class android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition extends android.graphics.drawable.AnimatedStateListDrawable$Transition
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition
super_class: android.graphics.drawable.AnimatedStateListDrawable$Transition
{
private final android.animation.ObjectAnimator mAnim;
descriptor: Landroid/animation/ObjectAnimator;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final boolean mHasReversibleFlag;
descriptor: Z
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
public void <init>(android.graphics.drawable.AnimationDrawable, boolean, boolean);
descriptor: (Landroid/graphics/drawable/AnimationDrawable;ZZ)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=9, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 0
invokespecial android.graphics.drawable.AnimatedStateListDrawable$Transition.<init>:()V
1: aload 1
invokevirtual android.graphics.drawable.AnimationDrawable.getNumberOfFrames:()I
istore 4
start local 4 2: iload 2
ifeq 3
iload 4
iconst_1
isub
goto 4
StackMap locals: android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition android.graphics.drawable.AnimationDrawable int int int
StackMap stack:
3: iconst_0
StackMap locals:
StackMap stack: int
4: istore 5
start local 5 5: iload 2
ifeq 6
iconst_0
goto 7
StackMap locals: int
StackMap stack:
6: iload 4
iconst_1
isub
StackMap locals:
StackMap stack: int
7: istore 6
start local 6 8: new android.graphics.drawable.AnimatedStateListDrawable$FrameInterpolator
dup
aload 1
iload 2
invokespecial android.graphics.drawable.AnimatedStateListDrawable$FrameInterpolator.<init>:(Landroid/graphics/drawable/AnimationDrawable;Z)V
astore 7
start local 7 9: aload 1
ldc "currentIndex"
iconst_2
newarray 10
dup
iconst_0
iload 5
iastore
dup
iconst_1
iload 6
iastore
invokestatic android.animation.ObjectAnimator.ofInt:(Ljava/lang/Object;Ljava/lang/String;[I)Landroid/animation/ObjectAnimator;
astore 8
start local 8 10: aload 8
iconst_1
invokevirtual android.animation.ObjectAnimator.setAutoCancel:(Z)V
11: aload 8
aload 7
invokevirtual android.graphics.drawable.AnimatedStateListDrawable$FrameInterpolator.getTotalDuration:()I
i2l
invokevirtual android.animation.ObjectAnimator.setDuration:(J)Landroid/animation/ObjectAnimator;
pop
12: aload 8
aload 7
invokevirtual android.animation.ObjectAnimator.setInterpolator:(Landroid/animation/TimeInterpolator;)V
13: aload 0
iload 3
putfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mHasReversibleFlag:Z
14: aload 0
aload 8
putfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mAnim:Landroid/animation/ObjectAnimator;
15: return
end local 8 end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Landroid/graphics/drawable/AnimatedStateListDrawable$AnimationDrawableTransition;
0 16 1 ad Landroid/graphics/drawable/AnimationDrawable;
0 16 2 reversed Z
0 16 3 hasReversibleFlag Z
2 16 4 frameCount I
5 16 5 fromFrame I
8 16 6 toFrame I
9 16 7 interp Landroid/graphics/drawable/AnimatedStateListDrawable$FrameInterpolator;
10 16 8 anim Landroid/animation/ObjectAnimator;
MethodParameters:
Name Flags
ad
reversed
hasReversibleFlag
public boolean canReverse();
descriptor: ()Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mHasReversibleFlag:Z
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/graphics/drawable/AnimatedStateListDrawable$AnimationDrawableTransition;
public void start();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mAnim:Landroid/animation/ObjectAnimator;
invokevirtual android.animation.ObjectAnimator.start:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/graphics/drawable/AnimatedStateListDrawable$AnimationDrawableTransition;
public void reverse();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mAnim:Landroid/animation/ObjectAnimator;
invokevirtual android.animation.ObjectAnimator.reverse:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/graphics/drawable/AnimatedStateListDrawable$AnimationDrawableTransition;
public void stop();
descriptor: ()V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition.mAnim:Landroid/animation/ObjectAnimator;
invokevirtual android.animation.ObjectAnimator.cancel:()V
1: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Landroid/graphics/drawable/AnimatedStateListDrawable$AnimationDrawableTransition;
}
SourceFile: "AnimatedStateListDrawable.java"
NestHost: android.graphics.drawable.AnimatedStateListDrawable
InnerClasses:
private AnimationDrawableTransition = android.graphics.drawable.AnimatedStateListDrawable$AnimationDrawableTransition of android.graphics.drawable.AnimatedStateListDrawable
private FrameInterpolator = android.graphics.drawable.AnimatedStateListDrawable$FrameInterpolator of android.graphics.drawable.AnimatedStateListDrawable
private abstract Transition = android.graphics.drawable.AnimatedStateListDrawable$Transition of android.graphics.drawable.AnimatedStateListDrawable