/*
 * Copyright 2013 The Netty Project
 *
 * The Netty Project licenses this file to you under the Apache License,
 * version 2.0 (the "License"); you may not use this file except in compliance
 * with the License. You may obtain a copy of the License at:
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
 * License for the specific language governing permissions and limitations
 * under the License.
 */
package io.netty.util;

A reference-counted object that requires explicit deallocation.

When a new ReferenceCounted is instantiated, it starts with the reference count of 1. retain() increases the reference count, and release() decreases the reference count. If the reference count is decreased to 0, the object will be deallocated explicitly, and accessing the deallocated object will usually result in an access violation.

If an object that implements ReferenceCounted is a container of other objects that implement ReferenceCounted, the contained objects will also be released via release() when the container's reference count becomes 0.

/** * A reference-counted object that requires explicit deallocation. * <p> * When a new {@link ReferenceCounted} is instantiated, it starts with the reference count of {@code 1}. * {@link #retain()} increases the reference count, and {@link #release()} decreases the reference count. * If the reference count is decreased to {@code 0}, the object will be deallocated explicitly, and accessing * the deallocated object will usually result in an access violation. * </p> * <p> * If an object that implements {@link ReferenceCounted} is a container of other objects that implement * {@link ReferenceCounted}, the contained objects will also be released via {@link #release()} when the container's * reference count becomes 0. * </p> */
public interface ReferenceCounted {
Returns the reference count of this object. If 0, it means this object has been deallocated.
/** * Returns the reference count of this object. If {@code 0}, it means this object has been deallocated. */
int refCnt();
Increases the reference count by 1.
/** * Increases the reference count by {@code 1}. */
ReferenceCounted retain();
Increases the reference count by the specified increment.
/** * Increases the reference count by the specified {@code increment}. */
ReferenceCounted retain(int increment);
Records the current access location of this object for debugging purposes. If this object is determined to be leaked, the information recorded by this operation will be provided to you via ResourceLeakDetector. This method is a shortcut to touch(null).
/** * Records the current access location of this object for debugging purposes. * If this object is determined to be leaked, the information recorded by this operation will be provided to you * via {@link ResourceLeakDetector}. This method is a shortcut to {@link #touch(Object) touch(null)}. */
ReferenceCounted touch();
Records the current access location of this object with an additional arbitrary information for debugging purposes. If this object is determined to be leaked, the information recorded by this operation will be provided to you via ResourceLeakDetector.
/** * Records the current access location of this object with an additional arbitrary information for debugging * purposes. If this object is determined to be leaked, the information recorded by this operation will be * provided to you via {@link ResourceLeakDetector}. */
ReferenceCounted touch(Object hint);
Decreases the reference count by 1 and deallocates this object if the reference count reaches at 0.
Returns:true if and only if the reference count became 0 and this object has been deallocated
/** * Decreases the reference count by {@code 1} and deallocates this object if the reference count reaches at * {@code 0}. * * @return {@code true} if and only if the reference count became {@code 0} and this object has been deallocated */
boolean release();
Decreases the reference count by the specified decrement and deallocates this object if the reference count reaches at 0.
Returns:true if and only if the reference count became 0 and this object has been deallocated
/** * Decreases the reference count by the specified {@code decrement} and deallocates this object if the reference * count reaches at {@code 0}. * * @return {@code true} if and only if the reference count became {@code 0} and this object has been deallocated */
boolean release(int decrement); }