public class android.opengl.GLES20
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: android.opengl.GLES20
super_class: java.lang.Object
{
public static final int GL_ACTIVE_TEXTURE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34016
public static final int GL_DEPTH_BUFFER_BIT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 256
public static final int GL_STENCIL_BUFFER_BIT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1024
public static final int GL_COLOR_BUFFER_BIT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 16384
public static final int GL_FALSE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 0
public static final int GL_TRUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1
public static final int GL_POINTS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 0
public static final int GL_LINES;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1
public static final int GL_LINE_LOOP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2
public static final int GL_LINE_STRIP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3
public static final int GL_TRIANGLES;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 4
public static final int GL_TRIANGLE_STRIP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5
public static final int GL_TRIANGLE_FAN;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6
public static final int GL_ZERO;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 0
public static final int GL_ONE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1
public static final int GL_SRC_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 768
public static final int GL_ONE_MINUS_SRC_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 769
public static final int GL_SRC_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 770
public static final int GL_ONE_MINUS_SRC_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 771
public static final int GL_DST_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 772
public static final int GL_ONE_MINUS_DST_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 773
public static final int GL_DST_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 774
public static final int GL_ONE_MINUS_DST_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 775
public static final int GL_SRC_ALPHA_SATURATE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 776
public static final int GL_FUNC_ADD;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32774
public static final int GL_BLEND_EQUATION;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32777
public static final int GL_BLEND_EQUATION_RGB;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32777
public static final int GL_BLEND_EQUATION_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34877
public static final int GL_FUNC_SUBTRACT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32778
public static final int GL_FUNC_REVERSE_SUBTRACT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32779
public static final int GL_BLEND_DST_RGB;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32968
public static final int GL_BLEND_SRC_RGB;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32969
public static final int GL_BLEND_DST_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32970
public static final int GL_BLEND_SRC_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32971
public static final int GL_CONSTANT_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32769
public static final int GL_ONE_MINUS_CONSTANT_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32770
public static final int GL_CONSTANT_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32771
public static final int GL_ONE_MINUS_CONSTANT_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32772
public static final int GL_BLEND_COLOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32773
public static final int GL_ARRAY_BUFFER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34962
public static final int GL_ELEMENT_ARRAY_BUFFER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34963
public static final int GL_ARRAY_BUFFER_BINDING;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34964
public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34965
public static final int GL_STREAM_DRAW;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35040
public static final int GL_STATIC_DRAW;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35044
public static final int GL_DYNAMIC_DRAW;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35048
public static final int GL_BUFFER_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34660
public static final int GL_BUFFER_USAGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34661
public static final int GL_CURRENT_VERTEX_ATTRIB;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34342
public static final int GL_FRONT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1028
public static final int GL_BACK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1029
public static final int GL_FRONT_AND_BACK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1032
public static final int GL_TEXTURE_2D;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3553
public static final int GL_CULL_FACE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2884
public static final int GL_BLEND;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3042
public static final int GL_DITHER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3024
public static final int GL_STENCIL_TEST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2960
public static final int GL_DEPTH_TEST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2929
public static final int GL_SCISSOR_TEST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3089
public static final int GL_POLYGON_OFFSET_FILL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32823
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32926
public static final int GL_SAMPLE_COVERAGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32928
public static final int GL_NO_ERROR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 0
public static final int GL_INVALID_ENUM;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1280
public static final int GL_INVALID_VALUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1281
public static final int GL_INVALID_OPERATION;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1282
public static final int GL_OUT_OF_MEMORY;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1285
public static final int GL_CW;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2304
public static final int GL_CCW;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2305
public static final int GL_LINE_WIDTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2849
public static final int GL_ALIASED_POINT_SIZE_RANGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33901
public static final int GL_ALIASED_LINE_WIDTH_RANGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33902
public static final int GL_CULL_FACE_MODE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2885
public static final int GL_FRONT_FACE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2886
public static final int GL_DEPTH_RANGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2928
public static final int GL_DEPTH_WRITEMASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2930
public static final int GL_DEPTH_CLEAR_VALUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2931
public static final int GL_DEPTH_FUNC;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2932
public static final int GL_STENCIL_CLEAR_VALUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2961
public static final int GL_STENCIL_FUNC;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2962
public static final int GL_STENCIL_FAIL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2964
public static final int GL_STENCIL_PASS_DEPTH_FAIL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2965
public static final int GL_STENCIL_PASS_DEPTH_PASS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2966
public static final int GL_STENCIL_REF;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2967
public static final int GL_STENCIL_VALUE_MASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2963
public static final int GL_STENCIL_WRITEMASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2968
public static final int GL_STENCIL_BACK_FUNC;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34816
public static final int GL_STENCIL_BACK_FAIL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34817
public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34818
public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34819
public static final int GL_STENCIL_BACK_REF;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36003
public static final int GL_STENCIL_BACK_VALUE_MASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36004
public static final int GL_STENCIL_BACK_WRITEMASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36005
public static final int GL_VIEWPORT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 2978
public static final int GL_SCISSOR_BOX;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3088
public static final int GL_COLOR_CLEAR_VALUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3106
public static final int GL_COLOR_WRITEMASK;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3107
public static final int GL_UNPACK_ALIGNMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3317
public static final int GL_PACK_ALIGNMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3333
public static final int GL_MAX_TEXTURE_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3379
public static final int GL_MAX_VIEWPORT_DIMS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3386
public static final int GL_SUBPIXEL_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3408
public static final int GL_RED_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3410
public static final int GL_GREEN_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3411
public static final int GL_BLUE_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3412
public static final int GL_ALPHA_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3413
public static final int GL_DEPTH_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3414
public static final int GL_STENCIL_BITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 3415
public static final int GL_POLYGON_OFFSET_UNITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10752
public static final int GL_POLYGON_OFFSET_FACTOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32824
public static final int GL_TEXTURE_BINDING_2D;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32873
public static final int GL_SAMPLE_BUFFERS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32936
public static final int GL_SAMPLES;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32937
public static final int GL_SAMPLE_COVERAGE_VALUE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32938
public static final int GL_SAMPLE_COVERAGE_INVERT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32939
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34466
public static final int GL_COMPRESSED_TEXTURE_FORMATS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34467
public static final int GL_DONT_CARE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 4352
public static final int GL_FASTEST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 4353
public static final int GL_NICEST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 4354
public static final int GL_GENERATE_MIPMAP_HINT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33170
public static final int GL_BYTE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5120
public static final int GL_UNSIGNED_BYTE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5121
public static final int GL_SHORT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5122
public static final int GL_UNSIGNED_SHORT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5123
public static final int GL_INT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5124
public static final int GL_UNSIGNED_INT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5125
public static final int GL_FLOAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5126
public static final int GL_FIXED;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5132
public static final int GL_DEPTH_COMPONENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6402
public static final int GL_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6406
public static final int GL_RGB;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6407
public static final int GL_RGBA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6408
public static final int GL_LUMINANCE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6409
public static final int GL_LUMINANCE_ALPHA;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6410
public static final int GL_UNSIGNED_SHORT_4_4_4_4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32819
public static final int GL_UNSIGNED_SHORT_5_5_5_1;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32820
public static final int GL_UNSIGNED_SHORT_5_6_5;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33635
public static final int GL_FRAGMENT_SHADER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35632
public static final int GL_VERTEX_SHADER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35633
public static final int GL_MAX_VERTEX_ATTRIBS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34921
public static final int GL_MAX_VERTEX_UNIFORM_VECTORS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36347
public static final int GL_MAX_VARYING_VECTORS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36348
public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35661
public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35660
public static final int GL_MAX_TEXTURE_IMAGE_UNITS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34930
public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36349
public static final int GL_SHADER_TYPE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35663
public static final int GL_DELETE_STATUS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35712
public static final int GL_LINK_STATUS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35714
public static final int GL_VALIDATE_STATUS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35715
public static final int GL_ATTACHED_SHADERS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35717
public static final int GL_ACTIVE_UNIFORMS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35718
public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35719
public static final int GL_ACTIVE_ATTRIBUTES;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35721
public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35722
public static final int GL_SHADING_LANGUAGE_VERSION;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35724
public static final int GL_CURRENT_PROGRAM;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35725
public static final int GL_NEVER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 512
public static final int GL_LESS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 513
public static final int GL_EQUAL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 514
public static final int GL_LEQUAL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 515
public static final int GL_GREATER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 516
public static final int GL_NOTEQUAL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 517
public static final int GL_GEQUAL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 518
public static final int GL_ALWAYS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 519
public static final int GL_KEEP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7680
public static final int GL_REPLACE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7681
public static final int GL_INCR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7682
public static final int GL_DECR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7683
public static final int GL_INVERT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5386
public static final int GL_INCR_WRAP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34055
public static final int GL_DECR_WRAP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34056
public static final int GL_VENDOR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7936
public static final int GL_RENDERER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7937
public static final int GL_VERSION;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7938
public static final int GL_EXTENSIONS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 7939
public static final int GL_NEAREST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9728
public static final int GL_LINEAR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9729
public static final int GL_NEAREST_MIPMAP_NEAREST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9984
public static final int GL_LINEAR_MIPMAP_NEAREST;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9985
public static final int GL_NEAREST_MIPMAP_LINEAR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9986
public static final int GL_LINEAR_MIPMAP_LINEAR;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 9987
public static final int GL_TEXTURE_MAG_FILTER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10240
public static final int GL_TEXTURE_MIN_FILTER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10241
public static final int GL_TEXTURE_WRAP_S;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10242
public static final int GL_TEXTURE_WRAP_T;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10243
public static final int GL_TEXTURE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 5890
public static final int GL_TEXTURE_CUBE_MAP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34067
public static final int GL_TEXTURE_BINDING_CUBE_MAP;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34068
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34069
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34070
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34071
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34072
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34073
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34074
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34076
public static final int GL_TEXTURE0;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33984
public static final int GL_TEXTURE1;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33985
public static final int GL_TEXTURE2;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33986
public static final int GL_TEXTURE3;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33987
public static final int GL_TEXTURE4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33988
public static final int GL_TEXTURE5;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33989
public static final int GL_TEXTURE6;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33990
public static final int GL_TEXTURE7;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33991
public static final int GL_TEXTURE8;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33992
public static final int GL_TEXTURE9;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33993
public static final int GL_TEXTURE10;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33994
public static final int GL_TEXTURE11;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33995
public static final int GL_TEXTURE12;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33996
public static final int GL_TEXTURE13;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33997
public static final int GL_TEXTURE14;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33998
public static final int GL_TEXTURE15;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33999
public static final int GL_TEXTURE16;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34000
public static final int GL_TEXTURE17;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34001
public static final int GL_TEXTURE18;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34002
public static final int GL_TEXTURE19;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34003
public static final int GL_TEXTURE20;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34004
public static final int GL_TEXTURE21;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34005
public static final int GL_TEXTURE22;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34006
public static final int GL_TEXTURE23;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34007
public static final int GL_TEXTURE24;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34008
public static final int GL_TEXTURE25;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34009
public static final int GL_TEXTURE26;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34010
public static final int GL_TEXTURE27;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34011
public static final int GL_TEXTURE28;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34012
public static final int GL_TEXTURE29;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34013
public static final int GL_TEXTURE30;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34014
public static final int GL_TEXTURE31;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34015
public static final int GL_REPEAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 10497
public static final int GL_CLAMP_TO_EDGE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33071
public static final int GL_MIRRORED_REPEAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33648
public static final int GL_FLOAT_VEC2;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35664
public static final int GL_FLOAT_VEC3;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35665
public static final int GL_FLOAT_VEC4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35666
public static final int GL_INT_VEC2;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35667
public static final int GL_INT_VEC3;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35668
public static final int GL_INT_VEC4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35669
public static final int GL_BOOL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35670
public static final int GL_BOOL_VEC2;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35671
public static final int GL_BOOL_VEC3;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35672
public static final int GL_BOOL_VEC4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35673
public static final int GL_FLOAT_MAT2;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35674
public static final int GL_FLOAT_MAT3;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35675
public static final int GL_FLOAT_MAT4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35676
public static final int GL_SAMPLER_2D;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35678
public static final int GL_SAMPLER_CUBE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35680
public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34338
public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34339
public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34340
public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34341
public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34922
public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34373
public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34975
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35738
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35739
public static final int GL_COMPILE_STATUS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35713
public static final int GL_INFO_LOG_LENGTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35716
public static final int GL_SHADER_SOURCE_LENGTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 35720
public static final int GL_SHADER_COMPILER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36346
public static final int GL_SHADER_BINARY_FORMATS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36344
public static final int GL_NUM_SHADER_BINARY_FORMATS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36345
public static final int GL_LOW_FLOAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36336
public static final int GL_MEDIUM_FLOAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36337
public static final int GL_HIGH_FLOAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36338
public static final int GL_LOW_INT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36339
public static final int GL_MEDIUM_INT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36340
public static final int GL_HIGH_INT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36341
public static final int GL_FRAMEBUFFER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36160
public static final int GL_RENDERBUFFER;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36161
public static final int GL_RGBA4;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32854
public static final int GL_RGB5_A1;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 32855
public static final int GL_RGB565;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36194
public static final int GL_DEPTH_COMPONENT16;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 33189
public static final int GL_STENCIL_INDEX;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 6401
RuntimeVisibleAnnotations:
java.lang.Deprecated()
public static final int GL_STENCIL_INDEX8;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36168
public static final int GL_RENDERBUFFER_WIDTH;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36162
public static final int GL_RENDERBUFFER_HEIGHT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36163
public static final int GL_RENDERBUFFER_INTERNAL_FORMAT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36164
public static final int GL_RENDERBUFFER_RED_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36176
public static final int GL_RENDERBUFFER_GREEN_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36177
public static final int GL_RENDERBUFFER_BLUE_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36178
public static final int GL_RENDERBUFFER_ALPHA_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36179
public static final int GL_RENDERBUFFER_DEPTH_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36180
public static final int GL_RENDERBUFFER_STENCIL_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36181
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36048
public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36049
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36050
public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36051
public static final int GL_COLOR_ATTACHMENT0;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36064
public static final int GL_DEPTH_ATTACHMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36096
public static final int GL_STENCIL_ATTACHMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36128
public static final int GL_NONE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 0
public static final int GL_FRAMEBUFFER_COMPLETE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36053
public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36054
public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36055
public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36057
public static final int GL_FRAMEBUFFER_UNSUPPORTED;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36061
public static final int GL_FRAMEBUFFER_BINDING;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36006
public static final int GL_RENDERBUFFER_BINDING;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 36007
public static final int GL_MAX_RENDERBUFFER_SIZE;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 34024
public static final int GL_INVALID_FRAMEBUFFER_OPERATION;
descriptor: I
flags: (0x0019) ACC_PUBLIC, ACC_STATIC, ACC_FINAL
ConstantValue: 1286
static void <clinit>();
descriptor: ()V
flags: (0x0008) ACC_STATIC
Code:
stack=0, locals=0, args_size=0
0: invokestatic android.opengl.GLES20._nativeClassInit:()V
1: return
LocalVariableTable:
Start End Slot Name Signature
public void <init>();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
invokespecial java.lang.Object.<init>:()V
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/opengl/GLES20;
private static native void _nativeClassInit();
descriptor: ()V
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
public static native void glActiveTexture(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
texture
public static native void glAttachShader(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
shader
public static native void glBindAttribLocation(int, int, java.lang.String);
descriptor: (IILjava/lang/String;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
name
public static native void glBindBuffer(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
buffer
public static native void glBindFramebuffer(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
framebuffer
public static native void glBindRenderbuffer(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
renderbuffer
public static native void glBindTexture(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
texture
public static native void glBlendColor(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
red
green
blue
alpha
public static native void glBlendEquation(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
public static native void glBlendEquationSeparate(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
modeRGB
modeAlpha
public static native void glBlendFunc(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
sfactor
dfactor
public static native void glBlendFuncSeparate(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
srcRGB
dstRGB
srcAlpha
dstAlpha
public static native void glBufferData(int, int, java.nio.Buffer, int);
descriptor: (IILjava/nio/Buffer;I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
size
data
usage
public static native void glBufferSubData(int, int, int, java.nio.Buffer);
descriptor: (IIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
offset
size
data
public static native int glCheckFramebufferStatus(int);
descriptor: (I)I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
public static native void glClear(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mask
public static native void glClearColor(float, float, float, float);
descriptor: (FFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
red
green
blue
alpha
public static native void glClearDepthf(float);
descriptor: (F)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
depth
public static native void glClearStencil(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
s
public static native void glColorMask(boolean, boolean, boolean, boolean);
descriptor: (ZZZZ)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
red
green
blue
alpha
public static native void glCompileShader(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
public static native void glCompressedTexImage2D(int, int, int, int, int, int, int, java.nio.Buffer);
descriptor: (IIIIIIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
internalformat
width
height
border
imageSize
data
public static native void glCompressedTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer);
descriptor: (IIIIIIIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
xoffset
yoffset
width
height
format
imageSize
data
public static native void glCopyTexImage2D(int, int, int, int, int, int, int, int);
descriptor: (IIIIIIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
internalformat
x
y
width
height
border
public static native void glCopyTexSubImage2D(int, int, int, int, int, int, int, int);
descriptor: (IIIIIIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
xoffset
yoffset
x
y
width
height
public static native int glCreateProgram();
descriptor: ()I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
public static native int glCreateShader(int);
descriptor: (I)I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
type
public static native void glCullFace(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
public static native void glDeleteBuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
buffers
offset
public static native void glDeleteBuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
buffers
public static native void glDeleteFramebuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
framebuffers
offset
public static native void glDeleteFramebuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
framebuffers
public static native void glDeleteProgram(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native void glDeleteRenderbuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
renderbuffers
offset
public static native void glDeleteRenderbuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
renderbuffers
public static native void glDeleteShader(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
public static native void glDeleteTextures(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
textures
offset
public static native void glDeleteTextures(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
textures
public static native void glDepthFunc(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
func
public static native void glDepthMask(boolean);
descriptor: (Z)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
flag
public static native void glDepthRangef(float, float);
descriptor: (FF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
zNear
zFar
public static native void glDetachShader(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
shader
public static native void glDisable(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
cap
public static native void glDisableVertexAttribArray(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
public static native void glDrawArrays(int, int, int);
descriptor: (III)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
first
count
public static native void glDrawElements(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
count
type
offset
public static native void glDrawElements(int, int, int, java.nio.Buffer);
descriptor: (IIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
count
type
indices
public static native void glEnable(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
cap
public static native void glEnableVertexAttribArray(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
public static native void glFinish();
descriptor: ()V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
public static native void glFlush();
descriptor: ()V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
public static native void glFramebufferRenderbuffer(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
attachment
renderbuffertarget
renderbuffer
public static native void glFramebufferTexture2D(int, int, int, int, int);
descriptor: (IIIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
attachment
textarget
texture
level
public static native void glFrontFace(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mode
public static native void glGenBuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
buffers
offset
public static native void glGenBuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
buffers
public static native void glGenerateMipmap(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
public static native void glGenFramebuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
framebuffers
offset
public static native void glGenFramebuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
framebuffers
public static native void glGenRenderbuffers(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
renderbuffers
offset
public static native void glGenRenderbuffers(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
renderbuffers
public static native void glGenTextures(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
textures
offset
public static native void glGenTextures(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
textures
public static native void glGetActiveAttrib(int, int, int, int[], int, int[], int, int[], int, byte[], int);
descriptor: (III[II[II[II[BI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
bufsize
length
lengthOffset
size
sizeOffset
type
typeOffset
name
nameOffset
public static native void glGetActiveAttrib(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, byte);
descriptor: (IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
bufsize
length
size
type
name
public static native java.lang.String glGetActiveAttrib(int, int, int[], int, int[], int);
descriptor: (II[II[II)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
size
sizeOffset
type
typeOffset
public static native java.lang.String glGetActiveAttrib(int, int, java.nio.IntBuffer, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
size
type
public static native void glGetActiveUniform(int, int, int, int[], int, int[], int, int[], int, byte[], int);
descriptor: (III[II[II[II[BI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
bufsize
length
lengthOffset
size
sizeOffset
type
typeOffset
name
nameOffset
public static native void glGetActiveUniform(int, int, int, java.nio.IntBuffer, java.nio.IntBuffer, java.nio.IntBuffer, byte);
descriptor: (IIILjava/nio/IntBuffer;Ljava/nio/IntBuffer;Ljava/nio/IntBuffer;B)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
bufsize
length
size
type
name
public static native java.lang.String glGetActiveUniform(int, int, int[], int, int[], int);
descriptor: (II[II[II)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
size
sizeOffset
type
typeOffset
public static native java.lang.String glGetActiveUniform(int, int, java.nio.IntBuffer, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
index
size
type
public static native void glGetAttachedShaders(int, int, int[], int, int[], int);
descriptor: (II[II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
maxcount
count
countOffset
shaders
shadersOffset
public static native void glGetAttachedShaders(int, int, java.nio.IntBuffer, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
maxcount
count
shaders
public static native int glGetAttribLocation(int, java.lang.String);
descriptor: (ILjava/lang/String;)I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
name
public static native void glGetBooleanv(int, boolean[], int);
descriptor: (I[ZI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
offset
public static native void glGetBooleanv(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
public static native void glGetBufferParameteriv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glGetBufferParameteriv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native int glGetError();
descriptor: ()I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
public static native void glGetFloatv(int, float[], int);
descriptor: (I[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
offset
public static native void glGetFloatv(int, java.nio.FloatBuffer);
descriptor: (ILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
public static native void glGetFramebufferAttachmentParameteriv(int, int, int, int[], int);
descriptor: (III[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
attachment
pname
params
offset
public static native void glGetFramebufferAttachmentParameteriv(int, int, int, java.nio.IntBuffer);
descriptor: (IIILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
attachment
pname
params
public static native void glGetIntegerv(int, int[], int);
descriptor: (I[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
offset
public static native void glGetIntegerv(int, java.nio.IntBuffer);
descriptor: (ILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
params
public static native void glGetProgramiv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
pname
params
offset
public static native void glGetProgramiv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
pname
params
public static native java.lang.String glGetProgramInfoLog(int);
descriptor: (I)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native void glGetRenderbufferParameteriv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glGetRenderbufferParameteriv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native void glGetShaderiv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
pname
params
offset
public static native void glGetShaderiv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
pname
params
public static native java.lang.String glGetShaderInfoLog(int);
descriptor: (I)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
public static native void glGetShaderPrecisionFormat(int, int, int[], int, int[], int);
descriptor: (II[II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shadertype
precisiontype
range
rangeOffset
precision
precisionOffset
public static native void glGetShaderPrecisionFormat(int, int, java.nio.IntBuffer, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;Ljava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shadertype
precisiontype
range
precision
public static native void glGetShaderSource(int, int, int[], int, byte[], int);
descriptor: (II[II[BI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
bufsize
length
lengthOffset
source
sourceOffset
public static native void glGetShaderSource(int, int, java.nio.IntBuffer, byte);
descriptor: (IILjava/nio/IntBuffer;B)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
bufsize
length
source
public static native java.lang.String glGetShaderSource(int);
descriptor: (I)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
public static native java.lang.String glGetString(int);
descriptor: (I)Ljava/lang/String;
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
name
public static native void glGetTexParameterfv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glGetTexParameterfv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native void glGetTexParameteriv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glGetTexParameteriv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native void glGetUniformfv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
location
params
offset
public static native void glGetUniformfv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
location
params
public static native void glGetUniformiv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
location
params
offset
public static native void glGetUniformiv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
location
params
public static native int glGetUniformLocation(int, java.lang.String);
descriptor: (ILjava/lang/String;)I
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
name
public static native void glGetVertexAttribfv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
pname
params
offset
public static native void glGetVertexAttribfv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
pname
params
public static native void glGetVertexAttribiv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
pname
params
offset
public static native void glGetVertexAttribiv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
index
pname
params
public static native void glHint(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
mode
public static native boolean glIsBuffer(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
buffer
public static native boolean glIsEnabled(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
cap
public static native boolean glIsFramebuffer(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
framebuffer
public static native boolean glIsProgram(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native boolean glIsRenderbuffer(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
renderbuffer
public static native boolean glIsShader(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
public static native boolean glIsTexture(int);
descriptor: (I)Z
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
texture
public static native void glLineWidth(float);
descriptor: (F)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
width
public static native void glLinkProgram(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native void glPixelStorei(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
pname
param
public static native void glPolygonOffset(float, float);
descriptor: (FF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
factor
units
public static native void glReadPixels(int, int, int, int, int, int, java.nio.Buffer);
descriptor: (IIIIIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
x
y
width
height
format
type
pixels
public static native void glReleaseShaderCompiler();
descriptor: ()V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
public static native void glRenderbufferStorage(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
internalformat
width
height
public static native void glSampleCoverage(float, boolean);
descriptor: (FZ)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
value
invert
public static native void glScissor(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
x
y
width
height
public static native void glShaderBinary(int, int[], int, int, java.nio.Buffer, int);
descriptor: (I[IIILjava/nio/Buffer;I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
shaders
offset
binaryformat
binary
length
public static native void glShaderBinary(int, java.nio.IntBuffer, int, java.nio.Buffer, int);
descriptor: (ILjava/nio/IntBuffer;ILjava/nio/Buffer;I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
n
shaders
binaryformat
binary
length
public static native void glShaderSource(int, java.lang.String);
descriptor: (ILjava/lang/String;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
shader
string
public static native void glStencilFunc(int, int, int);
descriptor: (III)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
func
ref
mask
public static native void glStencilFuncSeparate(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
face
func
ref
mask
public static native void glStencilMask(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
mask
public static native void glStencilMaskSeparate(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
face
mask
public static native void glStencilOp(int, int, int);
descriptor: (III)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
fail
zfail
zpass
public static native void glStencilOpSeparate(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
face
fail
zfail
zpass
public static native void glTexImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer);
descriptor: (IIIIIIIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
internalformat
width
height
border
format
type
pixels
public static native void glTexParameterf(int, int, float);
descriptor: (IIF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
param
public static native void glTexParameterfv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glTexParameterfv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native void glTexParameteri(int, int, int);
descriptor: (III)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
param
public static native void glTexParameteriv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
offset
public static native void glTexParameteriv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
pname
params
public static native void glTexSubImage2D(int, int, int, int, int, int, int, int, java.nio.Buffer);
descriptor: (IIIIIIIILjava/nio/Buffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
target
level
xoffset
yoffset
width
height
format
type
pixels
public static native void glUniform1f(int, float);
descriptor: (IF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
public static native void glUniform1fv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform1fv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform1i(int, int);
descriptor: (II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
public static native void glUniform1iv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform1iv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform2f(int, float, float);
descriptor: (IFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
public static native void glUniform2fv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform2fv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform2i(int, int, int);
descriptor: (III)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
public static native void glUniform2iv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform2iv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform3f(int, float, float, float);
descriptor: (IFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
z
public static native void glUniform3fv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform3fv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform3i(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
z
public static native void glUniform3iv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform3iv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform4f(int, float, float, float, float);
descriptor: (IFFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
z
w
public static native void glUniform4fv(int, int, float[], int);
descriptor: (II[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform4fv(int, int, java.nio.FloatBuffer);
descriptor: (IILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniform4i(int, int, int, int, int);
descriptor: (IIIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
x
y
z
w
public static native void glUniform4iv(int, int, int[], int);
descriptor: (II[II)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
offset
public static native void glUniform4iv(int, int, java.nio.IntBuffer);
descriptor: (IILjava/nio/IntBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
v
public static native void glUniformMatrix2fv(int, int, boolean, float[], int);
descriptor: (IIZ[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
offset
public static native void glUniformMatrix2fv(int, int, boolean, java.nio.FloatBuffer);
descriptor: (IIZLjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
public static native void glUniformMatrix3fv(int, int, boolean, float[], int);
descriptor: (IIZ[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
offset
public static native void glUniformMatrix3fv(int, int, boolean, java.nio.FloatBuffer);
descriptor: (IIZLjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
public static native void glUniformMatrix4fv(int, int, boolean, float[], int);
descriptor: (IIZ[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
offset
public static native void glUniformMatrix4fv(int, int, boolean, java.nio.FloatBuffer);
descriptor: (IIZLjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
location
count
transpose
value
public static native void glUseProgram(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native void glValidateProgram(int);
descriptor: (I)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
program
public static native void glVertexAttrib1f(int, float);
descriptor: (IF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
x
public static native void glVertexAttrib1fv(int, float[], int);
descriptor: (I[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
offset
public static native void glVertexAttrib1fv(int, java.nio.FloatBuffer);
descriptor: (ILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
public static native void glVertexAttrib2f(int, float, float);
descriptor: (IFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
x
y
public static native void glVertexAttrib2fv(int, float[], int);
descriptor: (I[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
offset
public static native void glVertexAttrib2fv(int, java.nio.FloatBuffer);
descriptor: (ILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
public static native void glVertexAttrib3f(int, float, float, float);
descriptor: (IFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
x
y
z
public static native void glVertexAttrib3fv(int, float[], int);
descriptor: (I[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
offset
public static native void glVertexAttrib3fv(int, java.nio.FloatBuffer);
descriptor: (ILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
public static native void glVertexAttrib4f(int, float, float, float, float);
descriptor: (IFFFF)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
x
y
z
w
public static native void glVertexAttrib4fv(int, float[], int);
descriptor: (I[FI)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
offset
public static native void glVertexAttrib4fv(int, java.nio.FloatBuffer);
descriptor: (ILjava/nio/FloatBuffer;)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
values
public static native void glVertexAttribPointer(int, int, int, boolean, int, int);
descriptor: (IIIZII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
size
type
normalized
stride
offset
private static native void glVertexAttribPointerBounds(int, int, int, boolean, int, java.nio.Buffer, int);
descriptor: (IIIZILjava/nio/Buffer;I)V
flags: (0x010a) ACC_PRIVATE, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
indx
size
type
normalized
stride
ptr
remaining
public static void glVertexAttribPointer(int, int, int, boolean, int, java.nio.Buffer);
descriptor: (IIIZILjava/nio/Buffer;)V
flags: (0x0009) ACC_PUBLIC, ACC_STATIC
Code:
stack=7, locals=6, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: iload 0
1: iload 1
2: iload 2
3: iload 3
4: iload 4
5: aload 5
6: aload 5
invokevirtual java.nio.Buffer.remaining:()I
7: invokestatic android.opengl.GLES20.glVertexAttribPointerBounds:(IIIZILjava/nio/Buffer;I)V
8: return
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 indx I
0 9 1 size I
0 9 2 type I
0 9 3 normalized Z
0 9 4 stride I
0 9 5 ptr Ljava/nio/Buffer;
MethodParameters:
Name Flags
indx
size
type
normalized
stride
ptr
public static native void glViewport(int, int, int, int);
descriptor: (IIII)V
flags: (0x0109) ACC_PUBLIC, ACC_STATIC, ACC_NATIVE
MethodParameters:
Name Flags
x
y
width
height
}
SourceFile: "GLES20.java"