/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.app;

import android.annotation.IntDef;
import android.annotation.SystemService;
import android.annotation.TestApi;
import android.content.Context;
import android.content.res.Configuration;
import android.os.RemoteException;
import android.os.ServiceManager;
import android.os.ServiceManager.ServiceNotFoundException;

import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;

This class provides access to the system uimode services. These services allow applications to control UI modes of the device. It provides functionality to disable the car mode and it gives access to the night mode settings.

These facilities are built on top of the underlying Intent.ACTION_DOCK_EVENT broadcasts that are sent when the user physical places the device into and out of a dock. When that happens, the UiModeManager switches the system Configuration to the appropriate UI mode, sends broadcasts about the mode switch, and starts the corresponding mode activity if appropriate. See the broadcasts ACTION_ENTER_CAR_MODE and ACTION_ENTER_DESK_MODE for more information.

In addition, the user may manually switch the system to car mode without physically being in a dock. While in car mode -- whether by manual action from the user or being physically placed in a dock -- a notification is displayed allowing the user to exit dock mode. Thus the dock mode represented here may be different than the current state of the underlying dock event broadcast.

/** * This class provides access to the system uimode services. These services * allow applications to control UI modes of the device. * It provides functionality to disable the car mode and it gives access to the * night mode settings. * * <p>These facilities are built on top of the underlying * {@link android.content.Intent#ACTION_DOCK_EVENT} broadcasts that are sent when the user * physical places the device into and out of a dock. When that happens, * the UiModeManager switches the system {@link android.content.res.Configuration} * to the appropriate UI mode, sends broadcasts about the mode switch, and * starts the corresponding mode activity if appropriate. See the * broadcasts {@link #ACTION_ENTER_CAR_MODE} and * {@link #ACTION_ENTER_DESK_MODE} for more information. * * <p>In addition, the user may manually switch the system to car mode without * physically being in a dock. While in car mode -- whether by manual action * from the user or being physically placed in a dock -- a notification is * displayed allowing the user to exit dock mode. Thus the dock mode * represented here may be different than the current state of the underlying * dock event broadcast. */
@SystemService(Context.UI_MODE_SERVICE) public class UiModeManager { private static final String TAG = "UiModeManager";
Broadcast sent when the device's UI has switched to car mode, either by being placed in a car dock or explicit action of the user. After sending the broadcast, the system will start the intent Intent.ACTION_MAIN with category Intent.CATEGORY_CAR_DOCK to display the car UI, which typically what an application would implement to provide their own interface. However, applications can also monitor this Intent in order to be informed of mode changes or prevent the normal car UI from being displayed by setting the result of the broadcast to Activity.RESULT_CANCELED.
/** * Broadcast sent when the device's UI has switched to car mode, either * by being placed in a car dock or explicit action of the user. After * sending the broadcast, the system will start the intent * {@link android.content.Intent#ACTION_MAIN} with category * {@link android.content.Intent#CATEGORY_CAR_DOCK} * to display the car UI, which typically what an application would * implement to provide their own interface. However, applications can * also monitor this Intent in order to be informed of mode changes or * prevent the normal car UI from being displayed by setting the result * of the broadcast to {@link Activity#RESULT_CANCELED}. */
public static String ACTION_ENTER_CAR_MODE = "android.app.action.ENTER_CAR_MODE";
Broadcast sent when the device's UI has switch away from car mode back to normal mode. Typically used by a car mode app, to dismiss itself when the user exits car mode.
/** * Broadcast sent when the device's UI has switch away from car mode back * to normal mode. Typically used by a car mode app, to dismiss itself * when the user exits car mode. */
public static String ACTION_EXIT_CAR_MODE = "android.app.action.EXIT_CAR_MODE";
Broadcast sent when the device's UI has switched to desk mode, by being placed in a desk dock. After sending the broadcast, the system will start the intent Intent.ACTION_MAIN with category Intent.CATEGORY_DESK_DOCK to display the desk UI, which typically what an application would implement to provide their own interface. However, applications can also monitor this Intent in order to be informed of mode changes or prevent the normal desk UI from being displayed by setting the result of the broadcast to Activity.RESULT_CANCELED.
/** * Broadcast sent when the device's UI has switched to desk mode, * by being placed in a desk dock. After * sending the broadcast, the system will start the intent * {@link android.content.Intent#ACTION_MAIN} with category * {@link android.content.Intent#CATEGORY_DESK_DOCK} * to display the desk UI, which typically what an application would * implement to provide their own interface. However, applications can * also monitor this Intent in order to be informed of mode changes or * prevent the normal desk UI from being displayed by setting the result * of the broadcast to {@link Activity#RESULT_CANCELED}. */
public static String ACTION_ENTER_DESK_MODE = "android.app.action.ENTER_DESK_MODE";
Broadcast sent when the device's UI has switched away from desk mode back to normal mode. Typically used by a desk mode app, to dismiss itself when the user exits desk mode.
/** * Broadcast sent when the device's UI has switched away from desk mode back * to normal mode. Typically used by a desk mode app, to dismiss itself * when the user exits desk mode. */
public static String ACTION_EXIT_DESK_MODE = "android.app.action.EXIT_DESK_MODE";
@hide
/** @hide */
@IntDef(prefix = { "MODE_" }, value = { MODE_NIGHT_AUTO, MODE_NIGHT_NO, MODE_NIGHT_YES }) @Retention(RetentionPolicy.SOURCE) public @interface NightMode {}
Constant for setNightMode(int) and getNightMode(): automatically switch night mode on and off based on the time.
/** * Constant for {@link #setNightMode(int)} and {@link #getNightMode()}: * automatically switch night mode on and off based on the time. */
public static final int MODE_NIGHT_AUTO = Configuration.UI_MODE_NIGHT_UNDEFINED >> 4;
Constant for setNightMode(int) and getNightMode(): never run in night mode.
/** * Constant for {@link #setNightMode(int)} and {@link #getNightMode()}: * never run in night mode. */
public static final int MODE_NIGHT_NO = Configuration.UI_MODE_NIGHT_NO >> 4;
Constant for setNightMode(int) and getNightMode(): always run in night mode.
/** * Constant for {@link #setNightMode(int)} and {@link #getNightMode()}: * always run in night mode. */
public static final int MODE_NIGHT_YES = Configuration.UI_MODE_NIGHT_YES >> 4; private IUiModeManager mService; /*package*/ UiModeManager() throws ServiceNotFoundException { mService = IUiModeManager.Stub.asInterface( ServiceManager.getServiceOrThrow(Context.UI_MODE_SERVICE)); }
Flag for use with enableCarMode(int): go to the car home activity as part of the enable. Enabling this way ensures a clean transition between the current activity (in non-car-mode) and the car home activity that will serve as home while in car mode. This will switch to the car home activity even if we are already in car mode.
/** * Flag for use with {@link #enableCarMode(int)}: go to the car * home activity as part of the enable. Enabling this way ensures * a clean transition between the current activity (in non-car-mode) and * the car home activity that will serve as home while in car mode. This * will switch to the car home activity even if we are already in car mode. */
public static final int ENABLE_CAR_MODE_GO_CAR_HOME = 0x0001;
Flag for use with enableCarMode(int): allow sleep mode while in car mode. By default, when this flag is not set, the system may hold a full wake lock to keep the screen turned on and prevent the system from entering sleep mode while in car mode. Setting this flag disables such behavior and the system may enter sleep mode if there is no other user activity and no other wake lock held. Setting this flag can be relevant for a car dock application that does not require the screen kept on.
/** * Flag for use with {@link #enableCarMode(int)}: allow sleep mode while in car mode. * By default, when this flag is not set, the system may hold a full wake lock to keep the * screen turned on and prevent the system from entering sleep mode while in car mode. * Setting this flag disables such behavior and the system may enter sleep mode * if there is no other user activity and no other wake lock held. * Setting this flag can be relevant for a car dock application that does not require the * screen kept on. */
public static final int ENABLE_CAR_MODE_ALLOW_SLEEP = 0x0002;
Force device into car mode, like it had been placed in the car dock. This will cause the device to switch to the car home UI as part of the mode switch.
Params:
  • flags – Must be 0.
/** * Force device into car mode, like it had been placed in the car dock. * This will cause the device to switch to the car home UI as part of * the mode switch. * @param flags Must be 0. */
public void enableCarMode(int flags) { if (mService != null) { try { mService.enableCarMode(flags); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } }
Flag for use with disableCarMode(int): go to the normal home activity as part of the disable. Disabling this way ensures a clean transition between the current activity (in car mode) and the original home activity (which was typically last running without being in car mode).
/** * Flag for use with {@link #disableCarMode(int)}: go to the normal * home activity as part of the disable. Disabling this way ensures * a clean transition between the current activity (in car mode) and * the original home activity (which was typically last running without * being in car mode). */
public static final int DISABLE_CAR_MODE_GO_HOME = 0x0001;
Turn off special mode if currently in car mode.
Params:
/** * Turn off special mode if currently in car mode. * @param flags May be 0 or {@link #DISABLE_CAR_MODE_GO_HOME}. */
public void disableCarMode(int flags) { if (mService != null) { try { mService.disableCarMode(flags); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } } /** * Return the current running mode type. May be one of * {@link Configuration#UI_MODE_TYPE_NORMAL Configuration.UI_MODE_TYPE_NORMAL}, * {@link Configuration#UI_MODE_TYPE_DESK Configuration.UI_MODE_TYPE_DESK}, * {@link Configuration#UI_MODE_TYPE_CAR Configuration.UI_MODE_TYPE_CAR}, * {@link Configuration#UI_MODE_TYPE_TELEVISION Configuration.UI_MODE_TYPE_TELEVISION}, * {@link Configuration#UI_MODE_TYPE_APPLIANCE Configuration.UI_MODE_TYPE_APPLIANCE}, * {@link Configuration#UI_MODE_TYPE_WATCH Configuration.UI_MODE_TYPE_WATCH}, or * {@link Configuration#UI_MODE_TYPE_VR_HEADSET Configuration.UI_MODE_TYPE_VR_HEADSET}. */ public int getCurrentModeType() { if (mService != null) { try { return mService.getCurrentModeType(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } return Configuration.UI_MODE_TYPE_NORMAL; }
Sets the system-wide night mode.

The mode can be one of:

  • MODE_NIGHT_NO sets the device into notnight mode
  • MODE_NIGHT_YES sets the device into night mode
  • MODE_NIGHT_AUTO automatically switches between night and notnight based on the device's current location and certain other sensors

Note: On API 22 and below, changes to the night mode are only effective when the car or desk mode is enabled on a device. Starting in API 23, changes to night mode are always effective.

Changes to night mode take effect globally and will result in a configuration change (and potentially an Activity lifecycle event) being applied to all running apps. Developers interested in an app-local implementation of night mode should consider using setDefaultNightMode.setDefaultNightMode(int) to manage the -night qualifier locally.

Params:
  • mode – the night mode to set
See Also:
/** * Sets the system-wide night mode. * <p> * The mode can be one of: * <ul> * <li><em>{@link #MODE_NIGHT_NO}<em> sets the device into * {@code notnight} mode</li> * <li><em>{@link #MODE_NIGHT_YES}</em> sets the device into * {@code night} mode</li> * <li><em>{@link #MODE_NIGHT_AUTO}</em> automatically switches between * {@code night} and {@code notnight} based on the device's current * location and certain other sensors</li> * </ul> * <p> * <strong>Note:</strong> On API 22 and below, changes to the night mode * are only effective when the {@link Configuration#UI_MODE_TYPE_CAR car} * or {@link Configuration#UI_MODE_TYPE_DESK desk} mode is enabled on a * device. Starting in API 23, changes to night mode are always effective. * <p> * Changes to night mode take effect globally and will result in a configuration change * (and potentially an Activity lifecycle event) being applied to all running apps. * Developers interested in an app-local implementation of night mode should consider using * {@link android.support.v7.app.AppCompatDelegate#setDefaultNightMode(int)} to manage the * -night qualifier locally. * * @param mode the night mode to set * @see #getNightMode() */
public void setNightMode(@NightMode int mode) { if (mService != null) { try { mService.setNightMode(mode); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } }
Returns the currently configured night mode.

May be one of:

See Also:
Returns:the current night mode, or -1 on error
/** * Returns the currently configured night mode. * <p> * May be one of: * <ul> * <li>{@link #MODE_NIGHT_NO}</li> * <li>{@link #MODE_NIGHT_YES}</li> * <li>{@link #MODE_NIGHT_AUTO}</li> * <li>{@code -1} on error</li> * </ul> * * @return the current night mode, or {@code -1} on error * @see #setNightMode(int) */
public @NightMode int getNightMode() { if (mService != null) { try { return mService.getNightMode(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } return -1; }
Returns:If UI mode is locked or not. When UI mode is locked, calls to change UI mode like enableCarMode(int) will silently fail.
@hide
/** * @return If UI mode is locked or not. When UI mode is locked, calls to change UI mode * like {@link #enableCarMode(int)} will silently fail. * @hide */
@TestApi public boolean isUiModeLocked() { if (mService != null) { try { return mService.isUiModeLocked(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } return true; }
Returns whether night mode is locked or not.

When night mode is locked, only privileged system components may change night mode and calls from non-privileged applications to change night mode will fail silently.

Returns:true if night mode is locked or false otherwise
@hide
/** * Returns whether night mode is locked or not. * <p> * When night mode is locked, only privileged system components may change * night mode and calls from non-privileged applications to change night * mode will fail silently. * * @return {@code true} if night mode is locked or {@code false} otherwise * @hide */
@TestApi public boolean isNightModeLocked() { if (mService != null) { try { return mService.isNightModeLocked(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } return true; } }