/*
 * Copyright 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.media.update;

import android.media.SessionToken2;
import android.media.session.MediaController;
import android.util.AttributeSet;
import android.widget.MediaControlView2;

Interface for connecting the public API to an updatable implementation. Each instance object is connected to one corresponding updatable object which implements the runtime behavior of that class. There should a corresponding provider method for all public methods. All methods behave as per their namesake in the public API.
See Also:
  • MediaControlView2
@hide
/** * Interface for connecting the public API to an updatable implementation. * * Each instance object is connected to one corresponding updatable object which implements the * runtime behavior of that class. There should a corresponding provider method for all public * methods. * * All methods behave as per their namesake in the public API. * * @see android.widget.MediaControlView2 * * @hide */
// TODO: @SystemApi public interface MediaControlView2Provider extends ViewGroupProvider { void initialize(AttributeSet attrs, int defStyleAttr, int defStyleRes); void setMediaSessionToken_impl(SessionToken2 token); void setOnFullScreenListener_impl(MediaControlView2.OnFullScreenListener l);
@hideTODO: remove
/** * @hide TODO: remove */
void setController_impl(MediaController controller);
@hide
/** * @hide */
void setButtonVisibility_impl(int button, int visibility); void requestPlayButtonFocus_impl(); }