public class com.sun.scenario.effect.impl.prism.sw.PSWRenderer extends com.sun.scenario.effect.impl.prism.PrRenderer
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.prism.sw.PSWRenderer
  super_class: com.sun.scenario.effect.impl.prism.PrRenderer
{
  private final com.sun.glass.ui.Screen screen;
    descriptor: Lcom/sun/glass/ui/Screen;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final com.sun.prism.ResourceFactory resourceFactory;
    descriptor: Lcom/sun/prism/ResourceFactory;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private final com.sun.scenario.effect.impl.sw.RendererDelegate delegate;
    descriptor: Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
    flags: (0x0012) ACC_PRIVATE, ACC_FINAL

  private com.sun.scenario.effect.impl.Renderer$RendererState state;
    descriptor: Lcom/sun/scenario/effect/impl/Renderer$RendererState;
    flags: (0x0002) ACC_PRIVATE

  private void <init>(com.sun.glass.ui.Screen, com.sun.scenario.effect.impl.sw.RendererDelegate);
    descriptor: (Lcom/sun/glass/ui/Screen;Lcom/sun/scenario/effect/impl/sw/RendererDelegate;)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=4, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.glass.ui.Screen screen
        start local 2 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
         0: .line 60
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.prism.PrRenderer.<init>:()V
         1: .line 61
            aload 0 /* this */
            aload 1 /* screen */
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
         2: .line 62
            aload 0 /* this */
            aconst_null
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.resourceFactory:Lcom/sun/prism/ResourceFactory;
         3: .line 63
            aload 0 /* this */
            aload 2 /* delegate */
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.delegate:Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
         4: .line 64
            aload 0 /* this */
            dup
            astore 3
            monitorenter
         5: .line 65
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
         6: .line 64
            aload 3
            monitorexit
         7: goto 10
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.glass.ui.Screen com.sun.scenario.effect.impl.sw.RendererDelegate com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         8: aload 3
            monitorexit
         9: athrow
        10: .line 67
      StackMap locals:
      StackMap stack:
            return
        end local 2 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
        end local 1 // com.sun.glass.ui.Screen screen
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   11     0      this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   11     1    screen  Lcom/sun/glass/ui/Screen;
            0   11     2  delegate  Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
      Exception table:
        from    to  target  type
           5     7       8  any
           8     9       8  any
    MethodParameters:
          Name  Flags
      screen    
      delegate  

  private void <init>(com.sun.prism.ResourceFactory, com.sun.scenario.effect.impl.sw.RendererDelegate);
    descriptor: (Lcom/sun/prism/ResourceFactory;Lcom/sun/scenario/effect/impl/sw/RendererDelegate;)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=4, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.prism.ResourceFactory factory
        start local 2 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
         0: .line 69
            aload 0 /* this */
            invokespecial com.sun.scenario.effect.impl.prism.PrRenderer.<init>:()V
         1: .line 70
            aload 0 /* this */
            aconst_null
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
         2: .line 71
            aload 0 /* this */
            aload 1 /* factory */
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.resourceFactory:Lcom/sun/prism/ResourceFactory;
         3: .line 72
            aload 0 /* this */
            aload 2 /* delegate */
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.delegate:Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
         4: .line 73
            aload 0 /* this */
            dup
            astore 3
            monitorenter
         5: .line 74
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
         6: .line 73
            aload 3
            monitorexit
         7: goto 10
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.prism.ResourceFactory com.sun.scenario.effect.impl.sw.RendererDelegate com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         8: aload 3
            monitorexit
         9: athrow
        10: .line 76
      StackMap locals:
      StackMap stack:
            return
        end local 2 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
        end local 1 // com.sun.prism.ResourceFactory factory
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0   11     0      this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   11     1   factory  Lcom/sun/prism/ResourceFactory;
            0   11     2  delegate  Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
      Exception table:
        from    to  target  type
           5     7       8  any
           8     9       8  any
    MethodParameters:
          Name  Flags
      factory   
      delegate  

  public com.sun.scenario.effect.impl.prism.PrDrawable createDrawable(com.sun.prism.RTTexture);
    descriptor: (Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/PrDrawable;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.prism.RTTexture rtt
         0: .line 80
            aload 1 /* rtt */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWDrawable.create:(Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            areturn
        end local 1 // com.sun.prism.RTTexture rtt
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    1     1   rtt  Lcom/sun/prism/RTTexture;
    MethodParameters:
      Name  Flags
      rtt   

  public static synchronized com.sun.scenario.effect.impl.prism.sw.PSWRenderer createJSWInstance(com.sun.glass.ui.Screen);
    descriptor: (Lcom/sun/glass/ui/Screen;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
    flags: (0x0029) ACC_PUBLIC, ACC_STATIC, ACC_SYNCHRONIZED
    Code:
      stack=4, locals=4, args_size=1
        start local 0 // com.sun.glass.ui.Screen screen
         0: .line 89
            aconst_null
            astore 1 /* ret */
        start local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
         1: .line 91
            ldc "com.sun.scenario.effect.impl.sw.java.JSWRendererDelegate"
            invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
            astore 2 /* klass */
        start local 2 // java.lang.Class klass
         2: .line 92
            aload 2 /* klass */
            invokevirtual java.lang.Class.newInstance:()Ljava/lang/Object;
            checkcast com.sun.scenario.effect.impl.sw.RendererDelegate
            astore 3 /* delegate */
        start local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
         3: .line 93
            new com.sun.scenario.effect.impl.prism.sw.PSWRenderer
            dup
            aload 0 /* screen */
            aload 3 /* delegate */
            invokespecial com.sun.scenario.effect.impl.prism.sw.PSWRenderer.<init>:(Lcom/sun/glass/ui/Screen;Lcom/sun/scenario/effect/impl/sw/RendererDelegate;)V
            astore 1 /* ret */
        end local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
        end local 2 // java.lang.Class klass
         4: .line 94
            goto 6
      StackMap locals: com.sun.glass.ui.Screen com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         5: pop
         6: .line 95
      StackMap locals:
      StackMap stack:
            aload 1 /* ret */
            areturn
        end local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
        end local 0 // com.sun.glass.ui.Screen screen
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    7     0    screen  Lcom/sun/glass/ui/Screen;
            1    7     1       ret  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            2    4     2     klass  Ljava/lang/Class;
            3    4     3  delegate  Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
      Exception table:
        from    to  target  type
           1     4       5  Class java.lang.Throwable
    MethodParameters:
        Name  Flags
      screen  

  public static synchronized com.sun.scenario.effect.impl.prism.sw.PSWRenderer createJSWInstance(com.sun.prism.ResourceFactory);
    descriptor: (Lcom/sun/prism/ResourceFactory;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
    flags: (0x0029) ACC_PUBLIC, ACC_STATIC, ACC_SYNCHRONIZED
    Code:
      stack=4, locals=4, args_size=1
        start local 0 // com.sun.prism.ResourceFactory factory
         0: .line 104
            aconst_null
            astore 1 /* ret */
        start local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
         1: .line 106
            ldc "com.sun.scenario.effect.impl.sw.java.JSWRendererDelegate"
            invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
            astore 2 /* klass */
        start local 2 // java.lang.Class klass
         2: .line 107
            aload 2 /* klass */
            invokevirtual java.lang.Class.newInstance:()Ljava/lang/Object;
            checkcast com.sun.scenario.effect.impl.sw.RendererDelegate
            astore 3 /* delegate */
        start local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
         3: .line 108
            new com.sun.scenario.effect.impl.prism.sw.PSWRenderer
            dup
            aload 0 /* factory */
            aload 3 /* delegate */
            invokespecial com.sun.scenario.effect.impl.prism.sw.PSWRenderer.<init>:(Lcom/sun/prism/ResourceFactory;Lcom/sun/scenario/effect/impl/sw/RendererDelegate;)V
            astore 1 /* ret */
        end local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
        end local 2 // java.lang.Class klass
         4: .line 109
            goto 6
      StackMap locals: com.sun.prism.ResourceFactory com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         5: pop
         6: .line 110
      StackMap locals:
      StackMap stack:
            aload 1 /* ret */
            areturn
        end local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
        end local 0 // com.sun.prism.ResourceFactory factory
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    7     0   factory  Lcom/sun/prism/ResourceFactory;
            1    7     1       ret  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            2    4     2     klass  Ljava/lang/Class;
            3    4     3  delegate  Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
      Exception table:
        from    to  target  type
           1     4       5  Class java.lang.Throwable
    MethodParameters:
         Name  Flags
      factory  

  public static synchronized com.sun.scenario.effect.impl.prism.sw.PSWRenderer createJSWInstance(com.sun.scenario.effect.FilterContext);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
    flags: (0x0029) ACC_PUBLIC, ACC_STATIC, ACC_SYNCHRONIZED
    Code:
      stack=1, locals=3, args_size=1
        start local 0 // com.sun.scenario.effect.FilterContext fctx
         0: .line 114
            aconst_null
            astore 1 /* ret */
        start local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
         1: .line 116
            aload 0 /* fctx */
            invokevirtual com.sun.scenario.effect.FilterContext.getReferent:()Ljava/lang/Object;
            checkcast com.sun.prism.ResourceFactory
            astore 2 /* factory */
        start local 2 // com.sun.prism.ResourceFactory factory
         2: .line 117
            aload 2 /* factory */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createJSWInstance:(Lcom/sun/prism/ResourceFactory;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            astore 1 /* ret */
        end local 2 // com.sun.prism.ResourceFactory factory
         3: .line 118
            goto 5
      StackMap locals: com.sun.scenario.effect.FilterContext com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         4: pop
         5: .line 119
      StackMap locals:
      StackMap stack:
            aload 1 /* ret */
            areturn
        end local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
        end local 0 // com.sun.scenario.effect.FilterContext fctx
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    6     0     fctx  Lcom/sun/scenario/effect/FilterContext;
            1    6     1      ret  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            2    3     2  factory  Lcom/sun/prism/ResourceFactory;
      Exception table:
        from    to  target  type
           1     3       4  Class java.lang.Throwable
    MethodParameters:
      Name  Flags
      fctx  

  private static synchronized com.sun.scenario.effect.impl.prism.sw.PSWRenderer createSSEInstance(com.sun.glass.ui.Screen);
    descriptor: (Lcom/sun/glass/ui/Screen;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
    flags: (0x002a) ACC_PRIVATE, ACC_STATIC, ACC_SYNCHRONIZED
    Code:
      stack=4, locals=4, args_size=1
        start local 0 // com.sun.glass.ui.Screen screen
         0: .line 128
            aconst_null
            astore 1 /* ret */
        start local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
         1: .line 130
            ldc "com.sun.scenario.effect.impl.sw.sse.SSERendererDelegate"
            invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
            astore 2 /* klass */
        start local 2 // java.lang.Class klass
         2: .line 131
            aload 2 /* klass */
            invokevirtual java.lang.Class.newInstance:()Ljava/lang/Object;
            checkcast com.sun.scenario.effect.impl.sw.RendererDelegate
            astore 3 /* delegate */
        start local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
         3: .line 132
            new com.sun.scenario.effect.impl.prism.sw.PSWRenderer
            dup
            aload 0 /* screen */
            aload 3 /* delegate */
            invokespecial com.sun.scenario.effect.impl.prism.sw.PSWRenderer.<init>:(Lcom/sun/glass/ui/Screen;Lcom/sun/scenario/effect/impl/sw/RendererDelegate;)V
            astore 1 /* ret */
        end local 3 // com.sun.scenario.effect.impl.sw.RendererDelegate delegate
        end local 2 // java.lang.Class klass
         4: .line 133
            goto 6
      StackMap locals: com.sun.glass.ui.Screen com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         5: pop
         6: .line 134
      StackMap locals:
      StackMap stack:
            aload 1 /* ret */
            areturn
        end local 1 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer ret
        end local 0 // com.sun.glass.ui.Screen screen
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    7     0    screen  Lcom/sun/glass/ui/Screen;
            1    7     1       ret  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            2    4     2     klass  Ljava/lang/Class;
            3    4     3  delegate  Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
      Exception table:
        from    to  target  type
           1     4       5  Class java.lang.Throwable
    MethodParameters:
        Name  Flags
      screen  

  public static com.sun.scenario.effect.impl.Renderer createRenderer(com.sun.scenario.effect.FilterContext);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/impl/Renderer;
    flags: (0x0009) ACC_PUBLIC, ACC_STATIC
    Code:
      stack=1, locals=5, args_size=1
        start local 0 // com.sun.scenario.effect.FilterContext fctx
         0: .line 138
            aload 0 /* fctx */
            invokevirtual com.sun.scenario.effect.FilterContext.getReferent:()Ljava/lang/Object;
            astore 1 /* ref */
        start local 1 // java.lang.Object ref
         1: .line 139
            invokestatic com.sun.prism.GraphicsPipeline.getPipeline:()Lcom/sun/prism/GraphicsPipeline;
            astore 2 /* pipe */
        start local 2 // com.sun.prism.GraphicsPipeline pipe
         2: .line 140
            aload 2 /* pipe */
            ifnull 3
            aload 1 /* ref */
            instanceof com.sun.glass.ui.Screen
            ifne 4
         3: .line 141
      StackMap locals: java.lang.Object com.sun.prism.GraphicsPipeline
      StackMap stack:
            aconst_null
            areturn
         4: .line 143
      StackMap locals:
      StackMap stack:
            aload 1 /* ref */
            checkcast com.sun.glass.ui.Screen
            astore 3 /* screen */
        start local 3 // com.sun.glass.ui.Screen screen
         5: .line 144
            aload 3 /* screen */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createSSEInstance:(Lcom/sun/glass/ui/Screen;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            astore 4 /* renderer */
        start local 4 // com.sun.scenario.effect.impl.Renderer renderer
         6: .line 145
            aload 4 /* renderer */
            ifnonnull 8
         7: .line 146
            aload 3 /* screen */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createJSWInstance:(Lcom/sun/glass/ui/Screen;)Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            astore 4 /* renderer */
         8: .line 148
      StackMap locals: com.sun.glass.ui.Screen com.sun.scenario.effect.impl.Renderer
      StackMap stack:
            aload 4 /* renderer */
            areturn
        end local 4 // com.sun.scenario.effect.impl.Renderer renderer
        end local 3 // com.sun.glass.ui.Screen screen
        end local 2 // com.sun.prism.GraphicsPipeline pipe
        end local 1 // java.lang.Object ref
        end local 0 // com.sun.scenario.effect.FilterContext fctx
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    9     0      fctx  Lcom/sun/scenario/effect/FilterContext;
            1    9     1       ref  Ljava/lang/Object;
            2    9     2      pipe  Lcom/sun/prism/GraphicsPipeline;
            5    9     3    screen  Lcom/sun/glass/ui/Screen;
            6    9     4  renderer  Lcom/sun/scenario/effect/impl/Renderer;
    MethodParameters:
      Name  Flags
      fctx  

  public com.sun.scenario.effect.Effect$AccelType getAccelType();
    descriptor: ()Lcom/sun/scenario/effect/Effect$AccelType;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
         0: .line 153
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.delegate:Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
            invokeinterface com.sun.scenario.effect.impl.sw.RendererDelegate.getAccelType:()Lcom/sun/scenario/effect/Effect$AccelType;
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;

  public synchronized com.sun.scenario.effect.impl.Renderer$RendererState getRendererState();
    descriptor: ()Lcom/sun/scenario/effect/impl/Renderer$RendererState;
    flags: (0x0021) ACC_PUBLIC, ACC_SYNCHRONIZED
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
         0: .line 161
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;

  protected com.sun.scenario.effect.impl.Renderer getBackupRenderer();
    descriptor: ()Lcom/sun/scenario/effect/impl/Renderer;
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
         0: .line 166
            aload 0 /* this */
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;

  protected void dispose();
    descriptor: ()V
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=2, locals=2, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
         0: .line 178
            aload 0 /* this */
            dup
            astore 1
            monitorenter
         1: .line 179
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.DISPOSED:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
         2: .line 178
            aload 1
            monitorexit
         3: goto 6
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.scenario.effect.impl.prism.sw.PSWRenderer
      StackMap stack: java.lang.Throwable
         4: aload 1
            monitorexit
         5: athrow
         6: .line 181
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    7     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
      Exception table:
        from    to  target  type
           1     3       4  any
           4     5       4  any

  protected final synchronized void markLost();
    descriptor: ()V
    flags: (0x0034) ACC_PROTECTED, ACC_FINAL, ACC_SYNCHRONIZED
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
         0: .line 189
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            if_acmpne 2
         1: .line 190
            aload 0 /* this */
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.LOST:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            putfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
         2: .line 192
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;

  public int getCompatibleWidth(int);
    descriptor: (I)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // int w
         0: .line 196
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            ifnull 2
         1: .line 197
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            iload 1 /* w */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWDrawable.getCompatibleWidth:(Lcom/sun/glass/ui/Screen;I)I
            ireturn
         2: .line 199
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.resourceFactory:Lcom/sun/prism/ResourceFactory;
            iload 1 /* w */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.getRTTWidth:(ILcom/sun/prism/Texture$WrapMode;)I
            ireturn
        end local 1 // int w
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    3     1     w  I
    MethodParameters:
      Name  Flags
      w     

  public int getCompatibleHeight(int);
    descriptor: (I)I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // int h
         0: .line 205
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            ifnull 2
         1: .line 206
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            iload 1 /* h */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWDrawable.getCompatibleHeight:(Lcom/sun/glass/ui/Screen;I)I
            ireturn
         2: .line 208
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.resourceFactory:Lcom/sun/prism/ResourceFactory;
            iload 1 /* h */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.getRTTHeight:(ILcom/sun/prism/Texture$WrapMode;)I
            ireturn
        end local 1 // int h
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    3     1     h  I
    MethodParameters:
      Name  Flags
      h     

  public final com.sun.scenario.effect.impl.prism.sw.PSWDrawable createCompatibleImage(int, int);
    descriptor: (II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
    flags: (0x0011) ACC_PUBLIC, ACC_FINAL
    Code:
      stack=4, locals=4, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // int w
        start local 2 // int h
         0: .line 214
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            ifnull 2
         1: .line 215
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.screen:Lcom/sun/glass/ui/Screen;
            iload 1 /* w */
            iload 2 /* h */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWDrawable.create:(Lcom/sun/glass/ui/Screen;II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            areturn
         2: .line 218
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.resourceFactory:Lcom/sun/prism/ResourceFactory;
            iload 1 /* w */
            iload 2 /* h */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.createRTTexture:(IILcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/RTTexture;
         3: .line 217
            astore 3 /* rtt */
        start local 3 // com.sun.prism.RTTexture rtt
         4: .line 219
            aload 3 /* rtt */
            invokestatic com.sun.scenario.effect.impl.prism.sw.PSWDrawable.create:(Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            areturn
        end local 3 // com.sun.prism.RTTexture rtt
        end local 2 // int h
        end local 1 // int w
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    5     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    5     1     w  I
            0    5     2     h  I
            4    5     3   rtt  Lcom/sun/prism/RTTexture;
    MethodParameters:
      Name  Flags
      w     
      h     

  public com.sun.scenario.effect.impl.prism.sw.PSWDrawable getCompatibleImage(int, int);
    descriptor: (II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=3, locals=4, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // int w
        start local 2 // int h
         0: .line 225
            aload 0 /* this */
            iload 1 /* w */
            iload 2 /* h */
            invokespecial com.sun.scenario.effect.impl.prism.PrRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/PoolFilterable;
            checkcast com.sun.scenario.effect.impl.prism.sw.PSWDrawable
            astore 3 /* im */
        start local 3 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable im
         1: .line 227
            aload 3 /* im */
            ifnonnull 3
         2: .line 228
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.markLost:()V
         3: .line 230
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWDrawable
      StackMap stack:
            aload 3 /* im */
            areturn
        end local 3 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable im
        end local 2 // int h
        end local 1 // int w
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    4     1     w  I
            0    4     2     h  I
            1    4     3    im  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
    MethodParameters:
      Name  Flags
      w     
      h     

  private com.sun.scenario.effect.impl.EffectPeer createIntrinsicPeer(com.sun.scenario.effect.FilterContext, java.lang.String);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;)Lcom/sun/scenario/effect/impl/EffectPeer;
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=6, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // java.lang.String name
         0: .line 245
            aconst_null
            astore 3 /* klass */
        start local 3 // java.lang.Class klass
         1: .line 248
            new java.lang.StringBuilder
            dup
            ldc "com.sun.scenario.effect.impl.prism.Pr"
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 2 /* name */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            ldc "Peer"
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
            invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
            astore 3 /* klass */
         2: .line 249
            aload 3 /* klass */
         3: .line 250
            iconst_3
            anewarray java.lang.Class
            dup
            iconst_0
            ldc Lcom/sun/scenario/effect/FilterContext;
            aastore
            dup
            iconst_1
            ldc Lcom/sun/scenario/effect/impl/Renderer;
            aastore
            dup
            iconst_2
            ldc Ljava/lang/String;
            aastore
         4: .line 249
            invokevirtual java.lang.Class.getConstructor:([Ljava/lang/Class;)Ljava/lang/reflect/Constructor;
            astore 5 /* ctor */
        start local 5 // java.lang.reflect.Constructor ctor
         5: .line 251
            aload 5 /* ctor */
            iconst_3
            anewarray java.lang.Object
            dup
            iconst_0
            aload 1 /* fctx */
            aastore
            dup
            iconst_1
            aload 0 /* this */
            aastore
            dup
            iconst_2
            aload 2 /* name */
            aastore
            invokevirtual java.lang.reflect.Constructor.newInstance:([Ljava/lang/Object;)Ljava/lang/Object;
            checkcast com.sun.scenario.effect.impl.EffectPeer
            astore 4 /* peer */
        end local 5 // java.lang.reflect.Constructor ctor
        start local 4 // com.sun.scenario.effect.impl.EffectPeer peer
         6: .line 252
            goto 9
        end local 4 // com.sun.scenario.effect.impl.EffectPeer peer
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.scenario.effect.FilterContext java.lang.String java.lang.Class
      StackMap stack: java.lang.Exception
         7: pop
         8: .line 253
            aconst_null
            areturn
        start local 4 // com.sun.scenario.effect.impl.EffectPeer peer
         9: .line 255
      StackMap locals: com.sun.scenario.effect.impl.EffectPeer
      StackMap stack:
            aload 4 /* peer */
            areturn
        end local 4 // com.sun.scenario.effect.impl.EffectPeer peer
        end local 3 // java.lang.Class klass
        end local 2 // java.lang.String name
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot   Name  Signature
            0   10     0   this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   10     1   fctx  Lcom/sun/scenario/effect/FilterContext;
            0   10     2   name  Ljava/lang/String;
            1   10     3  klass  Ljava/lang/Class;
            6    7     4   peer  Lcom/sun/scenario/effect/impl/EffectPeer;
            9   10     4   peer  Lcom/sun/scenario/effect/impl/EffectPeer;
            5    6     5   ctor  Ljava/lang/reflect/Constructor;
      Exception table:
        from    to  target  type
           1     6       7  Class java.lang.Exception
    MethodParameters:
      Name  Flags
      fctx  
      name  

  private com.sun.scenario.effect.impl.EffectPeer createPlatformPeer(com.sun.scenario.effect.FilterContext, java.lang.String, int);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=5, locals=8, args_size=4
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // java.lang.String name
        start local 3 // int unrollCount
         0: .line 270
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.sw.PSWRenderer.delegate:Lcom/sun/scenario/effect/impl/sw/RendererDelegate;
            aload 2 /* name */
            iload 3 /* unrollCount */
            invokeinterface com.sun.scenario.effect.impl.sw.RendererDelegate.getPlatformPeerName:(Ljava/lang/String;I)Ljava/lang/String;
            astore 4 /* klassName */
        start local 4 // java.lang.String klassName
         1: .line 273
            aload 4 /* klassName */
            invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
            astore 6 /* klass */
        start local 6 // java.lang.Class klass
         2: .line 274
            aload 6 /* klass */
         3: .line 275
            iconst_3
            anewarray java.lang.Class
            dup
            iconst_0
            ldc Lcom/sun/scenario/effect/FilterContext;
            aastore
            dup
            iconst_1
            ldc Lcom/sun/scenario/effect/impl/Renderer;
            aastore
            dup
            iconst_2
            ldc Ljava/lang/String;
            aastore
         4: .line 274
            invokevirtual java.lang.Class.getConstructor:([Ljava/lang/Class;)Ljava/lang/reflect/Constructor;
            astore 7 /* ctor */
        start local 7 // java.lang.reflect.Constructor ctor
         5: .line 276
            aload 7 /* ctor */
            iconst_3
            anewarray java.lang.Object
            dup
            iconst_0
            aload 1 /* fctx */
            aastore
            dup
            iconst_1
            aload 0 /* this */
            aastore
            dup
            iconst_2
            aload 2 /* name */
            aastore
            invokevirtual java.lang.reflect.Constructor.newInstance:([Ljava/lang/Object;)Ljava/lang/Object;
            checkcast com.sun.scenario.effect.impl.EffectPeer
            astore 5 /* peer */
        end local 7 // java.lang.reflect.Constructor ctor
        end local 6 // java.lang.Class klass
        start local 5 // com.sun.scenario.effect.impl.EffectPeer peer
         6: .line 277
            goto 13
        end local 5 // com.sun.scenario.effect.impl.EffectPeer peer
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.scenario.effect.FilterContext java.lang.String int java.lang.String
      StackMap stack: java.lang.Exception
         7: astore 6 /* e */
        start local 6 // java.lang.Exception e
         8: .line 278
            getstatic java.lang.System.err:Ljava/io/PrintStream;
            new java.lang.StringBuilder
            dup
            ldc "Error: "
            invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.getAccelType:()Lcom/sun/scenario/effect/Effect$AccelType;
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/Object;)Ljava/lang/StringBuilder;
         9: .line 279
            ldc " peer not found for: "
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 2 /* name */
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
        10: .line 280
            ldc " due to error: "
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            aload 6 /* e */
            invokevirtual java.lang.Exception.getMessage:()Ljava/lang/String;
            invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
            invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
        11: .line 278
            invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
        12: .line 281
            aconst_null
            areturn
        end local 6 // java.lang.Exception e
        start local 5 // com.sun.scenario.effect.impl.EffectPeer peer
        13: .line 283
      StackMap locals: com.sun.scenario.effect.impl.EffectPeer
      StackMap stack:
            aload 5 /* peer */
            areturn
        end local 5 // com.sun.scenario.effect.impl.EffectPeer peer
        end local 4 // java.lang.String klassName
        end local 3 // int unrollCount
        end local 2 // java.lang.String name
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   14     0         this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   14     1         fctx  Lcom/sun/scenario/effect/FilterContext;
            0   14     2         name  Ljava/lang/String;
            0   14     3  unrollCount  I
            1   14     4    klassName  Ljava/lang/String;
            6    7     5         peer  Lcom/sun/scenario/effect/impl/EffectPeer;
           13   14     5         peer  Lcom/sun/scenario/effect/impl/EffectPeer;
            2    6     6        klass  Ljava/lang/Class;
            5    6     7         ctor  Ljava/lang/reflect/Constructor;
            8   13     6            e  Ljava/lang/Exception;
      Exception table:
        from    to  target  type
           1     6       7  Class java.lang.Exception
    MethodParameters:
             Name  Flags
      fctx         
      name         
      unrollCount  

  protected com.sun.scenario.effect.impl.EffectPeer createPeer(com.sun.scenario.effect.FilterContext, java.lang.String, int);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
    flags: (0x0004) ACC_PROTECTED
    Code:
      stack=4, locals=4, args_size=4
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // java.lang.String name
        start local 3 // int unrollCount
         0: .line 290
            aload 2 /* name */
            invokestatic com.sun.scenario.effect.impl.prism.PrRenderer.isIntrinsicPeer:(Ljava/lang/String;)Z
            ifeq 2
         1: .line 292
            aload 0 /* this */
            aload 1 /* fctx */
            aload 2 /* name */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createIntrinsicPeer:(Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;)Lcom/sun/scenario/effect/impl/EffectPeer;
            areturn
         2: .line 295
      StackMap locals:
      StackMap stack:
            aload 0 /* this */
            aload 1 /* fctx */
            aload 2 /* name */
            iload 3 /* unrollCount */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createPlatformPeer:(Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
            areturn
        end local 3 // int unrollCount
        end local 2 // java.lang.String name
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0    3     0         this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    3     1         fctx  Lcom/sun/scenario/effect/FilterContext;
            0    3     2         name  Ljava/lang/String;
            0    3     3  unrollCount  I
    MethodParameters:
             Name  Flags
      fctx         
      name         
      unrollCount  

  public boolean isImageDataCompatible(com.sun.scenario.effect.ImageData);
    descriptor: (Lcom/sun/scenario/effect/ImageData;)Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.ImageData id
         0: .line 301
            aload 0 /* this */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.getRendererState:()Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
            if_acmpne 3
         1: .line 302
            aload 1 /* id */
            invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
            instanceof com.sun.scenario.effect.impl.prism.sw.PSWDrawable
            ifeq 3
         2: .line 301
            iconst_1
            ireturn
      StackMap locals:
      StackMap stack:
         3: iconst_0
            ireturn
        end local 1 // com.sun.scenario.effect.ImageData id
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    4     1    id  Lcom/sun/scenario/effect/ImageData;
    MethodParameters:
      Name  Flags
      id    final

  public void clearImage(com.sun.scenario.effect.Filterable);
    descriptor: (Lcom/sun/scenario/effect/Filterable;)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=3, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.Filterable filterable
         0: .line 307
            aload 1 /* filterable */
            checkcast com.sun.scenario.effect.impl.prism.sw.PSWDrawable
            astore 2 /* img */
        start local 2 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable img
         1: .line 308
            aload 2 /* img */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.clear:()V
         2: .line 309
            return
        end local 2 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable img
        end local 1 // com.sun.scenario.effect.Filterable filterable
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot        Name  Signature
            0    3     0        this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0    3     1  filterable  Lcom/sun/scenario/effect/Filterable;
            1    3     2         img  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
    MethodParameters:
            Name  Flags
      filterable  

  public com.sun.scenario.effect.ImageData createImageData(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.Filterable);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;)Lcom/sun/scenario/effect/ImageData;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=8, locals=10, args_size=3
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // com.sun.scenario.effect.Filterable src
         0: .line 313
            aload 2 /* src */
            instanceof com.sun.scenario.effect.impl.prism.PrImage
            ifne 2
         1: .line 314
            new java.lang.IllegalArgumentException
            dup
            ldc "Identity source must be PrImage"
            invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
            athrow
         2: .line 316
      StackMap locals:
      StackMap stack:
            aload 2 /* src */
            checkcast com.sun.scenario.effect.impl.prism.PrImage
            invokevirtual com.sun.scenario.effect.impl.prism.PrImage.getImage:()Lcom/sun/prism/Image;
            astore 3 /* img */
        start local 3 // com.sun.prism.Image img
         3: .line 317
            aload 3 /* img */
            invokevirtual com.sun.prism.Image.getWidth:()I
            istore 4 /* w */
        start local 4 // int w
         4: .line 318
            aload 3 /* img */
            invokevirtual com.sun.prism.Image.getHeight:()I
            istore 5 /* h */
        start local 5 // int h
         5: .line 319
            aload 0 /* this */
            iload 4 /* w */
            iload 5 /* h */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            astore 6 /* dst */
        start local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
         6: .line 320
            aload 6 /* dst */
            ifnonnull 8
         7: .line 321
            aconst_null
            areturn
         8: .line 326
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWRenderer com.sun.scenario.effect.FilterContext com.sun.scenario.effect.Filterable com.sun.prism.Image int int com.sun.scenario.effect.impl.prism.sw.PSWDrawable
      StackMap stack:
            aload 6 /* dst */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.createGraphics:()Lcom/sun/prism/Graphics;
            astore 7 /* g */
        start local 7 // com.sun.prism.Graphics g
         9: .line 327
            aload 7 /* g */
            invokeinterface com.sun.prism.Graphics.getResourceFactory:()Lcom/sun/prism/ResourceFactory;
            astore 8 /* factory */
        start local 8 // com.sun.prism.ResourceFactory factory
        10: .line 329
            aload 8 /* factory */
            aload 3 /* img */
            getstatic com.sun.prism.Texture$Usage.DEFAULT:Lcom/sun/prism/Texture$Usage;
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.createTexture:(Lcom/sun/prism/Image;Lcom/sun/prism/Texture$Usage;Lcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/Texture;
        11: .line 328
            astore 9 /* tex */
        start local 9 // com.sun.prism.Texture tex
        12: .line 330
            aload 7 /* g */
            aload 9 /* tex */
            fconst_0
            fconst_0
            iload 4 /* w */
            i2f
            iload 5 /* h */
            i2f
            invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
        13: .line 334
            aload 7 /* g */
            invokeinterface com.sun.prism.Graphics.sync:()V
        14: .line 335
            aload 9 /* tex */
            invokeinterface com.sun.prism.Texture.dispose:()V
        15: .line 336
            new com.sun.scenario.effect.ImageData
            dup
            aload 1 /* fctx */
            aload 6 /* dst */
            new com.sun.javafx.geom.Rectangle
            dup
            iload 4 /* w */
            iload 5 /* h */
            invokespecial com.sun.javafx.geom.Rectangle.<init>:(II)V
            invokespecial com.sun.scenario.effect.ImageData.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/Rectangle;)V
            areturn
        end local 9 // com.sun.prism.Texture tex
        end local 8 // com.sun.prism.ResourceFactory factory
        end local 7 // com.sun.prism.Graphics g
        end local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
        end local 5 // int h
        end local 4 // int w
        end local 3 // com.sun.prism.Image img
        end local 2 // com.sun.scenario.effect.Filterable src
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0   16     0     this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   16     1     fctx  Lcom/sun/scenario/effect/FilterContext;
            0   16     2      src  Lcom/sun/scenario/effect/Filterable;
            3   16     3      img  Lcom/sun/prism/Image;
            4   16     4        w  I
            5   16     5        h  I
            6   16     6      dst  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            9   16     7        g  Lcom/sun/prism/Graphics;
           10   16     8  factory  Lcom/sun/prism/ResourceFactory;
           12   16     9      tex  Lcom/sun/prism/Texture;
    MethodParameters:
      Name  Flags
      fctx  
      src   

  public com.sun.scenario.effect.Filterable transform(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.Filterable, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/scenario/effect/Filterable;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=8, args_size=6
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // com.sun.scenario.effect.Filterable original
        start local 3 // com.sun.javafx.geom.transform.BaseTransform transform
        start local 4 // com.sun.javafx.geom.Rectangle origBounds
        start local 5 // com.sun.javafx.geom.Rectangle xformBounds
         0: .line 347
            aload 0 /* this */
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.width:I
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.height:I
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
         1: .line 346
            astore 6 /* dst */
        start local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
         2: .line 348
            aload 6 /* dst */
            ifnull 10
         3: .line 349
            aload 6 /* dst */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.createGraphics:()Lcom/sun/prism/Graphics;
            astore 7 /* g */
        start local 7 // com.sun.prism.Graphics g
         4: .line 350
            aload 7 /* g */
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.x:I
            ineg
            i2f
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.y:I
            ineg
            i2f
            invokeinterface com.sun.prism.Graphics.translate:(FF)V
         5: .line 351
            aload 7 /* g */
            aload 3 /* transform */
            invokeinterface com.sun.prism.Graphics.transform:(Lcom/sun/javafx/geom/transform/BaseTransform;)V
         6: .line 352
            aload 7 /* g */
            aload 2 /* original */
            checkcast com.sun.scenario.effect.impl.prism.sw.PSWDrawable
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.getTextureObject:()Lcom/sun/prism/RTTexture;
         7: .line 353
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.x:I
            i2f
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.y:I
            i2f
         8: .line 354
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.width:I
            i2f
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.height:I
            i2f
         9: .line 352
            invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
        end local 7 // com.sun.prism.Graphics g
        10: .line 356
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWDrawable
      StackMap stack:
            aload 6 /* dst */
            areturn
        end local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
        end local 5 // com.sun.javafx.geom.Rectangle xformBounds
        end local 4 // com.sun.javafx.geom.Rectangle origBounds
        end local 3 // com.sun.javafx.geom.transform.BaseTransform transform
        end local 2 // com.sun.scenario.effect.Filterable original
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   11     0         this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   11     1         fctx  Lcom/sun/scenario/effect/FilterContext;
            0   11     2     original  Lcom/sun/scenario/effect/Filterable;
            0   11     3    transform  Lcom/sun/javafx/geom/transform/BaseTransform;
            0   11     4   origBounds  Lcom/sun/javafx/geom/Rectangle;
            0   11     5  xformBounds  Lcom/sun/javafx/geom/Rectangle;
            2   11     6          dst  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            4   10     7            g  Lcom/sun/prism/Graphics;
    MethodParameters:
             Name  Flags
      fctx         
      original     
      transform    
      origBounds   
      xformBounds  

  public com.sun.scenario.effect.ImageData transform(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.ImageData, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
    descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/ImageData;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/scenario/effect/ImageData;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=6, locals=9, args_size=6
        start local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
        start local 1 // com.sun.scenario.effect.FilterContext fctx
        start local 2 // com.sun.scenario.effect.ImageData original
        start local 3 // com.sun.javafx.geom.transform.BaseTransform transform
        start local 4 // com.sun.javafx.geom.Rectangle origBounds
        start local 5 // com.sun.javafx.geom.Rectangle xformBounds
         0: .line 366
            aload 0 /* this */
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.width:I
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.height:I
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
         1: .line 365
            astore 6 /* dst */
        start local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
         2: .line 367
            aload 6 /* dst */
            ifnull 11
         3: .line 368
            aload 2 /* original */
            invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
            checkcast com.sun.scenario.effect.impl.prism.sw.PSWDrawable
            astore 7 /* orig */
        start local 7 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable orig
         4: .line 369
            aload 6 /* dst */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.createGraphics:()Lcom/sun/prism/Graphics;
            astore 8 /* g */
        start local 8 // com.sun.prism.Graphics g
         5: .line 370
            aload 8 /* g */
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.x:I
            ineg
            i2f
            aload 5 /* xformBounds */
            getfield com.sun.javafx.geom.Rectangle.y:I
            ineg
            i2f
            invokeinterface com.sun.prism.Graphics.translate:(FF)V
         6: .line 371
            aload 8 /* g */
            aload 3 /* transform */
            invokeinterface com.sun.prism.Graphics.transform:(Lcom/sun/javafx/geom/transform/BaseTransform;)V
         7: .line 372
            aload 8 /* g */
            aload 7 /* orig */
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWDrawable.getTextureObject:()Lcom/sun/prism/RTTexture;
         8: .line 373
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.x:I
            i2f
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.y:I
            i2f
         9: .line 374
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.width:I
            i2f
            aload 4 /* origBounds */
            getfield com.sun.javafx.geom.Rectangle.height:I
            i2f
        10: .line 372
            invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
        end local 8 // com.sun.prism.Graphics g
        end local 7 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable orig
        11: .line 376
      StackMap locals: com.sun.scenario.effect.impl.prism.sw.PSWDrawable
      StackMap stack:
            aload 2 /* original */
            invokevirtual com.sun.scenario.effect.ImageData.unref:()V
        12: .line 377
            new com.sun.scenario.effect.ImageData
            dup
            aload 1 /* fctx */
            aload 6 /* dst */
            aload 5 /* xformBounds */
            invokespecial com.sun.scenario.effect.ImageData.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/Rectangle;)V
            areturn
        end local 6 // com.sun.scenario.effect.impl.prism.sw.PSWDrawable dst
        end local 5 // com.sun.javafx.geom.Rectangle xformBounds
        end local 4 // com.sun.javafx.geom.Rectangle origBounds
        end local 3 // com.sun.javafx.geom.transform.BaseTransform transform
        end local 2 // com.sun.scenario.effect.ImageData original
        end local 1 // com.sun.scenario.effect.FilterContext fctx
        end local 0 // com.sun.scenario.effect.impl.prism.sw.PSWRenderer this
      LocalVariableTable:
        Start  End  Slot         Name  Signature
            0   13     0         this  Lcom/sun/scenario/effect/impl/prism/sw/PSWRenderer;
            0   13     1         fctx  Lcom/sun/scenario/effect/FilterContext;
            0   13     2     original  Lcom/sun/scenario/effect/ImageData;
            0   13     3    transform  Lcom/sun/javafx/geom/transform/BaseTransform;
            0   13     4   origBounds  Lcom/sun/javafx/geom/Rectangle;
            0   13     5  xformBounds  Lcom/sun/javafx/geom/Rectangle;
            2   13     6          dst  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            4   11     7         orig  Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            5   11     8            g  Lcom/sun/prism/Graphics;
    MethodParameters:
             Name  Flags
      fctx         
      original     
      transform    
      origBounds   
      xformBounds  

  public com.sun.scenario.effect.impl.PoolFilterable createCompatibleImage(int, int);
    descriptor: (II)Lcom/sun/scenario/effect/impl/PoolFilterable;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=3, locals=3, args_size=3
         0: .line 1
            aload 0
            iload 1
            iload 2
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.createCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature

  public com.sun.scenario.effect.impl.PoolFilterable getCompatibleImage(int, int);
    descriptor: (II)Lcom/sun/scenario/effect/impl/PoolFilterable;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=3, locals=3, args_size=3
         0: .line 1
            aload 0
            iload 1
            iload 2
            invokevirtual com.sun.scenario.effect.impl.prism.sw.PSWRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/sw/PSWDrawable;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
SourceFile: "PSWRenderer.java"
InnerClasses:
  public final Usage = com.sun.prism.Texture$Usage of com.sun.prism.Texture
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture
  public final AccelType = com.sun.scenario.effect.Effect$AccelType of com.sun.scenario.effect.Effect
  public final RendererState = com.sun.scenario.effect.impl.Renderer$RendererState of com.sun.scenario.effect.impl.Renderer