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package sun.invoke.util;

Utility routines for dealing with bytecode-level names. Includes universal mangling rules for the JVM.

Avoiding Dangerous Characters

The JVM defines a very small set of characters which are illegal in name spellings. We will slightly extend and regularize this set into a group of dangerous characters. These characters will then be replaced, in mangled names, by escape sequences. In addition, accidental escape sequences must be further escaped. Finally, a special prefix will be applied if and only if the mangling would otherwise fail to begin with the escape character. This happens to cover the corner case of the null string, and also clearly marks symbols which need demangling.

Dangerous characters are the union of all characters forbidden or otherwise restricted by the JVM specification, plus their mates, if they are brackets ([ and ], < and >), plus, arbitrarily, the colon character :. There is no distinction between type, method, and field names. This makes it easier to convert between mangled names of different types, since they do not need to be decoded (demangled).

The escape character is backslash \ (also known as reverse solidus). This character is, until now, unheard of in bytecode names, but traditional in the proposed role.

Replacement Characters

Every escape sequence is two characters (in fact, two UTF8 bytes) beginning with the escape character and followed by a replacement character. (Since the replacement character is never a backslash, iterated manglings do not double in size.)

Each dangerous character has some rough visual similarity to its corresponding replacement character. This makes mangled symbols easier to recognize by sight.

The dangerous characters are / (forward slash, used to delimit package components), . (dot, also a package delimiter), ; (semicolon, used in signatures), $ (dollar, used in inner classes and synthetic members), < (left angle), > (right angle), [ (left square bracket, used in array types), ] (right square bracket, reserved in this scheme for language use), and : (colon, reserved in this scheme for language use). Their replacements are, respectively, | (vertical bar), , (comma), ? (question mark), % (percent), ^ (caret), _ (underscore), and { (left curly bracket), } (right curly bracket), ! (exclamation mark). In addition, the replacement character for the escape character itself is - (hyphen), and the replacement character for the null prefix is = (equal sign).

An escape character \ followed by any of these replacement characters is an escape sequence, and there are no other escape sequences. An equal sign is only part of an escape sequence if it is the second character in the whole string, following a backslash. Two consecutive backslashes do not form an escape sequence.

Each escape sequence replaces a so-called original character which is either one of the dangerous characters or the escape character. A null prefix replaces an initial null string, not a character.

All this implies that escape sequences cannot overlap and may be determined all at once for a whole string. Note that a spelling string can contain accidental escapes, apparent escape sequences which must not be interpreted as manglings. These are disabled by replacing their leading backslash with an escape sequence (\-). To mangle a string, three logical steps are required, though they may be carried out in one pass:

  1. In each accidental escape, replace the backslash with an escape sequence (\-).
  2. Replace each dangerous character with an escape sequence (\| for /, etc.).
  3. If the first two steps introduced any change, and if the string does not already begin with a backslash, prepend a null prefix (\=).
To demangle a mangled string that begins with an escape, remove any null prefix, and then replace (in parallel) each escape sequence by its original character.

Spelling strings which contain accidental escapes must have them replaced, even if those strings do not contain dangerous characters. This restriction means that mangling a string always requires a scan of the string for escapes. But then, a scan would be required anyway, to check for dangerous characters.

Nice Properties

If a bytecode name does not contain any escape sequence, demangling is a no-op: The string demangles to itself. Such a string is called self-mangling. Almost all strings are self-mangling. In practice, to demangle almost any name “found in nature”, simply verify that it does not begin with a backslash.

Mangling is a one-to-one function, while demangling is a many-to-one function. A mangled string is defined as validly mangled if it is in fact the unique mangling of its spelling string. Three examples of invalidly mangled strings are \=foo, \-bar, and baz\!, which demangle to foo, \bar, and baz\!, but then remangle to foo, \bar, and \=baz\-!. If a language back-end or runtime is using mangled names, it should never present an invalidly mangled bytecode name to the JVM. If the runtime encounters one, it should also report an error, since such an occurrence probably indicates a bug in name encoding which will lead to errors in linkage. However, this note does not propose that the JVM verifier detect invalidly mangled names.

As a result of these rules, it is a simple matter to compute validly mangled substrings and concatenations of validly mangled strings, and (with a little care) these correspond to corresponding operations on their spelling strings.

  • Any prefix of a validly mangled string is also validly mangled, although a null prefix may need to be removed.
  • Any suffix of a validly mangled string is also validly mangled, although a null prefix may need to be added.
  • Two validly mangled strings, when concatenated, are also validly mangled, although any null prefix must be removed from the second string, and a trailing backslash on the first string may need escaping, if it would participate in an accidental escape when followed by the first character of the second string.

If languages that include non-Java symbol spellings use this mangling convention, they will enjoy the following advantages:

  • They can interoperate via symbols they share in common.
  • Low-level tools, such as backtrace printers, will have readable displays.
  • Future JVM and language extensions can safely use the dangerous characters for structuring symbols, but will never interfere with valid spellings.
  • Runtimes and compilers can use standard libraries for mangling and demangling.
  • Occasional transliterations and name composition will be simple and regular, for classes, methods, and fields.
  • Bytecode names will continue to be compact. When mangled, spellings will at most double in length, either in UTF8 or UTF16 format, and most will not change at all.

Suggestions for Human Readable Presentations

For human readable displays of symbols, it will be better to present a string-like quoted representation of the spelling, because JVM users are generally familiar with such tokens. We suggest using single or double quotes before and after mangled symbols which are not valid Java identifiers, with quotes, backslashes, and non-printing characters escaped as if for literals in the Java language.

For example, an HTML-like spelling <pre> mangles to \^pre\_ and could display more cleanly as '<pre>', with the quotes included. Such string-like conventions are not suitable for mangled bytecode names, in part because dangerous characters must be eliminated, rather than just quoted. Otherwise internally structured strings like package prefixes and method signatures could not be reliably parsed.

In such human-readable displays, invalidly mangled names should not be demangled and quoted, for this would be misleading. Likewise, JVM symbols which contain dangerous characters (like dots in field names or brackets in method names) should not be simply quoted. The bytecode names \=phase\,1 and phase.1 are distinct, and in demangled displays they should be presented as 'phase.1' and something like 'phase'.1, respectively.

Author:John Rose
See Also:
  • http://blogs.sun.com/jrose/entry/symbolic_freedom_in_the_vm
Version:1.2, 02/06/2008
/** * Utility routines for dealing with bytecode-level names. * Includes universal mangling rules for the JVM. * * <h3>Avoiding Dangerous Characters </h3> * * <p> * The JVM defines a very small set of characters which are illegal * in name spellings. We will slightly extend and regularize this set * into a group of <cite>dangerous characters</cite>. * These characters will then be replaced, in mangled names, by escape sequences. * In addition, accidental escape sequences must be further escaped. * Finally, a special prefix will be applied if and only if * the mangling would otherwise fail to begin with the escape character. * This happens to cover the corner case of the null string, * and also clearly marks symbols which need demangling. * </p> * <p> * Dangerous characters are the union of all characters forbidden * or otherwise restricted by the JVM specification, * plus their mates, if they are brackets * (<code><big><b>[</b></big></code> and <code><big><b>]</b></big></code>, * <code><big><b>&lt;</b></big></code> and <code><big><b>&gt;</b></big></code>), * plus, arbitrarily, the colon character <code><big><b>:</b></big></code>. * There is no distinction between type, method, and field names. * This makes it easier to convert between mangled names of different * types, since they do not need to be decoded (demangled). * </p> * <p> * The escape character is backslash <code><big><b>\</b></big></code> * (also known as reverse solidus). * This character is, until now, unheard of in bytecode names, * but traditional in the proposed role. * * </p> * <h3> Replacement Characters </h3> * * * <p> * Every escape sequence is two characters * (in fact, two UTF8 bytes) beginning with * the escape character and followed by a * <cite>replacement character</cite>. * (Since the replacement character is never a backslash, * iterated manglings do not double in size.) * </p> * <p> * Each dangerous character has some rough visual similarity * to its corresponding replacement character. * This makes mangled symbols easier to recognize by sight. * </p> * <p> * The dangerous characters are * <code><big><b>/</b></big></code> (forward slash, used to delimit package components), * <code><big><b>.</b></big></code> (dot, also a package delimiter), * <code><big><b>;</b></big></code> (semicolon, used in signatures), * <code><big><b>$</b></big></code> (dollar, used in inner classes and synthetic members), * <code><big><b>&lt;</b></big></code> (left angle), * <code><big><b>&gt;</b></big></code> (right angle), * <code><big><b>[</b></big></code> (left square bracket, used in array types), * <code><big><b>]</b></big></code> (right square bracket, reserved in this scheme for language use), * and <code><big><b>:</b></big></code> (colon, reserved in this scheme for language use). * Their replacements are, respectively, * <code><big><b>|</b></big></code> (vertical bar), * <code><big><b>,</b></big></code> (comma), * <code><big><b>?</b></big></code> (question mark), * <code><big><b>%</b></big></code> (percent), * <code><big><b>^</b></big></code> (caret), * <code><big><b>_</b></big></code> (underscore), and * <code><big><b>{</b></big></code> (left curly bracket), * <code><big><b>}</b></big></code> (right curly bracket), * <code><big><b>!</b></big></code> (exclamation mark). * In addition, the replacement character for the escape character itself is * <code><big><b>-</b></big></code> (hyphen), * and the replacement character for the null prefix is * <code><big><b>=</b></big></code> (equal sign). * </p> * <p> * An escape character <code><big><b>\</b></big></code> * followed by any of these replacement characters * is an escape sequence, and there are no other escape sequences. * An equal sign is only part of an escape sequence * if it is the second character in the whole string, following a backslash. * Two consecutive backslashes do <em>not</em> form an escape sequence. * </p> * <p> * Each escape sequence replaces a so-called <cite>original character</cite> * which is either one of the dangerous characters or the escape character. * A null prefix replaces an initial null string, not a character. * </p> * <p> * All this implies that escape sequences cannot overlap and may be * determined all at once for a whole string. Note that a spelling * string can contain <cite>accidental escapes</cite>, apparent escape * sequences which must not be interpreted as manglings. * These are disabled by replacing their leading backslash with an * escape sequence (<code><big><b>\-</b></big></code>). To mangle a string, three logical steps * are required, though they may be carried out in one pass: * </p> * <ol> * <li>In each accidental escape, replace the backslash with an escape sequence * (<code><big><b>\-</b></big></code>).</li> * <li>Replace each dangerous character with an escape sequence * (<code><big><b>\|</b></big></code> for <code><big><b>/</b></big></code>, etc.).</li> * <li>If the first two steps introduced any change, <em>and</em> * if the string does not already begin with a backslash, prepend a null prefix (<code><big><b>\=</b></big></code>).</li> * </ol> * * To demangle a mangled string that begins with an escape, * remove any null prefix, and then replace (in parallel) * each escape sequence by its original character. * <p>Spelling strings which contain accidental * escapes <em>must</em> have them replaced, even if those * strings do not contain dangerous characters. * This restriction means that mangling a string always * requires a scan of the string for escapes. * But then, a scan would be required anyway, * to check for dangerous characters. * * </p> * <h3> Nice Properties </h3> * * <p> * If a bytecode name does not contain any escape sequence, * demangling is a no-op: The string demangles to itself. * Such a string is called <cite>self-mangling</cite>. * Almost all strings are self-mangling. * In practice, to demangle almost any name &ldquo;found in nature&rdquo;, * simply verify that it does not begin with a backslash. * </p> * <p> * Mangling is a one-to-one function, while demangling * is a many-to-one function. * A mangled string is defined as <cite>validly mangled</cite> if * it is in fact the unique mangling of its spelling string. * Three examples of invalidly mangled strings are <code><big><b>\=foo</b></big></code>, * <code><big><b>\-bar</b></big></code>, and <code><big><b>baz\!</b></big></code>, which demangle to <code><big><b>foo</b></big></code>, <code><big><b>\bar</b></big></code>, and * <code><big><b>baz\!</b></big></code>, but then remangle to <code><big><b>foo</b></big></code>, <code><big><b>\bar</b></big></code>, and <code><big><b>\=baz\-!</b></big></code>. * If a language back-end or runtime is using mangled names, * it should never present an invalidly mangled bytecode * name to the JVM. If the runtime encounters one, * it should also report an error, since such an occurrence * probably indicates a bug in name encoding which * will lead to errors in linkage. * However, this note does not propose that the JVM verifier * detect invalidly mangled names. * </p> * <p> * As a result of these rules, it is a simple matter to * compute validly mangled substrings and concatenations * of validly mangled strings, and (with a little care) * these correspond to corresponding operations on their * spelling strings. * </p> * <ul> * <li>Any prefix of a validly mangled string is also validly mangled, * although a null prefix may need to be removed.</li> * <li>Any suffix of a validly mangled string is also validly mangled, * although a null prefix may need to be added.</li> * <li>Two validly mangled strings, when concatenated, * are also validly mangled, although any null prefix * must be removed from the second string, * and a trailing backslash on the first string may need escaping, * if it would participate in an accidental escape when followed * by the first character of the second string.</li> * </ul> * <p>If languages that include non-Java symbol spellings use this * mangling convention, they will enjoy the following advantages: * </p> * <ul> * <li>They can interoperate via symbols they share in common.</li> * <li>Low-level tools, such as backtrace printers, will have readable displays.</li> * <li>Future JVM and language extensions can safely use the dangerous characters * for structuring symbols, but will never interfere with valid spellings.</li> * <li>Runtimes and compilers can use standard libraries for mangling and demangling.</li> * <li>Occasional transliterations and name composition will be simple and regular, * for classes, methods, and fields.</li> * <li>Bytecode names will continue to be compact. * When mangled, spellings will at most double in length, either in * UTF8 or UTF16 format, and most will not change at all.</li> * </ul> * * * <h3> Suggestions for Human Readable Presentations </h3> * * * <p> * For human readable displays of symbols, * it will be better to present a string-like quoted * representation of the spelling, because JVM users * are generally familiar with such tokens. * We suggest using single or double quotes before and after * mangled symbols which are not valid Java identifiers, * with quotes, backslashes, and non-printing characters * escaped as if for literals in the Java language. * </p> * <p> * For example, an HTML-like spelling * <code><big><b>&lt;pre&gt;</b></big></code> mangles to * <code><big><b>\^pre\_</b></big></code> and could * display more cleanly as * <code><big><b>'&lt;pre&gt;'</b></big></code>, * with the quotes included. * Such string-like conventions are <em>not</em> suitable * for mangled bytecode names, in part because * dangerous characters must be eliminated, rather * than just quoted. Otherwise internally structured * strings like package prefixes and method signatures * could not be reliably parsed. * </p> * <p> * In such human-readable displays, invalidly mangled * names should <em>not</em> be demangled and quoted, * for this would be misleading. Likewise, JVM symbols * which contain dangerous characters (like dots in field * names or brackets in method names) should not be * simply quoted. The bytecode names * <code><big><b>\=phase\,1</b></big></code> and * <code><big><b>phase.1</b></big></code> are distinct, * and in demangled displays they should be presented as * <code><big><b>'phase.1'</b></big></code> and something like * <code><big><b>'phase'.1</b></big></code>, respectively. * </p> * * @author John Rose * @version 1.2, 02/06/2008 * @see http://blogs.sun.com/jrose/entry/symbolic_freedom_in_the_vm */
public class BytecodeName { private BytecodeName() { } // static only class
Given a source name, produce the corresponding bytecode name. The source name should not be qualified, because any syntactic markers (dots, slashes, dollar signs, colons, etc.) will be mangled.
Params:
  • s – the source name
Returns:a valid bytecode name which represents the source name
/** Given a source name, produce the corresponding bytecode name. * The source name should not be qualified, because any syntactic * markers (dots, slashes, dollar signs, colons, etc.) will be mangled. * @param s the source name * @return a valid bytecode name which represents the source name */
public static String toBytecodeName(String s) { String bn = mangle(s); assert((Object)bn == s || looksMangled(bn)) : bn; assert(s.equals(toSourceName(bn))) : s; return bn; }
Given an unqualified bytecode name, produce the corresponding source name. The bytecode name must not contain dangerous characters. In particular, it must not be qualified or segmented by colon ':'.
Params:
  • s – the bytecode name
Throws:
See Also:
Returns:the source name, which may possibly have unsafe characters
/** Given an unqualified bytecode name, produce the corresponding source name. * The bytecode name must not contain dangerous characters. * In particular, it must not be qualified or segmented by colon {@code ':'}. * @param s the bytecode name * @return the source name, which may possibly have unsafe characters * @throws IllegalArgumentException if the bytecode name is not {@link #isSafeBytecodeName safe} * @see #isSafeBytecodeName(java.lang.String) */
public static String toSourceName(String s) { checkSafeBytecodeName(s); String sn = s; if (looksMangled(s)) { sn = demangle(s); assert(s.equals(mangle(sn))) : s+" => "+sn+" => "+mangle(sn); } return sn; }
Given a bytecode name from a classfile, separate it into components delimited by dangerous characters. Each resulting array element will be either a dangerous character, or else a safe bytecode name. (The safe name might possibly be mangled to hide further dangerous characters.) For example, the qualified class name java/lang/String will be parsed into the array {"java", '/', "lang", '/', "String"}. The name &lt;init&gt; will be parsed into { '<', "init", '>'}} The name foo/bar$:baz will be parsed into {"foo", '/', "bar", '$', ':', "baz"}. The name ::\=:foo:\=bar\!baz will be parsed into {':', ':', "", ':', "foo", ':', "bar:baz"}.
/** * Given a bytecode name from a classfile, separate it into * components delimited by dangerous characters. * Each resulting array element will be either a dangerous character, * or else a safe bytecode name. * (The safe name might possibly be mangled to hide further dangerous characters.) * For example, the qualified class name {@code java/lang/String} * will be parsed into the array {@code {"java", '/', "lang", '/', "String"}}. * The name {@code &lt;init&gt;} will be parsed into { '&lt;', "init", '&gt;'}} * The name {@code foo/bar$:baz} will be parsed into * {@code {"foo", '/', "bar", '$', ':', "baz"}}. * The name {@code ::\=:foo:\=bar\!baz} will be parsed into * {@code {':', ':', "", ':', "foo", ':', "bar:baz"}}. */
public static Object[] parseBytecodeName(String s) { int slen = s.length(); Object[] res = null; for (int pass = 0; pass <= 1; pass++) { int fillp = 0; int lasti = 0; for (int i = 0; i <= slen; i++) { int whichDC = -1; if (i < slen) { whichDC = DANGEROUS_CHARS.indexOf(s.charAt(i)); if (whichDC < DANGEROUS_CHAR_FIRST_INDEX) continue; } // got to end of string or next dangerous char if (lasti < i) { // normal component if (pass != 0) res[fillp] = toSourceName(s.substring(lasti, i)); fillp++; lasti = i+1; } if (whichDC >= DANGEROUS_CHAR_FIRST_INDEX) { if (pass != 0) res[fillp] = DANGEROUS_CHARS_CA[whichDC]; fillp++; lasti = i+1; } } if (pass != 0) break; // between passes, build the result array res = new Object[fillp]; if (fillp <= 1 && lasti == 0) { if (fillp != 0) res[0] = toSourceName(s); break; } } return res; }
Given a series of components, create a bytecode name for a classfile. This is the inverse of parseBytecodeName(String). Each component must either be an interned one-character string of a dangerous character, or else a safe bytecode name.
Params:
  • components – a series of name components
Throws:
Returns:the concatenation of all components
/** * Given a series of components, create a bytecode name for a classfile. * This is the inverse of {@link #parseBytecodeName(java.lang.String)}. * Each component must either be an interned one-character string of * a dangerous character, or else a safe bytecode name. * @param components a series of name components * @return the concatenation of all components * @throws IllegalArgumentException if any component contains an unsafe * character, and is not an interned one-character string * @throws NullPointerException if any component is null */
public static String unparseBytecodeName(Object[] components) { Object[] components0 = components; for (int i = 0; i < components.length; i++) { Object c = components[i]; if (c instanceof String) { String mc = toBytecodeName((String) c); if (i == 0 && components.length == 1) return mc; // usual case if ((Object)mc != c) { if (components == components0) components = components.clone(); components[i] = c = mc; } } } return appendAll(components); } private static String appendAll(Object[] components) { if (components.length <= 1) { if (components.length == 1) { return String.valueOf(components[0]); } return ""; } int slen = 0; for (Object c : components) { if (c instanceof String) slen += String.valueOf(c).length(); else slen += 1; } StringBuilder sb = new StringBuilder(slen); for (Object c : components) { sb.append(c); } return sb.toString(); }
Given a bytecode name, produce the corresponding display name. This is the source name, plus quotes if needed. If the bytecode name contains dangerous characters, assume that they are being used as punctuation, and pass them through unchanged. Non-empty runs of non-dangerous characters are demangled if necessary, and the resulting names are quoted if they are not already valid Java identifiers, or if they contain a dangerous character (i.e., dollar sign "$"). Single quotes are used when quoting. Within quoted names, embedded single quotes and backslashes are further escaped by prepended backslashes.
Params:
  • s – the original bytecode name (which may be qualified)
Returns:a human-readable presentation
/** * Given a bytecode name, produce the corresponding display name. * This is the source name, plus quotes if needed. * If the bytecode name contains dangerous characters, * assume that they are being used as punctuation, * and pass them through unchanged. * Non-empty runs of non-dangerous characters are demangled * if necessary, and the resulting names are quoted if * they are not already valid Java identifiers, or if * they contain a dangerous character (i.e., dollar sign "$"). * Single quotes are used when quoting. * Within quoted names, embedded single quotes and backslashes * are further escaped by prepended backslashes. * * @param s the original bytecode name (which may be qualified) * @return a human-readable presentation */
public static String toDisplayName(String s) { Object[] components = parseBytecodeName(s); for (int i = 0; i < components.length; i++) { if (!(components[i] instanceof String)) continue; String sn = (String) components[i]; // note that the name is already demangled! //sn = toSourceName(sn); if (!isJavaIdent(sn) || sn.indexOf('$') >=0 ) { components[i] = quoteDisplay(sn); } } return appendAll(components); } private static boolean isJavaIdent(String s) { int slen = s.length(); if (slen == 0) return false; if (!Character.isJavaIdentifierStart(s.charAt(0))) return false; for (int i = 1; i < slen; i++) { if (!Character.isJavaIdentifierPart(s.charAt(i))) return false; } return true; } private static String quoteDisplay(String s) { // TO DO: Replace wierd characters in s by C-style escapes. return "'"+s.replaceAll("['\\\\]", "\\\\$0")+"'"; } private static void checkSafeBytecodeName(String s) throws IllegalArgumentException { if (!isSafeBytecodeName(s)) { throw new IllegalArgumentException(s); } }
Report whether a simple name is safe as a bytecode name. Such names are acceptable in class files as class, method, and field names. Additionally, they are free of "dangerous" characters, even if those characters are legal in some (or all) names in class files.
Params:
  • s – the proposed bytecode name
Returns:true if the name is non-empty and all of its characters are safe
/** * Report whether a simple name is safe as a bytecode name. * Such names are acceptable in class files as class, method, and field names. * Additionally, they are free of "dangerous" characters, even if those * characters are legal in some (or all) names in class files. * @param s the proposed bytecode name * @return true if the name is non-empty and all of its characters are safe */
public static boolean isSafeBytecodeName(String s) { if (s.length() == 0) return false; // check occurrences of each DANGEROUS char for (char xc : DANGEROUS_CHARS_A) { if (xc == ESCAPE_C) continue; // not really that dangerous if (s.indexOf(xc) >= 0) return false; } return true; }
Report whether a character is safe in a bytecode name. This is true of any unicode character except the following dangerous characters: ".;:$[]<>/".
Params:
  • s – the proposed character
Returns:true if the character is safe to use in classfiles
/** * Report whether a character is safe in a bytecode name. * This is true of any unicode character except the following * <em>dangerous characters</em>: {@code ".;:$[]<>/"}. * @param s the proposed character * @return true if the character is safe to use in classfiles */
public static boolean isSafeBytecodeChar(char c) { return DANGEROUS_CHARS.indexOf(c) < DANGEROUS_CHAR_FIRST_INDEX; } private static boolean looksMangled(String s) { return s.charAt(0) == ESCAPE_C; } private static String mangle(String s) { if (s.length() == 0) return NULL_ESCAPE; // build this lazily, when we first need an escape: StringBuilder sb = null; for (int i = 0, slen = s.length(); i < slen; i++) { char c = s.charAt(i); boolean needEscape = false; if (c == ESCAPE_C) { if (i+1 < slen) { char c1 = s.charAt(i+1); if ((i == 0 && c1 == NULL_ESCAPE_C) || c1 != originalOfReplacement(c1)) { // an accidental escape needEscape = true; } } } else { needEscape = isDangerous(c); } if (!needEscape) { if (sb != null) sb.append(c); continue; } // build sb if this is the first escape if (sb == null) { sb = new StringBuilder(s.length()+10); // mangled names must begin with a backslash: if (s.charAt(0) != ESCAPE_C && i > 0) sb.append(NULL_ESCAPE); // append the string so far, which is unremarkable: sb.append(s.substring(0, i)); } // rewrite \ to \-, / to \|, etc. sb.append(ESCAPE_C); sb.append(replacementOf(c)); } if (sb != null) return sb.toString(); return s; } private static String demangle(String s) { // build this lazily, when we first meet an escape: StringBuilder sb = null; int stringStart = 0; if (s.startsWith(NULL_ESCAPE)) stringStart = 2; for (int i = stringStart, slen = s.length(); i < slen; i++) { char c = s.charAt(i); if (c == ESCAPE_C && i+1 < slen) { // might be an escape sequence char rc = s.charAt(i+1); char oc = originalOfReplacement(rc); if (oc != rc) { // build sb if this is the first escape if (sb == null) { sb = new StringBuilder(s.length()); // append the string so far, which is unremarkable: sb.append(s.substring(stringStart, i)); } ++i; // skip both characters c = oc; } } if (sb != null) sb.append(c); } if (sb != null) return sb.toString(); return s.substring(stringStart); } static char ESCAPE_C = '\\'; // empty escape sequence to avoid a null name or illegal prefix static char NULL_ESCAPE_C = '='; static String NULL_ESCAPE = ESCAPE_C+""+NULL_ESCAPE_C; static final String DANGEROUS_CHARS = "\\/.;:$[]<>"; // \\ must be first static final String REPLACEMENT_CHARS = "-|,?!%{}^_"; static final int DANGEROUS_CHAR_FIRST_INDEX = 1; // index after \\ static char[] DANGEROUS_CHARS_A = DANGEROUS_CHARS.toCharArray(); static char[] REPLACEMENT_CHARS_A = REPLACEMENT_CHARS.toCharArray(); static final Character[] DANGEROUS_CHARS_CA; static { Character[] dcca = new Character[DANGEROUS_CHARS.length()]; for (int i = 0; i < dcca.length; i++) dcca[i] = Character.valueOf(DANGEROUS_CHARS.charAt(i)); DANGEROUS_CHARS_CA = dcca; } static final long[] SPECIAL_BITMAP = new long[2]; // 128 bits static { String SPECIAL = DANGEROUS_CHARS + REPLACEMENT_CHARS; //System.out.println("SPECIAL = "+SPECIAL); for (char c : SPECIAL.toCharArray()) { SPECIAL_BITMAP[c >>> 6] |= 1L << c; } } static boolean isSpecial(char c) { if ((c >>> 6) < SPECIAL_BITMAP.length) return ((SPECIAL_BITMAP[c >>> 6] >> c) & 1) != 0; else return false; } static char replacementOf(char c) { if (!isSpecial(c)) return c; int i = DANGEROUS_CHARS.indexOf(c); if (i < 0) return c; return REPLACEMENT_CHARS.charAt(i); } static char originalOfReplacement(char c) { if (!isSpecial(c)) return c; int i = REPLACEMENT_CHARS.indexOf(c); if (i < 0) return c; return DANGEROUS_CHARS.charAt(i); } static boolean isDangerous(char c) { if (!isSpecial(c)) return false; return (DANGEROUS_CHARS.indexOf(c) >= DANGEROUS_CHAR_FIRST_INDEX); } static int indexOfDangerousChar(String s, int from) { for (int i = from, slen = s.length(); i < slen; i++) { if (isDangerous(s.charAt(i))) return i; } return -1; } static int lastIndexOfDangerousChar(String s, int from) { for (int i = Math.min(from, s.length()-1); i >= 0; i--) { if (isDangerous(s.charAt(i))) return i; } return -1; } }