind operation fails, or if the socket is already * bound. * @throws IllegalArgumentException * if bindpoint is a SocketAddress subclass not supported by * this socket * * @since 1.4 * @see #isBound */
void bind(SocketAddress bindpoint) throws IOException;
Returns the address to which the socket is connected.
Returns:the remote IP address to which this socket is connected, or null if the socket is not connected.
/** * Returns the address to which the socket is connected. * * @return the remote IP address to which this socket is connected, or * <code>null</code> if the socket is not connected. */
InetAddress getInetAddress();
Gets the local address to which the socket is bound.
Returns:the local address to which the socket is bound or InetAddress.anyLocalAddress() if the socket is not bound yet.
Since:JDK1.1
/** * Gets the local address to which the socket is bound. * * @return the local address to which the socket is bound or * <code>InetAddress.anyLocalAddress()</code> if the socket is not * bound yet. * @since JDK1.1 */
InetAddress getLocalAddress();
Returns the remote port to which this socket is connected.
Returns:the remote port number to which this socket is connected, or 0 if the socket is not connected yet.
/** * Returns the remote port to which this socket is connected. * * @return the remote port number to which this socket is connected, or 0 if * the socket is not connected yet. */
int getPort();
Returns the local port to which this socket is bound.
Returns:the local port number to which this socket is bound or -1 if the socket is not bound yet.
/** * Returns the local port to which this socket is bound. * * @return the local port number to which this socket is bound or -1 if the * socket is not bound yet. */
int getLocalPort();
Returns the address of the endpoint this socket is connected to, or null if it is unconnected.
See Also:
Returns:a SocketAddress reprensenting the remote endpoint of this socket, or null if it is not connected yet.
Since:1.4
/** * Returns the address of the endpoint this socket is connected to, or * <code>null</code> if it is unconnected. * * @return a <code>SocketAddress</code> reprensenting the remote endpoint of * this socket, or <code>null</code> if it is not connected yet. * @see #getInetAddress() * @see #getPort() * @see #connect(SocketAddress, int) * @see #connect(SocketAddress) * @since 1.4 */
SocketAddress getRemoteSocketAddress();
Returns the address of the endpoint this socket is bound to, or null if it is not bound yet.
See Also:
Returns:a SocketAddress representing the local endpoint of this socket, or null if it is not bound yet.
Since:1.4
/** * Returns the address of the endpoint this socket is bound to, or * <code>null</code> if it is not bound yet. * * @return a <code>SocketAddress</code> representing the local endpoint of * this socket, or <code>null</code> if it is not bound yet. * @see #getLocalAddress() * @see #getLocalPort() * @see #bind(SocketAddress) * @since 1.4 */
SocketAddress getLocalSocketAddress();
Returns the unique SocketChannel object associated with this socket, if any.

A socket will have a channel if, and only if, the channel itself was created via the SocketChannel.open or ServerSocketChannel.accept methods.

Returns:the socket channel associated with this socket, or null if this socket was not created for a channel
Since:1.4 spec JSR-51
/** * Returns the unique {@link java.nio.channels.SocketChannel SocketChannel} * object associated with this socket, if any. * * <p> * A socket will have a channel if, and only if, the channel itself was * created via the {@link java.nio.channels.SocketChannel#open * SocketChannel.open} or * {@link java.nio.channels.ServerSocketChannel#accept * ServerSocketChannel.accept} methods. * * @return the socket channel associated with this socket, or <tt>null</tt> * if this socket was not created for a channel * * @since 1.4 spec JSR-51 */
SocketChannel getChannel();
Returns an input stream for this socket.

If this socket has an associated channel then the resulting input stream delegates all of its operations to the channel. If the channel is in non-blocking mode then the input stream's read operations will throw an IllegalBlockingModeException.

Under abnormal conditions the underlying connection may be broken by the remote host or the network software (for example a connection reset in the case of TCP connections). When a broken connection is detected by the network software the following applies to the returned input stream :-

  • The network software may discard bytes that are buffered by the socket. Bytes that aren't discarded by the network software can be read using read.

  • If there are no bytes buffered on the socket, or all buffered bytes have been consumed by read, then all subsequent calls to read will throw an IOException.

  • If there are no bytes buffered on the socket, and the socket has not been closed using close, then available will return 0.

Closing the returned InputStream will close the associated socket.

Throws:
  • IOException – if an I/O error occurs when creating the input stream, the socket is closed, the socket is not connected, or the socket input has been shutdown using shutdownInput() revised 1.4 spec JSR-51
Returns:an input stream for reading bytes from this socket.
/** * Returns an input stream for this socket. * * <p> * If this socket has an associated channel then the resulting input stream * delegates all of its operations to the channel. If the channel is in * non-blocking mode then the input stream's <tt>read</tt> operations will * throw an {@link java.nio.channels.IllegalBlockingModeException}. * * <p> * Under abnormal conditions the underlying connection may be broken by the * remote host or the network software (for example a connection reset in * the case of TCP connections). When a broken connection is detected by the * network software the following applies to the returned input stream :- * * <ul> * * <li> * <p> * The network software may discard bytes that are buffered by the socket. * Bytes that aren't discarded by the network software can be read using * {@link java.io.InputStream#read read}. * * <li> * <p> * If there are no bytes buffered on the socket, or all buffered bytes have * been consumed by {@link java.io.InputStream#read read}, then all * subsequent calls to {@link java.io.InputStream#read read} will throw an * {@link java.io.IOException IOException}. * * <li> * <p> * If there are no bytes buffered on the socket, and the socket has not been * closed using {@link #close close}, then * {@link java.io.InputStream#available available} will return * <code>0</code>. * * </ul> * * <p> * Closing the returned {@link java.io.InputStream InputStream} will close * the associated socket. * * @return an input stream for reading bytes from this socket. * @exception IOException * if an I/O error occurs when creating the input stream, the * socket is closed, the socket is not connected, or the * socket input has been shutdown using * {@link #shutdownInput()} * * revised 1.4 spec JSR-51 */
InputStream getInputStream() throws IOException;
Returns an output stream for this socket.

If this socket has an associated channel then the resulting output stream delegates all of its operations to the channel. If the channel is in non-blocking mode then the output stream's write operations will throw an IllegalBlockingModeException.

Closing the returned OutputStream will close the associated socket.

Throws:
  • IOException – if an I/O error occurs when creating the output stream or if the socket is not connected. revised 1.4 spec JSR-51
Returns:an output stream for writing bytes to this socket.
/** * Returns an output stream for this socket. * * <p> * If this socket has an associated channel then the resulting output stream * delegates all of its operations to the channel. If the channel is in * non-blocking mode then the output stream's <tt>write</tt> operations will * throw an {@link java.nio.channels.IllegalBlockingModeException}. * * <p> * Closing the returned {@link java.io.OutputStream OutputStream} will close * the associated socket. * * @return an output stream for writing bytes to this socket. * @exception IOException * if an I/O error occurs when creating the output stream or * if the socket is not connected. revised 1.4 spec JSR-51 */
OutputStream getOutputStream() throws IOException;
Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm).
Params:
  • on – true to enable TCP_NODELAY, false to disable.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Since:JDK1.1
/** * Enable/disable TCP_NODELAY (disable/enable Nagle's algorithm). * * @param on * <code>true</code> to enable TCP_NODELAY, <code>false</code> to * disable. * * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * * @since JDK1.1 * * @see #getTcpNoDelay() */
void setTcpNoDelay(boolean on) throws SocketException;
Tests if TCP_NODELAY is enabled.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:a boolean indicating whether or not TCP_NODELAY is enabled.
Since:JDK1.1
/** * Tests if TCP_NODELAY is enabled. * * @return a <code>boolean</code> indicating whether or not TCP_NODELAY is * enabled. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since JDK1.1 * @see #setTcpNoDelay(boolean) */
boolean getTcpNoDelay() throws SocketException;
Enable/disable SO_LINGER with the specified linger time in seconds. The maximum timeout value is platform specific. The setting only affects socket close.
Params:
  • on – whether or not to linger on.
  • linger – how long to linger for, if on is true.
Throws:
See Also:
Since:JDK1.1
/** * Enable/disable SO_LINGER with the specified linger time in seconds. The * maximum timeout value is platform specific. * * The setting only affects socket close. * * @param on * whether or not to linger on. * @param linger * how long to linger for, if on is true. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @exception IllegalArgumentException * if the linger value is negative. * @since JDK1.1 * @see #getSoLinger() */
void setSoLinger(boolean on, int linger) throws SocketException;
Returns setting for SO_LINGER. -1 returns implies that the option is disabled. The setting only affects socket close.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:the setting for SO_LINGER.
Since:JDK1.1
/** * Returns setting for SO_LINGER. -1 returns implies that the option is * disabled. * * The setting only affects socket close. * * @return the setting for SO_LINGER. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since JDK1.1 * @see #setSoLinger(boolean, int) */
int getSoLinger() throws SocketException;
Send one byte of urgent data on the socket. The byte to be sent is the lowest eight bits of the data parameter. The urgent byte is sent after any preceding writes to the socket OutputStream and before any future writes to the OutputStream.
Params:
  • data – The byte of data to send
Throws:
Since:1.4
/** * Send one byte of urgent data on the socket. The byte to be sent is the * lowest eight bits of the data parameter. The urgent byte is sent after * any preceding writes to the socket OutputStream and before any future * writes to the OutputStream. * * @param data * The byte of data to send * @exception IOException * if there is an error sending the data. * @since 1.4 */
void sendUrgentData(int data) throws IOException;
Enable/disable OOBINLINE (receipt of TCP urgent data) By default, this option is disabled and TCP urgent data received on a socket is silently discarded. If the user wishes to receive urgent data, then this option must be enabled. When enabled, urgent data is received inline with normal data.

Note, only limited support is provided for handling incoming urgent data. In particular, no notification of incoming urgent data is provided and there is no capability to distinguish between normal data and urgent data unless provided by a higher level protocol.

Params:
  • on – true to enable OOBINLINE, false to disable.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Since:1.4
/** * Enable/disable OOBINLINE (receipt of TCP urgent data) * * By default, this option is disabled and TCP urgent data received on a * socket is silently discarded. If the user wishes to receive urgent data, * then this option must be enabled. When enabled, urgent data is received * inline with normal data. * <p> * Note, only limited support is provided for handling incoming urgent data. * In particular, no notification of incoming urgent data is provided and * there is no capability to distinguish between normal data and urgent data * unless provided by a higher level protocol. * * @param on * <code>true</code> to enable OOBINLINE, <code>false</code> to * disable. * * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * * @since 1.4 * * @see #getOOBInline() */
void setOOBInline(boolean on) throws SocketException;
Tests if OOBINLINE is enabled.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:a boolean indicating whether or not OOBINLINE is enabled.
Since:1.4
/** * Tests if OOBINLINE is enabled. * * @return a <code>boolean</code> indicating whether or not OOBINLINE is * enabled. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since 1.4 * @see #setOOBInline(boolean) */
boolean getOOBInline() throws SocketException;
Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. With this option set to a non-zero timeout, a read() call on the InputStream associated with this Socket will block for only this amount of time. If the timeout expires, a java.net.SocketTimeoutException is raised, though the Socket is still valid. The option must be enabled prior to entering the blocking operation to have effect. The timeout must be > 0. A timeout of zero is interpreted as an infinite timeout.
Params:
  • timeout – the specified timeout, in milliseconds.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Since:JDK 1.1
/** * Enable/disable SO_TIMEOUT with the specified timeout, in milliseconds. * With this option set to a non-zero timeout, a read() call on the * InputStream associated with this Socket will block for only this amount * of time. If the timeout expires, a <B>java.net.SocketTimeoutException</B> * is raised, though the Socket is still valid. The option <B>must</B> be * enabled prior to entering the blocking operation to have effect. The * timeout must be > 0. A timeout of zero is interpreted as an infinite * timeout. * * @param timeout * the specified timeout, in milliseconds. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since JDK 1.1 * @see #getSoTimeout() */
void setSoTimeout(int timeout) throws SocketException;
Returns setting for SO_TIMEOUT. 0 returns implies that the option is disabled (i.e., timeout of infinity).
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:the setting for SO_TIMEOUT
Since:JDK1.1
/** * Returns setting for SO_TIMEOUT. 0 returns implies that the option is * disabled (i.e., timeout of infinity). * * @return the setting for SO_TIMEOUT * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since JDK1.1 * @see #setSoTimeout(int) */
int getSoTimeout() throws SocketException;
Sets the SO_SNDBUF option to the specified value for this Socket . The SO_SNDBUF option is used by the platform's networking code as a hint for the size to set the underlying network I/O buffers.

Because SO_SNDBUF is a hint, applications that want to verify what size the buffers were set to should call getSendBufferSize().

Params:
  • size – the size to which to set the send buffer size. This value must be greater than 0.
Throws:
See Also:
Since:1.2
/** * Sets the SO_SNDBUF option to the specified value for this <tt>Socket</tt> * . The SO_SNDBUF option is used by the platform's networking code as a * hint for the size to set the underlying network I/O buffers. * * <p> * Because SO_SNDBUF is a hint, applications that want to verify what size * the buffers were set to should call {@link #getSendBufferSize()}. * * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * * @param size * the size to which to set the send buffer size. This value must * be greater than 0. * * @exception IllegalArgumentException * if the value is 0 or is negative. * * @see #getSendBufferSize() * @since 1.2 */
void setSendBufferSize(int size) throws SocketException;
Get value of the SO_SNDBUF option for this Socket, that is the buffer size used by the platform for output on this Socket.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:the value of the SO_SNDBUF option for this Socket.
Since:1.2
/** * Get value of the SO_SNDBUF option for this <tt>Socket</tt>, that is the * buffer size used by the platform for output on this <tt>Socket</tt>. * * @return the value of the SO_SNDBUF option for this <tt>Socket</tt>. * * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * * @see #setSendBufferSize(int) * @since 1.2 */
int getSendBufferSize() throws SocketException;
Sets the SO_RCVBUF option to the specified value for this Socket . The SO_RCVBUF option is used by the platform's networking code as a hint for the size to set the underlying network I/O buffers.

Increasing the receive buffer size can increase the performance of network I/O for high-volume connection, while decreasing it can help reduce the backlog of incoming data.

Because SO_RCVBUF is a hint, applications that want to verify what size the buffers were set to should call getReceiveBufferSize().

The value of SO_RCVBUF is also used to set the TCP receive window that is advertized to the remote peer. Generally, the window size can be modified at any time when a socket is connected. However, if a receive window larger than 64K is required then this must be requested before the socket is connected to the remote peer. There are two cases to be aware of:

  1. For sockets accepted from a ServerSocket, this must be done by calling ServerSocket.setReceiveBufferSize(int) before the ServerSocket is bound to a local address.

  2. For client sockets, setReceiveBufferSize() must be called before connecting the socket to its remote peer.

Params:
  • size – the size to which to set the receive buffer size. This value must be greater than 0.
Throws:
See Also:
Since:1.2
/** * Sets the SO_RCVBUF option to the specified value for this <tt>Socket</tt> * . The SO_RCVBUF option is used by the platform's networking code as a * hint for the size to set the underlying network I/O buffers. * * <p> * Increasing the receive buffer size can increase the performance of * network I/O for high-volume connection, while decreasing it can help * reduce the backlog of incoming data. * * <p> * Because SO_RCVBUF is a hint, applications that want to verify what size * the buffers were set to should call {@link #getReceiveBufferSize()}. * * <p> * The value of SO_RCVBUF is also used to set the TCP receive window that is * advertized to the remote peer. Generally, the window size can be modified * at any time when a socket is connected. However, if a receive window * larger than 64K is required then this must be requested <B>before</B> the * socket is connected to the remote peer. There are two cases to be aware * of: * <p> * <ol> * <li>For sockets accepted from a ServerSocket, this must be done by * calling {@link ServerSocket#setReceiveBufferSize(int)} before the * ServerSocket is bound to a local address. * <p></li> * <li>For client sockets, setReceiveBufferSize() must be called before * connecting the socket to its remote peer. * <p></li> * </ol> * * @param size * the size to which to set the receive buffer size. This value * must be greater than 0. * * @exception IllegalArgumentException * if the value is 0 or is negative. * * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * * @see #getReceiveBufferSize() * @see ServerSocket#setReceiveBufferSize(int) * @since 1.2 */
void setReceiveBufferSize(int size) throws SocketException;
Gets the value of the SO_RCVBUF option for this Socket, that is the buffer size used by the platform for input on this Socket.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:the value of the SO_RCVBUF option for this Socket.
Since:1.2
/** * Gets the value of the SO_RCVBUF option for this <tt>Socket</tt>, that is * the buffer size used by the platform for input on this <tt>Socket</tt>. * * @return the value of the SO_RCVBUF option for this <tt>Socket</tt>. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @see #setReceiveBufferSize(int) * @since 1.2 */
int getReceiveBufferSize() throws SocketException;
Enable/disable SO_KEEPALIVE.
Params:
  • on – whether or not to have socket keep alive turned on.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Since:1.3
/** * Enable/disable SO_KEEPALIVE. * * @param on * whether or not to have socket keep alive turned on. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since 1.3 * @see #getKeepAlive() */
void setKeepAlive(boolean on) throws SocketException;
Tests if SO_KEEPALIVE is enabled.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:a boolean indicating whether or not SO_KEEPALIVE is enabled.
Since:1.3
/** * Tests if SO_KEEPALIVE is enabled. * * @return a <code>boolean</code> indicating whether or not SO_KEEPALIVE is * enabled. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since 1.3 * @see #setKeepAlive(boolean) */
boolean getKeepAlive() throws SocketException;
Sets traffic class or type-of-service octet in the IP header for packets sent from this Socket. As the underlying network implementation may ignore this value applications should consider it a hint.

The tc must be in the range 0 <= tc <= 255 or an IllegalArgumentException will be thrown.

Notes:

For Internet Protocol v4 the value consists of an octet with precedence and TOS fields as detailed in RFC 1349. The TOS field is bitset created by bitwise-or'ing values such the following :-

  • IPTOS_LOWCOST (0x02)
  • IPTOS_RELIABILITY (0x04)
  • IPTOS_THROUGHPUT (0x08)
  • IPTOS_LOWDELAY (0x10)
The last low order bit is always ignored as this corresponds to the MBZ (must be zero) bit.

Setting bits in the precedence field may result in a SocketException indicating that the operation is not permitted.

As RFC 1122 section 4.2.4.2 indicates, a compliant TCP implementation should, but is not required to, let application change the TOS field during the lifetime of a connection. So whether the type-of-service field can be changed after the TCP connection has been established depends on the implementation in the underlying platform. Applications should not assume that they can change the TOS field after the connection.

For Internet Protocol v6 tc is the value that would be placed into the sin6_flowinfo field of the IP header.

Params:
  • tc – an int value for the bitset.
Throws:
  • SocketException – if there is an error setting the traffic class or type-of-service
See Also:
Since:1.4
/** * Sets traffic class or type-of-service octet in the IP header for packets * sent from this Socket. As the underlying network implementation may * ignore this value applications should consider it a hint. * * <P> * The tc <B>must</B> be in the range <code> 0 <= tc <= * 255</code> or an IllegalArgumentException will be thrown. * <p> * Notes: * <p> * For Internet Protocol v4 the value consists of an octet with precedence * and TOS fields as detailed in RFC 1349. The TOS field is bitset created * by bitwise-or'ing values such the following :- * <p> * <UL> * <LI><CODE>IPTOS_LOWCOST (0x02)</CODE></LI> * <LI><CODE>IPTOS_RELIABILITY (0x04)</CODE></LI> * <LI><CODE>IPTOS_THROUGHPUT (0x08)</CODE></LI> * <LI><CODE>IPTOS_LOWDELAY (0x10)</CODE></LI> * </UL> * The last low order bit is always ignored as this corresponds to the MBZ * (must be zero) bit. * <p> * Setting bits in the precedence field may result in a SocketException * indicating that the operation is not permitted. * <p> * As RFC 1122 section 4.2.4.2 indicates, a compliant TCP implementation * should, but is not required to, let application change the TOS field * during the lifetime of a connection. So whether the type-of-service field * can be changed after the TCP connection has been established depends on * the implementation in the underlying platform. Applications should not * assume that they can change the TOS field after the connection. * <p> * For Internet Protocol v6 <code>tc</code> is the value that would be * placed into the sin6_flowinfo field of the IP header. * * @param tc * an <code>int</code> value for the bitset. * @throws SocketException * if there is an error setting the traffic class or * type-of-service * @since 1.4 * @see #getTrafficClass */
void setTrafficClass(int tc) throws SocketException;
Gets traffic class or type-of-service in the IP header for packets sent from this Socket

As the underlying network implementation may ignore the traffic class or type-of-service set using setTrafficClass(int) this method may return a different value than was previously set using the setTrafficClass(int) method on this Socket.

Throws:
  • SocketException – if there is an error obtaining the traffic class or type-of-service value.
See Also:
Returns:the traffic class or type-of-service already set
Since:1.4
/** * Gets traffic class or type-of-service in the IP header for packets sent * from this Socket * <p> * As the underlying network implementation may ignore the traffic class or * type-of-service set using {@link #setTrafficClass(int)} this method may * return a different value than was previously set using the * {@link #setTrafficClass(int)} method on this Socket. * * @return the traffic class or type-of-service already set * @throws SocketException * if there is an error obtaining the traffic class or * type-of-service value. * @since 1.4 * @see #setTrafficClass(int) */
int getTrafficClass() throws SocketException;
Enable/disable the SO_REUSEADDR socket option.

When a TCP connection is closed the connection may remain in a timeout state for a period of time after the connection is closed (typically known as the TIME_WAIT state or 2MSL wait state). For applications using a well known socket address or port it may not be possible to bind a socket to the required SocketAddress if there is a connection in the timeout state involving the socket address or port.

Enabling SO_REUSEADDR prior to binding the socket using bind(SocketAddress) allows the socket to be bound even though a previous connection is in a timeout state.

When a Socket is created the initial setting of SO_REUSEADDR is disabled.

The behaviour when SO_REUSEADDR is enabled or disabled after a socket is bound (See isBound()) is not defined.

Params:
  • on – whether to enable or disable the socket option
Throws:
  • SocketException – if an error occurs enabling or disabling the SO_RESUEADDR socket option, or the socket is closed.
See Also:
Since:1.4
/** * Enable/disable the SO_REUSEADDR socket option. * <p> * When a TCP connection is closed the connection may remain in a timeout * state for a period of time after the connection is closed (typically * known as the <tt>TIME_WAIT</tt> state or <tt>2MSL</tt> wait state). For * applications using a well known socket address or port it may not be * possible to bind a socket to the required <tt>SocketAddress</tt> if there * is a connection in the timeout state involving the socket address or * port. * <p> * Enabling <tt>SO_REUSEADDR</tt> prior to binding the socket using * {@link #bind(SocketAddress)} allows the socket to be bound even though a * previous connection is in a timeout state. * <p> * When a <tt>Socket</tt> is created the initial setting of * <tt>SO_REUSEADDR</tt> is disabled. * <p> * The behaviour when <tt>SO_REUSEADDR</tt> is enabled or disabled after a * socket is bound (See {@link #isBound()}) is not defined. * * @param on * whether to enable or disable the socket option * @exception SocketException * if an error occurs enabling or disabling the * <tt>SO_RESUEADDR</tt> socket option, or the socket is * closed. * @since 1.4 * @see #getReuseAddress() * @see #bind(SocketAddress) * @see #isClosed() * @see #isBound() */
void setReuseAddress(boolean on) throws SocketException;
Tests if SO_REUSEADDR is enabled.
Throws:
  • SocketException – if there is an error in the underlying protocol, such as a TCP error.
See Also:
Returns:a boolean indicating whether or not SO_REUSEADDR is enabled.
Since:1.4
/** * Tests if SO_REUSEADDR is enabled. * * @return a <code>boolean</code> indicating whether or not SO_REUSEADDR is * enabled. * @exception SocketException * if there is an error in the underlying protocol, such as a * TCP error. * @since 1.4 * @see #setReuseAddress(boolean) */
boolean getReuseAddress() throws SocketException;
Closes this socket.

Any thread currently blocked in an I/O operation upon this socket will throw a SocketException.

Once a socket has been closed, it is not available for further networking use (i.e. can't be reconnected or rebound). A new socket needs to be created.

Closing this socket will also close the socket's InputStream and OutputStream.

If this socket has an associated channel then the channel is closed as well.

Throws:
  • IOException – if an I/O error occurs when closing this socket. revised 1.4 spec JSR-51
See Also:
/** * Closes this socket. * <p> * Any thread currently blocked in an I/O operation upon this socket will * throw a {@link SocketException}. * <p> * Once a socket has been closed, it is not available for further networking * use (i.e. can't be reconnected or rebound). A new socket needs to be * created. * * <p> * Closing this socket will also close the socket's * {@link java.io.InputStream InputStream} and {@link java.io.OutputStream * OutputStream}. * * <p> * If this socket has an associated channel then the channel is closed as * well. * * @exception IOException * if an I/O error occurs when closing this socket. revised * 1.4 spec JSR-51 * @see #isClosed */
void close() throws IOException;
Places the input stream for this socket at "end of stream". Any data sent to the input stream side of the socket is acknowledged and then silently discarded.

If you read from a socket input stream after invoking shutdownInput() on the socket, the stream will return EOF.

Throws:
  • IOException – if an I/O error occurs when shutting down this socket.
See Also:
Since:1.3
/** * Places the input stream for this socket at "end of stream". Any data sent * to the input stream side of the socket is acknowledged and then silently * discarded. * <p> * If you read from a socket input stream after invoking shutdownInput() on * the socket, the stream will return EOF. * * @exception IOException * if an I/O error occurs when shutting down this socket. * * @since 1.3 * @see java.net.Socket#shutdownOutput() * @see java.net.Socket#close() * @see java.net.Socket#setSoLinger(boolean, int) * @see #isInputShutdown */
void shutdownInput() throws IOException;
Disables the output stream for this socket. For a TCP socket, any previously written data will be sent followed by TCP's normal connection termination sequence. If you write to a socket output stream after invoking shutdownOutput() on the socket, the stream will throw an IOException.
Throws:
  • IOException – if an I/O error occurs when shutting down this socket.
See Also:
Since:1.3
/** * Disables the output stream for this socket. For a TCP socket, any * previously written data will be sent followed by TCP's normal connection * termination sequence. * * If you write to a socket output stream after invoking shutdownOutput() on * the socket, the stream will throw an IOException. * * @exception IOException * if an I/O error occurs when shutting down this socket. * * @since 1.3 * @see java.net.Socket#shutdownInput() * @see java.net.Socket#close() * @see java.net.Socket#setSoLinger(boolean, int) * @see #isOutputShutdown */
void shutdownOutput() throws IOException;
Converts this socket to a String.
Returns:a string representation of this socket.
/** * Converts this socket to a <code>String</code>. * * @return a string representation of this socket. */
@Override String toString();
Returns the connection state of the socket.
Returns:true if the socket successfuly connected to a server
Since:1.4
/** * Returns the connection state of the socket. * * @return true if the socket successfuly connected to a server * @since 1.4 */
boolean isConnected();
Returns the binding state of the socket.
See Also:
Returns:true if the socket successfuly bound to an address
Since:1.4
/** * Returns the binding state of the socket. * * @return true if the socket successfuly bound to an address * @since 1.4 * @see #bind */
boolean isBound();
Returns the closed state of the socket.
See Also:
Returns:true if the socket has been closed
Since:1.4
/** * Returns the closed state of the socket. * * @return true if the socket has been closed * @since 1.4 * @see #close */
boolean isClosed();
Returns whether the read-half of the socket connection is closed.
See Also:
Returns:true if the input of the socket has been shutdown
Since:1.4
/** * Returns whether the read-half of the socket connection is closed. * * @return true if the input of the socket has been shutdown * @since 1.4 * @see #shutdownInput */
boolean isInputShutdown();
Returns whether the write-half of the socket connection is closed.
See Also:
Returns:true if the output of the socket has been shutdown
Since:1.4
/** * Returns whether the write-half of the socket connection is closed. * * @return true if the output of the socket has been shutdown * @since 1.4 * @see #shutdownOutput */
boolean isOutputShutdown();
Sets performance preferences for this socket.

Sockets use the TCP/IP protocol by default. Some implementations may offer alternative protocols which have different performance characteristics than TCP/IP. This method allows the application to express its own preferences as to how these tradeoffs should be made when the implementation chooses from the available protocols.

Performance preferences are described by three integers whose values indicate the relative importance of short connection time, low latency, and high bandwidth. The absolute values of the integers are irrelevant; in order to choose a protocol the values are simply compared, with larger values indicating stronger preferences. Negative values represent a lower priority than positive values. If the application prefers short connection time over both low latency and high bandwidth, for example, then it could invoke this method with the values (1, 0, 0). If the application prefers high bandwidth above low latency, and low latency above short connection time, then it could invoke this method with the values (0, 1, 2).

Invoking this method after this socket has been connected will have no effect.

Params:
  • connectionTime – An int expressing the relative importance of a short connection time
  • latency – An int expressing the relative importance of low latency
  • bandwidth – An int expressing the relative importance of high bandwidth
Since:1.5
/** * Sets performance preferences for this socket. * * <p> * Sockets use the TCP/IP protocol by default. Some implementations may * offer alternative protocols which have different performance * characteristics than TCP/IP. This method allows the application to * express its own preferences as to how these tradeoffs should be made when * the implementation chooses from the available protocols. * * <p> * Performance preferences are described by three integers whose values * indicate the relative importance of short connection time, low latency, * and high bandwidth. The absolute values of the integers are irrelevant; * in order to choose a protocol the values are simply compared, with larger * values indicating stronger preferences. Negative values represent a lower * priority than positive values. If the application prefers short * connection time over both low latency and high bandwidth, for example, * then it could invoke this method with the values <tt>(1, 0, 0)</tt>. If * the application prefers high bandwidth above low latency, and low latency * above short connection time, then it could invoke this method with the * values <tt>(0, 1, 2)</tt>. * * <p> * Invoking this method after this socket has been connected will have no * effect. * * @param connectionTime * An <tt>int</tt> expressing the relative importance of a short * connection time * * @param latency * An <tt>int</tt> expressing the relative importance of low * latency * * @param bandwidth * An <tt>int</tt> expressing the relative importance of high * bandwidth * * @since 1.5 */
void setPerformancePreferences(int connectionTime, int latency, int bandwidth); }