public class com.sun.scenario.effect.impl.prism.ps.PPSDrawable extends com.sun.scenario.effect.impl.prism.PrDrawable
  minor version: 0
  major version: 59
  flags: flags: (0x0021) ACC_PUBLIC, ACC_SUPER
  this_class: com.sun.scenario.effect.impl.prism.ps.PPSDrawable
  super_class: com.sun.scenario.effect.impl.prism.PrDrawable
{
  private com.sun.prism.RTTexture rtt;
    descriptor: Lcom/sun/prism/RTTexture;
    flags: (0x0002) ACC_PRIVATE

  private void <init>(com.sun.prism.RTTexture);
    descriptor: (Lcom/sun/prism/RTTexture;)V
    flags: (0x0002) ACC_PRIVATE
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
        start local 1 // com.sun.prism.RTTexture rtt
         0: .line 39
            aload 0 /* this */
            aload 1 /* rtt */
            invokespecial com.sun.scenario.effect.impl.prism.PrDrawable.<init>:(Lcom/sun/prism/RTTexture;)V
         1: .line 40
            aload 0 /* this */
            aload 1 /* rtt */
            putfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
         2: .line 41
            return
        end local 1 // com.sun.prism.RTTexture rtt
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    3     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
            0    3     1   rtt  Lcom/sun/prism/RTTexture;
    MethodParameters:
      Name  Flags
      rtt   

  static com.sun.scenario.effect.impl.prism.ps.PPSDrawable create(com.sun.prism.RTTexture);
    descriptor: (Lcom/sun/prism/RTTexture;)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=1, args_size=1
        start local 0 // com.sun.prism.RTTexture rtt
         0: .line 44
            new com.sun.scenario.effect.impl.prism.ps.PPSDrawable
            dup
            aload 0 /* rtt */
            invokespecial com.sun.scenario.effect.impl.prism.ps.PPSDrawable.<init>:(Lcom/sun/prism/RTTexture;)V
            areturn
        end local 0 // com.sun.prism.RTTexture rtt
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0   rtt  Lcom/sun/prism/RTTexture;
    MethodParameters:
      Name  Flags
      rtt   

  static int getCompatibleWidth(com.sun.prism.ResourceFactory, int);
    descriptor: (Lcom/sun/prism/ResourceFactory;I)I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.ResourceFactory factory
        start local 1 // int w
         0: .line 48
            aload 0 /* factory */
            iload 1 /* w */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.getRTTWidth:(ILcom/sun/prism/Texture$WrapMode;)I
            ireturn
        end local 1 // int w
        end local 0 // com.sun.prism.ResourceFactory factory
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    1     0  factory  Lcom/sun/prism/ResourceFactory;
            0    1     1        w  I
    MethodParameters:
         Name  Flags
      factory  
      w        

  static int getCompatibleHeight(com.sun.prism.ResourceFactory, int);
    descriptor: (Lcom/sun/prism/ResourceFactory;I)I
    flags: (0x0008) ACC_STATIC
    Code:
      stack=3, locals=2, args_size=2
        start local 0 // com.sun.prism.ResourceFactory factory
        start local 1 // int h
         0: .line 52
            aload 0 /* factory */
            iload 1 /* h */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.getRTTHeight:(ILcom/sun/prism/Texture$WrapMode;)I
            ireturn
        end local 1 // int h
        end local 0 // com.sun.prism.ResourceFactory factory
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    1     0  factory  Lcom/sun/prism/ResourceFactory;
            0    1     1        h  I
    MethodParameters:
         Name  Flags
      factory  
      h        

  static com.sun.scenario.effect.impl.prism.ps.PPSDrawable create(com.sun.prism.ResourceFactory, int, int);
    descriptor: (Lcom/sun/prism/ResourceFactory;II)Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
    flags: (0x0008) ACC_STATIC
    Code:
      stack=4, locals=4, args_size=3
        start local 0 // com.sun.prism.ResourceFactory factory
        start local 1 // int width
        start local 2 // int height
         0: .line 59
            aload 0 /* factory */
            iload 1 /* width */
            iload 2 /* height */
            getstatic com.sun.prism.Texture$WrapMode.CLAMP_TO_ZERO:Lcom/sun/prism/Texture$WrapMode;
            invokeinterface com.sun.prism.ResourceFactory.createRTTexture:(IILcom/sun/prism/Texture$WrapMode;)Lcom/sun/prism/RTTexture;
         1: .line 58
            astore 3 /* rtt */
        start local 3 // com.sun.prism.RTTexture rtt
         2: .line 60
            new com.sun.scenario.effect.impl.prism.ps.PPSDrawable
            dup
            aload 3 /* rtt */
            invokespecial com.sun.scenario.effect.impl.prism.ps.PPSDrawable.<init>:(Lcom/sun/prism/RTTexture;)V
            areturn
        end local 3 // com.sun.prism.RTTexture rtt
        end local 2 // int height
        end local 1 // int width
        end local 0 // com.sun.prism.ResourceFactory factory
      LocalVariableTable:
        Start  End  Slot     Name  Signature
            0    3     0  factory  Lcom/sun/prism/ResourceFactory;
            0    3     1    width  I
            0    3     2   height  I
            2    3     3      rtt  Lcom/sun/prism/RTTexture;
    MethodParameters:
         Name  Flags
      factory  
      width    
      height   

  public boolean isLost();
    descriptor: ()Z
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 64
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            ifnull 1
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.isSurfaceLost:()Z
            ifne 1
            iconst_0
            ireturn
      StackMap locals:
      StackMap stack:
         1: iconst_1
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    2     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public void flush();
    descriptor: ()V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 68
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            ifnull 3
         1: .line 69
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.dispose:()V
         2: .line 70
            aload 0 /* this */
            aconst_null
            putfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
         3: .line 72
      StackMap locals:
      StackMap stack:
            return
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    4     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public java.lang.Object getData();
    descriptor: ()Ljava/lang/Object;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 75
            aload 0 /* this */
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public int getContentWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 79
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getContentWidth:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public int getContentHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 83
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getContentHeight:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public int getMaxContentWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 87
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getMaxContentWidth:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public int getMaxContentHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 91
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getMaxContentHeight:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public void setContentWidth(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
        start local 1 // int contentW
         0: .line 95
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            iload 1 /* contentW */
            invokeinterface com.sun.prism.RTTexture.setContentWidth:(I)V
         1: .line 96
            return
        end local 1 // int contentW
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
            0    2     1  contentW  I
    MethodParameters:
          Name  Flags
      contentW  

  public void setContentHeight(int);
    descriptor: (I)V
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=2, locals=2, args_size=2
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
        start local 1 // int contentH
         0: .line 99
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            iload 1 /* contentH */
            invokeinterface com.sun.prism.RTTexture.setContentHeight:(I)V
         1: .line 100
            return
        end local 1 // int contentH
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot      Name  Signature
            0    2     0      this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;
            0    2     1  contentH  I
    MethodParameters:
          Name  Flags
      contentH  

  public int getPhysicalWidth();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 103
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getPhysicalWidth:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public int getPhysicalHeight();
    descriptor: ()I
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 107
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.getPhysicalHeight:()I
            ireturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public com.sun.prism.ps.ShaderGraphics createGraphics();
    descriptor: ()Lcom/sun/prism/ps/ShaderGraphics;
    flags: (0x0001) ACC_PUBLIC
    Code:
      stack=1, locals=1, args_size=1
        start local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
         0: .line 111
            aload 0 /* this */
            getfield com.sun.scenario.effect.impl.prism.ps.PPSDrawable.rtt:Lcom/sun/prism/RTTexture;
            invokeinterface com.sun.prism.RTTexture.createGraphics:()Lcom/sun/prism/Graphics;
            checkcast com.sun.prism.ps.ShaderGraphics
            areturn
        end local 0 // com.sun.scenario.effect.impl.prism.ps.PPSDrawable this
      LocalVariableTable:
        Start  End  Slot  Name  Signature
            0    1     0  this  Lcom/sun/scenario/effect/impl/prism/ps/PPSDrawable;

  public com.sun.prism.Graphics createGraphics();
    descriptor: ()Lcom/sun/prism/Graphics;
    flags: (0x1041) ACC_PUBLIC, ACC_BRIDGE, ACC_SYNTHETIC
    Code:
      stack=1, locals=1, args_size=1
         0: .line 1
            aload 0
            invokevirtual com.sun.scenario.effect.impl.prism.ps.PPSDrawable.createGraphics:()Lcom/sun/prism/ps/ShaderGraphics;
            areturn
      LocalVariableTable:
        Start  End  Slot  Name  Signature
}
SourceFile: "PPSDrawable.java"
InnerClasses:
  public final WrapMode = com.sun.prism.Texture$WrapMode of com.sun.prism.Texture