public class com.sun.scenario.effect.impl.prism.ps.PPSRenderer extends com.sun.scenario.effect.impl.prism.PrRenderer
minor version: 0
major version: 59
flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
this_class: com.sun.scenario.effect.impl.prism.ps.PPSRenderer
super_class: com.sun.scenario.effect.impl.prism.PrRenderer
{
private final com.sun.prism.ResourceFactory rf;
descriptor: Lcom/sun/prism/ResourceFactory;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private final com.sun.scenario.effect.impl.hw.ShaderSource shaderSource;
descriptor: Lcom/sun/scenario/effect/impl/hw/ShaderSource;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private com.sun.scenario.effect.impl.Renderer$RendererState state;
descriptor: Lcom/sun/scenario/effect/impl/Renderer$RendererState;
flags: (0x0002) ACC_PRIVATE
private boolean needsSWDispMap;
descriptor: Z
flags: (0x0002) ACC_PRIVATE
private final com.sun.prism.ResourceFactoryListener listener;
descriptor: Lcom/sun/prism/ResourceFactoryListener;
flags: (0x0012) ACC_PRIVATE, ACC_FINAL
private void <init>(com.sun.glass.ui.Screen, com.sun.scenario.effect.impl.hw.ShaderSource);
descriptor: (Lcom/sun/glass/ui/Screen;Lcom/sun/scenario/effect/impl/hw/ShaderSource;)V
flags: (0x0002) ACC_PRIVATE
Code:
stack=4, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 0
invokespecial com.sun.scenario.effect.impl.prism.PrRenderer.<init>:()V
1: aload 0
2: new com.sun.scenario.effect.impl.prism.ps.PPSRenderer$1
dup
aload 0
invokespecial com.sun.scenario.effect.impl.prism.ps.PPSRenderer$1.<init>:(Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;)V
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.listener:Lcom/sun/prism/ResourceFactoryListener;
3: aload 0
aload 2
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.shaderSource:Lcom/sun/scenario/effect/impl/hw/ShaderSource;
4: aload 0
dup
astore 3
monitorenter
5: aload 0
getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
6: aload 3
monitorexit
7: goto 10
StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.glass.ui.Screen com.sun.scenario.effect.impl.hw.ShaderSource com.sun.scenario.effect.impl.prism.ps.PPSRenderer
StackMap stack: java.lang.Throwable
8: aload 3
monitorexit
9: athrow
10: StackMap locals:
StackMap stack:
aload 0
invokestatic com.sun.prism.GraphicsPipeline.getPipeline:()Lcom/sun/prism/GraphicsPipeline;
aload 1
invokevirtual com.sun.prism.GraphicsPipeline.getResourceFactory:(Lcom/sun/glass/ui/Screen;)Lcom/sun/prism/ResourceFactory;
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
11: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.listener:Lcom/sun/prism/ResourceFactoryListener;
invokeinterface com.sun.prism.ResourceFactory.addFactoryListener:(Lcom/sun/prism/ResourceFactoryListener;)V
12: aload 0
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
getstatic com.sun.prism.PixelFormat.FLOAT_XYZW:Lcom/sun/prism/PixelFormat;
invokeinterface com.sun.prism.ResourceFactory.isFormatSupported:(Lcom/sun/prism/PixelFormat;)Z
ifeq 13
iconst_0
goto 14
StackMap locals:
StackMap stack: com.sun.scenario.effect.impl.prism.ps.PPSRenderer
13: iconst_1
StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.glass.ui.Screen com.sun.scenario.effect.impl.hw.ShaderSource
StackMap stack: com.sun.scenario.effect.impl.prism.ps.PPSRenderer int
14: putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.needsSWDispMap:Z
15: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 16 1 screen Lcom/sun/glass/ui/Screen;
0 16 2 shaderSource Lcom/sun/scenario/effect/impl/hw/ShaderSource;
Exception table:
from to target type
5 7 8 any
8 9 8 any
MethodParameters:
Name Flags
screen
shaderSource
public com.sun.scenario.effect.impl.prism.PrDrawable createDrawable(com.sun.prism.RTTexture);
descriptor: (Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/PrDrawable;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=2, args_size=2
start local 0 start local 1 0: aload 1
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSDrawable.create:(Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 1 1 rtt Lcom/sun/prism/RTTexture;
MethodParameters:
Name Flags
rtt
public com.sun.scenario.effect.Effect$AccelType getAccelType();
descriptor: ()Lcom/sun/scenario/effect/Effect$AccelType;
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.shaderSource:Lcom/sun/scenario/effect/impl/hw/ShaderSource;
invokeinterface com.sun.scenario.effect.impl.hw.ShaderSource.getAccelType:()Lcom/sun/scenario/effect/Effect$AccelType;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
public synchronized com.sun.scenario.effect.impl.Renderer$RendererState getRendererState();
descriptor: ()Lcom/sun/scenario/effect/impl/Renderer$RendererState;
flags: (0x0021) ACC_PUBLIC, ACC_SYNCHRONIZED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
protected com.sun.scenario.effect.impl.Renderer getBackupRenderer();
descriptor: ()Lcom/sun/scenario/effect/impl/Renderer;
flags: (0x0004) ACC_PROTECTED
Code:
stack=1, locals=1, args_size=1
start local 0 0: aload 0
areturn
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
protected void dispose();
descriptor: ()V
flags: (0x0004) ACC_PROTECTED
Code:
stack=2, locals=3, args_size=1
start local 0 0: aload 0
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.getPeers:()Ljava/util/Collection;
invokeinterface java.util.Collection.iterator:()Ljava/util/Iterator;
astore 2
goto 3
StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer top java.util.Iterator
StackMap stack:
1: aload 2
invokeinterface java.util.Iterator.next:()Ljava/lang/Object;
checkcast com.sun.scenario.effect.impl.EffectPeer
astore 1
start local 1 2: aload 1
invokevirtual com.sun.scenario.effect.impl.EffectPeer.dispose:()V
end local 1 3: StackMap locals:
StackMap stack:
aload 2
invokeinterface java.util.Iterator.hasNext:()Z
ifne 1
4: aload 0
dup
astore 1
monitorenter
5: aload 0
getstatic com.sun.scenario.effect.impl.Renderer$RendererState.DISPOSED:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
6: aload 1
monitorexit
7: goto 10
StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.impl.prism.ps.PPSRenderer
StackMap stack: java.lang.Throwable
8: aload 1
monitorexit
9: athrow
10: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.listener:Lcom/sun/prism/ResourceFactoryListener;
invokeinterface com.sun.prism.ResourceFactory.removeFactoryListener:(Lcom/sun/prism/ResourceFactoryListener;)V
11: return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
2 3 1 peer Lcom/sun/scenario/effect/impl/EffectPeer;
Exception table:
from to target type
5 7 8 any
8 9 8 any
protected final synchronized void markLost();
descriptor: ()V
flags: (0x0034) ACC_PROTECTED, ACC_FINAL, ACC_SYNCHRONIZED
Code:
stack=2, locals=1, args_size=1
start local 0 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
if_acmpne 2
1: aload 0
getstatic com.sun.scenario.effect.impl.Renderer$RendererState.LOST:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
putfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.state:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
2: StackMap locals:
StackMap stack:
return
end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
public int getCompatibleWidth(int);
descriptor: (I)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
iload 1
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSDrawable.getCompatibleWidth:(Lcom/sun/prism/ResourceFactory;I)I
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 1 1 w I
MethodParameters:
Name Flags
w
public int getCompatibleHeight(int);
descriptor: (I)I
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=2, args_size=2
start local 0 start local 1 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
iload 1
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSDrawable.getCompatibleHeight:(Lcom/sun/prism/ResourceFactory;I)I
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 1 1 h I
MethodParameters:
Name Flags
h
public final com.sun.scenario.effect.impl.prism.ps.PPSDrawable createCompatibleImage(int, int);
descriptor: (II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
flags: (0x0011) ACC_PUBLIC, ACC_FINAL
Code:
stack=3, locals=3, args_size=3
start local 0 start local 1 start local 2 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
iload 1
iload 2
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSDrawable.create:(Lcom/sun/prism/ResourceFactory;II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
areturn
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 1 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 1 1 w I
0 1 2 h I
MethodParameters:
Name Flags
w
h
public com.sun.scenario.effect.impl.prism.ps.PPSDrawable getCompatibleImage(int, int);
descriptor: (II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 0
iload 1
iload 2
invokespecial com.sun.scenario.effect.impl.prism.PrRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/PoolFilterable;
checkcast com.sun.scenario.effect.impl.prism.ps.PPSDrawable
astore 3
start local 3 1: aload 3
ifnonnull 3
2: aload 0
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.markLost:()V
3: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSDrawable
StackMap stack:
aload 3
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 4 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 4 1 w I
0 4 2 h I
1 4 3 im Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
MethodParameters:
Name Flags
w
h
public com.sun.scenario.effect.LockableResource createFloatTexture(int, int);
descriptor: (II)Lcom/sun/scenario/effect/LockableResource;
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=4, args_size=3
start local 0 start local 1 start local 2 0: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
iload 1
iload 2
invokeinterface com.sun.prism.ResourceFactory.createFloatTexture:(II)Lcom/sun/prism/Texture;
astore 3
start local 3 1: new com.sun.scenario.effect.impl.prism.PrTexture
dup
aload 3
invokespecial com.sun.scenario.effect.impl.prism.PrTexture.<init>:(Lcom/sun/prism/Texture;)V
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 2 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 2 1 w I
0 2 2 h I
1 2 3 prismTex Lcom/sun/prism/Texture;
MethodParameters:
Name Flags
w
h
public void updateFloatTexture(com.sun.scenario.effect.LockableResource, com.sun.scenario.effect.FloatMap);
descriptor: (Lcom/sun/scenario/effect/LockableResource;Lcom/sun/scenario/effect/FloatMap;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=3, locals=8, args_size=3
start local 0 start local 1 start local 2 0: aload 2
invokevirtual com.sun.scenario.effect.FloatMap.getBuffer:()Ljava/nio/FloatBuffer;
astore 3
start local 3 1: aload 2
invokevirtual com.sun.scenario.effect.FloatMap.getWidth:()I
istore 4
start local 4 2: aload 2
invokevirtual com.sun.scenario.effect.FloatMap.getHeight:()I
istore 5
start local 5 3: aload 3
iload 4
iload 5
invokestatic com.sun.prism.Image.fromFloatMapData:(Ljava/nio/FloatBuffer;II)Lcom/sun/prism/Image;
astore 6
start local 6 4: aload 1
checkcast com.sun.scenario.effect.impl.prism.PrTexture
invokevirtual com.sun.scenario.effect.impl.prism.PrTexture.getTextureObject:()Lcom/sun/prism/Texture;
astore 7
start local 7 5: aload 7
aload 6
invokeinterface com.sun.prism.Texture.update:(Lcom/sun/prism/Image;)V
6: return
end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 7 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 7 1 texture Lcom/sun/scenario/effect/LockableResource;
0 7 2 map Lcom/sun/scenario/effect/FloatMap;
1 7 3 buf Ljava/nio/FloatBuffer;
2 7 4 w I
3 7 5 h I
4 7 6 img Lcom/sun/prism/Image;
5 7 7 prismTex Lcom/sun/prism/Texture;
MethodParameters:
Name Flags
texture
map
public com.sun.prism.ps.Shader createShader(java.lang.String, java.util.Map<java.lang.String, java.lang.Integer>, java.util.Map<java.lang.String, java.lang.Integer>, boolean);
descriptor: (Ljava/lang/String;Ljava/util/Map;Ljava/util/Map;Z)Lcom/sun/prism/ps/Shader;
flags: (0x0001) ACC_PUBLIC
Code:
stack=7, locals=8, args_size=5
start local 0 start local 1 start local 2 start local 3 start local 4 0: getstatic com.sun.prism.impl.PrismSettings.verbose:Z
ifeq 2
1: getstatic java.lang.System.out:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "PPSRenderer: scenario.effect - createShader: "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 1
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
2: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.shaderSource:Lcom/sun/scenario/effect/impl/hw/ShaderSource;
aload 1
invokeinterface com.sun.scenario.effect.impl.hw.ShaderSource.loadSource:(Ljava/lang/String;)Ljava/io/InputStream;
astore 5
start local 5 3: aload 2
invokeinterface java.util.Map.keySet:()Ljava/util/Set;
invokeinterface java.util.Set.size:()I
iconst_1
isub
istore 6
start local 6 4: aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.rf:Lcom/sun/prism/ResourceFactory;
checkcast com.sun.prism.ps.ShaderFactory
astore 7
start local 7 5: aload 7
aload 5
aload 2
aload 3
6: iload 6
7: iload 4
iconst_0
8: invokeinterface com.sun.prism.ps.ShaderFactory.createShader:(Ljava/io/InputStream;Ljava/util/Map;Ljava/util/Map;IZZ)Lcom/sun/prism/ps/Shader;
areturn
end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 9 1 name Ljava/lang/String;
0 9 2 samplers Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
0 9 3 params Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;
0 9 4 isPixcoordUsed Z
3 9 5 pscode Ljava/io/InputStream;
4 9 6 maxTexCoordIndex I
5 9 7 factory Lcom/sun/prism/ps/ShaderFactory;
Signature: (Ljava/lang/String;Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;Ljava/util/Map<Ljava/lang/String;Ljava/lang/Integer;>;Z)Lcom/sun/prism/ps/Shader;
MethodParameters:
Name Flags
name
samplers
params
isPixcoordUsed
private com.sun.scenario.effect.impl.EffectPeer createIntrinsicPeer(com.sun.scenario.effect.FilterContext, java.lang.String);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;)Lcom/sun/scenario/effect/impl/EffectPeer;
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=6, args_size=3
start local 0 start local 1 start local 2 0: aconst_null
astore 3
start local 3 1: new java.lang.StringBuilder
dup
ldc "com.sun.scenario.effect.impl.prism.Pr"
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 2
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc "Peer"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
astore 3
2: aload 3
3: iconst_3
anewarray java.lang.Class
dup
iconst_0
ldc Lcom/sun/scenario/effect/FilterContext;
aastore
dup
iconst_1
ldc Lcom/sun/scenario/effect/impl/Renderer;
aastore
dup
iconst_2
ldc Ljava/lang/String;
aastore
4: invokevirtual java.lang.Class.getConstructor:([Ljava/lang/Class;)Ljava/lang/reflect/Constructor;
astore 5
start local 5 5: aload 5
6: iconst_3
anewarray java.lang.Object
dup
iconst_0
aload 1
aastore
dup
iconst_1
aload 0
aastore
dup
iconst_2
aload 2
aastore
7: invokevirtual java.lang.reflect.Constructor.newInstance:([Ljava/lang/Object;)Ljava/lang/Object;
checkcast com.sun.scenario.effect.impl.EffectPeer
astore 4
end local 5 start local 4 8: goto 11
end local 4 StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext java.lang.String java.lang.Class
StackMap stack: java.lang.Exception
9: pop
10: aconst_null
areturn
start local 4 11: StackMap locals: com.sun.scenario.effect.impl.EffectPeer
StackMap stack:
aload 4
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 12 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 12 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 12 2 name Ljava/lang/String;
1 12 3 klass Ljava/lang/Class;
8 9 4 peer Lcom/sun/scenario/effect/impl/EffectPeer;
11 12 4 peer Lcom/sun/scenario/effect/impl/EffectPeer;
5 8 5 ctor Ljava/lang/reflect/Constructor;
Exception table:
from to target type
1 8 9 Class java.lang.Exception
MethodParameters:
Name Flags
fctx
name
private com.sun.scenario.effect.impl.EffectPeer createPlatformPeer(com.sun.scenario.effect.FilterContext, java.lang.String, int);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
flags: (0x0002) ACC_PRIVATE
Code:
stack=5, locals=8, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 2
astore 5
start local 5 1: iload 3
ifle 3
2: new java.lang.StringBuilder
dup
aload 5
invokestatic java.lang.String.valueOf:(Ljava/lang/Object;)Ljava/lang/String;
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
ldc "_"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
iload 3
invokevirtual java.lang.StringBuilder.append:(I)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
astore 5
3: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext java.lang.String int top java.lang.String
StackMap stack:
new java.lang.StringBuilder
dup
ldc "com.sun.scenario.effect.impl.prism.ps.PPS"
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 2
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
ldc "Peer"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
astore 6
start local 6 4: aload 6
5: iconst_3
anewarray java.lang.Class
dup
iconst_0
ldc Lcom/sun/scenario/effect/FilterContext;
aastore
dup
iconst_1
ldc Lcom/sun/scenario/effect/impl/Renderer;
aastore
dup
iconst_2
ldc Ljava/lang/String;
aastore
6: invokevirtual java.lang.Class.getConstructor:([Ljava/lang/Class;)Ljava/lang/reflect/Constructor;
astore 7
start local 7 7: aload 7
8: iconst_3
anewarray java.lang.Object
dup
iconst_0
aload 1
aastore
dup
iconst_1
aload 0
aastore
dup
iconst_2
aload 5
aastore
9: invokevirtual java.lang.reflect.Constructor.newInstance:([Ljava/lang/Object;)Ljava/lang/Object;
checkcast com.sun.scenario.effect.impl.EffectPeer
astore 4
end local 7 end local 6 start local 4 10: goto 16
end local 4 StackMap locals:
StackMap stack: java.lang.Exception
11: astore 6
start local 6 12: getstatic java.lang.System.err:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
ldc "Error: Prism peer not found for: "
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
aload 2
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
13: ldc " due to error: "
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
aload 6
invokevirtual java.lang.Exception.getMessage:()Ljava/lang/String;
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
14: invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
15: aconst_null
areturn
end local 6 start local 4 16: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext java.lang.String int com.sun.scenario.effect.impl.EffectPeer java.lang.String
StackMap stack:
aload 4
areturn
end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 17 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 17 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 17 2 name Ljava/lang/String;
0 17 3 unrollCount I
10 11 4 peer Lcom/sun/scenario/effect/impl/EffectPeer;
16 17 4 peer Lcom/sun/scenario/effect/impl/EffectPeer;
1 17 5 shaderName Ljava/lang/String;
4 10 6 klass Ljava/lang/Class;
7 10 7 ctor Ljava/lang/reflect/Constructor;
12 16 6 e Ljava/lang/Exception;
Exception table:
from to target type
3 10 11 Class java.lang.Exception
MethodParameters:
Name Flags
fctx
name
unrollCount
protected com.sun.scenario.effect.impl.EffectPeer createPeer(com.sun.scenario.effect.FilterContext, java.lang.String, int);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
flags: (0x0004) ACC_PROTECTED
Code:
stack=5, locals=5, args_size=4
start local 0 start local 1 start local 2 start local 3 0: aload 2
invokestatic com.sun.scenario.effect.impl.prism.PrRenderer.isIntrinsicPeer:(Ljava/lang/String;)Z
ifeq 2
1: aload 0
aload 1
aload 2
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createIntrinsicPeer:(Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;)Lcom/sun/scenario/effect/impl/EffectPeer;
areturn
2: StackMap locals:
StackMap stack:
aload 0
getfield com.sun.scenario.effect.impl.prism.ps.PPSRenderer.needsSWDispMap:Z
ifeq 5
aload 2
ldc "DisplacementMap"
invokevirtual java.lang.String.equals:(Ljava/lang/Object;)Z
ifeq 5
3: aload 1
checkcast com.sun.scenario.effect.impl.prism.PrFilterContext
invokevirtual com.sun.scenario.effect.impl.prism.PrFilterContext.getSoftwareInstance:()Lcom/sun/scenario/effect/impl/prism/PrFilterContext;
astore 4
start local 4 4: new com.sun.scenario.effect.impl.prism.ps.PPStoPSWDisplacementMapPeer
dup
aload 4
aload 0
aload 2
invokespecial com.sun.scenario.effect.impl.prism.ps.PPStoPSWDisplacementMapPeer.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/impl/Renderer;Ljava/lang/String;)V
areturn
end local 4 5: StackMap locals:
StackMap stack:
aload 0
aload 1
aload 2
iload 3
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createPlatformPeer:(Lcom/sun/scenario/effect/FilterContext;Ljava/lang/String;I)Lcom/sun/scenario/effect/impl/EffectPeer;
areturn
end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 6 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 6 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 6 2 name Ljava/lang/String;
0 6 3 unrollCount I
4 5 4 swctx Lcom/sun/scenario/effect/impl/prism/PrFilterContext;
MethodParameters:
Name Flags
fctx
name
unrollCount
public boolean isImageDataCompatible(com.sun.scenario.effect.ImageData);
descriptor: (Lcom/sun/scenario/effect/ImageData;)Z
flags: (0x0001) ACC_PUBLIC
Code:
stack=2, locals=3, args_size=2
start local 0 start local 1 0: aload 0
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.getRendererState:()Lcom/sun/scenario/effect/impl/Renderer$RendererState;
getstatic com.sun.scenario.effect.impl.Renderer$RendererState.OK:Lcom/sun/scenario/effect/impl/Renderer$RendererState;
if_acmpne 4
1: aload 1
invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
astore 2
start local 2 2: aload 2
instanceof com.sun.scenario.effect.impl.prism.PrDrawable
ifeq 3
aload 2
invokeinterface com.sun.scenario.effect.Filterable.isLost:()Z
ifne 3
iconst_1
ireturn
StackMap locals: com.sun.scenario.effect.Filterable
StackMap stack:
3: iconst_0
ireturn
end local 2 4: StackMap locals:
StackMap stack:
iconst_0
ireturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 5 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 5 1 id Lcom/sun/scenario/effect/ImageData;
2 4 2 f Lcom/sun/scenario/effect/Filterable;
MethodParameters:
Name Flags
id final
public void clearImage(com.sun.scenario.effect.Filterable);
descriptor: (Lcom/sun/scenario/effect/Filterable;)V
flags: (0x0001) ACC_PUBLIC
Code:
stack=1, locals=3, args_size=2
start local 0 start local 1 0: aload 1
checkcast com.sun.scenario.effect.impl.prism.ps.PPSDrawable
astore 2
start local 2 1: aload 2
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.clear:()V
2: return
end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 3 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 3 1 filterable Lcom/sun/scenario/effect/Filterable;
1 3 2 img Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
MethodParameters:
Name Flags
filterable
public com.sun.scenario.effect.ImageData createImageData(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.Filterable);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;)Lcom/sun/scenario/effect/ImageData;
flags: (0x0001) ACC_PUBLIC
Code:
stack=8, locals=13, args_size=3
start local 0 start local 1 start local 2 0: aload 2
instanceof com.sun.scenario.effect.impl.prism.PrImage
ifne 2
1: new java.lang.IllegalArgumentException
dup
ldc "Identity source must be PrImage"
invokespecial java.lang.IllegalArgumentException.<init>:(Ljava/lang/String;)V
athrow
2: StackMap locals:
StackMap stack:
aload 2
checkcast com.sun.scenario.effect.impl.prism.PrImage
invokevirtual com.sun.scenario.effect.impl.prism.PrImage.getImage:()Lcom/sun/prism/Image;
astore 3
start local 3 3: aload 3
invokevirtual com.sun.prism.Image.getWidth:()I
istore 4
start local 4 4: aload 3
invokevirtual com.sun.prism.Image.getHeight:()I
istore 5
start local 5 5: aload 0
iload 4
iload 5
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
astore 6
start local 6 6: aload 6
ifnonnull 8
7: aconst_null
areturn
8: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext com.sun.scenario.effect.Filterable com.sun.prism.Image int int com.sun.scenario.effect.impl.prism.ps.PPSDrawable
StackMap stack:
aload 6
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.createGraphics:()Lcom/sun/prism/ps/ShaderGraphics;
astore 7
start local 7 9: aload 7
invokeinterface com.sun.prism.Graphics.getResourceFactory:()Lcom/sun/prism/ResourceFactory;
astore 8
start local 8 10: aload 8
aload 3
getstatic com.sun.prism.Texture$Usage.DEFAULT:Lcom/sun/prism/Texture$Usage;
11: getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_EDGE:Lcom/sun/prism/Texture$WrapMode;
12: invokeinterface com.sun.prism.ResourceFactory.createTexture:(Lcom/sun/prism/Image;Lcom/sun/prism/Texture$Usage;Lcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/Texture;
astore 9
start local 9 13: aload 7
aload 9
fconst_0
fconst_0
iload 4
i2f
iload 5
i2f
invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
14: aload 7
invokeinterface com.sun.prism.Graphics.sync:()V
15: aload 9
invokeinterface com.sun.prism.Texture.dispose:()V
16: aload 3
invokevirtual com.sun.prism.Image.getPixelScale:()F
fstore 11
start local 11 17: fload 11
fconst_1
fcmpl
ifeq 21
18: fconst_1
fload 11
fdiv
fstore 11
19: fload 11
f2d
fload 11
f2d
invokestatic com.sun.javafx.geom.transform.BaseTransform.getScaleInstance:(DD)Lcom/sun/javafx/geom/transform/BaseTransform;
astore 10
start local 10 20: goto 22
end local 10 21: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext com.sun.scenario.effect.Filterable com.sun.prism.Image int int com.sun.scenario.effect.impl.prism.ps.PPSDrawable com.sun.prism.Graphics com.sun.prism.ResourceFactory com.sun.prism.Texture top float
StackMap stack:
getstatic com.sun.javafx.geom.transform.BaseTransform.IDENTITY_TRANSFORM:Lcom/sun/javafx/geom/transform/BaseTransform;
astore 10
start local 10 22: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSRenderer com.sun.scenario.effect.FilterContext com.sun.scenario.effect.Filterable com.sun.prism.Image int int com.sun.scenario.effect.impl.prism.ps.PPSDrawable com.sun.prism.Graphics com.sun.prism.ResourceFactory com.sun.prism.Texture com.sun.javafx.geom.transform.BaseTransform float
StackMap stack:
new com.sun.scenario.effect.ImageData
dup
aload 1
aload 6
new com.sun.javafx.geom.Rectangle
dup
iload 4
iload 5
invokespecial com.sun.javafx.geom.Rectangle.<init>:(II)V
aload 10
invokespecial com.sun.scenario.effect.ImageData.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/transform/BaseTransform;)V
astore 12
start local 12 23: aload 12
areturn
end local 12 end local 11 end local 10 end local 9 end local 8 end local 7 end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 24 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 24 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 24 2 src Lcom/sun/scenario/effect/Filterable;
3 24 3 img Lcom/sun/prism/Image;
4 24 4 w I
5 24 5 h I
6 24 6 dst Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
9 24 7 g Lcom/sun/prism/Graphics;
10 24 8 factory Lcom/sun/prism/ResourceFactory;
13 24 9 tex Lcom/sun/prism/Texture;
20 21 10 tx Lcom/sun/javafx/geom/transform/BaseTransform;
22 24 10 tx Lcom/sun/javafx/geom/transform/BaseTransform;
17 24 11 ps F
23 24 12 id Lcom/sun/scenario/effect/ImageData;
MethodParameters:
Name Flags
fctx
src
public com.sun.scenario.effect.Filterable transform(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.Filterable, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/scenario/effect/Filterable;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=8, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
aload 5
getfield com.sun.javafx.geom.Rectangle.width:I
aload 5
getfield com.sun.javafx.geom.Rectangle.height:I
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
1: astore 6
start local 6 2: aload 6
ifnull 10
3: aload 6
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.createGraphics:()Lcom/sun/prism/ps/ShaderGraphics;
astore 7
start local 7 4: aload 7
aload 5
getfield com.sun.javafx.geom.Rectangle.x:I
ineg
i2f
aload 5
getfield com.sun.javafx.geom.Rectangle.y:I
ineg
i2f
invokeinterface com.sun.prism.Graphics.translate:(FF)V
5: aload 7
aload 3
invokeinterface com.sun.prism.Graphics.transform:(Lcom/sun/javafx/geom/transform/BaseTransform;)V
6: aload 7
aload 2
checkcast com.sun.scenario.effect.impl.prism.ps.PPSDrawable
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.getTextureObject:()Lcom/sun/prism/Texture;
7: aload 4
getfield com.sun.javafx.geom.Rectangle.x:I
i2f
aload 4
getfield com.sun.javafx.geom.Rectangle.y:I
i2f
8: aload 4
getfield com.sun.javafx.geom.Rectangle.width:I
i2f
aload 4
getfield com.sun.javafx.geom.Rectangle.height:I
i2f
9: invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
end local 7 10: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSDrawable
StackMap stack:
aload 6
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 11 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 11 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 11 2 original Lcom/sun/scenario/effect/Filterable;
0 11 3 transform Lcom/sun/javafx/geom/transform/BaseTransform;
0 11 4 origBounds Lcom/sun/javafx/geom/Rectangle;
0 11 5 xformBounds Lcom/sun/javafx/geom/Rectangle;
2 11 6 dst Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
4 10 7 g Lcom/sun/prism/Graphics;
MethodParameters:
Name Flags
fctx
original
transform
origBounds
xformBounds
public com.sun.scenario.effect.ImageData transform(com.sun.scenario.effect.FilterContext, com.sun.scenario.effect.ImageData, com.sun.javafx.geom.transform.BaseTransform, com.sun.javafx.geom.Rectangle, com.sun.javafx.geom.Rectangle);
descriptor: (Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/ImageData;Lcom/sun/javafx/geom/transform/BaseTransform;Lcom/sun/javafx/geom/Rectangle;Lcom/sun/javafx/geom/Rectangle;)Lcom/sun/scenario/effect/ImageData;
flags: (0x0001) ACC_PUBLIC
Code:
stack=6, locals=9, args_size=6
start local 0 start local 1 start local 2 start local 3 start local 4 start local 5 0: aload 0
aload 5
getfield com.sun.javafx.geom.Rectangle.width:I
aload 5
getfield com.sun.javafx.geom.Rectangle.height:I
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
1: astore 6
start local 6 2: aload 6
ifnull 11
3: aload 2
invokevirtual com.sun.scenario.effect.ImageData.getUntransformedImage:()Lcom/sun/scenario/effect/Filterable;
checkcast com.sun.scenario.effect.impl.prism.ps.PPSDrawable
astore 7
start local 7 4: aload 6
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.createGraphics:()Lcom/sun/prism/ps/ShaderGraphics;
astore 8
start local 8 5: aload 8
aload 5
getfield com.sun.javafx.geom.Rectangle.x:I
ineg
i2f
aload 5
getfield com.sun.javafx.geom.Rectangle.y:I
ineg
i2f
invokeinterface com.sun.prism.Graphics.translate:(FF)V
6: aload 8
aload 3
invokeinterface com.sun.prism.Graphics.transform:(Lcom/sun/javafx/geom/transform/BaseTransform;)V
7: aload 8
aload 7
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.getTextureObject:()Lcom/sun/prism/Texture;
8: aload 4
getfield com.sun.javafx.geom.Rectangle.x:I
i2f
aload 4
getfield com.sun.javafx.geom.Rectangle.y:I
i2f
9: aload 4
getfield com.sun.javafx.geom.Rectangle.width:I
i2f
aload 4
getfield com.sun.javafx.geom.Rectangle.height:I
i2f
10: invokeinterface com.sun.prism.Graphics.drawTexture:(Lcom/sun/prism/Texture;FFFF)V
end local 8 end local 7 11: StackMap locals: com.sun.scenario.effect.impl.prism.ps.PPSDrawable
StackMap stack:
aload 2
invokevirtual com.sun.scenario.effect.ImageData.unref:()V
12: new com.sun.scenario.effect.ImageData
dup
aload 1
aload 6
aload 5
invokespecial com.sun.scenario.effect.ImageData.<init>:(Lcom/sun/scenario/effect/FilterContext;Lcom/sun/scenario/effect/Filterable;Lcom/sun/javafx/geom/Rectangle;)V
areturn
end local 6 end local 5 end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 13 0 this Lcom/sun/scenario/effect/impl/prism/ps/PPSRenderer;
0 13 1 fctx Lcom/sun/scenario/effect/FilterContext;
0 13 2 original Lcom/sun/scenario/effect/ImageData;
0 13 3 transform Lcom/sun/javafx/geom/transform/BaseTransform;
0 13 4 origBounds Lcom/sun/javafx/geom/Rectangle;
0 13 5 xformBounds Lcom/sun/javafx/geom/Rectangle;
2 13 6 dst Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
4 11 7 orig Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
5 11 8 g Lcom/sun/prism/Graphics;
MethodParameters:
Name Flags
fctx
original
transform
origBounds
xformBounds
private static com.sun.scenario.effect.impl.hw.ShaderSource createShaderSource(java.lang.String);
descriptor: (Ljava/lang/String;)Lcom/sun/scenario/effect/impl/hw/ShaderSource;
flags: (0x000a) ACC_PRIVATE, ACC_STATIC
Code:
stack=4, locals=2, args_size=1
start local 0 0: aconst_null
astore 1
start local 1 1: aload 0
invokestatic java.lang.Class.forName:(Ljava/lang/String;)Ljava/lang/Class;
astore 1
2: aload 1
invokevirtual java.lang.Class.newInstance:()Ljava/lang/Object;
checkcast com.sun.scenario.effect.impl.hw.ShaderSource
3: areturn
4: StackMap locals: java.lang.String java.lang.Class
StackMap stack: java.lang.ClassNotFoundException
pop
5: getstatic java.lang.System.err:Ljava/io/PrintStream;
new java.lang.StringBuilder
dup
aload 0
invokestatic java.lang.String.valueOf:(Ljava/lang/Object;)Ljava/lang/String;
invokespecial java.lang.StringBuilder.<init>:(Ljava/lang/String;)V
ldc " class not found"
invokevirtual java.lang.StringBuilder.append:(Ljava/lang/String;)Ljava/lang/StringBuilder;
invokevirtual java.lang.StringBuilder.toString:()Ljava/lang/String;
invokevirtual java.io.PrintStream.println:(Ljava/lang/String;)V
6: aconst_null
areturn
7: StackMap locals:
StackMap stack: java.lang.Throwable
pop
8: aconst_null
areturn
end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 9 0 name Ljava/lang/String;
1 9 1 klass Ljava/lang/Class;
Exception table:
from to target type
1 3 4 Class java.lang.ClassNotFoundException
1 3 7 Class java.lang.Throwable
MethodParameters:
Name Flags
name
public static com.sun.scenario.effect.impl.Renderer createRenderer(com.sun.scenario.effect.FilterContext);
descriptor: (Lcom/sun/scenario/effect/FilterContext;)Lcom/sun/scenario/effect/impl/Renderer;
flags: (0x0009) ACC_PUBLIC, ACC_STATIC
Code:
stack=4, locals=5, args_size=1
start local 0 0: aload 0
invokevirtual com.sun.scenario.effect.FilterContext.getReferent:()Ljava/lang/Object;
astore 1
start local 1 1: invokestatic com.sun.prism.GraphicsPipeline.getPipeline:()Lcom/sun/prism/GraphicsPipeline;
astore 2
start local 2 2: aload 2
ifnull 3
aload 1
instanceof com.sun.glass.ui.Screen
ifne 4
3: StackMap locals: java.lang.Object com.sun.prism.GraphicsPipeline
StackMap stack:
aconst_null
areturn
4: StackMap locals:
StackMap stack:
aload 1
checkcast com.sun.glass.ui.Screen
astore 3
start local 3 5: aconst_null
astore 4
start local 4 6: aload 2
getstatic com.sun.prism.GraphicsPipeline$ShaderType.HLSL:Lcom/sun/prism/GraphicsPipeline$ShaderType;
getstatic com.sun.prism.GraphicsPipeline$ShaderModel.SM3:Lcom/sun/prism/GraphicsPipeline$ShaderModel;
invokevirtual com.sun.prism.GraphicsPipeline.supportsShader:(Lcom/sun/prism/GraphicsPipeline$ShaderType;Lcom/sun/prism/GraphicsPipeline$ShaderModel;)Z
ifeq 9
7: ldc "com.sun.scenario.effect.impl.hw.d3d.D3DShaderSource"
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createShaderSource:(Ljava/lang/String;)Lcom/sun/scenario/effect/impl/hw/ShaderSource;
astore 4
8: goto 13
StackMap locals: com.sun.glass.ui.Screen com.sun.scenario.effect.impl.hw.ShaderSource
StackMap stack:
9: aload 2
getstatic com.sun.prism.GraphicsPipeline$ShaderType.GLSL:Lcom/sun/prism/GraphicsPipeline$ShaderType;
getstatic com.sun.prism.GraphicsPipeline$ShaderModel.SM3:Lcom/sun/prism/GraphicsPipeline$ShaderModel;
invokevirtual com.sun.prism.GraphicsPipeline.supportsShader:(Lcom/sun/prism/GraphicsPipeline$ShaderType;Lcom/sun/prism/GraphicsPipeline$ShaderModel;)Z
ifeq 12
10: ldc "com.sun.scenario.effect.impl.es2.ES2ShaderSource"
invokestatic com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createShaderSource:(Ljava/lang/String;)Lcom/sun/scenario/effect/impl/hw/ShaderSource;
astore 4
11: goto 13
12: StackMap locals:
StackMap stack:
new java.lang.InternalError
dup
ldc "Unknown GraphicsPipeline"
invokespecial java.lang.InternalError.<init>:(Ljava/lang/String;)V
athrow
13: StackMap locals:
StackMap stack:
aload 4
ifnonnull 15
14: aconst_null
areturn
15: StackMap locals:
StackMap stack:
new com.sun.scenario.effect.impl.prism.ps.PPSRenderer
dup
aload 3
aload 4
invokespecial com.sun.scenario.effect.impl.prism.ps.PPSRenderer.<init>:(Lcom/sun/glass/ui/Screen;Lcom/sun/scenario/effect/impl/hw/ShaderSource;)V
areturn
end local 4 end local 3 end local 2 end local 1 end local 0 LocalVariableTable:
Start End Slot Name Signature
0 16 0 fctx Lcom/sun/scenario/effect/FilterContext;
1 16 1 ref Ljava/lang/Object;
2 16 2 pipe Lcom/sun/prism/GraphicsPipeline;
5 16 3 screen Lcom/sun/glass/ui/Screen;
6 16 4 shaderSource Lcom/sun/scenario/effect/impl/hw/ShaderSource;
MethodParameters:
Name Flags
fctx
public com.sun.scenario.effect.impl.PoolFilterable createCompatibleImage(int, int);
descriptor: (II)Lcom/sun/scenario/effect/impl/PoolFilterable;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=3, locals=3, args_size=3
0: aload 0
iload 1
iload 2
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.createCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
areturn
LocalVariableTable:
Start End Slot Name Signature
public com.sun.scenario.effect.impl.PoolFilterable getCompatibleImage(int, int);
descriptor: (II)Lcom/sun/scenario/effect/impl/PoolFilterable;
flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
Code:
stack=3, locals=3, args_size=3
0: aload 0
iload 1
iload 2
invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSRenderer.getCompatibleImage:(II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
areturn
LocalVariableTable:
Start End Slot Name Signature
}
SourceFile: "PPSRenderer.java"
NestMembers:
com.sun.scenario.effect.impl.prism.ps.PPSRenderer$1
InnerClasses:
public final ShaderModel = com.sun.prism.GraphicsPipeline$ShaderModel of com.sun.prism.GraphicsPipeline
public final ShaderType = com.sun.prism.GraphicsPipeline$ShaderType of com.sun.prism.GraphicsPipeline
public final Usage = com.sun.prism.Texture$Usage of com.sun.prism.Texture
public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture
public final AccelType = com.sun.scenario.effect.Effect$AccelType of com.sun.scenario.effect.Effect
public final RendererState = com.sun.scenario.effect.impl.Renderer$RendererState of com.sun.scenario.effect.impl.Renderer
com.sun.scenario.effect.impl.prism.ps.PPSRenderer$1