public class android.opengl.Visibility
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.opengl.Visibility
  super_class: java.lang.Object
{
  public void <init>();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // android.opengl.Visibility this
         0: .line 24
            aload 0 /* this */
            invokespecial java.lang.Object.<init>:()V
            return
        end local 0 // android.opengl.Visibility this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Landroid/opengl/Visibility;

  public static native int visibilityTest(float[], int, float[], int, char[], int, int);
    descriptor: ([FI[FI[CII)I
    flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                 Name  Flags
      ws               
      wsOffset         
      positions        
      positionsOffset  
      indices          
      indicesOffset    
      indexCount       

  public static native int frustumCullSpheres(float[], int, float[], int, int, int[], int, int);
    descriptor: ([FI[FII[III)I
    flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                 Name  Flags
      mvp              
      mvpOffset        
      spheres          
      spheresOffset    
      spheresCount     
      results          
      resultsOffset    
      resultsCapacity  

  public static native void computeBoundingSphere(float[], int, int, float[], int);
    descriptor: ([FII[FI)V
    flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
    MethodParameters:
                 Name  Flags
      positions        
      positionsOffset  
      positionsCount   
      sphere           
      sphereOffset     
}
SourceFile: "Visibility.java"