class android.animation.StateListAnimator$StateListAnimatorConstantState extends android.content.res.ConstantState<android.animation.StateListAnimator>
minor version: 0
major version: 59
flags: flags: (0x0020) ACC_SUPER
this_class: android.animation.StateListAnimator$StateListAnimatorConstantState
super_class: android.content.res.ConstantState
{
final android.animation.StateListAnimator mAnimator;
descriptor: Landroid/animation/StateListAnimator;
flags: (0x0010) ACC_FINAL
int mChangingConf;
descriptor: I
flags: (0x0000)
public void <init>(android.animation.StateListAnimator);
descriptor: (Landroid/animation/StateListAnimator;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
invokespecial android.content.res.ConstantState.<init>:()V
1: aload 0
aload 1
putfield android.animation.StateListAnimator$StateListAnimatorConstantState.mAnimator:Landroid/animation/StateListAnimator;
2: aload 0
getfield android.animation.StateListAnimator$StateListAnimatorConstantState.mAnimator:Landroid/animation/StateListAnimator;
aload 0
putfield android.animation.StateListAnimator.mConstantState:Landroid/animation/StateListAnimator$StateListAnimatorConstantState;
3: aload 0
aload 0
getfield android.animation.StateListAnimator$StateListAnimatorConstantState.mAnimator:Landroid/animation/StateListAnimator;
invokevirtual android.animation.StateListAnimator.getChangingConfigurations:()I
putfield android.animation.StateListAnimator$StateListAnimatorConstantState.mChangingConf:I
4: return
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Landroid/animation/StateListAnimator$StateListAnimatorConstantState;
0 5 1 animator Landroid/animation/StateListAnimator;
MethodParameters:
Name Flags
animator
public int getChangingConfigurations();
descriptor: ()I
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield android.animation.StateListAnimator$StateListAnimatorConstantState.mChangingConf:I
ireturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Landroid/animation/StateListAnimator$StateListAnimatorConstantState;
public android.animation.StateListAnimator newInstance();
descriptor: ()Landroid/animation/StateListAnimator;
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=1
start local 0 0: aload 0
getfield android.animation.StateListAnimator$StateListAnimatorConstantState.mAnimator:Landroid/animation/StateListAnimator;
invokevirtual android.animation.StateListAnimator.clone:()Landroid/animation/StateListAnimator;
astore 1
start local 1 1: aload 1
aload 0
putfield android.animation.StateListAnimator.mConstantState:Landroid/animation/StateListAnimator$StateListAnimatorConstantState;
2: aload 1
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Landroid/animation/StateListAnimator$StateListAnimatorConstantState;
1 3 1 clone Landroid/animation/StateListAnimator;
public java.lang.Object newInstance();
descriptor: ()Ljava/lang/Object;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=1, locals=1, args_size=1
0: aload 0
invokevirtual android.animation.StateListAnimator$StateListAnimatorConstantState.newInstance:()Landroid/animation/StateListAnimator;
areturn
LocalVariableTable:
Start End Slot Name Signature
}
Signature: Landroid/content/res/ConstantState<Landroid/animation/StateListAnimator;>;
SourceFile: "StateListAnimator.java"
NestHost: android.animation.StateListAnimator
InnerClasses:
private StateListAnimatorConstantState = android.animation.StateListAnimator$StateListAnimatorConstantState of android.animation.StateListAnimator