public class android.renderscript.Float3
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.renderscript.Float3
  super_class: java.lang.Object
{
  public float x;
    descriptor: F
    flags: (0x0001) ACC_PUBLIC

  public float y;
    descriptor: F
    flags: (0x0001) ACC_PUBLIC

  public float z;
    descriptor: F
    flags: (0x0001) ACC_PUBLIC

  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.renderscript.Float3 this
         0: .line 28
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 29
            return
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Landroid/renderscript/Float3;

  public void <init>(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 data
         0: .line 31
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 32
            aload 0 /* this */
            aload 1 /* data */
            getfield android.renderscript.Float3.x:F
            putfield android.renderscript.Float3.x:F
         2: .line 33
            aload 0 /* this */
            aload 1 /* data */
            getfield android.renderscript.Float3.y:F
            putfield android.renderscript.Float3.y:F
         3: .line 34
            aload 0 /* this */
            aload 1 /* data */
            getfield android.renderscript.Float3.z:F
            putfield android.renderscript.Float3.z:F
         4: .line 35
            return
        end local 1 // android.renderscript.Float3 data
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Landroid/renderscript/Float3;
            0    5     1  data  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      data  

  public void <init>(float, float, float);
    descriptor: (FFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=4, args_size=4
        start local 0 // android.renderscript.Float3 this
        start local 1 // float x
        start local 2 // float y
        start local 3 // float z
         0: .line 37
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
         1: .line 38
            aload 0 /* this */
            fload 1 /* x */
            putfield android.renderscript.Float3.x:F
         2: .line 39
            aload 0 /* this */
            fload 2 /* y */
            putfield android.renderscript.Float3.y:F
         3: .line 40
            aload 0 /* this */
            fload 3 /* z */
            putfield android.renderscript.Float3.z:F
         4: .line 41
            return
        end local 3 // float z
        end local 2 // float y
        end local 1 // float x
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Landroid/renderscript/Float3;
            0    5     1     x  F
            0    5     2     y  F
            0    5     3     z  F
    MethodParameters:
      Name  Flags
      x     
      y     
      z     

  public static android.renderscript.Float3 add(android.renderscript.Float3, android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;Landroid/renderscript/Float3;)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // android.renderscript.Float3 b
         0: .line 51
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 52
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            aload 1 /* b */
            getfield android.renderscript.Float3.x:F
            fadd
            putfield android.renderscript.Float3.x:F
         2: .line 53
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            aload 1 /* b */
            getfield android.renderscript.Float3.y:F
            fadd
            putfield android.renderscript.Float3.y:F
         3: .line 54
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            aload 1 /* b */
            getfield android.renderscript.Float3.z:F
            fadd
            putfield android.renderscript.Float3.z:F
         4: .line 56
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // android.renderscript.Float3 b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  Landroid/renderscript/Float3;
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void add(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 value
         0: .line 65
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            aload 1 /* value */
            getfield android.renderscript.Float3.x:F
            fadd
            putfield android.renderscript.Float3.x:F
         1: .line 66
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            aload 1 /* value */
            getfield android.renderscript.Float3.y:F
            fadd
            putfield android.renderscript.Float3.y:F
         2: .line 67
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            aload 1 /* value */
            getfield android.renderscript.Float3.z:F
            fadd
            putfield android.renderscript.Float3.z:F
         3: .line 68
            return
        end local 1 // android.renderscript.Float3 value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  Landroid/renderscript/Float3;
    MethodParameters:
       Name  Flags
      value  

  public void add(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // float value
         0: .line 76
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            fload 1 /* value */
            fadd
            putfield android.renderscript.Float3.x:F
         1: .line 77
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            fload 1 /* value */
            fadd
            putfield android.renderscript.Float3.y:F
         2: .line 78
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            fload 1 /* value */
            fadd
            putfield android.renderscript.Float3.z:F
         3: .line 79
            return
        end local 1 // float value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  F
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 add(android.renderscript.Float3, float);
    descriptor: (Landroid/renderscript/Float3;F)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // float b
         0: .line 89
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 90
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            fload 1 /* b */
            fadd
            putfield android.renderscript.Float3.x:F
         2: .line 91
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            fload 1 /* b */
            fadd
            putfield android.renderscript.Float3.y:F
         3: .line 92
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            fload 1 /* b */
            fadd
            putfield android.renderscript.Float3.z:F
         4: .line 94
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // float b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  F
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void sub(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 value
         0: .line 103
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            aload 1 /* value */
            getfield android.renderscript.Float3.x:F
            fsub
            putfield android.renderscript.Float3.x:F
         1: .line 104
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            aload 1 /* value */
            getfield android.renderscript.Float3.y:F
            fsub
            putfield android.renderscript.Float3.y:F
         2: .line 105
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            aload 1 /* value */
            getfield android.renderscript.Float3.z:F
            fsub
            putfield android.renderscript.Float3.z:F
         3: .line 106
            return
        end local 1 // android.renderscript.Float3 value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  Landroid/renderscript/Float3;
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 sub(android.renderscript.Float3, android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;Landroid/renderscript/Float3;)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // android.renderscript.Float3 b
         0: .line 116
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 117
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            aload 1 /* b */
            getfield android.renderscript.Float3.x:F
            fsub
            putfield android.renderscript.Float3.x:F
         2: .line 118
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            aload 1 /* b */
            getfield android.renderscript.Float3.y:F
            fsub
            putfield android.renderscript.Float3.y:F
         3: .line 119
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            aload 1 /* b */
            getfield android.renderscript.Float3.z:F
            fsub
            putfield android.renderscript.Float3.z:F
         4: .line 121
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // android.renderscript.Float3 b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  Landroid/renderscript/Float3;
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void sub(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // float value
         0: .line 130
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            fload 1 /* value */
            fsub
            putfield android.renderscript.Float3.x:F
         1: .line 131
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            fload 1 /* value */
            fsub
            putfield android.renderscript.Float3.y:F
         2: .line 132
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            fload 1 /* value */
            fsub
            putfield android.renderscript.Float3.z:F
         3: .line 133
            return
        end local 1 // float value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  F
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 sub(android.renderscript.Float3, float);
    descriptor: (Landroid/renderscript/Float3;F)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // float b
         0: .line 143
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 144
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            fload 1 /* b */
            fsub
            putfield android.renderscript.Float3.x:F
         2: .line 145
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            fload 1 /* b */
            fsub
            putfield android.renderscript.Float3.y:F
         3: .line 146
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            fload 1 /* b */
            fsub
            putfield android.renderscript.Float3.z:F
         4: .line 148
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // float b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  F
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void mul(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 value
         0: .line 157
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            aload 1 /* value */
            getfield android.renderscript.Float3.x:F
            fmul
            putfield android.renderscript.Float3.x:F
         1: .line 158
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            aload 1 /* value */
            getfield android.renderscript.Float3.y:F
            fmul
            putfield android.renderscript.Float3.y:F
         2: .line 159
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            aload 1 /* value */
            getfield android.renderscript.Float3.z:F
            fmul
            putfield android.renderscript.Float3.z:F
         3: .line 160
            return
        end local 1 // android.renderscript.Float3 value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  Landroid/renderscript/Float3;
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 mul(android.renderscript.Float3, android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;Landroid/renderscript/Float3;)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // android.renderscript.Float3 b
         0: .line 170
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 171
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            aload 1 /* b */
            getfield android.renderscript.Float3.x:F
            fmul
            putfield android.renderscript.Float3.x:F
         2: .line 172
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            aload 1 /* b */
            getfield android.renderscript.Float3.y:F
            fmul
            putfield android.renderscript.Float3.y:F
         3: .line 173
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            aload 1 /* b */
            getfield android.renderscript.Float3.z:F
            fmul
            putfield android.renderscript.Float3.z:F
         4: .line 175
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // android.renderscript.Float3 b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  Landroid/renderscript/Float3;
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void mul(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // float value
         0: .line 184
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            fload 1 /* value */
            fmul
            putfield android.renderscript.Float3.x:F
         1: .line 185
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            fload 1 /* value */
            fmul
            putfield android.renderscript.Float3.y:F
         2: .line 186
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            fload 1 /* value */
            fmul
            putfield android.renderscript.Float3.z:F
         3: .line 187
            return
        end local 1 // float value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  F
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 mul(android.renderscript.Float3, float);
    descriptor: (Landroid/renderscript/Float3;F)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // float b
         0: .line 197
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 198
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            fload 1 /* b */
            fmul
            putfield android.renderscript.Float3.x:F
         2: .line 199
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            fload 1 /* b */
            fmul
            putfield android.renderscript.Float3.y:F
         3: .line 200
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            fload 1 /* b */
            fmul
            putfield android.renderscript.Float3.z:F
         4: .line 202
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // float b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  F
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void div(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 value
         0: .line 211
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            aload 1 /* value */
            getfield android.renderscript.Float3.x:F
            fdiv
            putfield android.renderscript.Float3.x:F
         1: .line 212
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            aload 1 /* value */
            getfield android.renderscript.Float3.y:F
            fdiv
            putfield android.renderscript.Float3.y:F
         2: .line 213
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            aload 1 /* value */
            getfield android.renderscript.Float3.z:F
            fdiv
            putfield android.renderscript.Float3.z:F
         3: .line 214
            return
        end local 1 // android.renderscript.Float3 value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  Landroid/renderscript/Float3;
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 div(android.renderscript.Float3, android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;Landroid/renderscript/Float3;)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // android.renderscript.Float3 b
         0: .line 224
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 225
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            aload 1 /* b */
            getfield android.renderscript.Float3.x:F
            fdiv
            putfield android.renderscript.Float3.x:F
         2: .line 226
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            aload 1 /* b */
            getfield android.renderscript.Float3.y:F
            fdiv
            putfield android.renderscript.Float3.y:F
         3: .line 227
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            aload 1 /* b */
            getfield android.renderscript.Float3.z:F
            fdiv
            putfield android.renderscript.Float3.z:F
         4: .line 229
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // android.renderscript.Float3 b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  Landroid/renderscript/Float3;
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void div(float);
    descriptor: (F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // float value
         0: .line 238
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            fload 1 /* value */
            fdiv
            putfield android.renderscript.Float3.x:F
         1: .line 239
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            fload 1 /* value */
            fdiv
            putfield android.renderscript.Float3.y:F
         2: .line 240
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            fload 1 /* value */
            fdiv
            putfield android.renderscript.Float3.z:F
         3: .line 241
            return
        end local 1 // float value
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    4     0   this  Landroid/renderscript/Float3;
            0    4     1  value  F
    MethodParameters:
       Name  Flags
      value  

  public static android.renderscript.Float3 div(android.renderscript.Float3, float);
    descriptor: (Landroid/renderscript/Float3;F)Landroid/renderscript/Float3;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // float b
         0: .line 251
            new android.renderscript.Float3
            dup
            invokespecial android.renderscript.Float3.<init>:()V
            astore 2 /* res */
        start local 2 // android.renderscript.Float3 res
         1: .line 252
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            fload 1 /* b */
            fdiv
            putfield android.renderscript.Float3.x:F
         2: .line 253
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            fload 1 /* b */
            fdiv
            putfield android.renderscript.Float3.y:F
         3: .line 254
            aload 2 /* res */
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            fload 1 /* b */
            fdiv
            putfield android.renderscript.Float3.z:F
         4: .line 256
            aload 2 /* res */
            areturn
        end local 2 // android.renderscript.Float3 res
        end local 1 // float b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0     a  Landroid/renderscript/Float3;
            0    5     1     b  F
            1    5     2   res  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public java.lang.Float dotProduct(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)Ljava/lang/Float;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=5, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 a
         0: .line 266
            new java.lang.Float
            dup
            aload 0 /* this */
            getfield android.renderscript.Float3.x:F
            aload 1 /* a */
            getfield android.renderscript.Float3.x:F
            fmul
            aload 0 /* this */
            getfield android.renderscript.Float3.y:F
            aload 1 /* a */
            getfield android.renderscript.Float3.y:F
            fmul
            fadd
            aload 0 /* this */
            getfield android.renderscript.Float3.z:F
            aload 1 /* a */
            getfield android.renderscript.Float3.z:F
            fmul
            fadd
            invokespecial java.lang.Float.<init>:(F)V
            areturn
        end local 1 // android.renderscript.Float3 a
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/renderscript/Float3;
            0    1     1     a  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     

  public static java.lang.Float dotProduct(android.renderscript.Float3, android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;Landroid/renderscript/Float3;)Ljava/lang/Float;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=5, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 a
        start local 1 // android.renderscript.Float3 b
         0: .line 277
            new java.lang.Float
            dup
            aload 1 /* b */
            getfield android.renderscript.Float3.x:F
            aload 0 /* a */
            getfield android.renderscript.Float3.x:F
            fmul
            aload 1 /* b */
            getfield android.renderscript.Float3.y:F
            aload 0 /* a */
            getfield android.renderscript.Float3.y:F
            fmul
            fadd
            aload 1 /* b */
            getfield android.renderscript.Float3.z:F
            aload 0 /* a */
            getfield android.renderscript.Float3.z:F
            fmul
            fadd
            invokespecial java.lang.Float.<init>:(F)V
            areturn
        end local 1 // android.renderscript.Float3 b
        end local 0 // android.renderscript.Float3 a
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0     a  Landroid/renderscript/Float3;
            0    1     1     b  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     
      b     

  public void addMultiple(android.renderscript.Float3, float);
    descriptor: (Landroid/renderscript/Float3;F)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=3
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 a
        start local 2 // float factor
         0: .line 287
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            aload 1 /* a */
            getfield android.renderscript.Float3.x:F
            fload 2 /* factor */
            fmul
            fadd
            putfield android.renderscript.Float3.x:F
         1: .line 288
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            aload 1 /* a */
            getfield android.renderscript.Float3.y:F
            fload 2 /* factor */
            fmul
            fadd
            putfield android.renderscript.Float3.y:F
         2: .line 289
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            aload 1 /* a */
            getfield android.renderscript.Float3.z:F
            fload 2 /* factor */
            fmul
            fadd
            putfield android.renderscript.Float3.z:F
         3: .line 290
            return
        end local 2 // float factor
        end local 1 // android.renderscript.Float3 a
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Landroid/renderscript/Float3;
            0    4     1       a  Landroid/renderscript/Float3;
            0    4     2  factor  F
    MethodParameters:
        Name  Flags
      a       
      factor  

  public void set(android.renderscript.Float3);
    descriptor: (Landroid/renderscript/Float3;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // android.renderscript.Float3 a
         0: .line 298
            aload 0 /* this */
            aload 1 /* a */
            getfield android.renderscript.Float3.x:F
            putfield android.renderscript.Float3.x:F
         1: .line 299
            aload 0 /* this */
            aload 1 /* a */
            getfield android.renderscript.Float3.y:F
            putfield android.renderscript.Float3.y:F
         2: .line 300
            aload 0 /* this */
            aload 1 /* a */
            getfield android.renderscript.Float3.z:F
            putfield android.renderscript.Float3.z:F
         3: .line 301
            return
        end local 1 // android.renderscript.Float3 a
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Landroid/renderscript/Float3;
            0    4     1     a  Landroid/renderscript/Float3;
    MethodParameters:
      Name  Flags
      a     

  public void negate();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // android.renderscript.Float3 this
         0: .line 307
            aload 0 /* this */
            aload 0 /* this */
            getfield android.renderscript.Float3.x:F
            fneg
            putfield android.renderscript.Float3.x:F
         1: .line 308
            aload 0 /* this */
            aload 0 /* this */
            getfield android.renderscript.Float3.y:F
            fneg
            putfield android.renderscript.Float3.y:F
         2: .line 309
            aload 0 /* this */
            aload 0 /* this */
            getfield android.renderscript.Float3.z:F
            fneg
            putfield android.renderscript.Float3.z:F
         3: .line 310
            return
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Landroid/renderscript/Float3;

  public int length();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.renderscript.Float3 this
         0: .line 318
            iconst_3
            ireturn
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/renderscript/Float3;

  public java.lang.Float elementSum();
    descriptor: ()Ljava/lang/Float;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=1, args_size=1
        start local 0 // android.renderscript.Float3 this
         0: .line 327
            new java.lang.Float
            dup
            aload 0 /* this */
            getfield android.renderscript.Float3.x:F
            aload 0 /* this */
            getfield android.renderscript.Float3.y:F
            fadd
            aload 0 /* this */
            getfield android.renderscript.Float3.z:F
            fadd
            invokespecial java.lang.Float.<init>:(F)V
            areturn
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/renderscript/Float3;

  public float get(int);
    descriptor: (I)F
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // android.renderscript.Float3 this
        start local 1 // int i
         0: .line 337
            iload 1 /* i */
            tableswitch { // 0 - 2
                    0: 1
                    1: 2
                    2: 3
              default: 4
          }
         1: .line 339
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield android.renderscript.Float3.x:F
            freturn
         2: .line 341
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield android.renderscript.Float3.y:F
            freturn
         3: .line 343
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield android.renderscript.Float3.z:F
            freturn
         4: .line 345
      StackMap locals:
      StackMap stack:
            new java.lang.IndexOutOfBoundsException
            dup
            ldc "Index: i"
            invokespecial java.lang.IndexOutOfBoundsException.<init>:(Ljava/lang/String;)V
            athrow
        end local 1 // int i
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Landroid/renderscript/Float3;
            0    5     1     i  I
    MethodParameters:
      Name  Flags
      i     

  public void setAt(int, float);
    descriptor: (IF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // android.renderscript.Float3 this
        start local 1 // int i
        start local 2 // float value
         0: .line 356
            iload 1 /* i */
            tableswitch { // 0 - 2
                    0: 1
                    1: 3
                    2: 5
              default: 7
          }
         1: .line 358
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 2 /* value */
            putfield android.renderscript.Float3.x:F
         2: .line 359
            return
         3: .line 361
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 2 /* value */
            putfield android.renderscript.Float3.y:F
         4: .line 362
            return
         5: .line 364
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            fload 2 /* value */
            putfield android.renderscript.Float3.z:F
         6: .line 365
            return
         7: .line 367
      StackMap locals:
      StackMap stack:
            new java.lang.IndexOutOfBoundsException
            dup
            ldc "Index: i"
            invokespecial java.lang.IndexOutOfBoundsException.<init>:(Ljava/lang/String;)V
            athrow
        end local 2 // float value
        end local 1 // int i
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    8     0   this  Landroid/renderscript/Float3;
            0    8     1      i  I
            0    8     2  value  F
    MethodParameters:
       Name  Flags
      i      
      value  

  public void addAt(int, float);
    descriptor: (IF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // android.renderscript.Float3 this
        start local 1 // int i
        start local 2 // float value
         0: .line 378
            iload 1 /* i */
            tableswitch { // 0 - 2
                    0: 1
                    1: 3
                    2: 5
              default: 7
          }
         1: .line 380
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.x:F
            fload 2 /* value */
            fadd
            putfield android.renderscript.Float3.x:F
         2: .line 381
            return
         3: .line 383
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.y:F
            fload 2 /* value */
            fadd
            putfield android.renderscript.Float3.y:F
         4: .line 384
            return
         5: .line 386
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            dup
            getfield android.renderscript.Float3.z:F
            fload 2 /* value */
            fadd
            putfield android.renderscript.Float3.z:F
         6: .line 387
            return
         7: .line 389
      StackMap locals:
      StackMap stack:
            new java.lang.IndexOutOfBoundsException
            dup
            ldc "Index: i"
            invokespecial java.lang.IndexOutOfBoundsException.<init>:(Ljava/lang/String;)V
            athrow
        end local 2 // float value
        end local 1 // int i
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0    8     0   this  Landroid/renderscript/Float3;
            0    8     1      i  I
            0    8     2  value  F
    MethodParameters:
       Name  Flags
      i      
      value  

  public void setValues(float, float, float);
    descriptor: (FFF)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=4, args_size=4
        start local 0 // android.renderscript.Float3 this
        start local 1 // float x
        start local 2 // float y
        start local 3 // float z
         0: .line 401
            aload 0 /* this */
            fload 1 /* x */
            putfield android.renderscript.Float3.x:F
         1: .line 402
            aload 0 /* this */
            fload 2 /* y */
            putfield android.renderscript.Float3.y:F
         2: .line 403
            aload 0 /* this */
            fload 3 /* z */
            putfield android.renderscript.Float3.z:F
         3: .line 404
            return
        end local 3 // float z
        end local 2 // float y
        end local 1 // float x
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Landroid/renderscript/Float3;
            0    4     1     x  F
            0    4     2     y  F
            0    4     3     z  F
    MethodParameters:
      Name  Flags
      x     
      y     
      z     

  public void copyTo(float[], int);
    descriptor: ([FI)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=3, args_size=3
        start local 0 // android.renderscript.Float3 this
        start local 1 // float[] data
        start local 2 // int offset
         0: .line 413
            aload 1 /* data */
            iload 2 /* offset */
            aload 0 /* this */
            getfield android.renderscript.Float3.x:F
            fastore
         1: .line 414
            aload 1 /* data */
            iload 2 /* offset */
            iconst_1
            iadd
            aload 0 /* this */
            getfield android.renderscript.Float3.y:F
            fastore
         2: .line 415
            aload 1 /* data */
            iload 2 /* offset */
            iconst_2
            iadd
            aload 0 /* this */
            getfield android.renderscript.Float3.z:F
            fastore
         3: .line 416
            return
        end local 2 // int offset
        end local 1 // float[] data
        end local 0 // android.renderscript.Float3 this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    4     0    this  Landroid/renderscript/Float3;
            0    4     1    data  [F
            0    4     2  offset  I
    MethodParameters:
        Name  Flags
      data    
      offset  
}
SourceFile: "Float3.java"