public class android.util.FloatMath
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.util.FloatMath
  super_class: java.lang.Object
{
  private void <init>();
    descriptor: ()V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.util.FloatMath this
         0: .line 36
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
            return
        end local 0 // android.util.FloatMath this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/util/FloatMath;

  public static float floor(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float value
         0: .line 47
            fload 0 /* value */
            f2d
            invokestatic java.lang.Math.floor:(D)D
            d2f
            freturn
        end local 0 // float value
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  value  F
    MethodParameters:
       Name  Flags
      value  

  public static float ceil(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float value
         0: .line 59
            fload 0 /* value */
            f2d
            invokestatic java.lang.Math.ceil:(D)D
            d2f
            freturn
        end local 0 // float value
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  value  F
    MethodParameters:
       Name  Flags
      value  

  public static float sin(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float angle
         0: .line 70
            fload 0 /* angle */
            f2d
            invokestatic java.lang.Math.sin:(D)D
            d2f
            freturn
        end local 0 // float angle
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  angle  F
    MethodParameters:
       Name  Flags
      angle  

  public static float cos(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float angle
         0: .line 81
            fload 0 /* angle */
            f2d
            invokestatic java.lang.Math.cos:(D)D
            d2f
            freturn
        end local 0 // float angle
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  angle  F
    MethodParameters:
       Name  Flags
      angle  

  public static float sqrt(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float value
         0: .line 93
            fload 0 /* value */
            f2d
            invokestatic java.lang.Math.sqrt:(D)D
            d2f
            freturn
        end local 0 // float value
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  value  F
    MethodParameters:
       Name  Flags
      value  

  public static float exp(float);
    descriptor: (F)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // float value
         0: .line 105
            fload 0 /* value */
            f2d
            invokestatic java.lang.Math.exp:(D)D
            d2f
            freturn
        end local 0 // float value
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    1     0  value  F
    MethodParameters:
       Name  Flags
      value  

  public static float pow(float, float);
    descriptor: (FF)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // float x
        start local 1 // float y
         0: .line 118
            fload 0 /* x */
            f2d
            fload 1 /* y */
            f2d
            invokestatic java.lang.Math.pow:(DD)D
            d2f
            freturn
        end local 1 // float y
        end local 0 // float x
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0     x  F
            0    1     1     y  F
    MethodParameters:
      Name  Flags
      x     
      y     

  public static float hypot(float, float);
    descriptor: (FF)F
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=4, locals=2, args_size=2
        start local 0 // float x
        start local 1 // float y
         0: .line 131
            fload 0 /* x */
            f2d
            fload 1 /* y */
            f2d
            invokestatic java.lang.Math.hypot:(DD)D
            d2f
            freturn
        end local 1 // float y
        end local 0 // float x
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0     x  F
            0    1     1     y  F
    MethodParameters:
      Name  Flags
      x     
      y     
}
SourceFile: "FloatMath.java"
    RuntimeVisibleAnnotations: 
      java.lang.Deprecated()