public class com.android.gallery3d.glrenderer.RawTexture extends com.android.gallery3d.glrenderer.BasicTexture
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.android.gallery3d.glrenderer.RawTexture
  super_class: com.android.gallery3d.glrenderer.BasicTexture
{
  private static final java.lang.String TAG;
    descriptor: Ljava/lang/String;
    flags: (0x001a) ACC_PRIVATE, ACC_STATIC, ACC_FINAL
    ConstantValue: "RawTexture"

  private final boolean mOpaque;
    descriptor: Z
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private boolean mIsFlipped;
    descriptor: Z
    flags: (0x0002) ACC_PRIVATE

  public void <init>(int, int, boolean);
    descriptor: (IIZ)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=4
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
        start local 1 // int width
        start local 2 // int height
        start local 3 // boolean opaque
         0: .line 29
            aload 0 /* this */
            invokespecial com.android.gallery3d.glrenderer.BasicTexture.<init>:()V
         1: .line 30
            aload 0 /* this */
            iload 3 /* opaque */
            putfield com.android.gallery3d.glrenderer.RawTexture.mOpaque:Z
         2: .line 31
            aload 0 /* this */
            iload 1 /* width */
            iload 2 /* height */
            invokevirtual com.android.gallery3d.glrenderer.RawTexture.setSize:(II)V
         3: .line 32
            return
        end local 3 // boolean opaque
        end local 2 // int height
        end local 1 // int width
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Lcom/android/gallery3d/glrenderer/RawTexture;
            0    4     1   width  I
            0    4     2  height  I
            0    4     3  opaque  Z
    MethodParameters:
        Name  Flags
      width   
      height  
      opaque  

  public boolean isOpaque();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
         0: .line 36
            aload 0 /* this */
            getfield com.android.gallery3d.glrenderer.RawTexture.mOpaque:Z
            ireturn
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/android/gallery3d/glrenderer/RawTexture;

  public boolean isFlippedVertically();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
         0: .line 41
            aload 0 /* this */
            getfield com.android.gallery3d.glrenderer.RawTexture.mIsFlipped:Z
            ireturn
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/android/gallery3d/glrenderer/RawTexture;

  public void setIsFlippedVertically(boolean);
    descriptor: (Z)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
        start local 1 // boolean isFlipped
         0: .line 45
            aload 0 /* this */
            iload 1 /* isFlipped */
            putfield com.android.gallery3d.glrenderer.RawTexture.mIsFlipped:Z
         1: .line 46
            return
        end local 1 // boolean isFlipped
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot       Name  Signature
            0    2     0       this  Lcom/android/gallery3d/glrenderer/RawTexture;
            0    2     1  isFlipped  Z
    MethodParameters:
           Name  Flags
      isFlipped  

  protected void prepare(com.android.gallery3d.glrenderer.GLCanvas);
    descriptor: (Lcom/android/gallery3d/glrenderer/GLCanvas;)V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=3, args_size=2
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
        start local 1 // com.android.gallery3d.glrenderer.GLCanvas canvas
         0: .line 49
            aload 1 /* canvas */
            invokeinterface com.android.gallery3d.glrenderer.GLCanvas.getGLId:()Lcom/android/gallery3d/glrenderer/GLId;
            astore 2 /* glId */
        start local 2 // com.android.gallery3d.glrenderer.GLId glId
         1: .line 50
            aload 0 /* this */
            aload 2 /* glId */
            invokeinterface com.android.gallery3d.glrenderer.GLId.generateTexture:()I
            putfield com.android.gallery3d.glrenderer.RawTexture.mId:I
         2: .line 51
            aload 1 /* canvas */
            aload 0 /* this */
            sipush 6408
            sipush 5121
            invokeinterface com.android.gallery3d.glrenderer.GLCanvas.initializeTextureSize:(Lcom/android/gallery3d/glrenderer/BasicTexture;II)V
         3: .line 52
            aload 1 /* canvas */
            aload 0 /* this */
            invokeinterface com.android.gallery3d.glrenderer.GLCanvas.setTextureParameters:(Lcom/android/gallery3d/glrenderer/BasicTexture;)V
         4: .line 53
            aload 0 /* this */
            iconst_1
            putfield com.android.gallery3d.glrenderer.RawTexture.mState:I
         5: .line 54
            aload 0 /* this */
            aload 1 /* canvas */
            invokevirtual com.android.gallery3d.glrenderer.RawTexture.setAssociatedCanvas:(Lcom/android/gallery3d/glrenderer/GLCanvas;)V
         6: .line 55
            return
        end local 2 // com.android.gallery3d.glrenderer.GLId glId
        end local 1 // com.android.gallery3d.glrenderer.GLCanvas canvas
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    7     0    this  Lcom/android/gallery3d/glrenderer/RawTexture;
            0    7     1  canvas  Lcom/android/gallery3d/glrenderer/GLCanvas;
            1    7     2    glId  Lcom/android/gallery3d/glrenderer/GLId;
    MethodParameters:
        Name  Flags
      canvas  

  protected boolean onBind(com.android.gallery3d.glrenderer.GLCanvas);
    descriptor: (Lcom/android/gallery3d/glrenderer/GLCanvas;)Z
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
        start local 1 // com.android.gallery3d.glrenderer.GLCanvas canvas
         0: .line 59
            aload 0 /* this */
            invokevirtual com.android.gallery3d.glrenderer.RawTexture.isLoaded:()Z
            ifeq 1
            iconst_1
            ireturn
         1: .line 60
      StackMap locals:
      StackMap stack:
            ldc "RawTexture"
            ldc "lost the content due to context change"
            invokestatic android.util.Log.w:(Ljava/lang/String;Ljava/lang/String;)I
            pop
         2: .line 61
            iconst_0
            ireturn
        end local 1 // com.android.gallery3d.glrenderer.GLCanvas canvas
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    3     0    this  Lcom/android/gallery3d/glrenderer/RawTexture;
            0    3     1  canvas  Lcom/android/gallery3d/glrenderer/GLCanvas;
    MethodParameters:
        Name  Flags
      canvas  

  public void yield();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=0, locals=1, args_size=1
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
         0: .line 67
            return
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/android/gallery3d/glrenderer/RawTexture;

  protected int getTarget();
    descriptor: ()I
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.android.gallery3d.glrenderer.RawTexture this
         0: .line 71
            sipush 3553
            ireturn
        end local 0 // com.android.gallery3d.glrenderer.RawTexture this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/android/gallery3d/glrenderer/RawTexture;
}
SourceFile: "RawTexture.java"