/*
 * Copyright (C) 2006 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view.animation;

import android.content.Context;
import android.content.res.TypedArray;
import android.util.AttributeSet;

An animation that controls the alpha level of an object. Useful for fading things in and out. This animation ends up changing the alpha property of a Transformation
/** * An animation that controls the alpha level of an object. * Useful for fading things in and out. This animation ends up * changing the alpha property of a {@link Transformation} * */
public class AlphaAnimation extends Animation { private float mFromAlpha; private float mToAlpha;
Constructor used when an AlphaAnimation is loaded from a resource.
Params:
  • context – Application context to use
  • attrs – Attribute set from which to read values
/** * Constructor used when an AlphaAnimation is loaded from a resource. * * @param context Application context to use * @param attrs Attribute set from which to read values */
public AlphaAnimation(Context context, AttributeSet attrs) { super(context, attrs); TypedArray a = context.obtainStyledAttributes(attrs, com.android.internal.R.styleable.AlphaAnimation); mFromAlpha = a.getFloat(com.android.internal.R.styleable.AlphaAnimation_fromAlpha, 1.0f); mToAlpha = a.getFloat(com.android.internal.R.styleable.AlphaAnimation_toAlpha, 1.0f); a.recycle(); }
Constructor to use when building an AlphaAnimation from code
Params:
  • fromAlpha – Starting alpha value for the animation, where 1.0 means fully opaque and 0.0 means fully transparent.
  • toAlpha – Ending alpha value for the animation.
/** * Constructor to use when building an AlphaAnimation from code * * @param fromAlpha Starting alpha value for the animation, where 1.0 means * fully opaque and 0.0 means fully transparent. * @param toAlpha Ending alpha value for the animation. */
public AlphaAnimation(float fromAlpha, float toAlpha) { mFromAlpha = fromAlpha; mToAlpha = toAlpha; }
Changes the alpha property of the supplied Transformation
/** * Changes the alpha property of the supplied {@link Transformation} */
@Override protected void applyTransformation(float interpolatedTime, Transformation t) { final float alpha = mFromAlpha; t.setAlpha(alpha + ((mToAlpha - alpha) * interpolatedTime)); } @Override public boolean willChangeTransformationMatrix() { return false; } @Override public boolean willChangeBounds() { return false; }
@hide
/** * @hide */
@Override public boolean hasAlpha() { return true; } }