public class android.opengl.EGLContext extends android.opengl.EGLObjectHandle
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: android.opengl.EGLContext
  super_class: android.opengl.EGLObjectHandle
{
  private void <init>(long);
    descriptor: (J)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=3, locals=3, args_size=2
        start local 0 // android.opengl.EGLContext this
        start local 1 // long handle
         0: .line 26
            aload 0 /* this */
            lload 1 /* handle */
            invokespecial android.opengl.EGLObjectHandle.<init>:(J)V
         1: .line 27
            return
        end local 1 // long handle
        end local 0 // android.opengl.EGLContext this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    2     0    this  Landroid/opengl/EGLContext;
            0    2     1  handle  J
    MethodParameters:
        Name  Flags
      handle  

  public boolean equals(java.lang.Object);
    descriptor: (Ljava/lang/Object;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=4, locals=3, args_size=2
        start local 0 // android.opengl.EGLContext this
        start local 1 // java.lang.Object o
         0: .line 31
            aload 0 /* this */
            aload 1 /* o */
            if_acmpne 1
            iconst_1
            ireturn
         1: .line 32
      StackMap locals:
      StackMap stack:
            aload 1 /* o */
            instanceof android.opengl.EGLContext
            ifne 2
            iconst_0
            ireturn
         2: .line 34
      StackMap locals:
      StackMap stack:
            aload 1 /* o */
            checkcast android.opengl.EGLContext
            astore 2 /* that */
        start local 2 // android.opengl.EGLContext that
         3: .line 35
            aload 0 /* this */
            invokevirtual android.opengl.EGLContext.getNativeHandle:()J
            aload 2 /* that */
            invokevirtual android.opengl.EGLContext.getNativeHandle:()J
            lcmp
            ifne 4
            iconst_1
            ireturn
      StackMap locals: android.opengl.EGLContext
      StackMap stack:
         4: iconst_0
            ireturn
        end local 2 // android.opengl.EGLContext that
        end local 1 // java.lang.Object o
        end local 0 // android.opengl.EGLContext this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Landroid/opengl/EGLContext;
            0    5     1     o  Ljava/lang/Object;
            3    5     2  that  Landroid/opengl/EGLContext;
    MethodParameters:
      Name  Flags
      o     
}
SourceFile: "EGLContext.java"