/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.animation;

This evaluator can be used to perform type interpolation between float[] values. Each index into the array is treated as a separate value to interpolate. For example, evaluating {100, 200} and {300, 400} will interpolate the value at the first index between 100 and 300 and the value at the second index value between 200 and 400.
/** * This evaluator can be used to perform type interpolation between <code>float[]</code> values. * Each index into the array is treated as a separate value to interpolate. For example, * evaluating <code>{100, 200}</code> and <code>{300, 400}</code> will interpolate the value at * the first index between 100 and 300 and the value at the second index value between 200 and 400. */
public class FloatArrayEvaluator implements TypeEvaluator<float[]> { private float[] mArray;
Create a FloatArrayEvaluator that does not reuse the animated value. Care must be taken when using this option because on every evaluation a new float[] will be allocated.
See Also:
  • FloatArrayEvaluator(float[])
/** * Create a FloatArrayEvaluator that does not reuse the animated value. Care must be taken * when using this option because on every evaluation a new <code>float[]</code> will be * allocated. * * @see #FloatArrayEvaluator(float[]) */
public FloatArrayEvaluator() { }
Create a FloatArrayEvaluator that reuses reuseArray for every evaluate() call. Caution must be taken to ensure that the value returned from ValueAnimator.getAnimatedValue() is not cached, modified, or used across threads. The value will be modified on each evaluate() call.
Params:
  • reuseArray – The array to modify and return from evaluate.
/** * Create a FloatArrayEvaluator that reuses <code>reuseArray</code> for every evaluate() call. * Caution must be taken to ensure that the value returned from * {@link android.animation.ValueAnimator#getAnimatedValue()} is not cached, modified, or * used across threads. The value will be modified on each <code>evaluate()</code> call. * * @param reuseArray The array to modify and return from <code>evaluate</code>. */
public FloatArrayEvaluator(float[] reuseArray) { mArray = reuseArray; }
Interpolates the value at each index by the fraction. If FloatArrayEvaluator(float[]) was used to construct this object, reuseArray will be returned, otherwise a new float[] will be returned.
Params:
  • fraction – The fraction from the starting to the ending values
  • startValue – The start value.
  • endValue – The end value.
Returns:A float[] where each element is an interpolation between the same index in startValue and endValue.
/** * Interpolates the value at each index by the fraction. If * {@link #FloatArrayEvaluator(float[])} was used to construct this object, * <code>reuseArray</code> will be returned, otherwise a new <code>float[]</code> * will be returned. * * @param fraction The fraction from the starting to the ending values * @param startValue The start value. * @param endValue The end value. * @return A <code>float[]</code> where each element is an interpolation between * the same index in startValue and endValue. */
@Override public float[] evaluate(float fraction, float[] startValue, float[] endValue) { float[] array = mArray; if (array == null) { array = new float[startValue.length]; } for (int i = 0; i < array.length; i++) { float start = startValue[i]; float end = endValue[i]; array[i] = start + (fraction * (end - start)); } return array; } }