/*
 * Copyright (c) 2003, PostgreSQL Global Development Group
 * See the LICENSE file in the project root for more information.
 */

package org.postgresql.util;

This code is a stripped down version of Robert Harder's Public Domain Base64 implementation. GZIP support, InputStream and OutputStream stuff and some unneeded encode/decode methods have been removed.

-- Original comments follow --

Encodes and decodes to and from Base64 notation.

Change Log:

  • v2.1 - Cleaned up javadoc comments and unused variables and methods. Added some convenience methods for reading and writing to and from files.
  • v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems with other encodings (like EBCDIC).
  • v2.0.1 - Fixed an error when decoding a single byte, that is, when the encoded data was a single byte.
  • v2.0 - I got rid of methods that used booleans to set options. Now everything is more consolidated and cleaner. The code now detects when data that's being decoded is gzip-compressed and will decompress it automatically. Generally things are cleaner. You'll probably have to change some method calls that you were making to support the new options format (ints that you "OR" together).
  • v1.5.1 - Fixed bug when decompressing and decoding to a byte[] using decode( String s, boolean gzipCompressed ). Added the ability to "suspend" encoding in the Output Stream so you can turn on and off the encoding if you need to embed base64 data in an otherwise "normal" stream (like an XML file).
  • v1.5 - Output stream pases on flush() command but doesn't do anything itself. This helps when using GZIP streams. Added the ability to GZip-compress objects before encoding them.
  • v1.4 - Added helper methods to read/write files.
  • v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.
  • v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream where last buffer being read, if not completely full, was not returned.
  • v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.
  • v1.3.3 - Fixed I/O streams which were totally messed up.

I am placing this code in the Public Domain. Do with it as you will. This software comes with no guarantees or warranties but with plenty of well-wishing instead! Please visit http://iharder.net/base64 periodically to check for updates or to contribute improvements.

Author:Robert Harder, rob@iharder.net
Version:2.1
/** * <p>This code is a stripped down version of Robert Harder's Public Domain Base64 implementation. GZIP * support, InputStream and OutputStream stuff and some unneeded encode/decode methods have been * removed.</p> * * <p>-- Original comments follow --</p> * * <p>Encodes and decodes to and from Base64 notation.</p> * * <p> * Change Log: * </p> * <ul> * <li>v2.1 - Cleaned up javadoc comments and unused variables and methods. Added some convenience * methods for reading and writing to and from files.</li> * <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on systems with other * encodings (like EBCDIC).</li> * <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the encoded data was a * single byte.</li> * <li>v2.0 - I got rid of methods that used booleans to set options. Now everything is more * consolidated and cleaner. The code now detects when data that's being decoded is gzip-compressed * and will decompress it automatically. Generally things are cleaner. You'll probably have to * change some method calls that you were making to support the new options format (<tt>int</tt>s * that you "OR" together).</li> * <li>v1.5.1 - Fixed bug when decompressing and decoding to a byte[] using * <tt>decode( String s, boolean gzipCompressed )</tt>. Added the ability to "suspend" encoding in * the Output Stream so you can turn on and off the encoding if you need to embed base64 data in an * otherwise "normal" stream (like an XML file).</li> * <li>v1.5 - Output stream pases on flush() command but doesn't do anything itself. This helps when * using GZIP streams. Added the ability to GZip-compress objects before encoding them.</li> * <li>v1.4 - Added helper methods to read/write files.</li> * <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li> * <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input stream where last * buffer being read, if not completely full, was not returned.</li> * <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the wrong time.</li> * <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li> * </ul> * * <p> * I am placing this code in the Public Domain. Do with it as you will. This software comes with no * guarantees or warranties but with plenty of well-wishing instead! Please visit * <a href="http://iharder.net/base64">http://iharder.net/base64</a> periodically to check for * updates or to contribute improvements. * </p> * * @author Robert Harder * @author rob@iharder.net * @version 2.1 */
public class Base64 { /* ******** P U B L I C F I E L D S ******** */
No options specified. Value is zero.
/** * No options specified. Value is zero. */
public static final int NO_OPTIONS = 0;
Specify encoding.
/** * Specify encoding. */
public static final int ENCODE = 1;
Specify decoding.
/** * Specify decoding. */
public static final int DECODE = 0;
Don't break lines when encoding (violates strict Base64 specification).
/** * Don't break lines when encoding (violates strict Base64 specification). */
public static final int DONT_BREAK_LINES = 8; /* ******** P R I V A T E F I E L D S ******** */
Maximum line length (76) of Base64 output.
/** * Maximum line length (76) of Base64 output. */
private static final int MAX_LINE_LENGTH = 76;
The equals sign (=) as a byte.
/** * The equals sign (=) as a byte. */
private static final byte EQUALS_SIGN = (byte) '=';
The new line character (\n) as a byte.
/** * The new line character (\n) as a byte. */
private static final byte NEW_LINE = (byte) '\n';
Preferred encoding.
/** * Preferred encoding. */
private static final String PREFERRED_ENCODING = "UTF-8";
The 64 valid Base64 values.
/** * The 64 valid Base64 values. */
private static final byte[] ALPHABET; private static final byte[] _NATIVE_ALPHABET = { /* May be something funny like EBCDIC */ (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd', (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j', (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p', (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v', (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) '+', (byte) '/' }; /* Determine which ALPHABET to use. */ static { byte[] bytes; try { bytes = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" .getBytes(PREFERRED_ENCODING); } catch (java.io.UnsupportedEncodingException use) { bytes = _NATIVE_ALPHABET; // Fall back to native encoding } ALPHABET = bytes; }
Translates a Base64 value to either its 6-bit reconstruction value or a negative number indicating some other meaning.
/** * Translates a Base64 value to either its 6-bit reconstruction value or a negative number * indicating some other meaning. **/
private static final byte[] DECODABET = {-9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8 -5, -5, // Whitespace: Tab and Linefeed -9, -9, // Decimal 11 - 12 -5, // Whitespace: Carriage Return -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 14 - 26 -9, -9, -9, -9, -9, // Decimal 27 - 31 -5, // Whitespace: Space -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42 62, // Plus sign at decimal 43 -9, -9, -9, // Decimal 44 - 46 63, // Slash at decimal 47 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine -9, -9, -9, // Decimal 58 - 60 -1, // Equals sign at decimal 61 -9, -9, -9, // Decimal 62 - 64 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, // Letters 'A' through 'N' 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, // Letters 'O' through 'Z' -9, -9, -9, -9, -9, -9, // Decimal 91 - 96 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // Letters 'a' through 'm' 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, // Letters 'n' through 'z' -9, -9, -9, -9 // Decimal 123 - 126 /* * ,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 127 - 139 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 140 - 152 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 153 - 165 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 166 - 178 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 179 - 191 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 192 - 204 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 205 - 217 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 218 - 230 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9, // Decimal 231 - 243 * -9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9,-9 // Decimal 244 - 255 */ }; // I think I end up not using the BAD_ENCODING indicator. // private final static byte BAD_ENCODING = -9; // Indicates error in encoding private static final byte WHITE_SPACE_ENC = -5; // Indicates white space in encoding private static final byte EQUALS_SIGN_ENC = -1; // Indicates equals sign in encoding
Defeats instantiation.
/** * Defeats instantiation. */
private Base64() { } /* ******** E N C O D I N G M E T H O D S ******** */
Encodes up to three bytes of the array source and writes the resulting four Base64 bytes to destination. The source and destination arrays can be manipulated anywhere along their length by specifying srcOffset and destOffset. This method does not check to make sure your arrays are large enough to accommodate srcOffset + 3 for the source array or destOffset + 4 for the destination array. The actual number of significant bytes in your array is given by numSigBytes.
Params:
  • source – the array to convert
  • srcOffset – the index where conversion begins
  • numSigBytes – the number of significant bytes in your array
  • destination – the array to hold the conversion
  • destOffset – the index where output will be put
Returns:the destination array
Since:1.3
/** * Encodes up to three bytes of the array <var>source</var> and writes the resulting four Base64 * bytes to <var>destination</var>. The source and destination arrays can be manipulated anywhere * along their length by specifying <var>srcOffset</var> and <var>destOffset</var>. This method * does not check to make sure your arrays are large enough to accommodate <var>srcOffset</var> + 3 * for the <var>source</var> array or <var>destOffset</var> + 4 for the <var>destination</var> * array. The actual number of significant bytes in your array is given by <var>numSigBytes</var>. * * @param source the array to convert * @param srcOffset the index where conversion begins * @param numSigBytes the number of significant bytes in your array * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the <var>destination</var> array * @since 1.3 */
private static byte[] encode3to4(byte[] source, int srcOffset, int numSigBytes, byte[] destination, int destOffset) { // 1 2 3 // 01234567890123456789012345678901 Bit position // --------000000001111111122222222 Array position from threeBytes // --------| || || || | Six bit groups to index ALPHABET // >>18 >>12 >> 6 >> 0 Right shift necessary // 0x3f 0x3f 0x3f Additional AND // Create buffer with zero-padding if there are only one or two // significant bytes passed in the array. // We have to shift left 24 in order to flush out the 1's that appear // when Java treats a value as negative that is cast from a byte to an int. int inBuff = (numSigBytes > 0 ? ((source[srcOffset] << 24) >>> 8) : 0) | (numSigBytes > 1 ? ((source[srcOffset + 1] << 24) >>> 16) : 0) | (numSigBytes > 2 ? ((source[srcOffset + 2] << 24) >>> 24) : 0); switch (numSigBytes) { case 3: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = ALPHABET[(inBuff) & 0x3f]; return destination; case 2: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = ALPHABET[(inBuff >>> 6) & 0x3f]; destination[destOffset + 3] = EQUALS_SIGN; return destination; case 1: destination[destOffset] = ALPHABET[(inBuff >>> 18)]; destination[destOffset + 1] = ALPHABET[(inBuff >>> 12) & 0x3f]; destination[destOffset + 2] = EQUALS_SIGN; destination[destOffset + 3] = EQUALS_SIGN; return destination; default: return destination; } // end switch } // end encode3to4
Encodes a byte array into Base64 notation. Does not GZip-compress data.
Params:
  • source – The data to convert
Returns:Base64 notation of input data
Since:1.4
/** * Encodes a byte array into Base64 notation. Does not GZip-compress data. * * @param source The data to convert * @return Base64 notation of input data * @since 1.4 */
public static String encodeBytes(byte[] source) { return encodeBytes(source, 0, source.length, NO_OPTIONS); } // end encodeBytes

Encodes a byte array into Base64 notation.

Valid options:

  GZIP: gzip-compresses object before encoding it.
  DONT_BREAK_LINES: don't break lines at 76 characters
    Note: Technically, this makes your encoding non-compliant.

Example: encodeBytes( myData, Base64.GZIP ) or

Example: encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )

Params:
  • source – The data to convert
  • options – Specified options
See Also:
Returns:Base64 notation
Since:2.0
/** * <p>Encodes a byte array into Base64 notation.</p> * * <p>Valid options:</p> * * <pre> * GZIP: gzip-compresses object before encoding it. * DONT_BREAK_LINES: don't break lines at 76 characters * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * * <p>Example: <code>encodeBytes( myData, Base64.GZIP )</code> or</p> * * <p>Example: <code>encodeBytes( * myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code></p> * * @param source The data to convert * @param options Specified options * @return Base64 notation * @see Base64#DONT_BREAK_LINES * @since 2.0 */
public static String encodeBytes(byte[] source, int options) { return encodeBytes(source, 0, source.length, options); } // end encodeBytes
Encodes a byte array into Base64 notation. Does not GZip-compress data.
Params:
  • source – The data to convert
  • off – Offset in array where conversion should begin
  • len – Length of data to convert
Returns:Base64 notation
Since:1.4
/** * Encodes a byte array into Base64 notation. Does not GZip-compress data. * * @param source The data to convert * @param off Offset in array where conversion should begin * @param len Length of data to convert * @return Base64 notation * @since 1.4 */
public static String encodeBytes(byte[] source, int off, int len) { return encodeBytes(source, off, len, NO_OPTIONS); } // end encodeBytes

Encodes a byte array into Base64 notation.

Valid options:

  GZIP: gzip-compresses object before encoding it.
  DONT_BREAK_LINES: don't break lines at 76 characters
    Note: Technically, this makes your encoding non-compliant.

Example: encodeBytes( myData, Base64.GZIP ) or

Example: encodeBytes( myData, Base64.GZIP | Base64.DONT_BREAK_LINES )

Params:
  • source – The data to convert
  • off – Offset in array where conversion should begin
  • len – Length of data to convert
  • options – Specified options
See Also:
Returns:Base64 notation
Since:2.0
/** * <p>Encodes a byte array into Base64 notation.</p> * * <p>Valid options:</p> * * <pre> * GZIP: gzip-compresses object before encoding it. * DONT_BREAK_LINES: don't break lines at 76 characters * <i>Note: Technically, this makes your encoding non-compliant.</i> * </pre> * * <p>Example: <code>encodeBytes( myData, Base64.GZIP )</code> or</p> * * <p>Example: <code>encodeBytes( * myData, Base64.GZIP | Base64.DONT_BREAK_LINES )</code></p> * * @param source The data to convert * @param off Offset in array where conversion should begin * @param len Length of data to convert * @param options Specified options * @return Base64 notation * @see Base64#DONT_BREAK_LINES * @since 2.0 */
public static String encodeBytes(byte[] source, int off, int len, int options) { // Isolate options int dontBreakLines = (options & DONT_BREAK_LINES); // Else, don't compress. Better not to use streams at all then. { // Convert option to boolean in way that code likes it. boolean breakLines = dontBreakLines == 0; int len43 = len * 4 / 3; byte[] outBuff = new byte[(len43) // Main 4:3 + ((len % 3) > 0 ? 4 : 0) // Account for padding + (breakLines ? (len43 / MAX_LINE_LENGTH) : 0)]; // New lines int d = 0; int e = 0; int len2 = len - 2; int lineLength = 0; for (; d < len2; d += 3, e += 4) { encode3to4(source, d + off, 3, outBuff, e); lineLength += 4; if (breakLines && lineLength == MAX_LINE_LENGTH) { outBuff[e + 4] = NEW_LINE; e++; lineLength = 0; } // end if: end of line } // en dfor: each piece of array if (d < len) { encode3to4(source, d + off, len - d, outBuff, e); e += 4; } // end if: some padding needed // Return value according to relevant encoding. try { return new String(outBuff, 0, e, PREFERRED_ENCODING); } catch (java.io.UnsupportedEncodingException uue) { return new String(outBuff, 0, e); } } } /* ******** D E C O D I N G M E T H O D S ******** */
Decodes four bytes from array source and writes the resulting bytes (up to three of them) to destination. The source and destination arrays can be manipulated anywhere along their length by specifying srcOffset and destOffset. This method does not check to make sure your arrays are large enough to accommodate srcOffset + 4 for the source array or destOffset + 3 for the destination array. This method returns the actual number of bytes that were converted from the Base64 encoding.
Params:
  • source – the array to convert
  • srcOffset – the index where conversion begins
  • destination – the array to hold the conversion
  • destOffset – the index where output will be put
Returns:the number of decoded bytes converted
Since:1.3
/** * Decodes four bytes from array <var>source</var> and writes the resulting bytes (up to three of * them) to <var>destination</var>. The source and destination arrays can be manipulated anywhere * along their length by specifying <var>srcOffset</var> and <var>destOffset</var>. This method * does not check to make sure your arrays are large enough to accommodate <var>srcOffset</var> + 4 * for the <var>source</var> array or <var>destOffset</var> + 3 for the <var>destination</var> * array. This method returns the actual number of bytes that were converted from the Base64 * encoding. * * @param source the array to convert * @param srcOffset the index where conversion begins * @param destination the array to hold the conversion * @param destOffset the index where output will be put * @return the number of decoded bytes converted * @since 1.3 */
private static int decode4to3(byte[] source, int srcOffset, byte[] destination, int destOffset) { // Example: Dk== if (source[srcOffset + 2] == EQUALS_SIGN) { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1] ] << 24 ) >>> 12 ); int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12); destination[destOffset] = (byte) (outBuff >>> 16); return 1; } else if (source[srcOffset + 3] == EQUALS_SIGN) { // Example: DkL= // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ); int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12) | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6); destination[destOffset] = (byte) (outBuff >>> 16); destination[destOffset + 1] = (byte) (outBuff >>> 8); return 2; } else { // Example: DkLE try { // Two ways to do the same thing. Don't know which way I like best. // int outBuff = ( ( DECODABET[ source[ srcOffset ] ] << 24 ) >>> 6 ) // | ( ( DECODABET[ source[ srcOffset + 1 ] ] << 24 ) >>> 12 ) // | ( ( DECODABET[ source[ srcOffset + 2 ] ] << 24 ) >>> 18 ) // | ( ( DECODABET[ source[ srcOffset + 3 ] ] << 24 ) >>> 24 ); int outBuff = ((DECODABET[source[srcOffset]] & 0xFF) << 18) | ((DECODABET[source[srcOffset + 1]] & 0xFF) << 12) | ((DECODABET[source[srcOffset + 2]] & 0xFF) << 6) | ((DECODABET[source[srcOffset + 3]] & 0xFF)); destination[destOffset] = (byte) (outBuff >> 16); destination[destOffset + 1] = (byte) (outBuff >> 8); destination[destOffset + 2] = (byte) (outBuff); return 3; } catch (Exception e) { System.out.println("" + source[srcOffset] + ": " + (DECODABET[source[srcOffset]])); System.out.println("" + source[srcOffset + 1] + ": " + (DECODABET[source[srcOffset + 1]])); System.out.println("" + source[srcOffset + 2] + ": " + (DECODABET[source[srcOffset + 2]])); System.out.println("" + source[srcOffset + 3] + ": " + (DECODABET[source[srcOffset + 3]])); return -1; } // e nd catch } } // end decodeToBytes
Very low-level access to decoding ASCII characters in the form of a byte array. Does not support automatically gunzipping or any other "fancy" features.
Params:
  • source – The Base64 encoded data
  • off – The offset of where to begin decoding
  • len – The length of characters to decode
Returns:decoded data
Since:1.3
/** * Very low-level access to decoding ASCII characters in the form of a byte array. Does not * support automatically gunzipping or any other "fancy" features. * * @param source The Base64 encoded data * @param off The offset of where to begin decoding * @param len The length of characters to decode * @return decoded data * @since 1.3 */
public static byte[] decode(byte[] source, int off, int len) { int len34 = len * 3 / 4; byte[] outBuff = new byte[len34]; // Upper limit on size of output int outBuffPosn = 0; byte[] b4 = new byte[4]; int b4Posn = 0; int i = 0; byte sbiCrop = 0; byte sbiDecode = 0; for (i = off; i < off + len; i++) { sbiCrop = (byte) (source[i] & 0x7f); // Only the low seven bits sbiDecode = DECODABET[sbiCrop]; if (sbiDecode >= WHITE_SPACE_ENC) { // White space, Equals sign or better if (sbiDecode >= EQUALS_SIGN_ENC) { b4[b4Posn++] = sbiCrop; if (b4Posn > 3) { outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn); b4Posn = 0; // If that was the equals sign, break out of 'for' loop if (sbiCrop == EQUALS_SIGN) { break; } } // end if: quartet built } // end if: equals sign or better } else { // end if: white space, equals sign or better System.err.println("Bad Base64 input character at " + i + ": " + source[i] + "(decimal)"); return null; } // end else: } // each input character byte[] out = new byte[outBuffPosn]; System.arraycopy(outBuff, 0, out, 0, outBuffPosn); return out; } // end decode
Decodes data from Base64 notation, automatically detecting gzip-compressed data and decompressing it.
Params:
  • s – the string to decode
Returns:the decoded data
Since:1.4
/** * Decodes data from Base64 notation, automatically detecting gzip-compressed data and * decompressing it. * * @param s the string to decode * @return the decoded data * @since 1.4 */
public static byte[] decode(String s) { byte[] bytes; try { bytes = s.getBytes(PREFERRED_ENCODING); } catch (java.io.UnsupportedEncodingException uee) { bytes = s.getBytes(); } // </change> // Decode bytes = decode(bytes, 0, bytes.length); return bytes; } // end decode } // end class Base64