/*
* Copyright (c) 1999, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package sun.audio;
Create a continuous audio stream. This wraps a stream
around an AudioData object, the stream is restarted
at the beginning everytime the end is reached, thus
creating continuous sound.
For example:
AudioData data = AudioData.getAudioData(url);
ContinuousAudioDataStream audiostream = new ContinuousAudioDataStream(data);
AudioPlayer.player.start(audiostream);
Author: Arthur van Hoff See Also: - AudioPlayer
- AudioData
/**
* Create a continuous audio stream. This wraps a stream
* around an AudioData object, the stream is restarted
* at the beginning everytime the end is reached, thus
* creating continuous sound.<p>
* For example:
* <pre>
* AudioData data = AudioData.getAudioData(url);
* ContinuousAudioDataStream audiostream = new ContinuousAudioDataStream(data);
* AudioPlayer.player.start(audiostream);
* </pre>
*
* @see AudioPlayer
* @see AudioData
* @author Arthur van Hoff
*/
public final class ContinuousAudioDataStream extends AudioDataStream {
Create a continuous stream of audio.
/**
* Create a continuous stream of audio.
*/
public ContinuousAudioDataStream(AudioData data) {
super(data);
}
public int read() {
int i = super.read();
if (i == -1) {
reset();
i = super.read();
}
return i;
}
public int read(byte ab[], int i1, int j) {
int k;
for (k = 0; k < j; ) {
int i2 = super.read(ab, i1 + k, j - k);
if (i2 >= 0) k += i2;
else reset();
}
return k;
}
}