final class com.sun.javafx.tk.quantum.EmbeddedState extends com.sun.javafx.tk.quantum.SceneState
  minor version: 0
  major version: 59
  flags: flags: (0x0030) ACC_FINAL, ACC_SUPER
  this_class: com.sun.javafx.tk.quantum.EmbeddedState
  super_class: com.sun.javafx.tk.quantum.SceneState
{
  public void <init>(com.sun.javafx.tk.quantum.GlassScene);
    descriptor: (Lcom/sun/javafx/tk/quantum/GlassScene;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
        start local 1 // com.sun.javafx.tk.quantum.GlassScene vs
         0: .line 39
            aload 0 /* this */
            aload 1 /* vs */
            invokespecial com.sun.javafx.tk.quantum.SceneState.<init>:(Lcom/sun/javafx/tk/quantum/GlassScene;)V
         1: .line 40
            return
        end local 1 // com.sun.javafx.tk.quantum.GlassScene vs
        end local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/javafx/tk/quantum/EmbeddedState;
            0    2     1    vs  Lcom/sun/javafx/tk/quantum/GlassScene;
    MethodParameters:
      Name  Flags
      vs    

  public void uploadPixels(com.sun.prism.PixelSource);
    descriptor: (Lcom/sun/prism/PixelSource;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=5, args_size=2
        start local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
        start local 1 // com.sun.prism.PixelSource source
         0: .line 49
            aload 0 /* this */
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedState.isValid:()Z
            ifeq 11
         1: .line 50
            aload 1 /* source */
            invokeinterface com.sun.prism.PixelSource.getLatestPixels:()Lcom/sun/glass/ui/Pixels;
            astore 2 /* pixels */
        start local 2 // com.sun.glass.ui.Pixels pixels
         2: .line 51
            aload 2 /* pixels */
            ifnull 12
         3: .line 53
            aload 0 /* this */
            getfield com.sun.javafx.tk.quantum.EmbeddedState.scene:Lcom/sun/javafx/tk/quantum/GlassScene;
            checkcast com.sun.javafx.tk.quantum.EmbeddedScene
            astore 3 /* escene */
        start local 3 // com.sun.javafx.tk.quantum.EmbeddedScene escene
         4: .line 55
            aload 3 /* escene */
            aload 2 /* pixels */
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedScene.uploadPixels:(Lcom/sun/glass/ui/Pixels;)V
        end local 3 // com.sun.javafx.tk.quantum.EmbeddedScene escene
         5: .line 56
            goto 9
      StackMap locals: com.sun.javafx.tk.quantum.EmbeddedState com.sun.prism.PixelSource com.sun.glass.ui.Pixels
      StackMap stack: java.lang.Throwable
         6: astore 4
         7: .line 57
            aload 1 /* source */
            aload 2 /* pixels */
            invokeinterface com.sun.prism.PixelSource.doneWithPixels:(Lcom/sun/glass/ui/Pixels;)V
         8: .line 58
            aload 4
            athrow
         9: .line 57
      StackMap locals:
      StackMap stack:
            aload 1 /* source */
            aload 2 /* pixels */
            invokeinterface com.sun.prism.PixelSource.doneWithPixels:(Lcom/sun/glass/ui/Pixels;)V
        end local 2 // com.sun.glass.ui.Pixels pixels
        10: .line 60
            goto 12
        11: .line 61
      StackMap locals:
      StackMap stack:
            aload 1 /* source */
            invokeinterface com.sun.prism.PixelSource.skipLatestPixels:()V
        12: .line 63
      StackMap locals:
      StackMap stack:
            return
        end local 1 // com.sun.prism.PixelSource source
        end local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0   13     0    this  Lcom/sun/javafx/tk/quantum/EmbeddedState;
            0   13     1  source  Lcom/sun/prism/PixelSource;
            2   10     2  pixels  Lcom/sun/glass/ui/Pixels;
            4    5     3  escene  Lcom/sun/javafx/tk/quantum/EmbeddedScene;
      Exception table:
        from    to  target  type
           3     6       6  any
    MethodParameters:
        Name  Flags
      source  

  public boolean isValid();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
         0: .line 74
            aload 0 /* this */
            getfield com.sun.javafx.tk.quantum.EmbeddedState.scene:Lcom/sun/javafx/tk/quantum/GlassScene;
            ifnull 1
            aload 0 /* this */
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedState.getWidth:()I
            ifle 1
            aload 0 /* this */
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedState.getHeight:()I
            ifle 1
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_0
            ireturn
        end local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/javafx/tk/quantum/EmbeddedState;

  public void update();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=7, locals=3, args_size=1
        start local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
         0: .line 84
            aload 0 /* this */
            invokespecial com.sun.javafx.tk.quantum.SceneState.update:()V
         1: .line 85
            aload 0 /* this */
            getfield com.sun.javafx.tk.quantum.EmbeddedState.scene:Lcom/sun/javafx/tk/quantum/GlassScene;
            checkcast com.sun.javafx.tk.quantum.EmbeddedScene
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedScene.getRenderScaleX:()F
            fstore 1 /* scalex */
        start local 1 // float scalex
         2: .line 86
            aload 0 /* this */
            getfield com.sun.javafx.tk.quantum.EmbeddedState.scene:Lcom/sun/javafx/tk/quantum/GlassScene;
            checkcast com.sun.javafx.tk.quantum.EmbeddedScene
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedScene.getRenderScaleY:()F
            fstore 2 /* scaley */
        start local 2 // float scaley
         3: .line 87
            aload 0 /* this */
            fconst_1
            fconst_1
            fload 1 /* scalex */
            fload 2 /* scaley */
            fload 1 /* scalex */
            fload 2 /* scaley */
            invokevirtual com.sun.javafx.tk.quantum.EmbeddedState.update:(FFFFFF)V
         4: .line 88
            aload 0 /* this */
            getfield com.sun.javafx.tk.quantum.EmbeddedState.scene:Lcom/sun/javafx/tk/quantum/GlassScene;
            ifnull 7
         5: .line 92
            aload 0 /* this */
            iconst_1
            putfield com.sun.javafx.tk.quantum.EmbeddedState.isWindowVisible:Z
         6: .line 93
            aload 0 /* this */
            iconst_0
            putfield com.sun.javafx.tk.quantum.EmbeddedState.isWindowMinimized:Z
         7: .line 95
      StackMap locals: float float
      StackMap stack:
            return
        end local 2 // float scaley
        end local 1 // float scalex
        end local 0 // com.sun.javafx.tk.quantum.EmbeddedState this
      LocalVariableTable:
        Start  End  Slot    Name  Signature
            0    8     0    this  Lcom/sun/javafx/tk/quantum/EmbeddedState;
            2    8     1  scalex  F
            3    8     2  scaley  F
}
SourceFile: "EmbeddedState.java"