/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package android.animation;

import android.graphics.PointF;

This evaluator can be used to perform type interpolation between PointF values.
/** * This evaluator can be used to perform type interpolation between <code>PointF</code> values. */
public class PointFEvaluator implements TypeEvaluator<PointF> {
When null, a new PointF is returned on every evaluate call. When non-null, mPoint will be modified and returned on every evaluate.
/** * When null, a new PointF is returned on every evaluate call. When non-null, * mPoint will be modified and returned on every evaluate. */
private PointF mPoint;
Construct a PointFEvaluator that returns a new PointF on every evaluate call. To avoid creating an object for each evaluate call, PointFEvaluator(PointF) should be used whenever possible.
/** * Construct a PointFEvaluator that returns a new PointF on every evaluate call. * To avoid creating an object for each evaluate call, * {@link PointFEvaluator#PointFEvaluator(android.graphics.PointF)} should be used * whenever possible. */
public PointFEvaluator() { }
Constructs a PointFEvaluator that modifies and returns reuse in evaluate(float, PointF, PointF) calls. The value returned from evaluate(float, PointF, PointF) should not be cached because it will change over time as the object is reused on each call.
Params:
  • reuse – A PointF to be modified and returned by evaluate.
/** * Constructs a PointFEvaluator that modifies and returns <code>reuse</code> * in {@link #evaluate(float, android.graphics.PointF, android.graphics.PointF)} calls. * The value returned from * {@link #evaluate(float, android.graphics.PointF, android.graphics.PointF)} should * not be cached because it will change over time as the object is reused on each * call. * * @param reuse A PointF to be modified and returned by evaluate. */
public PointFEvaluator(PointF reuse) { mPoint = reuse; }
This function returns the result of linearly interpolating the start and end PointF values, with fraction representing the proportion between the start and end values. The calculation is a simple parametric calculation on each of the separate components in the PointF objects (x, y).

If PointFEvaluator(PointF) was used to construct this PointFEvaluator, the object returned will be the reuse passed into the constructor.

Params:
  • fraction – The fraction from the starting to the ending values
  • startValue – The start PointF
  • endValue – The end PointF
Returns:A linear interpolation between the start and end values, given the fraction parameter.
/** * This function returns the result of linearly interpolating the start and * end PointF values, with <code>fraction</code> representing the proportion * between the start and end values. The calculation is a simple parametric * calculation on each of the separate components in the PointF objects * (x, y). * * <p>If {@link #PointFEvaluator(android.graphics.PointF)} was used to construct * this PointFEvaluator, the object returned will be the <code>reuse</code> * passed into the constructor.</p> * * @param fraction The fraction from the starting to the ending values * @param startValue The start PointF * @param endValue The end PointF * @return A linear interpolation between the start and end values, given the * <code>fraction</code> parameter. */
@Override public PointF evaluate(float fraction, PointF startValue, PointF endValue) { float x = startValue.x + (fraction * (endValue.x - startValue.x)); float y = startValue.y + (fraction * (endValue.y - startValue.y)); if (mPoint != null) { mPoint.set(x, y); return mPoint; } else { return new PointF(x, y); } } }