public final class android.renderscript.ScriptGroup$Builder
minor version: 0
major version: 59
flags: flags: (0x0031) ACC_PUBLIC, ACC_FINAL, ACC_SUPER
this_class: android.renderscript.ScriptGroup$Builder
super_class: java.lang.Object
{
private android.renderscript.RenderScript mRS;
descriptor: Landroid/renderscript/RenderScript;
flags: (0x0002) ACC_PRIVATE
private java.util.ArrayList<android.renderscript.ScriptGroup$Node> mNodes;
descriptor: Ljava/util/ArrayList;
flags: (0x0002) ACC_PRIVATE
Signature: Ljava/util/ArrayList<Landroid/renderscript/ScriptGroup$Node;>;
private java.util.ArrayList<android.renderscript.ScriptGroup$ConnectLine> mLines;
descriptor: Ljava/util/ArrayList;
flags: (0x0002) ACC_PRIVATE
Signature: Ljava/util/ArrayList<Landroid/renderscript/ScriptGroup$ConnectLine;>;
private int mKernelCount;
descriptor: I
flags: (0x0002) ACC_PRIVATE
public void <init>(android.renderscript.RenderScript);
descriptor: (Landroid/renderscript/RenderScript;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=2, args_size=2
start local 0 start local 1 0: aload 0
invokespecial java.lang.Object.<init>:()V
1: aload 0
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
2: aload 0
new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
putfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
3: aload 0
aload 1
putfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
4: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/renderscript/ScriptGroup$Builder;
0 5 1 rs Landroid/renderscript/RenderScript;
MethodParameters:
Name Flags
rs
private void validateCycle(android.renderscript.ScriptGroup$Node, android.renderscript.ScriptGroup$Node);
descriptor: (Landroid/renderscript/ScriptGroup$Node;Landroid/renderscript/ScriptGroup$Node;)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=6, args_size=3
start local 0 start local 1 start local 2 0: iconst_0
istore 3
start local 3 1: goto 14
2: StackMap locals: int
StackMap stack:
aload 1
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$ConnectLine
astore 4
start local 4 3: aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
ifnull 8
4: aload 0
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
getfield android.renderscript.Script$KernelID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 5: aload 5
aload 2
invokevirtual java.lang.Object.equals:(Ljava/lang/Object;)Z
ifeq 7
6: new android.renderscript.RSInvalidStateException
dup
ldc "Loops in group not allowed."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
7: StackMap locals: android.renderscript.ScriptGroup$ConnectLine android.renderscript.ScriptGroup$Node
StackMap stack:
aload 0
aload 5
aload 2
invokevirtual android.renderscript.ScriptGroup$Builder.validateCycle:(Landroid/renderscript/ScriptGroup$Node;Landroid/renderscript/ScriptGroup$Node;)V
end local 5 8: StackMap locals:
StackMap stack:
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
ifnull 13
9: aload 0
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
getfield android.renderscript.Script$FieldID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 10: aload 5
aload 2
invokevirtual java.lang.Object.equals:(Ljava/lang/Object;)Z
ifeq 12
11: new android.renderscript.RSInvalidStateException
dup
ldc "Loops in group not allowed."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
12: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
aload 0
aload 5
aload 2
invokevirtual android.renderscript.ScriptGroup$Builder.validateCycle:(Landroid/renderscript/ScriptGroup$Node;Landroid/renderscript/ScriptGroup$Node;)V
end local 5 end local 4 13: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
14: iload 3
aload 1
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 3 15: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Landroid/renderscript/ScriptGroup$Builder;
0 16 1 target Landroid/renderscript/ScriptGroup$Node;
0 16 2 original Landroid/renderscript/ScriptGroup$Node;
1 15 3 ct I
3 13 4 cl Landroid/renderscript/ScriptGroup$ConnectLine;
5 8 5 tn Landroid/renderscript/ScriptGroup$Node;
10 13 5 tn Landroid/renderscript/ScriptGroup$Node;
MethodParameters:
Name Flags
target
original
private void mergeDAGs(int, int);
descriptor: (II)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=2, locals=4, args_size=3
start local 0 start local 1 start local 2 0: iconst_0
istore 3
start local 3 1: goto 5
2: StackMap locals: int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
iload 2
if_icmpne 4
3: aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
iload 1
putfield android.renderscript.ScriptGroup$Node.dagNumber:I
4: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
5: iload 3
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 3 6: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Landroid/renderscript/ScriptGroup$Builder;
0 7 1 valueUsed I
0 7 2 valueKilled I
1 6 3 ct I
MethodParameters:
Name Flags
valueUsed
valueKilled
private void validateDAGRecurse(android.renderscript.ScriptGroup$Node, int);
descriptor: (Landroid/renderscript/ScriptGroup$Node;I)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=6, args_size=3
start local 0 start local 1 start local 2 0: aload 1
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
ifeq 3
aload 1
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
iload 2
if_icmpeq 3
1: aload 0
aload 1
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
iload 2
invokevirtual android.renderscript.ScriptGroup$Builder.mergeDAGs:(II)V
2: return
3: StackMap locals:
StackMap stack:
aload 1
iload 2
putfield android.renderscript.ScriptGroup$Node.dagNumber:I
4: iconst_0
istore 3
start local 3 5: goto 14
6: StackMap locals: int
StackMap stack:
aload 1
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
iload 3
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$ConnectLine
astore 4
start local 4 7: aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
ifnull 10
8: aload 0
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
getfield android.renderscript.Script$KernelID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 9: aload 0
aload 5
iload 2
invokevirtual android.renderscript.ScriptGroup$Builder.validateDAGRecurse:(Landroid/renderscript/ScriptGroup$Node;I)V
end local 5 10: StackMap locals: android.renderscript.ScriptGroup$ConnectLine
StackMap stack:
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
ifnull 13
11: aload 0
aload 4
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
getfield android.renderscript.Script$FieldID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 12: aload 0
aload 5
iload 2
invokevirtual android.renderscript.ScriptGroup$Builder.validateDAGRecurse:(Landroid/renderscript/ScriptGroup$Node;I)V
end local 5 end local 4 13: StackMap locals:
StackMap stack:
iinc 3 1
StackMap locals:
StackMap stack:
14: iload 3
aload 1
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 6
end local 3 15: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Landroid/renderscript/ScriptGroup$Builder;
0 16 1 n Landroid/renderscript/ScriptGroup$Node;
0 16 2 dagNumber I
5 15 3 ct I
7 13 4 cl Landroid/renderscript/ScriptGroup$ConnectLine;
9 10 5 tn Landroid/renderscript/ScriptGroup$Node;
12 13 5 tn Landroid/renderscript/ScriptGroup$Node;
MethodParameters:
Name Flags
n
dagNumber
private void validateDAG();
descriptor: ()V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=4, args_size=1
start local 0 0: iconst_0
istore 1
start local 1 1: goto 9
2: StackMap locals: int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
astore 2
start local 2 3: aload 2
getfield android.renderscript.ScriptGroup$Node.mInputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
ifne 8
4: aload 2
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
ifne 7
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
iconst_1
if_icmple 7
5: ldc "Groups cannot contain unconnected scripts"
astore 3
start local 3 6: new android.renderscript.RSInvalidStateException
dup
aload 3
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
end local 3 7: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
aload 0
aload 2
iload 1
iconst_1
iadd
invokevirtual android.renderscript.ScriptGroup$Builder.validateDAGRecurse:(Landroid/renderscript/ScriptGroup$Node;I)V
end local 2 8: StackMap locals:
StackMap stack:
iinc 1 1
StackMap locals:
StackMap stack:
9: iload 1
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 1 10: aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iconst_0
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
istore 1
start local 1 11: iconst_0
istore 2
start local 2 12: goto 16
13: StackMap locals: int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
getfield android.renderscript.ScriptGroup$Node.dagNumber:I
iload 1
if_icmpeq 15
14: new android.renderscript.RSInvalidStateException
dup
ldc "Multiple DAGs in group not allowed."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
15: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
16: iload 2
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 13
end local 2 17: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 18 0 this Landroid/renderscript/ScriptGroup$Builder;
1 10 1 ct I
3 8 2 n Landroid/renderscript/ScriptGroup$Node;
6 7 3 msg Ljava/lang/String;
11 18 1 dagNumber I
12 17 2 ct I
private android.renderscript.ScriptGroup$Node findNode(android.renderscript.Script);
descriptor: (Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: iconst_0
istore 2
start local 2 1: goto 5
2: StackMap locals: int
StackMap stack:
aload 1
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
getfield android.renderscript.ScriptGroup$Node.mScript:Landroid/renderscript/Script;
if_acmpne 4
3: aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
areturn
4: StackMap locals:
StackMap stack:
iinc 2 1
StackMap locals:
StackMap stack:
5: iload 2
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 2 6: aconst_null
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Landroid/renderscript/ScriptGroup$Builder;
0 7 1 s Landroid/renderscript/Script;
1 6 2 ct I
MethodParameters:
Name Flags
s
private android.renderscript.ScriptGroup$Node findNode(android.renderscript.Script$KernelID);
descriptor: (Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Node;
flags: (0x0002) ACC_PRIVATE
Code:
stack=3, locals=5, args_size=2
start local 0 start local 1 0: iconst_0
istore 2
start local 2 1: goto 10
2: StackMap locals: int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 2
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
astore 3
start local 3 3: iconst_0
istore 4
start local 4 4: goto 8
5: StackMap locals: android.renderscript.ScriptGroup$Node int
StackMap stack:
aload 1
aload 3
getfield android.renderscript.ScriptGroup$Node.mKernels:Ljava/util/ArrayList;
iload 4
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
if_acmpne 7
6: aload 3
areturn
7: StackMap locals:
StackMap stack:
iinc 4 1
StackMap locals:
StackMap stack:
8: iload 4
aload 3
getfield android.renderscript.ScriptGroup$Node.mKernels:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 5
end local 4 end local 3 9: iinc 2 1
StackMap locals:
StackMap stack:
10: iload 2
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 2
end local 2 11: aconst_null
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Landroid/renderscript/ScriptGroup$Builder;
0 12 1 k Landroid/renderscript/Script$KernelID;
1 11 2 ct I
3 9 3 n Landroid/renderscript/ScriptGroup$Node;
4 9 4 ct2 I
MethodParameters:
Name Flags
k
public android.renderscript.ScriptGroup$Builder addKernel(android.renderscript.Script$KernelID);
descriptor: (Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Builder;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=3, args_size=2
start local 0 start local 1 0: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
ifeq 4
1: new android.renderscript.RSInvalidStateException
dup
2: ldc "Kernels may not be added once connections exist."
3: invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
4: StackMap locals:
StackMap stack:
aload 0
aload 1
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Node;
ifnull 6
5: aload 0
areturn
6: StackMap locals:
StackMap stack:
aload 0
dup
getfield android.renderscript.ScriptGroup$Builder.mKernelCount:I
iconst_1
iadd
putfield android.renderscript.ScriptGroup$Builder.mKernelCount:I
7: aload 0
aload 1
getfield android.renderscript.Script$KernelID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 2
start local 2 8: aload 2
ifnonnull 11
9: new android.renderscript.ScriptGroup$Node
dup
aload 1
getfield android.renderscript.Script$KernelID.mScript:Landroid/renderscript/Script;
invokespecial android.renderscript.ScriptGroup$Node.<init>:(Landroid/renderscript/Script;)V
astore 2
10: aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
aload 2
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
11: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
aload 2
getfield android.renderscript.ScriptGroup$Node.mKernels:Ljava/util/ArrayList;
aload 1
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
12: aload 0
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 13 0 this Landroid/renderscript/ScriptGroup$Builder;
0 13 1 k Landroid/renderscript/Script$KernelID;
8 13 2 n Landroid/renderscript/ScriptGroup$Node;
MethodParameters:
Name Flags
k
public android.renderscript.ScriptGroup$Builder addConnection(android.renderscript.Type, android.renderscript.Script$KernelID, android.renderscript.Script$FieldID);
descriptor: (Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$FieldID;)Landroid/renderscript/ScriptGroup$Builder;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=7, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
aload 2
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Node;
astore 4
start local 4 1: aload 4
ifnonnull 3
2: new android.renderscript.RSInvalidStateException
dup
ldc "From script not found."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
3: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
aload 0
aload 3
getfield android.renderscript.Script$FieldID.mScript:Landroid/renderscript/Script;
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 4: aload 5
ifnonnull 6
5: new android.renderscript.RSInvalidStateException
dup
ldc "To script not found."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
6: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
new android.renderscript.ScriptGroup$ConnectLine
dup
aload 1
aload 2
aload 3
invokespecial android.renderscript.ScriptGroup$ConnectLine.<init>:(Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$FieldID;)V
astore 6
start local 6 7: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
new android.renderscript.ScriptGroup$ConnectLine
dup
aload 1
aload 2
aload 3
invokespecial android.renderscript.ScriptGroup$ConnectLine.<init>:(Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$FieldID;)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
8: aload 4
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
aload 6
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
9: aload 5
getfield android.renderscript.ScriptGroup$Node.mInputs:Ljava/util/ArrayList;
aload 6
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
10: aload 0
aload 4
aload 4
invokevirtual android.renderscript.ScriptGroup$Builder.validateCycle:(Landroid/renderscript/ScriptGroup$Node;Landroid/renderscript/ScriptGroup$Node;)V
11: aload 0
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Landroid/renderscript/ScriptGroup$Builder;
0 12 1 t Landroid/renderscript/Type;
0 12 2 from Landroid/renderscript/Script$KernelID;
0 12 3 to Landroid/renderscript/Script$FieldID;
1 12 4 nf Landroid/renderscript/ScriptGroup$Node;
4 12 5 nt Landroid/renderscript/ScriptGroup$Node;
7 12 6 cl Landroid/renderscript/ScriptGroup$ConnectLine;
MethodParameters:
Name Flags
t
from
to
public android.renderscript.ScriptGroup$Builder addConnection(android.renderscript.Type, android.renderscript.Script$KernelID, android.renderscript.Script$KernelID);
descriptor: (Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Builder;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=7, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
aload 2
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Node;
astore 4
start local 4 1: aload 4
ifnonnull 3
2: new android.renderscript.RSInvalidStateException
dup
ldc "From script not found."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
3: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
aload 0
aload 3
invokevirtual android.renderscript.ScriptGroup$Builder.findNode:(Landroid/renderscript/Script$KernelID;)Landroid/renderscript/ScriptGroup$Node;
astore 5
start local 5 4: aload 5
ifnonnull 6
5: new android.renderscript.RSInvalidStateException
dup
ldc "To script not found."
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
6: StackMap locals: android.renderscript.ScriptGroup$Node
StackMap stack:
new android.renderscript.ScriptGroup$ConnectLine
dup
aload 1
aload 2
aload 3
invokespecial android.renderscript.ScriptGroup$ConnectLine.<init>:(Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$KernelID;)V
astore 6
start local 6 7: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
new android.renderscript.ScriptGroup$ConnectLine
dup
aload 1
aload 2
aload 3
invokespecial android.renderscript.ScriptGroup$ConnectLine.<init>:(Landroid/renderscript/Type;Landroid/renderscript/Script$KernelID;Landroid/renderscript/Script$KernelID;)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
8: aload 4
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
aload 6
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
9: aload 5
getfield android.renderscript.ScriptGroup$Node.mInputs:Ljava/util/ArrayList;
aload 6
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
10: aload 0
aload 4
aload 4
invokevirtual android.renderscript.ScriptGroup$Builder.validateCycle:(Landroid/renderscript/ScriptGroup$Node;Landroid/renderscript/ScriptGroup$Node;)V
11: aload 0
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Landroid/renderscript/ScriptGroup$Builder;
0 12 1 t Landroid/renderscript/Type;
0 12 2 from Landroid/renderscript/Script$KernelID;
0 12 3 to Landroid/renderscript/Script$KernelID;
1 12 4 nf Landroid/renderscript/ScriptGroup$Node;
4 12 5 nt Landroid/renderscript/ScriptGroup$Node;
7 12 6 cl Landroid/renderscript/ScriptGroup$ConnectLine;
MethodParameters:
Name Flags
t
from
to
public android.renderscript.ScriptGroup create();
descriptor: ()Landroid/renderscript/ScriptGroup;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=13, args_size=1
start local 0 0: aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
ifne 2
1: new android.renderscript.RSInvalidStateException
dup
ldc "Empty script groups are not allowed"
invokespecial android.renderscript.RSInvalidStateException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
iconst_0
istore 1
start local 1 3: goto 6
4: StackMap locals: int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 1
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
iconst_0
putfield android.renderscript.ScriptGroup$Node.dagNumber:I
5: iinc 1 1
StackMap locals:
StackMap stack:
6: iload 1
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 4
end local 1 7: aload 0
invokevirtual android.renderscript.ScriptGroup$Builder.validateDAG:()V
8: new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
astore 1
start local 1 9: new java.util.ArrayList
dup
invokespecial java.util.ArrayList.<init>:()V
astore 2
start local 2 10: aload 0
getfield android.renderscript.ScriptGroup$Builder.mKernelCount:I
newarray 11
astore 3
start local 3 11: iconst_0
istore 4
start local 4 12: iconst_0
istore 5
start local 5 13: goto 40
14: StackMap locals: android.renderscript.ScriptGroup$Builder java.util.ArrayList java.util.ArrayList long[] int int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
iload 5
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$Node
astore 6
start local 6 15: iconst_0
istore 7
start local 7 16: goto 38
17: StackMap locals: android.renderscript.ScriptGroup$Node int
StackMap stack:
aload 6
getfield android.renderscript.ScriptGroup$Node.mKernels:Ljava/util/ArrayList;
iload 7
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.Script$KernelID
astore 8
start local 8 18: aload 3
iload 4
iinc 4 1
aload 8
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokevirtual android.renderscript.Script$KernelID.getID:(Landroid/renderscript/RenderScript;)J
lastore
19: iconst_0
istore 9
start local 9 20: iconst_0
istore 10
start local 10 21: iconst_0
istore 11
start local 11 22: goto 26
23: StackMap locals: android.renderscript.ScriptGroup$Builder java.util.ArrayList java.util.ArrayList long[] int int android.renderscript.ScriptGroup$Node int android.renderscript.Script$KernelID int int int
StackMap stack:
aload 6
getfield android.renderscript.ScriptGroup$Node.mInputs:Ljava/util/ArrayList;
iload 11
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$ConnectLine
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
aload 8
if_acmpne 25
24: iconst_1
istore 9
25: StackMap locals:
StackMap stack:
iinc 11 1
StackMap locals:
StackMap stack:
26: iload 11
aload 6
getfield android.renderscript.ScriptGroup$Node.mInputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 23
end local 11 27: iconst_0
istore 11
start local 11 28: goto 32
29: StackMap locals:
StackMap stack:
aload 6
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
iload 11
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$ConnectLine
getfield android.renderscript.ScriptGroup$ConnectLine.mFrom:Landroid/renderscript/Script$KernelID;
aload 8
if_acmpne 31
30: iconst_1
istore 10
31: StackMap locals:
StackMap stack:
iinc 11 1
StackMap locals:
StackMap stack:
32: iload 11
aload 6
getfield android.renderscript.ScriptGroup$Node.mOutputs:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 29
end local 11 33: iload 9
ifne 35
34: aload 1
new android.renderscript.ScriptGroup$IO
dup
aload 8
invokespecial android.renderscript.ScriptGroup$IO.<init>:(Landroid/renderscript/Script$KernelID;)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
35: StackMap locals:
StackMap stack:
iload 10
ifne 37
36: aload 2
new android.renderscript.ScriptGroup$IO
dup
aload 8
invokespecial android.renderscript.ScriptGroup$IO.<init>:(Landroid/renderscript/Script$KernelID;)V
invokevirtual java.util.ArrayList.add:(Ljava/lang/Object;)Z
pop
end local 10 end local 9 end local 8 37: StackMap locals:
StackMap stack:
iinc 7 1
StackMap locals:
StackMap stack:
38: iload 7
aload 6
getfield android.renderscript.ScriptGroup$Node.mKernels:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 17
end local 7 end local 6 39: iinc 5 1
StackMap locals:
StackMap stack:
40: iload 5
aload 0
getfield android.renderscript.ScriptGroup$Builder.mNodes:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 14
end local 5 41: iload 4
aload 0
getfield android.renderscript.ScriptGroup$Builder.mKernelCount:I
if_icmpeq 43
42: new android.renderscript.RSRuntimeException
dup
ldc "Count mismatch, should not happen."
invokespecial android.renderscript.RSRuntimeException.<init>:(Ljava/lang/String;)V
athrow
43: StackMap locals:
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
newarray 11
astore 5
start local 5 44: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
newarray 11
astore 6
start local 6 45: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
newarray 11
astore 7
start local 7 46: aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
newarray 11
astore 8
start local 8 47: iconst_0
istore 9
start local 9 48: goto 57
49: StackMap locals: android.renderscript.ScriptGroup$Builder java.util.ArrayList java.util.ArrayList long[] int long[] long[] long[] long[] int
StackMap stack:
aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
iload 9
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$ConnectLine
astore 10
start local 10 50: aload 5
iload 9
aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mFrom:Landroid/renderscript/Script$KernelID;
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokevirtual android.renderscript.Script$KernelID.getID:(Landroid/renderscript/RenderScript;)J
lastore
51: aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
ifnull 53
52: aload 6
iload 9
aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mToK:Landroid/renderscript/Script$KernelID;
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokevirtual android.renderscript.Script$KernelID.getID:(Landroid/renderscript/RenderScript;)J
lastore
53: StackMap locals: android.renderscript.ScriptGroup$ConnectLine
StackMap stack:
aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
ifnull 55
54: aload 7
iload 9
aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mToF:Landroid/renderscript/Script$FieldID;
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokevirtual android.renderscript.Script$FieldID.getID:(Landroid/renderscript/RenderScript;)J
lastore
55: StackMap locals:
StackMap stack:
aload 8
iload 9
aload 10
getfield android.renderscript.ScriptGroup$ConnectLine.mAllocationType:Landroid/renderscript/Type;
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokevirtual android.renderscript.Type.getID:(Landroid/renderscript/RenderScript;)J
lastore
end local 10 56: iinc 9 1
StackMap locals:
StackMap stack:
57: iload 9
aload 0
getfield android.renderscript.ScriptGroup$Builder.mLines:Ljava/util/ArrayList;
invokevirtual java.util.ArrayList.size:()I
if_icmplt 49
end local 9 58: aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
aload 3
aload 5
aload 6
aload 7
aload 8
invokevirtual android.renderscript.RenderScript.nScriptGroupCreate:([J[J[J[J[J)J
lstore 9
start local 9 59: lload 9
lconst_0
lcmp
ifne 61
60: new android.renderscript.RSRuntimeException
dup
ldc "Object creation error, should not happen."
invokespecial android.renderscript.RSRuntimeException.<init>:(Ljava/lang/String;)V
athrow
61: StackMap locals: android.renderscript.ScriptGroup$Builder java.util.ArrayList java.util.ArrayList long[] int long[] long[] long[] long[] long
StackMap stack:
new android.renderscript.ScriptGroup
dup
lload 9
aload 0
getfield android.renderscript.ScriptGroup$Builder.mRS:Landroid/renderscript/RenderScript;
invokespecial android.renderscript.ScriptGroup.<init>:(JLandroid/renderscript/RenderScript;)V
astore 11
start local 11 62: aload 11
aload 2
invokevirtual java.util.ArrayList.size:()I
anewarray android.renderscript.ScriptGroup$IO
putfield android.renderscript.ScriptGroup.mOutputs:[Landroid/renderscript/ScriptGroup$IO;
63: iconst_0
istore 12
start local 12 64: goto 67
65: StackMap locals: android.renderscript.ScriptGroup int
StackMap stack:
aload 11
getfield android.renderscript.ScriptGroup.mOutputs:[Landroid/renderscript/ScriptGroup$IO;
iload 12
aload 2
iload 12
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$IO
aastore
66: iinc 12 1
StackMap locals:
StackMap stack:
67: iload 12
aload 2
invokevirtual java.util.ArrayList.size:()I
if_icmplt 65
end local 12 68: aload 11
aload 1
invokevirtual java.util.ArrayList.size:()I
anewarray android.renderscript.ScriptGroup$IO
putfield android.renderscript.ScriptGroup.mInputs:[Landroid/renderscript/ScriptGroup$IO;
69: iconst_0
istore 12
start local 12 70: goto 73
71: StackMap locals:
StackMap stack:
aload 11
getfield android.renderscript.ScriptGroup.mInputs:[Landroid/renderscript/ScriptGroup$IO;
iload 12
aload 1
iload 12
invokevirtual java.util.ArrayList.get:(I)Ljava/lang/Object;
checkcast android.renderscript.ScriptGroup$IO
aastore
72: iinc 12 1
StackMap locals:
StackMap stack:
73: iload 12
aload 1
invokevirtual java.util.ArrayList.size:()I
if_icmplt 71
end local 12 74: aload 11
areturn
end local 11 end local 9 end local 8 end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 75 0 this Landroid/renderscript/ScriptGroup$Builder;
3 7 1 ct I
9 75 1 inputs Ljava/util/ArrayList<Landroid/renderscript/ScriptGroup$IO;>;
10 75 2 outputs Ljava/util/ArrayList<Landroid/renderscript/ScriptGroup$IO;>;
11 75 3 kernels [J
12 75 4 idx I
13 41 5 ct I
15 39 6 n Landroid/renderscript/ScriptGroup$Node;
16 39 7 ct2 I
18 37 8 kid Landroid/renderscript/Script$KernelID;
20 37 9 hasInput Z
21 37 10 hasOutput Z
22 27 11 ct3 I
28 33 11 ct3 I
44 75 5 src [J
45 75 6 dstk [J
46 75 7 dstf [J
47 75 8 types [J
48 58 9 ct I
50 56 10 cl Landroid/renderscript/ScriptGroup$ConnectLine;
59 75 9 id J
62 75 11 sg Landroid/renderscript/ScriptGroup;
64 68 12 ct I
70 74 12 ct I
}
SourceFile: "ScriptGroup.java"
NestHost: android.renderscript.ScriptGroup
InnerClasses:
public final FieldID = android.renderscript.Script$FieldID of android.renderscript.Script
public final KernelID = android.renderscript.Script$KernelID of android.renderscript.Script
public final Builder = android.renderscript.ScriptGroup$Builder of android.renderscript.ScriptGroup
ConnectLine = android.renderscript.ScriptGroup$ConnectLine of android.renderscript.ScriptGroup
IO = android.renderscript.ScriptGroup$IO of android.renderscript.ScriptGroup
Node = android.renderscript.ScriptGroup$Node of android.renderscript.ScriptGroup